
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ x (- s)))))))
float code(float x, float s) {
return expf(-log1pf(expf((x / -s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(x / Float32(-s)))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{x}{-s}}\right)}
\end{array}
Initial program 99.8%
div-inv99.8%
exp-prod87.0%
neg-mul-187.0%
exp-prod87.0%
pow-pow99.8%
div-inv99.8%
Applied egg-rr99.8%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (pow E (/ x (- s))) 1.0)))
float code(float x, float s) {
return 1.0f / (powf(((float) M_E), (x / -s)) + 1.0f);
}
function code(x, s) return Float32(Float32(1.0) / Float32((Float32(exp(1)) ^ Float32(x / Float32(-s))) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / ((single(2.71828182845904523536) ^ (x / -s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{{e}^{\left(\frac{x}{-s}\right)} + 1}
\end{array}
Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.7%
Applied egg-rr99.7%
*-un-lft-identity99.7%
exp-prod99.8%
Applied egg-rr99.8%
exp-1-e99.8%
Simplified99.8%
inv-pow99.8%
pow-pow99.8%
Applied egg-rr99.8%
*-commutative99.8%
associate-*r/99.8%
mul-1-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ x (- s))) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((x / -s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((x / -s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(x / Float32(-s))) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((x / -s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{x}{-s}} + 1}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ x (- s))))
(if (<= t_0 -0.0010000000474974513)
(/ 1.0 (+ (/ 1.0 (+ (/ x s) 1.0)) 1.0))
(if (<= t_0 9.999999680285692e+37)
(/ 1.0 (/ (- 4.0 (/ x (* s (/ s x)))) (+ (/ x s) 2.0)))
(/ -1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= -0.0010000000474974513f) {
tmp = 1.0f / ((1.0f / ((x / s) + 1.0f)) + 1.0f);
} else if (t_0 <= 9.999999680285692e+37f) {
tmp = 1.0f / ((4.0f - (x / (s * (s / x)))) / ((x / s) + 2.0f));
} else {
tmp = -1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = x / -s
if (t_0 <= (-0.0010000000474974513e0)) then
tmp = 1.0e0 / ((1.0e0 / ((x / s) + 1.0e0)) + 1.0e0)
else if (t_0 <= 9.999999680285692e+37) then
tmp = 1.0e0 / ((4.0e0 - (x / (s * (s / x)))) / ((x / s) + 2.0e0))
else
tmp = (-1.0e0) / (x / s)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(-0.0010000000474974513)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / Float32(Float32(x / s) + Float32(1.0))) + Float32(1.0))); elseif (t_0 <= Float32(9.999999680285692e+37)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(x / Float32(s * Float32(s / x)))) / Float32(Float32(x / s) + Float32(2.0)))); else tmp = Float32(Float32(-1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = x / -s; tmp = single(0.0); if (t_0 <= single(-0.0010000000474974513)) tmp = single(1.0) / ((single(1.0) / ((x / s) + single(1.0))) + single(1.0)); elseif (t_0 <= single(9.999999680285692e+37)) tmp = single(1.0) / ((single(4.0) - (x / (s * (s / x)))) / ((x / s) + single(2.0))); else tmp = single(-1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq -0.0010000000474974513:\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{s} + 1} + 1}\\
\mathbf{elif}\;t\_0 \leq 9.999999680285692 \cdot 10^{+37}:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s \cdot \frac{s}{x}}}{\frac{x}{s} + 2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -0.00100000005Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 93.6%
+-commutative93.6%
Simplified93.6%
if -0.00100000005 < (/.f32 (neg.f32 x) s) < 9.99999968e37Initial program 99.5%
Taylor expanded in x around 0 54.9%
mul-1-neg54.9%
unsub-neg54.9%
Simplified54.9%
*-un-lft-identity54.9%
cancel-sign-sub-inv54.9%
metadata-eval54.9%
add-log-exp96.3%
pow-exp96.3%
flip-+49.3%
metadata-eval49.3%
pow-exp49.3%
add-log-exp49.3%
neg-mul-149.3%
pow-exp49.3%
add-log-exp49.9%
neg-mul-149.9%
distribute-neg-frac249.9%
distribute-neg-frac249.9%
pow-exp49.9%
Applied egg-rr76.6%
clear-num76.6%
frac-times77.4%
*-un-lft-identity77.4%
add-sqr-sqrt-0.0%
sqrt-unprod72.8%
sqr-neg72.8%
sqrt-unprod77.4%
add-sqr-sqrt77.4%
add-sqr-sqrt-0.0%
sqrt-unprod72.8%
sqr-neg72.8%
sqrt-unprod77.4%
add-sqr-sqrt77.4%
Applied egg-rr77.4%
if 9.99999968e37 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Final simplification86.9%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ x (- s))))
(if (<= t_0 0.5)
(/ 1.0 (+ (/ 1.0 (+ (/ x s) 1.0)) 1.0))
(if (<= t_0 9.999999680285692e+37)
(/ -1.0 (/ (- (* (/ x s) (/ x s)) 4.0) (/ x s)))
(/ -1.0 (/ x s))))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= 0.5f) {
tmp = 1.0f / ((1.0f / ((x / s) + 1.0f)) + 1.0f);
} else if (t_0 <= 9.999999680285692e+37f) {
tmp = -1.0f / ((((x / s) * (x / s)) - 4.0f) / (x / s));
} else {
tmp = -1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = x / -s
if (t_0 <= 0.5e0) then
tmp = 1.0e0 / ((1.0e0 / ((x / s) + 1.0e0)) + 1.0e0)
else if (t_0 <= 9.999999680285692e+37) then
tmp = (-1.0e0) / ((((x / s) * (x / s)) - 4.0e0) / (x / s))
else
tmp = (-1.0e0) / (x / s)
end if
code = tmp
end function
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(0.5)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / Float32(Float32(x / s) + Float32(1.0))) + Float32(1.0))); elseif (t_0 <= Float32(9.999999680285692e+37)) tmp = Float32(Float32(-1.0) / Float32(Float32(Float32(Float32(x / s) * Float32(x / s)) - Float32(4.0)) / Float32(x / s))); else tmp = Float32(Float32(-1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = x / -s; tmp = single(0.0); if (t_0 <= single(0.5)) tmp = single(1.0) / ((single(1.0) / ((x / s) + single(1.0))) + single(1.0)); elseif (t_0 <= single(9.999999680285692e+37)) tmp = single(-1.0) / ((((x / s) * (x / s)) - single(4.0)) / (x / s)); else tmp = single(-1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq 0.5:\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{s} + 1} + 1}\\
\mathbf{elif}\;t\_0 \leq 9.999999680285692 \cdot 10^{+37}:\\
\;\;\;\;\frac{-1}{\frac{\frac{x}{s} \cdot \frac{x}{s} - 4}{\frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 93.9%
+-commutative93.9%
Simplified93.9%
if 0.5 < (/.f32 (neg.f32 x) s) < 9.99999968e37Initial program 99.8%
Taylor expanded in x around 0 11.9%
mul-1-neg11.9%
unsub-neg11.9%
Simplified11.9%
*-un-lft-identity11.9%
cancel-sign-sub-inv11.9%
metadata-eval11.9%
add-log-exp98.4%
pow-exp98.4%
flip-+0.2%
metadata-eval0.2%
pow-exp0.2%
add-log-exp0.2%
neg-mul-10.2%
pow-exp0.2%
add-log-exp1.6%
neg-mul-11.6%
distribute-neg-frac21.6%
distribute-neg-frac21.6%
pow-exp1.6%
Applied egg-rr57.2%
Taylor expanded in x around inf 57.2%
if 9.99999968e37 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Final simplification86.5%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 0.5) (/ 1.0 (+ (/ 1.0 (+ (/ x s) 1.0)) 1.0)) (/ -1.0 (* x (/ (- x (* s 2.0)) (* x s))))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 0.5f) {
tmp = 1.0f / ((1.0f / ((x / s) + 1.0f)) + 1.0f);
} else {
tmp = -1.0f / (x * ((x - (s * 2.0f)) / (x * s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= 0.5e0) then
tmp = 1.0e0 / ((1.0e0 / ((x / s) + 1.0e0)) + 1.0e0)
else
tmp = (-1.0e0) / (x * ((x - (s * 2.0e0)) / (x * s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(0.5)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / Float32(Float32(x / s) + Float32(1.0))) + Float32(1.0))); else tmp = Float32(Float32(-1.0) / Float32(x * Float32(Float32(x - Float32(s * Float32(2.0))) / Float32(x * s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(0.5)) tmp = single(1.0) / ((single(1.0) / ((x / s) + single(1.0))) + single(1.0)); else tmp = single(-1.0) / (x * ((x - (s * single(2.0))) / (x * s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 0.5:\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{s} + 1} + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{x \cdot \frac{x - s \cdot 2}{x \cdot s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 93.9%
+-commutative93.9%
Simplified93.9%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0 47.3%
mul-1-neg47.3%
unsub-neg47.3%
Simplified47.3%
Taylor expanded in x around inf 47.3%
associate-*r/47.3%
metadata-eval47.3%
Simplified47.3%
frac-sub54.9%
div-inv56.8%
*-commutative56.8%
*-rgt-identity56.8%
fma-neg56.8%
Applied egg-rr56.8%
associate-*r/54.9%
*-rgt-identity54.9%
fma-undefine54.9%
*-commutative54.9%
unsub-neg54.9%
Simplified54.9%
Final simplification79.1%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -0.00019999999494757503) (/ 1.0 (+ (/ 1.0 (+ (/ x s) 1.0)) 1.0)) (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -0.00019999999494757503f) {
tmp = 1.0f / ((1.0f / ((x / s) + 1.0f)) + 1.0f);
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-0.00019999999494757503e0)) then
tmp = 1.0e0 / ((1.0e0 / ((x / s) + 1.0e0)) + 1.0e0)
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-0.00019999999494757503)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / Float32(Float32(x / s) + Float32(1.0))) + Float32(1.0))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-0.00019999999494757503)) tmp = single(1.0) / ((single(1.0) / ((x / s) + single(1.0))) + single(1.0)); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -0.00019999999494757503:\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{s} + 1} + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1.99999995e-4Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 93.7%
+-commutative93.7%
Simplified93.7%
if -1.99999995e-4 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 65.7%
mul-1-neg65.7%
unsub-neg65.7%
Simplified65.7%
Final simplification76.3%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -1.0) (/ 1.0 (* x (/ 2.0 x))) (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 1.0f / (x * (2.0f / x));
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-1.0e0)) then
tmp = 1.0e0 / (x * (2.0e0 / x))
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(Float32(1.0) / Float32(x * Float32(Float32(2.0) / x))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-1.0)) tmp = single(1.0) / (x * (single(2.0) / x)); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;\frac{1}{x \cdot \frac{2}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 5.4%
mul-1-neg5.4%
unsub-neg5.4%
Simplified5.4%
Taylor expanded in x around inf 5.4%
associate-*r/5.4%
metadata-eval5.4%
Simplified5.4%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 65.8%
mul-1-neg65.8%
unsub-neg65.8%
Simplified65.8%
Final simplification52.1%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 0.5) 0.5 (/ -1.0 (/ x s))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 0.5f) {
tmp = 0.5f;
} else {
tmp = -1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= 0.5e0) then
tmp = 0.5e0
else
tmp = (-1.0e0) / (x / s)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(0.5)) tmp = Float32(0.5); else tmp = Float32(Float32(-1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(0.5)) tmp = single(0.5); else tmp = single(-1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.7%
Taylor expanded in x around 0 51.8%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0 47.3%
mul-1-neg47.3%
unsub-neg47.3%
Simplified47.3%
Taylor expanded in x around inf 47.3%
associate-*r/47.3%
mul-1-neg47.3%
Simplified47.3%
Final simplification50.1%
(FPCore (x s) :precision binary32 (if (<= x -4.999999873689376e-6) (* s (/ 1.0 x)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.999999873689376e-6f) {
tmp = s * (1.0f / x);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.999999873689376e-6)) then
tmp = s * (1.0e0 / x)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.999999873689376e-6)) tmp = Float32(s * Float32(Float32(1.0) / x)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.999999873689376e-6)) tmp = s * (single(1.0) / x); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.999999873689376 \cdot 10^{-6}:\\
\;\;\;\;s \cdot \frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.99999987e-6Initial program 100.0%
Taylor expanded in x around 0 55.0%
mul-1-neg55.0%
unsub-neg55.0%
Simplified55.0%
Taylor expanded in x around inf 55.0%
associate-*r/55.0%
mul-1-neg55.0%
Simplified55.0%
associate-/r/52.2%
add-sqr-sqrt52.2%
sqrt-unprod59.8%
sqr-neg59.8%
sqrt-unprod-0.0%
add-sqr-sqrt52.2%
Applied egg-rr52.2%
if -4.99999987e-6 < x Initial program 99.7%
Taylor expanded in x around 0 47.6%
Final simplification49.1%
(FPCore (x s) :precision binary32 (if (<= x -4.999999873689376e-6) (/ s x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.999999873689376e-6f) {
tmp = s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.999999873689376e-6)) then
tmp = s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.999999873689376e-6)) tmp = Float32(s / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.999999873689376e-6)) tmp = s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.999999873689376 \cdot 10^{-6}:\\
\;\;\;\;\frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.99999987e-6Initial program 100.0%
Taylor expanded in x around 0 55.0%
mul-1-neg55.0%
unsub-neg55.0%
Simplified55.0%
Taylor expanded in x around inf 55.0%
associate-*r/55.0%
mul-1-neg55.0%
Simplified55.0%
*-un-lft-identity55.0%
associate-/r/52.2%
add-sqr-sqrt52.2%
sqrt-unprod59.8%
sqr-neg59.8%
sqrt-unprod-0.0%
add-sqr-sqrt52.2%
Applied egg-rr52.2%
*-lft-identity52.2%
associate-*l/52.2%
*-lft-identity52.2%
Simplified52.2%
if -4.99999987e-6 < x Initial program 99.7%
Taylor expanded in x around 0 47.6%
Final simplification49.1%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 34.6%
Final simplification34.6%
herbie shell --seed 2024080
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))