
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow
(*
a
(cos
(*
(/ 1.0 (pow (cbrt (/ 180.0 angle_m)) 2.0))
(/ PI (exp (* (log (/ 180.0 angle_m)) 0.3333333333333333))))))
2.0)
(pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * cos(((1.0 / pow(cbrt((180.0 / angle_m)), 2.0)) * (((double) M_PI) / exp((log((180.0 / angle_m)) * 0.3333333333333333)))))), 2.0) + pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.cos(((1.0 / Math.pow(Math.cbrt((180.0 / angle_m)), 2.0)) * (Math.PI / Math.exp((Math.log((180.0 / angle_m)) * 0.3333333333333333)))))), 2.0) + Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * cos(Float64(Float64(1.0 / (cbrt(Float64(180.0 / angle_m)) ^ 2.0)) * Float64(pi / exp(Float64(log(Float64(180.0 / angle_m)) * 0.3333333333333333)))))) ^ 2.0) + (Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Cos[N[(N[(1.0 / N[Power[N[Power[N[(180.0 / angle$95$m), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(Pi / N[Exp[N[(N[Log[N[(180.0 / angle$95$m), $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \cos \left(\frac{1}{{\left(\sqrt[3]{\frac{180}{angle\_m}}\right)}^{2}} \cdot \frac{\pi}{e^{\log \left(\frac{180}{angle\_m}\right) \cdot 0.3333333333333333}}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
expm1-log1p-u61.2%
Applied egg-rr61.2%
expm1-log1p-u77.1%
metadata-eval77.1%
div-inv77.1%
clear-num77.1%
associate-*r/77.2%
*-commutative77.2%
add-cube-cbrt77.1%
times-frac77.2%
pow277.2%
Applied egg-rr77.2%
pow1/342.1%
metadata-eval42.1%
pow-to-exp42.1%
metadata-eval42.1%
Applied egg-rr42.1%
Final simplification42.1%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0)
(pow
(*
a
(cos
(*
(/ 1.0 (pow (pow (/ 180.0 angle_m) 0.3333333333333333) 2.0))
(/ PI (cbrt (/ 180.0 angle_m))))))
2.0)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos(((1.0 / pow(pow((180.0 / angle_m), 0.3333333333333333), 2.0)) * (((double) M_PI) / cbrt((180.0 / angle_m)))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos(((1.0 / Math.pow(Math.pow((180.0 / angle_m), 0.3333333333333333), 2.0)) * (Math.PI / Math.cbrt((180.0 / angle_m)))))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(Float64(1.0 / ((Float64(180.0 / angle_m) ^ 0.3333333333333333) ^ 2.0)) * Float64(pi / cbrt(Float64(180.0 / angle_m)))))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(N[(1.0 / N[Power[N[Power[N[(180.0 / angle$95$m), $MachinePrecision], 0.3333333333333333], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(Pi / N[Power[N[(180.0 / angle$95$m), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(\frac{1}{{\left({\left(\frac{180}{angle\_m}\right)}^{0.3333333333333333}\right)}^{2}} \cdot \frac{\pi}{\sqrt[3]{\frac{180}{angle\_m}}}\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
expm1-log1p-u61.2%
Applied egg-rr61.2%
expm1-log1p-u77.1%
metadata-eval77.1%
div-inv77.1%
clear-num77.1%
associate-*r/77.2%
*-commutative77.2%
add-cube-cbrt77.1%
times-frac77.2%
pow277.2%
Applied egg-rr77.2%
pow1/342.1%
Applied egg-rr42.1%
Final simplification42.1%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0)
(pow
(*
a
(cos
(*
(cbrt angle_m)
(* (* PI 0.005555555555555556) (pow (cbrt angle_m) 2.0)))))
2.0)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos((cbrt(angle_m) * ((((double) M_PI) * 0.005555555555555556) * pow(cbrt(angle_m), 2.0))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos((Math.cbrt(angle_m) * ((Math.PI * 0.005555555555555556) * Math.pow(Math.cbrt(angle_m), 2.0))))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(cbrt(angle_m) * Float64(Float64(pi * 0.005555555555555556) * (cbrt(angle_m) ^ 2.0))))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(N[Power[angle$95$m, 1/3], $MachinePrecision] * N[(N[(Pi * 0.005555555555555556), $MachinePrecision] * N[Power[N[Power[angle$95$m, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(\sqrt[3]{angle\_m} \cdot \left(\left(\pi \cdot 0.005555555555555556\right) \cdot {\left(\sqrt[3]{angle\_m}\right)}^{2}\right)\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
metadata-eval77.1%
div-inv77.1%
associate-*r/77.3%
Applied egg-rr77.3%
div-inv77.3%
metadata-eval77.3%
*-commutative77.3%
associate-*l*77.2%
add-cube-cbrt77.3%
associate-*r*77.3%
*-commutative77.3%
pow277.3%
Applied egg-rr77.3%
Final simplification77.3%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow (* a (cos (* angle_m (* PI 0.005555555555555556)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos((angle_m * (((double) M_PI) * 0.005555555555555556)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos((angle_m * (Math.PI * 0.005555555555555556)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((a * math.cos((angle_m * (math.pi * 0.005555555555555556)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(angle_m * Float64(pi * 0.005555555555555556)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + ((a * cos((angle_m * (pi * 0.005555555555555556)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
Taylor expanded in angle around inf 77.3%
associate-*r*77.1%
*-commutative77.1%
associate-*r*77.2%
Simplified77.2%
Final simplification77.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow (* a (cos (/ PI (/ 180.0 angle_m)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos((((double) M_PI) / (180.0 / angle_m)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos((Math.PI / (180.0 / angle_m)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((a * math.cos((math.pi / (180.0 / angle_m)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(pi / Float64(180.0 / angle_m)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + ((a * cos((pi / (180.0 / angle_m)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
metadata-eval77.1%
div-inv77.1%
clear-num77.1%
un-div-inv77.2%
Applied egg-rr77.2%
Final simplification77.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* b (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow (* a (cos (/ (* angle_m PI) 180.0))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((b * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow((a * cos(((angle_m * ((double) M_PI)) / 180.0))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((b * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow((a * Math.cos(((angle_m * Math.PI) / 180.0))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((b * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow((a * math.cos(((angle_m * math.pi) / 180.0))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(b * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (Float64(a * cos(Float64(Float64(angle_m * pi) / 180.0))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((b * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + ((a * cos(((angle_m * pi) / 180.0))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(b * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(b \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(a \cdot \cos \left(\frac{angle\_m \cdot \pi}{180}\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
metadata-eval77.1%
div-inv77.1%
associate-*r/77.3%
Applied egg-rr77.3%
Final simplification77.3%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (pow (* b (sin (* 0.005555555555555556 (* angle_m PI)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + pow((b * sin((0.005555555555555556 * (angle_m * ((double) M_PI))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + Math.pow((b * Math.sin((0.005555555555555556 * (angle_m * Math.PI)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + math.pow((b * math.sin((0.005555555555555556 * (angle_m * math.pi)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + (Float64(b * sin(Float64(0.005555555555555556 * Float64(angle_m * pi)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((b * sin((0.005555555555555556 * (angle_m * pi)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + {\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
Taylor expanded in angle around 0 76.8%
Taylor expanded in angle around inf 76.8%
Final simplification76.8%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (pow (* angle_m (* b (* PI 0.005555555555555556))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + pow((angle_m * (b * (((double) M_PI) * 0.005555555555555556))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + Math.pow((angle_m * (b * (Math.PI * 0.005555555555555556))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + math.pow((angle_m * (b * (math.pi * 0.005555555555555556))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + (Float64(angle_m * Float64(b * Float64(pi * 0.005555555555555556))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((angle_m * (b * (pi * 0.005555555555555556))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(angle$95$m * N[(b * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + {\left(angle\_m \cdot \left(b \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
Taylor expanded in angle around 0 76.8%
Taylor expanded in angle around 0 71.2%
Taylor expanded in b around 0 61.2%
*-commutative61.2%
associate-*r*61.2%
*-commutative61.2%
unpow261.2%
unpow261.2%
swap-sqr61.3%
unpow261.3%
swap-sqr71.2%
metadata-eval71.2%
swap-sqr71.2%
unpow271.2%
associate-*r*71.2%
associate-*r*71.3%
*-commutative71.3%
*-commutative71.3%
associate-*l*71.2%
Simplified71.2%
Final simplification71.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (pow (* b (* angle_m (* PI 0.005555555555555556))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + pow((b * (angle_m * (((double) M_PI) * 0.005555555555555556))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + Math.pow((b * (angle_m * (Math.PI * 0.005555555555555556))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + math.pow((b * (angle_m * (math.pi * 0.005555555555555556))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + (Float64(b * Float64(angle_m * Float64(pi * 0.005555555555555556))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((b * (angle_m * (pi * 0.005555555555555556))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[Power[N[(b * N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + {\left(b \cdot \left(angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 77.1%
Simplified77.1%
Taylor expanded in angle around 0 76.8%
Taylor expanded in angle around 0 71.2%
associate-*r*71.2%
*-commutative71.2%
associate-*r*71.3%
Simplified71.3%
Final simplification71.3%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (* (* b 0.005555555555555556) (* (* angle_m PI) (* 0.005555555555555556 (* angle_m (* PI b)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + ((b * 0.005555555555555556) * ((angle_m * ((double) M_PI)) * (0.005555555555555556 * (angle_m * (((double) M_PI) * b)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + ((b * 0.005555555555555556) * ((angle_m * Math.PI) * (0.005555555555555556 * (angle_m * (Math.PI * b)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + ((b * 0.005555555555555556) * ((angle_m * math.pi) * (0.005555555555555556 * (angle_m * (math.pi * b)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + Float64(Float64(b * 0.005555555555555556) * Float64(Float64(angle_m * pi) * Float64(0.005555555555555556 * Float64(angle_m * Float64(pi * b)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((b * 0.005555555555555556) * ((angle_m * pi) * (0.005555555555555556 * (angle_m * (pi * b))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(N[(b * 0.005555555555555556), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(0.005555555555555556 * N[(angle$95$m * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + \left(b \cdot 0.005555555555555556\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \left(\pi \cdot b\right)\right)\right)\right)
\end{array}
Initial program 77.1%
Simplified77.1%
Taylor expanded in angle around 0 76.8%
Taylor expanded in angle around 0 71.2%
unpow271.2%
associate-*r*71.2%
associate-*l*71.1%
*-commutative71.1%
*-commutative71.1%
*-commutative71.1%
associate-*l*71.1%
*-commutative71.1%
Applied egg-rr71.1%
Taylor expanded in angle around 0 71.1%
Final simplification71.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow a 2.0) (* (* b 0.005555555555555556) (* (* angle_m PI) (* angle_m (* 0.005555555555555556 (* PI b)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(a, 2.0) + ((b * 0.005555555555555556) * ((angle_m * ((double) M_PI)) * (angle_m * (0.005555555555555556 * (((double) M_PI) * b)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(a, 2.0) + ((b * 0.005555555555555556) * ((angle_m * Math.PI) * (angle_m * (0.005555555555555556 * (Math.PI * b)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(a, 2.0) + ((b * 0.005555555555555556) * ((angle_m * math.pi) * (angle_m * (0.005555555555555556 * (math.pi * b)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((a ^ 2.0) + Float64(Float64(b * 0.005555555555555556) * Float64(Float64(angle_m * pi) * Float64(angle_m * Float64(0.005555555555555556 * Float64(pi * b)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (a ^ 2.0) + ((b * 0.005555555555555556) * ((angle_m * pi) * (angle_m * (0.005555555555555556 * (pi * b))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(N[(b * 0.005555555555555556), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(angle$95$m * N[(0.005555555555555556 * N[(Pi * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{a}^{2} + \left(b \cdot 0.005555555555555556\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(angle\_m \cdot \left(0.005555555555555556 \cdot \left(\pi \cdot b\right)\right)\right)\right)
\end{array}
Initial program 77.1%
Simplified77.1%
Taylor expanded in angle around 0 76.8%
Taylor expanded in angle around 0 71.2%
unpow271.2%
associate-*r*71.2%
associate-*l*71.1%
*-commutative71.1%
*-commutative71.1%
*-commutative71.1%
associate-*l*71.1%
*-commutative71.1%
Applied egg-rr71.1%
Taylor expanded in angle around 0 71.1%
associate-*r*71.1%
*-commutative71.1%
*-commutative71.1%
*-commutative71.1%
associate-*r*71.1%
associate-*l*71.1%
*-commutative71.1%
Simplified71.1%
Final simplification71.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* 0.005555555555555556 (* b (* angle_m PI))))) (+ (pow a 2.0) (* t_0 t_0))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = 0.005555555555555556 * (b * (angle_m * ((double) M_PI)));
return pow(a, 2.0) + (t_0 * t_0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = 0.005555555555555556 * (b * (angle_m * Math.PI));
return Math.pow(a, 2.0) + (t_0 * t_0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = 0.005555555555555556 * (b * (angle_m * math.pi)) return math.pow(a, 2.0) + (t_0 * t_0)
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(0.005555555555555556 * Float64(b * Float64(angle_m * pi))) return Float64((a ^ 2.0) + Float64(t_0 * t_0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) t_0 = 0.005555555555555556 * (b * (angle_m * pi)); tmp = (a ^ 2.0) + (t_0 * t_0); end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(b * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[a, 2.0], $MachinePrecision] + N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(b \cdot \left(angle\_m \cdot \pi\right)\right)\\
{a}^{2} + t\_0 \cdot t\_0
\end{array}
\end{array}
Initial program 77.1%
Simplified77.1%
Taylor expanded in angle around 0 76.8%
Taylor expanded in angle around 0 71.2%
unpow271.2%
*-commutative71.2%
associate-*l*71.3%
*-commutative71.3%
*-commutative71.3%
associate-*l*71.2%
*-commutative71.2%
Applied egg-rr71.2%
Final simplification71.2%
herbie shell --seed 2024080
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))