
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 0.0052)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(*
a
(-
(*
a
(fma
-2.0
(/ (pow c 3.0) (pow b 5.0))
(* (* a (* (/ (/ (pow c 4.0) (pow b 6.0)) b) 20.0)) -0.25)))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.0052) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (a * ((a * fma(-2.0, (pow(c, 3.0) / pow(b, 5.0)), ((a * (((pow(c, 4.0) / pow(b, 6.0)) / b) * 20.0)) * -0.25))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.0052) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(a * Float64(Float64(a * fma(-2.0, Float64((c ^ 3.0) / (b ^ 5.0)), Float64(Float64(a * Float64(Float64(Float64((c ^ 4.0) / (b ^ 6.0)) / b) * 20.0)) * -0.25))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.0052], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(a * N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[(a * N[(N[(N[(N[Power[c, 4.0], $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] * 20.0), $MachinePrecision]), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.0052:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(a \cdot \mathsf{fma}\left(-2, \frac{{c}^{3}}{{b}^{5}}, \left(a \cdot \left(\frac{\frac{{c}^{4}}{{b}^{6}}}{b} \cdot 20\right)\right) \cdot -0.25\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 0.0051999999999999998Initial program 91.8%
Simplified92.0%
if 0.0051999999999999998 < b Initial program 53.4%
*-commutative53.4%
Simplified53.4%
Taylor expanded in a around 0 92.6%
+-commutative92.6%
mul-1-neg92.6%
unsub-neg92.6%
Simplified92.6%
Final simplification92.6%
(FPCore (a b c)
:precision binary64
(if (<= b 0.005)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(*
a
(-
(*
(pow c 4.0)
(+
(* -5.0 (/ (pow a 2.0) (pow b 7.0)))
(* -2.0 (/ a (* c (pow b 5.0))))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.005) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (a * ((pow(c, 4.0) * ((-5.0 * (pow(a, 2.0) / pow(b, 7.0))) + (-2.0 * (a / (c * pow(b, 5.0)))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.005) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(a * Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 2.0) / (b ^ 7.0))) + Float64(-2.0 * Float64(a / Float64(c * (b ^ 5.0)))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.005], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(a / N[(c * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.005:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left({c}^{4} \cdot \left(-5 \cdot \frac{{a}^{2}}{{b}^{7}} + -2 \cdot \frac{a}{c \cdot {b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 0.0050000000000000001Initial program 91.8%
Simplified92.0%
if 0.0050000000000000001 < b Initial program 53.4%
*-commutative53.4%
Simplified53.4%
Taylor expanded in a around 0 92.6%
+-commutative92.6%
mul-1-neg92.6%
unsub-neg92.6%
Simplified92.6%
Taylor expanded in c around inf 92.6%
Final simplification92.6%
(FPCore (a b c)
:precision binary64
(if (<= b 0.7)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(/
(-
(- (* -2.0 (* (pow a 2.0) (/ (pow c 3.0) (pow b 4.0)))) c)
(* a (/ (pow c 2.0) (pow b 2.0))))
b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.7) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (((-2.0 * (pow(a, 2.0) * (pow(c, 3.0) / pow(b, 4.0)))) - c) - (a * (pow(c, 2.0) / pow(b, 2.0)))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.7) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64(-2.0 * Float64((a ^ 2.0) * Float64((c ^ 3.0) / (b ^ 4.0)))) - c) - Float64(a * Float64((c ^ 2.0) / (b ^ 2.0)))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.7], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.7:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-2 \cdot \left({a}^{2} \cdot \frac{{c}^{3}}{{b}^{4}}\right) - c\right) - a \cdot \frac{{c}^{2}}{{b}^{2}}}{b}\\
\end{array}
\end{array}
if b < 0.69999999999999996Initial program 86.9%
Simplified87.0%
if 0.69999999999999996 < b Initial program 51.2%
*-commutative51.2%
Simplified51.2%
div-sub50.4%
*-un-lft-identity50.4%
*-commutative50.4%
times-frac50.4%
metadata-eval50.4%
pow250.4%
*-un-lft-identity50.4%
*-commutative50.4%
times-frac50.4%
metadata-eval50.4%
Applied egg-rr50.4%
Taylor expanded in b around inf 90.9%
Simplified90.9%
Final simplification90.3%
(FPCore (a b c)
:precision binary64
(if (<= b 0.7)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(*
a
(-
(* -2.0 (* a (/ (pow c 3.0) (pow b 5.0))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.7) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (a * ((-2.0 * (a * (pow(c, 3.0) / pow(b, 5.0)))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.7) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(a * Float64(Float64(-2.0 * Float64(a * Float64((c ^ 3.0) / (b ^ 5.0)))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.7], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(-2.0 * N[(a * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.7:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(-2 \cdot \left(a \cdot \frac{{c}^{3}}{{b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 0.69999999999999996Initial program 86.9%
Simplified87.0%
if 0.69999999999999996 < b Initial program 51.2%
*-commutative51.2%
Simplified51.2%
Taylor expanded in a around 0 90.9%
+-commutative90.9%
mul-1-neg90.9%
unsub-neg90.9%
mul-1-neg90.9%
unsub-neg90.9%
associate-/l*90.9%
Simplified90.9%
Final simplification90.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -0.01) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ (* (pow (/ c b) 2.0) (- a)) b) (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.01) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = ((pow((c / b), 2.0) * -a) / b) - (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -0.01) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64((Float64(c / b) ^ 2.0) * Float64(-a)) / b) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.01], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] * (-a)), $MachinePrecision] / b), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -0.01:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(\frac{c}{b}\right)}^{2} \cdot \left(-a\right)}{b} - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0100000000000000002Initial program 80.2%
Simplified80.3%
if -0.0100000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 47.1%
*-commutative47.1%
Simplified47.1%
Taylor expanded in b around inf 88.0%
mul-1-neg88.0%
unsub-neg88.0%
mul-1-neg88.0%
Simplified88.0%
log1p-expm1-u88.0%
associate-/l*88.0%
Applied egg-rr88.0%
log1p-expm1-u88.0%
div-sub88.0%
add-sqr-sqrt88.0%
pow288.0%
sqrt-div88.0%
sqrt-pow188.0%
metadata-eval88.0%
pow188.0%
sqrt-pow188.0%
metadata-eval88.0%
pow188.0%
Applied egg-rr88.0%
Final simplification85.9%
(FPCore (a b c)
:precision binary64
(if (<= b 0.7)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(*
c
(+
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0))))
(/ -1.0 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.7) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.7) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.7], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.7:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 0.69999999999999996Initial program 86.9%
Simplified87.0%
if 0.69999999999999996 < b Initial program 51.2%
*-commutative51.2%
Simplified51.2%
Taylor expanded in c around 0 90.8%
Final simplification90.3%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -0.01) t_0 (- (/ (* (pow (/ c b) 2.0) (- a)) b) (/ c b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.01) {
tmp = t_0;
} else {
tmp = ((pow((c / b), 2.0) * -a) / b) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-0.01d0)) then
tmp = t_0
else
tmp = ((((c / b) ** 2.0d0) * -a) / b) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.01) {
tmp = t_0;
} else {
tmp = ((Math.pow((c / b), 2.0) * -a) / b) - (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -0.01: tmp = t_0 else: tmp = ((math.pow((c / b), 2.0) * -a) / b) - (c / b) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.01) tmp = t_0; else tmp = Float64(Float64(Float64((Float64(c / b) ^ 2.0) * Float64(-a)) / b) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -0.01) tmp = t_0; else tmp = ((((c / b) ^ 2.0) * -a) / b) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.01], t$95$0, N[(N[(N[(N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] * (-a)), $MachinePrecision] / b), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -0.01:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(\frac{c}{b}\right)}^{2} \cdot \left(-a\right)}{b} - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0100000000000000002Initial program 80.2%
if -0.0100000000000000002 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 47.1%
*-commutative47.1%
Simplified47.1%
Taylor expanded in b around inf 88.0%
mul-1-neg88.0%
unsub-neg88.0%
mul-1-neg88.0%
Simplified88.0%
log1p-expm1-u88.0%
associate-/l*88.0%
Applied egg-rr88.0%
log1p-expm1-u88.0%
div-sub88.0%
add-sqr-sqrt88.0%
pow288.0%
sqrt-div88.0%
sqrt-pow188.0%
metadata-eval88.0%
pow188.0%
sqrt-pow188.0%
metadata-eval88.0%
pow188.0%
Applied egg-rr88.0%
Final simplification85.9%
(FPCore (a b c) :precision binary64 (- (/ (* (pow (/ c b) 2.0) (- a)) b) (/ c b)))
double code(double a, double b, double c) {
return ((pow((c / b), 2.0) * -a) / b) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((c / b) ** 2.0d0) * -a) / b) - (c / b)
end function
public static double code(double a, double b, double c) {
return ((Math.pow((c / b), 2.0) * -a) / b) - (c / b);
}
def code(a, b, c): return ((math.pow((c / b), 2.0) * -a) / b) - (c / b)
function code(a, b, c) return Float64(Float64(Float64((Float64(c / b) ^ 2.0) * Float64(-a)) / b) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((((c / b) ^ 2.0) * -a) / b) - (c / b); end
code[a_, b_, c_] := N[(N[(N[(N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] * (-a)), $MachinePrecision] / b), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\left(\frac{c}{b}\right)}^{2} \cdot \left(-a\right)}{b} - \frac{c}{b}
\end{array}
Initial program 56.4%
*-commutative56.4%
Simplified56.4%
Taylor expanded in b around inf 80.5%
mul-1-neg80.5%
unsub-neg80.5%
mul-1-neg80.5%
Simplified80.5%
log1p-expm1-u77.3%
associate-/l*77.3%
Applied egg-rr77.3%
log1p-expm1-u80.5%
div-sub80.5%
add-sqr-sqrt80.5%
pow280.5%
sqrt-div80.5%
sqrt-pow180.5%
metadata-eval80.5%
pow180.5%
sqrt-pow180.5%
metadata-eval80.5%
pow180.5%
Applied egg-rr80.5%
Final simplification80.5%
(FPCore (a b c) :precision binary64 (/ (- (* (pow (/ c b) 2.0) (- a)) c) b))
double code(double a, double b, double c) {
return ((pow((c / b), 2.0) * -a) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((c / b) ** 2.0d0) * -a) - c) / b
end function
public static double code(double a, double b, double c) {
return ((Math.pow((c / b), 2.0) * -a) - c) / b;
}
def code(a, b, c): return ((math.pow((c / b), 2.0) * -a) - c) / b
function code(a, b, c) return Float64(Float64(Float64((Float64(c / b) ^ 2.0) * Float64(-a)) - c) / b) end
function tmp = code(a, b, c) tmp = ((((c / b) ^ 2.0) * -a) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] * (-a)), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\left(\frac{c}{b}\right)}^{2} \cdot \left(-a\right) - c}{b}
\end{array}
Initial program 56.4%
*-commutative56.4%
Simplified56.4%
Taylor expanded in b around inf 80.5%
mul-1-neg80.5%
unsub-neg80.5%
mul-1-neg80.5%
Simplified80.5%
log1p-expm1-u77.3%
associate-/l*77.3%
Applied egg-rr77.3%
log1p-expm1-u80.5%
add-sqr-sqrt80.5%
pow280.5%
sqrt-div80.5%
sqrt-pow180.5%
metadata-eval80.5%
pow180.5%
sqrt-pow180.5%
metadata-eval80.5%
pow180.5%
Applied egg-rr80.5%
Final simplification80.5%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 56.4%
*-commutative56.4%
Simplified56.4%
Taylor expanded in b around inf 63.8%
associate-*r/63.8%
mul-1-neg63.8%
Simplified63.8%
Final simplification63.8%
herbie shell --seed 2024079
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))