
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im)
:precision binary64
(if (<= im 1.22e+27)
(cos re)
(if (<= im 8.8e+76)
(+ 0.25 (* 0.25 (pow re 2.0)))
(* 0.041666666666666664 (* (cos re) (pow im 4.0))))))
double code(double re, double im) {
double tmp;
if (im <= 1.22e+27) {
tmp = cos(re);
} else if (im <= 8.8e+76) {
tmp = 0.25 + (0.25 * pow(re, 2.0));
} else {
tmp = 0.041666666666666664 * (cos(re) * pow(im, 4.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.22d+27) then
tmp = cos(re)
else if (im <= 8.8d+76) then
tmp = 0.25d0 + (0.25d0 * (re ** 2.0d0))
else
tmp = 0.041666666666666664d0 * (cos(re) * (im ** 4.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.22e+27) {
tmp = Math.cos(re);
} else if (im <= 8.8e+76) {
tmp = 0.25 + (0.25 * Math.pow(re, 2.0));
} else {
tmp = 0.041666666666666664 * (Math.cos(re) * Math.pow(im, 4.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.22e+27: tmp = math.cos(re) elif im <= 8.8e+76: tmp = 0.25 + (0.25 * math.pow(re, 2.0)) else: tmp = 0.041666666666666664 * (math.cos(re) * math.pow(im, 4.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.22e+27) tmp = cos(re); elseif (im <= 8.8e+76) tmp = Float64(0.25 + Float64(0.25 * (re ^ 2.0))); else tmp = Float64(0.041666666666666664 * Float64(cos(re) * (im ^ 4.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.22e+27) tmp = cos(re); elseif (im <= 8.8e+76) tmp = 0.25 + (0.25 * (re ^ 2.0)); else tmp = 0.041666666666666664 * (cos(re) * (im ^ 4.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.22e+27], N[Cos[re], $MachinePrecision], If[LessEqual[im, 8.8e+76], N[(0.25 + N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.041666666666666664 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.22 \cdot 10^{+27}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 8.8 \cdot 10^{+76}:\\
\;\;\;\;0.25 + 0.25 \cdot {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot \left(\cos re \cdot {im}^{4}\right)\\
\end{array}
\end{array}
if im < 1.2200000000000001e27Initial program 100.0%
Taylor expanded in im around 0 61.9%
if 1.2200000000000001e27 < im < 8.8000000000000002e76Initial program 100.0%
Applied egg-rr2.1%
Taylor expanded in re around 0 31.0%
*-commutative31.0%
Simplified31.0%
if 8.8000000000000002e76 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
fma-define100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
Final simplification67.7%
(FPCore (re im)
:precision binary64
(if (<= im 0.005)
(cos re)
(if (<= im 1.2e+77)
(* 0.5 (+ (exp (- im)) (exp im)))
(* 0.041666666666666664 (* (cos re) (pow im 4.0))))))
double code(double re, double im) {
double tmp;
if (im <= 0.005) {
tmp = cos(re);
} else if (im <= 1.2e+77) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = 0.041666666666666664 * (cos(re) * pow(im, 4.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.005d0) then
tmp = cos(re)
else if (im <= 1.2d+77) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = 0.041666666666666664d0 * (cos(re) * (im ** 4.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.005) {
tmp = Math.cos(re);
} else if (im <= 1.2e+77) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = 0.041666666666666664 * (Math.cos(re) * Math.pow(im, 4.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.005: tmp = math.cos(re) elif im <= 1.2e+77: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = 0.041666666666666664 * (math.cos(re) * math.pow(im, 4.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.005) tmp = cos(re); elseif (im <= 1.2e+77) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(0.041666666666666664 * Float64(cos(re) * (im ^ 4.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.005) tmp = cos(re); elseif (im <= 1.2e+77) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = 0.041666666666666664 * (cos(re) * (im ^ 4.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.005], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.2e+77], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.041666666666666664 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.005:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.2 \cdot 10^{+77}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot \left(\cos re \cdot {im}^{4}\right)\\
\end{array}
\end{array}
if im < 0.0050000000000000001Initial program 100.0%
Taylor expanded in im around 0 66.2%
if 0.0050000000000000001 < im < 1.1999999999999999e77Initial program 99.9%
Taylor expanded in re around 0 55.2%
if 1.1999999999999999e77 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
fma-define100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
Final simplification71.4%
(FPCore (re im)
:precision binary64
(if (<= im 0.05)
(* (* 0.5 (cos re)) (fma im im 2.0))
(if (<= im 1.2e+77)
(* 0.5 (+ (exp (- im)) (exp im)))
(* 0.041666666666666664 (* (cos re) (pow im 4.0))))))
double code(double re, double im) {
double tmp;
if (im <= 0.05) {
tmp = (0.5 * cos(re)) * fma(im, im, 2.0);
} else if (im <= 1.2e+77) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = 0.041666666666666664 * (cos(re) * pow(im, 4.0));
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 0.05) tmp = Float64(Float64(0.5 * cos(re)) * fma(im, im, 2.0)); elseif (im <= 1.2e+77) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(0.041666666666666664 * Float64(cos(re) * (im ^ 4.0))); end return tmp end
code[re_, im_] := If[LessEqual[im, 0.05], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.2e+77], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.041666666666666664 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.05:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{elif}\;im \leq 1.2 \cdot 10^{+77}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot \left(\cos re \cdot {im}^{4}\right)\\
\end{array}
\end{array}
if im < 0.050000000000000003Initial program 100.0%
Taylor expanded in im around 0 83.1%
+-commutative83.1%
unpow283.1%
fma-define83.1%
Simplified83.1%
if 0.050000000000000003 < im < 1.1999999999999999e77Initial program 99.9%
Taylor expanded in re around 0 55.2%
if 1.1999999999999999e77 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
fma-define100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
Final simplification83.6%
(FPCore (re im)
:precision binary64
(if (<= im 80000000000000.0)
(cos re)
(if (or (<= im 1.1e+80) (and (not (<= im 1.9e+265)) (<= im 3.7e+284)))
(+ 1.0 (* (pow re 2.0) -0.5))
(* 0.041666666666666664 (pow im 4.0)))))
double code(double re, double im) {
double tmp;
if (im <= 80000000000000.0) {
tmp = cos(re);
} else if ((im <= 1.1e+80) || (!(im <= 1.9e+265) && (im <= 3.7e+284))) {
tmp = 1.0 + (pow(re, 2.0) * -0.5);
} else {
tmp = 0.041666666666666664 * pow(im, 4.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 80000000000000.0d0) then
tmp = cos(re)
else if ((im <= 1.1d+80) .or. (.not. (im <= 1.9d+265)) .and. (im <= 3.7d+284)) then
tmp = 1.0d0 + ((re ** 2.0d0) * (-0.5d0))
else
tmp = 0.041666666666666664d0 * (im ** 4.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 80000000000000.0) {
tmp = Math.cos(re);
} else if ((im <= 1.1e+80) || (!(im <= 1.9e+265) && (im <= 3.7e+284))) {
tmp = 1.0 + (Math.pow(re, 2.0) * -0.5);
} else {
tmp = 0.041666666666666664 * Math.pow(im, 4.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 80000000000000.0: tmp = math.cos(re) elif (im <= 1.1e+80) or (not (im <= 1.9e+265) and (im <= 3.7e+284)): tmp = 1.0 + (math.pow(re, 2.0) * -0.5) else: tmp = 0.041666666666666664 * math.pow(im, 4.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 80000000000000.0) tmp = cos(re); elseif ((im <= 1.1e+80) || (!(im <= 1.9e+265) && (im <= 3.7e+284))) tmp = Float64(1.0 + Float64((re ^ 2.0) * -0.5)); else tmp = Float64(0.041666666666666664 * (im ^ 4.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 80000000000000.0) tmp = cos(re); elseif ((im <= 1.1e+80) || (~((im <= 1.9e+265)) && (im <= 3.7e+284))) tmp = 1.0 + ((re ^ 2.0) * -0.5); else tmp = 0.041666666666666664 * (im ^ 4.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 80000000000000.0], N[Cos[re], $MachinePrecision], If[Or[LessEqual[im, 1.1e+80], And[N[Not[LessEqual[im, 1.9e+265]], $MachinePrecision], LessEqual[im, 3.7e+284]]], N[(1.0 + N[(N[Power[re, 2.0], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(0.041666666666666664 * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 80000000000000:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.1 \cdot 10^{+80} \lor \neg \left(im \leq 1.9 \cdot 10^{+265}\right) \land im \leq 3.7 \cdot 10^{+284}:\\
\;\;\;\;1 + {re}^{2} \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot {im}^{4}\\
\end{array}
\end{array}
if im < 8e13Initial program 100.0%
Taylor expanded in im around 0 64.0%
if 8e13 < im < 1.10000000000000001e80 or 1.90000000000000007e265 < im < 3.69999999999999998e284Initial program 100.0%
Taylor expanded in im around 0 18.2%
+-commutative18.2%
unpow218.2%
fma-define18.2%
Simplified18.2%
Taylor expanded in re around 0 22.2%
associate-*r*22.2%
distribute-rgt-out37.2%
+-commutative37.2%
unpow237.2%
fma-undefine37.2%
*-commutative37.2%
Simplified37.2%
Taylor expanded in im around 0 32.4%
distribute-rgt-in32.4%
*-commutative32.4%
metadata-eval32.4%
associate-*l*32.4%
metadata-eval32.4%
Simplified32.4%
if 1.10000000000000001e80 < im < 1.90000000000000007e265 or 3.69999999999999998e284 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
fma-define100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
Taylor expanded in re around 0 68.2%
Final simplification62.3%
(FPCore (re im)
:precision binary64
(if (<= im 1.06e+27)
(cos re)
(if (<= im 1.2e+77)
(+ 0.25 (* 0.25 (pow re 2.0)))
(* 0.041666666666666664 (pow im 4.0)))))
double code(double re, double im) {
double tmp;
if (im <= 1.06e+27) {
tmp = cos(re);
} else if (im <= 1.2e+77) {
tmp = 0.25 + (0.25 * pow(re, 2.0));
} else {
tmp = 0.041666666666666664 * pow(im, 4.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.06d+27) then
tmp = cos(re)
else if (im <= 1.2d+77) then
tmp = 0.25d0 + (0.25d0 * (re ** 2.0d0))
else
tmp = 0.041666666666666664d0 * (im ** 4.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.06e+27) {
tmp = Math.cos(re);
} else if (im <= 1.2e+77) {
tmp = 0.25 + (0.25 * Math.pow(re, 2.0));
} else {
tmp = 0.041666666666666664 * Math.pow(im, 4.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.06e+27: tmp = math.cos(re) elif im <= 1.2e+77: tmp = 0.25 + (0.25 * math.pow(re, 2.0)) else: tmp = 0.041666666666666664 * math.pow(im, 4.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.06e+27) tmp = cos(re); elseif (im <= 1.2e+77) tmp = Float64(0.25 + Float64(0.25 * (re ^ 2.0))); else tmp = Float64(0.041666666666666664 * (im ^ 4.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.06e+27) tmp = cos(re); elseif (im <= 1.2e+77) tmp = 0.25 + (0.25 * (re ^ 2.0)); else tmp = 0.041666666666666664 * (im ^ 4.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.06e+27], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.2e+77], N[(0.25 + N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.041666666666666664 * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.06 \cdot 10^{+27}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.2 \cdot 10^{+77}:\\
\;\;\;\;0.25 + 0.25 \cdot {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot {im}^{4}\\
\end{array}
\end{array}
if im < 1.05999999999999994e27Initial program 100.0%
Taylor expanded in im around 0 61.9%
if 1.05999999999999994e27 < im < 1.1999999999999999e77Initial program 100.0%
Applied egg-rr2.1%
Taylor expanded in re around 0 31.0%
*-commutative31.0%
Simplified31.0%
if 1.1999999999999999e77 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
fma-define100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
Taylor expanded in re around 0 63.8%
Final simplification61.0%
(FPCore (re im) :precision binary64 (if (<= im 7.5e+62) (cos re) (* 0.041666666666666664 (pow im 4.0))))
double code(double re, double im) {
double tmp;
if (im <= 7.5e+62) {
tmp = cos(re);
} else {
tmp = 0.041666666666666664 * pow(im, 4.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 7.5d+62) then
tmp = cos(re)
else
tmp = 0.041666666666666664d0 * (im ** 4.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 7.5e+62) {
tmp = Math.cos(re);
} else {
tmp = 0.041666666666666664 * Math.pow(im, 4.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 7.5e+62: tmp = math.cos(re) else: tmp = 0.041666666666666664 * math.pow(im, 4.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 7.5e+62) tmp = cos(re); else tmp = Float64(0.041666666666666664 * (im ^ 4.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 7.5e+62) tmp = cos(re); else tmp = 0.041666666666666664 * (im ^ 4.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 7.5e+62], N[Cos[re], $MachinePrecision], N[(0.041666666666666664 * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 7.5 \cdot 10^{+62}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot {im}^{4}\\
\end{array}
\end{array}
if im < 7.49999999999999998e62Initial program 100.0%
Taylor expanded in im around 0 59.9%
if 7.49999999999999998e62 < im Initial program 100.0%
Taylor expanded in im around 0 94.6%
+-commutative94.6%
fma-define94.6%
associate-*r*94.6%
distribute-rgt-out94.6%
*-commutative94.6%
Simplified94.6%
Taylor expanded in im around inf 94.6%
Taylor expanded in re around 0 60.2%
Final simplification60.0%
(FPCore (re im) :precision binary64 (cos re))
double code(double re, double im) {
return cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = cos(re)
end function
public static double code(double re, double im) {
return Math.cos(re);
}
def code(re, im): return math.cos(re)
function code(re, im) return cos(re) end
function tmp = code(re, im) tmp = cos(re); end
code[re_, im_] := N[Cos[re], $MachinePrecision]
\begin{array}{l}
\\
\cos re
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 48.8%
Final simplification48.8%
(FPCore (re im) :precision binary64 0.0)
double code(double re, double im) {
return 0.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.0d0
end function
public static double code(double re, double im) {
return 0.0;
}
def code(re, im): return 0.0
function code(re, im) return 0.0 end
function tmp = code(re, im) tmp = 0.0; end
code[re_, im_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
Applied egg-rr2.3%
pow-base-12.3%
metadata-eval2.3%
Simplified2.3%
Final simplification2.3%
(FPCore (re im) :precision binary64 0.25)
double code(double re, double im) {
return 0.25;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.25d0
end function
public static double code(double re, double im) {
return 0.25;
}
def code(re, im): return 0.25
function code(re, im) return 0.25 end
function tmp = code(re, im) tmp = 0.25; end
code[re_, im_] := 0.25
\begin{array}{l}
\\
0.25
\end{array}
Initial program 100.0%
Applied egg-rr7.7%
Taylor expanded in re around 0 7.8%
Final simplification7.8%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Applied egg-rr26.3%
+-inverses26.3%
+-rgt-identity26.3%
*-inverses26.3%
Simplified26.3%
Final simplification26.3%
herbie shell --seed 2024079
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))