
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ (/ (/ -2.0 x_m) (+ x_m -1.0)) (- -1.0 x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (((-2.0 / x_m) / (x_m + -1.0)) / (-1.0 - x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((((-2.0d0) / x_m) / (x_m + (-1.0d0))) / ((-1.0d0) - x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (((-2.0 / x_m) / (x_m + -1.0)) / (-1.0 - x_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (((-2.0 / x_m) / (x_m + -1.0)) / (-1.0 - x_m))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(Float64(-2.0 / x_m) / Float64(x_m + -1.0)) / Float64(-1.0 - x_m))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (((-2.0 / x_m) / (x_m + -1.0)) / (-1.0 - x_m)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(N[(-2.0 / x$95$m), $MachinePrecision] / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{\frac{\frac{-2}{x\_m}}{x\_m + -1}}{-1 - x\_m}
\end{array}
Initial program 70.6%
+-commutative70.6%
associate-+r-70.5%
sub-neg70.5%
remove-double-neg70.5%
neg-sub070.5%
associate-+l-70.5%
neg-sub070.5%
distribute-neg-frac270.5%
distribute-frac-neg270.5%
associate-+r+70.6%
+-commutative70.6%
remove-double-neg70.6%
distribute-neg-frac270.6%
sub0-neg70.6%
associate-+l-70.6%
neg-sub070.6%
Simplified70.6%
frac-sub19.1%
frac-add23.6%
*-un-lft-identity23.6%
fma-define22.4%
*-rgt-identity22.4%
fmm-def22.4%
Applied egg-rr22.4%
fmm-undef22.4%
*-commutative22.4%
associate-*l*22.4%
Simplified22.4%
Taylor expanded in x around 0 98.9%
associate-/r*99.9%
div-inv99.8%
*-commutative99.8%
Applied egg-rr99.8%
un-div-inv99.9%
associate-/r*99.9%
Applied egg-rr99.9%
Final simplification99.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ -2.0 (* x_m (* (+ x_m -1.0) (- -1.0 x_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (-2.0 / (x_m * ((x_m + -1.0) * (-1.0 - x_m))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((-2.0d0) / (x_m * ((x_m + (-1.0d0)) * ((-1.0d0) - x_m))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (-2.0 / (x_m * ((x_m + -1.0) * (-1.0 - x_m))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (-2.0 / (x_m * ((x_m + -1.0) * (-1.0 - x_m))))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(-2.0 / Float64(x_m * Float64(Float64(x_m + -1.0) * Float64(-1.0 - x_m))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (-2.0 / (x_m * ((x_m + -1.0) * (-1.0 - x_m)))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(-2.0 / N[(x$95$m * N[(N[(x$95$m + -1.0), $MachinePrecision] * N[(-1.0 - x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{-2}{x\_m \cdot \left(\left(x\_m + -1\right) \cdot \left(-1 - x\_m\right)\right)}
\end{array}
Initial program 70.6%
+-commutative70.6%
associate-+r-70.5%
sub-neg70.5%
remove-double-neg70.5%
neg-sub070.5%
associate-+l-70.5%
neg-sub070.5%
distribute-neg-frac270.5%
distribute-frac-neg270.5%
associate-+r+70.6%
+-commutative70.6%
remove-double-neg70.6%
distribute-neg-frac270.6%
sub0-neg70.6%
associate-+l-70.6%
neg-sub070.6%
Simplified70.6%
frac-sub19.1%
frac-add23.6%
*-un-lft-identity23.6%
fma-define22.4%
*-rgt-identity22.4%
fmm-def22.4%
Applied egg-rr22.4%
fmm-undef22.4%
*-commutative22.4%
associate-*l*22.4%
Simplified22.4%
Taylor expanded in x around 0 98.9%
Final simplification98.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ (/ -2.0 x_m) (* (+ x_m -1.0) (- -1.0 x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((-2.0 / x_m) / ((x_m + -1.0) * (-1.0 - x_m)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (((-2.0d0) / x_m) / ((x_m + (-1.0d0)) * ((-1.0d0) - x_m)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((-2.0 / x_m) / ((x_m + -1.0) * (-1.0 - x_m)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((-2.0 / x_m) / ((x_m + -1.0) * (-1.0 - x_m)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(-2.0 / x_m) / Float64(Float64(x_m + -1.0) * Float64(-1.0 - x_m)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((-2.0 / x_m) / ((x_m + -1.0) * (-1.0 - x_m))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(-2.0 / x$95$m), $MachinePrecision] / N[(N[(x$95$m + -1.0), $MachinePrecision] * N[(-1.0 - x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{\frac{-2}{x\_m}}{\left(x\_m + -1\right) \cdot \left(-1 - x\_m\right)}
\end{array}
Initial program 70.6%
+-commutative70.6%
associate-+r-70.5%
sub-neg70.5%
remove-double-neg70.5%
neg-sub070.5%
associate-+l-70.5%
neg-sub070.5%
distribute-neg-frac270.5%
distribute-frac-neg270.5%
associate-+r+70.6%
+-commutative70.6%
remove-double-neg70.6%
distribute-neg-frac270.6%
sub0-neg70.6%
associate-+l-70.6%
neg-sub070.6%
Simplified70.6%
frac-sub19.1%
frac-add23.6%
*-un-lft-identity23.6%
fma-define22.4%
*-rgt-identity22.4%
fmm-def22.4%
Applied egg-rr22.4%
fmm-undef22.4%
*-commutative22.4%
associate-*l*22.4%
Simplified22.4%
Taylor expanded in x around 0 98.9%
associate-/r*99.9%
div-inv99.8%
*-commutative99.8%
Applied egg-rr99.8%
un-div-inv99.9%
Applied egg-rr99.9%
Final simplification99.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 1.0 (+ x_m -1.0)) (/ -1.0 x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + -1.0)) + (-1.0 / x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((1.0d0 / (x_m + (-1.0d0))) + ((-1.0d0) / x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + -1.0)) + (-1.0 / x_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((1.0 / (x_m + -1.0)) + (-1.0 / x_m))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(1.0 / Float64(x_m + -1.0)) + Float64(-1.0 / x_m))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((1.0 / (x_m + -1.0)) + (-1.0 / x_m)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{1}{x\_m + -1} + \frac{-1}{x\_m}\right)
\end{array}
Initial program 70.6%
+-commutative70.6%
associate-+r-70.5%
sub-neg70.5%
remove-double-neg70.5%
neg-sub070.5%
associate-+l-70.5%
neg-sub070.5%
distribute-neg-frac270.5%
distribute-frac-neg270.5%
associate-+r+70.6%
+-commutative70.6%
remove-double-neg70.6%
distribute-neg-frac270.6%
sub0-neg70.6%
associate-+l-70.6%
neg-sub070.6%
Simplified70.6%
Taylor expanded in x around inf 69.3%
Final simplification69.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ -1.0 x_m) (/ 1.0 x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((-1.0 / x_m) + (1.0 / x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (((-1.0d0) / x_m) + (1.0d0 / x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((-1.0 / x_m) + (1.0 / x_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((-1.0 / x_m) + (1.0 / x_m))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(-1.0 / x_m) + Float64(1.0 / x_m))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((-1.0 / x_m) + (1.0 / x_m)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(-1.0 / x$95$m), $MachinePrecision] + N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{-1}{x\_m} + \frac{1}{x\_m}\right)
\end{array}
Initial program 70.6%
+-commutative70.6%
associate-+r-70.5%
sub-neg70.5%
remove-double-neg70.5%
neg-sub070.5%
associate-+l-70.5%
neg-sub070.5%
distribute-neg-frac270.5%
distribute-frac-neg270.5%
associate-+r+70.6%
+-commutative70.6%
remove-double-neg70.6%
distribute-neg-frac270.6%
sub0-neg70.6%
associate-+l-70.6%
neg-sub070.6%
Simplified70.6%
Taylor expanded in x around inf 69.3%
Taylor expanded in x around inf 69.0%
Final simplification69.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ -2.0 x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (-2.0 / x_m);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((-2.0d0) / x_m)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (-2.0 / x_m);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (-2.0 / x_m)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(-2.0 / x_m)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (-2.0 / x_m); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(-2.0 / x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{-2}{x\_m}
\end{array}
Initial program 70.6%
+-commutative70.6%
associate-+r-70.5%
sub-neg70.5%
remove-double-neg70.5%
neg-sub070.5%
associate-+l-70.5%
neg-sub070.5%
distribute-neg-frac270.5%
distribute-frac-neg270.5%
associate-+r+70.6%
+-commutative70.6%
remove-double-neg70.6%
distribute-neg-frac270.6%
sub0-neg70.6%
associate-+l-70.6%
neg-sub070.6%
Simplified70.6%
Taylor expanded in x around 0 5.1%
Final simplification5.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ -1.0 x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (-1.0 / x_m);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((-1.0d0) / x_m)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (-1.0 / x_m);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (-1.0 / x_m)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(-1.0 / x_m)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (-1.0 / x_m); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(-1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{-1}{x\_m}
\end{array}
Initial program 70.6%
+-commutative70.6%
associate-+r-70.5%
sub-neg70.5%
remove-double-neg70.5%
neg-sub070.5%
associate-+l-70.5%
neg-sub070.5%
distribute-neg-frac270.5%
distribute-frac-neg270.5%
associate-+r+70.6%
+-commutative70.6%
remove-double-neg70.6%
distribute-neg-frac270.6%
sub0-neg70.6%
associate-+l-70.6%
neg-sub070.6%
Simplified70.6%
Taylor expanded in x around inf 69.3%
Taylor expanded in x around 0 5.2%
Final simplification5.2%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024079
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(/ 2.0 (* x (- (* x x) 1.0)))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))