
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+213)
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* PI (* angle_m 0.011111111111111112)))))
(*
(+ b_m a_m)
(sqrt
(pow
(* (- b_m a_m) (sin (* 0.011111111111111112 (* PI angle_m))))
2.0))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+213) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = (b_m + a_m) * sqrt(pow(((b_m - a_m) * sin((0.011111111111111112 * (((double) M_PI) * angle_m)))), 2.0));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+213) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = (b_m + a_m) * Math.sqrt(Math.pow(((b_m - a_m) * Math.sin((0.011111111111111112 * (Math.PI * angle_m)))), 2.0));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e+213: tmp = (b_m + a_m) * ((b_m - a_m) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = (b_m + a_m) * math.sqrt(math.pow(((b_m - a_m) * math.sin((0.011111111111111112 * (math.pi * angle_m)))), 2.0)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+213) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(b_m + a_m) * sqrt((Float64(Float64(b_m - a_m) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m)))) ^ 2.0))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e+213) tmp = (b_m + a_m) * ((b_m - a_m) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = (b_m + a_m) * sqrt((((b_m - a_m) * sin((0.011111111111111112 * (pi * angle_m)))) ^ 2.0)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+213], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[Sqrt[N[Power[N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+213}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \sqrt{{\left(\left(b\_m - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)}^{2}}\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999997e213Initial program 57.4%
associate-*l*57.4%
*-commutative57.4%
associate-*l*57.4%
Simplified57.4%
unpow257.4%
unpow257.4%
difference-of-squares59.6%
Applied egg-rr59.6%
pow159.6%
associate-*l*71.1%
2-sin71.1%
div-inv70.9%
metadata-eval70.9%
Applied egg-rr70.9%
Taylor expanded in angle around inf 70.0%
*-commutative70.0%
*-commutative70.0%
associate-*l*70.9%
Simplified70.9%
if 1.99999999999999997e213 < (/.f64 angle #s(literal 180 binary64)) Initial program 20.7%
associate-*l*20.7%
*-commutative20.7%
associate-*l*20.7%
Simplified20.7%
unpow220.7%
unpow220.7%
difference-of-squares24.8%
Applied egg-rr24.8%
pow124.8%
associate-*l*24.8%
2-sin24.8%
div-inv33.3%
metadata-eval33.3%
Applied egg-rr33.3%
add-sqr-sqrt12.6%
sqrt-unprod30.3%
pow230.3%
*-commutative30.3%
*-commutative30.3%
associate-*r*30.3%
associate-*l*30.3%
metadata-eval30.3%
Applied egg-rr30.3%
Final simplification67.1%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (- (pow b_m 2.0) (pow a_m 2.0)) 5e+285)
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* PI (* angle_m 0.011111111111111112)))))
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin
(* 2.0 (pow (cbrt (* angle_m (* PI 0.005555555555555556))) 3.0))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((pow(b_m, 2.0) - pow(a_m, 2.0)) <= 5e+285) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((2.0 * pow(cbrt((angle_m * (((double) M_PI) * 0.005555555555555556))), 3.0))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0)) <= 5e+285) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((2.0 * Math.pow(Math.cbrt((angle_m * (Math.PI * 0.005555555555555556))), 3.0))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64((b_m ^ 2.0) - (a_m ^ 2.0)) <= 5e+285) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(2.0 * (cbrt(Float64(angle_m * Float64(pi * 0.005555555555555556))) ^ 3.0))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision], 5e+285], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(2.0 * N[Power[N[Power[N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b\_m}^{2} - {a\_m}^{2} \leq 5 \cdot 10^{+285}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(2 \cdot {\left(\sqrt[3]{angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)}\right)}^{3}\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 5.00000000000000016e285Initial program 59.0%
associate-*l*59.0%
*-commutative59.0%
associate-*l*59.0%
Simplified59.0%
unpow259.0%
unpow259.0%
difference-of-squares59.0%
Applied egg-rr59.0%
pow159.0%
associate-*l*66.2%
2-sin66.2%
div-inv67.0%
metadata-eval67.0%
Applied egg-rr67.0%
Taylor expanded in angle around inf 66.4%
*-commutative66.4%
*-commutative66.4%
associate-*l*67.0%
Simplified67.0%
if 5.00000000000000016e285 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 39.3%
associate-*l*39.3%
*-commutative39.3%
associate-*l*39.3%
Simplified39.3%
unpow239.3%
unpow239.3%
difference-of-squares48.7%
Applied egg-rr48.7%
pow148.7%
associate-*l*68.2%
2-sin68.2%
div-inv68.2%
metadata-eval68.2%
Applied egg-rr68.2%
add-cube-cbrt77.1%
pow380.1%
Applied egg-rr80.1%
*-lft-identity80.1%
Applied egg-rr80.1%
*-lft-identity80.1%
associate-*r*73.9%
*-commutative73.9%
associate-*r*78.5%
Simplified78.5%
Final simplification70.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (- (pow b_m 2.0) (pow a_m 2.0)) 2e+96)
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* PI (* angle_m 0.011111111111111112)))))
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin
(* 2.0 (* angle_m (* PI (pow (cbrt 0.005555555555555556) 3.0))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((pow(b_m, 2.0) - pow(a_m, 2.0)) <= 2e+96) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((2.0 * (angle_m * (((double) M_PI) * pow(cbrt(0.005555555555555556), 3.0))))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0)) <= 2e+96) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((2.0 * (angle_m * (Math.PI * Math.pow(Math.cbrt(0.005555555555555556), 3.0))))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64((b_m ^ 2.0) - (a_m ^ 2.0)) <= 2e+96) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(2.0 * Float64(angle_m * Float64(pi * (cbrt(0.005555555555555556) ^ 3.0))))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision], 2e+96], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(2.0 * N[(angle$95$m * N[(Pi * N[Power[N[Power[0.005555555555555556, 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b\_m}^{2} - {a\_m}^{2} \leq 2 \cdot 10^{+96}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(2 \cdot \left(angle\_m \cdot \left(\pi \cdot {\left(\sqrt[3]{0.005555555555555556}\right)}^{3}\right)\right)\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 2.0000000000000001e96Initial program 61.4%
associate-*l*61.4%
*-commutative61.4%
associate-*l*61.4%
Simplified61.4%
unpow261.4%
unpow261.4%
difference-of-squares61.4%
Applied egg-rr61.4%
pow161.4%
associate-*l*69.5%
2-sin69.5%
div-inv70.3%
metadata-eval70.3%
Applied egg-rr70.3%
Taylor expanded in angle around inf 70.0%
*-commutative70.0%
*-commutative70.0%
associate-*l*70.3%
Simplified70.3%
if 2.0000000000000001e96 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 39.7%
associate-*l*39.7%
*-commutative39.7%
associate-*l*39.7%
Simplified39.7%
unpow239.7%
unpow239.7%
difference-of-squares46.7%
Applied egg-rr46.7%
pow146.7%
associate-*l*61.4%
2-sin61.4%
div-inv61.7%
metadata-eval61.7%
Applied egg-rr61.7%
add-cube-cbrt68.1%
pow370.2%
Applied egg-rr70.2%
Taylor expanded in angle around inf 67.5%
Final simplification69.3%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+213)
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* PI (* angle_m 0.011111111111111112)))))
(sqrt
(pow
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* 2.0 (* PI (* angle_m 0.005555555555555556))))))
2.0)))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+213) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = sqrt(pow(((b_m + a_m) * ((b_m - a_m) * sin((2.0 * (((double) M_PI) * (angle_m * 0.005555555555555556)))))), 2.0));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+213) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = Math.sqrt(Math.pow(((b_m + a_m) * ((b_m - a_m) * Math.sin((2.0 * (Math.PI * (angle_m * 0.005555555555555556)))))), 2.0));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e+213: tmp = (b_m + a_m) * ((b_m - a_m) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = math.sqrt(math.pow(((b_m + a_m) * ((b_m - a_m) * math.sin((2.0 * (math.pi * (angle_m * 0.005555555555555556)))))), 2.0)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+213) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = sqrt((Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(2.0 * Float64(pi * Float64(angle_m * 0.005555555555555556)))))) ^ 2.0)); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e+213) tmp = (b_m + a_m) * ((b_m - a_m) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = sqrt((((b_m + a_m) * ((b_m - a_m) * sin((2.0 * (pi * (angle_m * 0.005555555555555556)))))) ^ 2.0)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+213], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[Power[N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(2.0 * N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+213}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{{\left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(2 \cdot \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)\right)}^{2}}\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999997e213Initial program 57.4%
associate-*l*57.4%
*-commutative57.4%
associate-*l*57.4%
Simplified57.4%
unpow257.4%
unpow257.4%
difference-of-squares59.6%
Applied egg-rr59.6%
pow159.6%
associate-*l*71.1%
2-sin71.1%
div-inv70.9%
metadata-eval70.9%
Applied egg-rr70.9%
Taylor expanded in angle around inf 70.0%
*-commutative70.0%
*-commutative70.0%
associate-*l*70.9%
Simplified70.9%
if 1.99999999999999997e213 < (/.f64 angle #s(literal 180 binary64)) Initial program 20.7%
associate-*l*20.7%
*-commutative20.7%
associate-*l*20.7%
Simplified20.7%
unpow220.7%
unpow220.7%
difference-of-squares24.8%
Applied egg-rr24.8%
add-sqr-sqrt12.3%
sqrt-unprod37.4%
pow237.4%
Applied egg-rr37.6%
Final simplification67.7%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin (* 2.0 (pow (cbrt (* PI (* angle_m 0.005555555555555556))) 3.0)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((2.0 * pow(cbrt((((double) M_PI) * (angle_m * 0.005555555555555556))), 3.0)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * Math.sin((2.0 * Math.pow(Math.cbrt((Math.PI * (angle_m * 0.005555555555555556))), 3.0)))));
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(2.0 * (cbrt(Float64(pi * Float64(angle_m * 0.005555555555555556))) ^ 3.0)))))) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(2.0 * N[Power[N[Power[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(2 \cdot {\left(\sqrt[3]{\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)}\right)}^{3}\right)\right)\right)
\end{array}
Initial program 53.9%
associate-*l*53.9%
*-commutative53.9%
associate-*l*53.9%
Simplified53.9%
unpow253.9%
unpow253.9%
difference-of-squares56.4%
Applied egg-rr56.4%
pow156.4%
associate-*l*66.7%
2-sin66.7%
div-inv67.3%
metadata-eval67.3%
Applied egg-rr67.3%
add-cube-cbrt67.9%
pow369.5%
Applied egg-rr69.5%
Final simplification69.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e-13)
(* (+ b_m a_m) (* 0.011111111111111112 (* angle_m (* (- b_m a_m) PI))))
(if (<= (/ angle_m 180.0) 2e+213)
(*
(* (+ b_m a_m) (- b_m a_m))
(sin (* 2.0 (* 0.005555555555555556 (* PI angle_m)))))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e-13) {
tmp = (b_m + a_m) * (0.011111111111111112 * (angle_m * ((b_m - a_m) * ((double) M_PI))));
} else if ((angle_m / 180.0) <= 2e+213) {
tmp = ((b_m + a_m) * (b_m - a_m)) * sin((2.0 * (0.005555555555555556 * (((double) M_PI) * angle_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e-13) {
tmp = (b_m + a_m) * (0.011111111111111112 * (angle_m * ((b_m - a_m) * Math.PI)));
} else if ((angle_m / 180.0) <= 2e+213) {
tmp = ((b_m + a_m) * (b_m - a_m)) * Math.sin((2.0 * (0.005555555555555556 * (Math.PI * angle_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e-13: tmp = (b_m + a_m) * (0.011111111111111112 * (angle_m * ((b_m - a_m) * math.pi))) elif (angle_m / 180.0) <= 2e+213: tmp = ((b_m + a_m) * (b_m - a_m)) * math.sin((2.0 * (0.005555555555555556 * (math.pi * angle_m)))) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e-13) tmp = Float64(Float64(b_m + a_m) * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m - a_m) * pi)))); elseif (Float64(angle_m / 180.0) <= 2e+213) tmp = Float64(Float64(Float64(b_m + a_m) * Float64(b_m - a_m)) * sin(Float64(2.0 * Float64(0.005555555555555556 * Float64(pi * angle_m))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e-13) tmp = (b_m + a_m) * (0.011111111111111112 * (angle_m * ((b_m - a_m) * pi))); elseif ((angle_m / 180.0) <= 2e+213) tmp = ((b_m + a_m) * (b_m - a_m)) * sin((2.0 * (0.005555555555555556 * (pi * angle_m)))); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e-13], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m - a$95$m), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+213], N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(2.0 * N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m - a\_m\right) \cdot \pi\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+213}:\\
\;\;\;\;\left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \sin \left(2 \cdot \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000001e-13Initial program 60.1%
associate-*l*60.1%
*-commutative60.1%
associate-*l*60.1%
Simplified60.1%
unpow260.1%
unpow260.1%
difference-of-squares62.7%
Applied egg-rr62.7%
pow162.7%
associate-*l*76.4%
2-sin76.4%
div-inv77.2%
metadata-eval77.2%
Applied egg-rr77.2%
Taylor expanded in angle around 0 76.7%
if 2.0000000000000001e-13 < (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999997e213Initial program 43.7%
associate-*l*43.7%
*-commutative43.7%
associate-*l*43.7%
Simplified43.7%
unpow243.7%
unpow243.7%
difference-of-squares43.8%
Applied egg-rr43.8%
pow143.8%
associate-*l*43.8%
2-sin43.8%
div-inv38.5%
metadata-eval38.5%
Applied egg-rr38.5%
unpow138.5%
associate-*r*38.5%
*-commutative38.5%
+-commutative38.5%
*-commutative38.5%
*-commutative38.5%
associate-*r*36.5%
Simplified36.5%
if 1.99999999999999997e213 < (/.f64 angle #s(literal 180 binary64)) Initial program 20.7%
associate-*l*20.7%
*-commutative20.7%
associate-*l*20.7%
Simplified20.7%
unpow220.7%
unpow220.7%
difference-of-squares24.8%
Applied egg-rr24.8%
Taylor expanded in angle around 0 26.8%
+-commutative26.8%
*-commutative26.8%
+-commutative26.8%
Simplified26.8%
distribute-rgt-in18.5%
distribute-lft-in18.5%
Applied egg-rr18.5%
*-commutative18.5%
*-commutative18.5%
associate-*l*18.5%
associate-*l*18.5%
*-commutative18.5%
*-commutative18.5%
distribute-lft-out26.8%
Simplified26.8%
Taylor expanded in b around inf 27.2%
*-commutative27.2%
Simplified27.2%
Final simplification66.1%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+213)
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* PI (* angle_m 0.011111111111111112)))))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+213) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+213) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e+213: tmp = (b_m + a_m) * ((b_m - a_m) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+213) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e+213) tmp = (b_m + a_m) * ((b_m - a_m) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+213], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+213}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999997e213Initial program 57.4%
associate-*l*57.4%
*-commutative57.4%
associate-*l*57.4%
Simplified57.4%
unpow257.4%
unpow257.4%
difference-of-squares59.6%
Applied egg-rr59.6%
pow159.6%
associate-*l*71.1%
2-sin71.1%
div-inv70.9%
metadata-eval70.9%
Applied egg-rr70.9%
Taylor expanded in angle around inf 70.0%
*-commutative70.0%
*-commutative70.0%
associate-*l*70.9%
Simplified70.9%
if 1.99999999999999997e213 < (/.f64 angle #s(literal 180 binary64)) Initial program 20.7%
associate-*l*20.7%
*-commutative20.7%
associate-*l*20.7%
Simplified20.7%
unpow220.7%
unpow220.7%
difference-of-squares24.8%
Applied egg-rr24.8%
Taylor expanded in angle around 0 26.8%
+-commutative26.8%
*-commutative26.8%
+-commutative26.8%
Simplified26.8%
distribute-rgt-in18.5%
distribute-lft-in18.5%
Applied egg-rr18.5%
*-commutative18.5%
*-commutative18.5%
associate-*l*18.5%
associate-*l*18.5%
*-commutative18.5%
*-commutative18.5%
distribute-lft-out26.8%
Simplified26.8%
Taylor expanded in b around inf 27.2%
*-commutative27.2%
Simplified27.2%
Final simplification66.8%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (- b_m a_m) (* PI angle_m))))
(*
angle_s
(if (<= angle_m 5e+270)
(* 0.011111111111111112 (+ (* b_m t_0) (* a_m t_0)))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m - a_m) * (((double) M_PI) * angle_m);
double tmp;
if (angle_m <= 5e+270) {
tmp = 0.011111111111111112 * ((b_m * t_0) + (a_m * t_0));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m - a_m) * (Math.PI * angle_m);
double tmp;
if (angle_m <= 5e+270) {
tmp = 0.011111111111111112 * ((b_m * t_0) + (a_m * t_0));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (b_m - a_m) * (math.pi * angle_m) tmp = 0 if angle_m <= 5e+270: tmp = 0.011111111111111112 * ((b_m * t_0) + (a_m * t_0)) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(b_m - a_m) * Float64(pi * angle_m)) tmp = 0.0 if (angle_m <= 5e+270) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * t_0) + Float64(a_m * t_0))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m - a_m) * (pi * angle_m); tmp = 0.0; if (angle_m <= 5e+270) tmp = 0.011111111111111112 * ((b_m * t_0) + (a_m * t_0)); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 5e+270], N[(0.011111111111111112 * N[(N[(b$95$m * t$95$0), $MachinePrecision] + N[(a$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m - a\_m\right) \cdot \left(\pi \cdot angle\_m\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5 \cdot 10^{+270}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot t\_0 + a\_m \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if angle < 4.99999999999999976e270Initial program 55.5%
associate-*l*55.5%
*-commutative55.5%
associate-*l*55.5%
Simplified55.5%
unpow255.5%
unpow255.5%
difference-of-squares58.1%
Applied egg-rr58.1%
Taylor expanded in angle around 0 55.9%
+-commutative55.9%
*-commutative55.9%
+-commutative55.9%
Simplified55.9%
distribute-rgt-in52.2%
distribute-lft-in52.2%
Applied egg-rr52.2%
*-commutative52.2%
*-commutative52.2%
associate-*l*52.2%
associate-*l*52.2%
*-commutative52.2%
*-commutative52.2%
distribute-lft-out55.9%
Simplified55.9%
associate-*r*66.1%
+-commutative66.1%
distribute-lft-in59.4%
associate-*r*59.4%
*-commutative59.4%
associate-*r*59.4%
*-commutative59.4%
Applied egg-rr59.4%
if 4.99999999999999976e270 < angle Initial program 18.6%
associate-*l*18.6%
*-commutative18.6%
associate-*l*18.6%
Simplified18.6%
unpow218.6%
unpow218.6%
difference-of-squares18.6%
Applied egg-rr18.6%
Taylor expanded in angle around 0 28.9%
+-commutative28.9%
*-commutative28.9%
+-commutative28.9%
Simplified28.9%
distribute-rgt-in19.8%
distribute-lft-in19.8%
Applied egg-rr19.8%
*-commutative19.8%
*-commutative19.8%
associate-*l*19.8%
associate-*l*19.8%
*-commutative19.8%
*-commutative19.8%
distribute-lft-out28.9%
Simplified28.9%
Taylor expanded in b around inf 38.2%
*-commutative38.2%
Simplified38.2%
Final simplification58.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5.4e+270)
(* 0.011111111111111112 (* angle_m (* PI (* (+ b_m a_m) (- b_m a_m)))))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.4e+270) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m + a_m) * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.4e+270) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b_m + a_m) * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 5.4e+270: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b_m + a_m) * (b_m - a_m)))) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 5.4e+270) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m + a_m) * Float64(b_m - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 5.4e+270) tmp = 0.011111111111111112 * (angle_m * (pi * ((b_m + a_m) * (b_m - a_m)))); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5.4e+270], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5.4 \cdot 10^{+270}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 5.3999999999999998e270Initial program 55.5%
associate-*l*55.5%
*-commutative55.5%
associate-*l*55.5%
Simplified55.5%
unpow255.5%
unpow255.5%
difference-of-squares58.1%
Applied egg-rr58.1%
Taylor expanded in angle around 0 55.9%
+-commutative55.9%
*-commutative55.9%
+-commutative55.9%
Simplified55.9%
if 5.3999999999999998e270 < angle Initial program 18.6%
associate-*l*18.6%
*-commutative18.6%
associate-*l*18.6%
Simplified18.6%
unpow218.6%
unpow218.6%
difference-of-squares18.6%
Applied egg-rr18.6%
Taylor expanded in angle around 0 28.9%
+-commutative28.9%
*-commutative28.9%
+-commutative28.9%
Simplified28.9%
distribute-rgt-in19.8%
distribute-lft-in19.8%
Applied egg-rr19.8%
*-commutative19.8%
*-commutative19.8%
associate-*l*19.8%
associate-*l*19.8%
*-commutative19.8%
*-commutative19.8%
distribute-lft-out28.9%
Simplified28.9%
Taylor expanded in b around inf 38.2%
*-commutative38.2%
Simplified38.2%
Final simplification55.2%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5.4e+270)
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* (- b_m a_m) PI))))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.4e+270) {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * ((b_m - a_m) * ((double) M_PI))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.4e+270) {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * ((b_m - a_m) * Math.PI)));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 5.4e+270: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * ((b_m - a_m) * math.pi))) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 5.4e+270) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * pi)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 5.4e+270) tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * ((b_m - a_m) * pi))); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5.4e+270], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5.4 \cdot 10^{+270}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 5.3999999999999998e270Initial program 55.5%
associate-*l*55.5%
*-commutative55.5%
associate-*l*55.5%
Simplified55.5%
unpow255.5%
unpow255.5%
difference-of-squares58.1%
Applied egg-rr58.1%
Taylor expanded in angle around 0 55.9%
+-commutative55.9%
*-commutative55.9%
+-commutative55.9%
Simplified55.9%
distribute-rgt-in52.2%
distribute-lft-in52.2%
Applied egg-rr52.2%
*-commutative52.2%
*-commutative52.2%
associate-*l*52.2%
associate-*l*52.2%
*-commutative52.2%
*-commutative52.2%
distribute-lft-out55.9%
Simplified55.9%
if 5.3999999999999998e270 < angle Initial program 18.6%
associate-*l*18.6%
*-commutative18.6%
associate-*l*18.6%
Simplified18.6%
unpow218.6%
unpow218.6%
difference-of-squares18.6%
Applied egg-rr18.6%
Taylor expanded in angle around 0 28.9%
+-commutative28.9%
*-commutative28.9%
+-commutative28.9%
Simplified28.9%
distribute-rgt-in19.8%
distribute-lft-in19.8%
Applied egg-rr19.8%
*-commutative19.8%
*-commutative19.8%
associate-*l*19.8%
associate-*l*19.8%
*-commutative19.8%
*-commutative19.8%
distribute-lft-out28.9%
Simplified28.9%
Taylor expanded in b around inf 38.2%
*-commutative38.2%
Simplified38.2%
Final simplification55.2%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5e+270)
(* (+ b_m a_m) (* 0.011111111111111112 (* angle_m (* (- b_m a_m) PI))))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5e+270) {
tmp = (b_m + a_m) * (0.011111111111111112 * (angle_m * ((b_m - a_m) * ((double) M_PI))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5e+270) {
tmp = (b_m + a_m) * (0.011111111111111112 * (angle_m * ((b_m - a_m) * Math.PI)));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 5e+270: tmp = (b_m + a_m) * (0.011111111111111112 * (angle_m * ((b_m - a_m) * math.pi))) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 5e+270) tmp = Float64(Float64(b_m + a_m) * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m - a_m) * pi)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 5e+270) tmp = (b_m + a_m) * (0.011111111111111112 * (angle_m * ((b_m - a_m) * pi))); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5e+270], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m - a$95$m), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5 \cdot 10^{+270}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m - a\_m\right) \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 4.99999999999999976e270Initial program 55.5%
associate-*l*55.5%
*-commutative55.5%
associate-*l*55.5%
Simplified55.5%
unpow255.5%
unpow255.5%
difference-of-squares58.1%
Applied egg-rr58.1%
pow158.1%
associate-*l*68.9%
2-sin68.9%
div-inv68.7%
metadata-eval68.7%
Applied egg-rr68.7%
Taylor expanded in angle around 0 66.1%
if 4.99999999999999976e270 < angle Initial program 18.6%
associate-*l*18.6%
*-commutative18.6%
associate-*l*18.6%
Simplified18.6%
unpow218.6%
unpow218.6%
difference-of-squares18.6%
Applied egg-rr18.6%
Taylor expanded in angle around 0 28.9%
+-commutative28.9%
*-commutative28.9%
+-commutative28.9%
Simplified28.9%
distribute-rgt-in19.8%
distribute-lft-in19.8%
Applied egg-rr19.8%
*-commutative19.8%
*-commutative19.8%
associate-*l*19.8%
associate-*l*19.8%
*-commutative19.8%
*-commutative19.8%
distribute-lft-out28.9%
Simplified28.9%
Taylor expanded in b around inf 38.2%
*-commutative38.2%
Simplified38.2%
Final simplification64.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 2.55e-13)
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* a_m (- PI)))))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 2.55e-13) {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (a_m * -((double) M_PI))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 2.55e-13) {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (a_m * -Math.PI)));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if b_m <= 2.55e-13: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (a_m * -math.pi))) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (b_m <= 2.55e-13) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(a_m * Float64(-pi))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (b_m <= 2.55e-13) tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (a_m * -pi))); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 2.55e-13], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m * (-Pi)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 2.55 \cdot 10^{-13}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(a\_m \cdot \left(-\pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if b < 2.55e-13Initial program 55.0%
associate-*l*55.0%
*-commutative55.0%
associate-*l*55.0%
Simplified55.0%
unpow255.0%
unpow255.0%
difference-of-squares57.6%
Applied egg-rr57.6%
Taylor expanded in angle around 0 55.1%
+-commutative55.1%
*-commutative55.1%
+-commutative55.1%
Simplified55.1%
distribute-rgt-in51.4%
distribute-lft-in51.4%
Applied egg-rr51.4%
*-commutative51.4%
*-commutative51.4%
associate-*l*51.4%
associate-*l*51.4%
*-commutative51.4%
*-commutative51.4%
distribute-lft-out55.1%
Simplified55.1%
Taylor expanded in b around 0 47.4%
mul-1-neg47.4%
distribute-rgt-neg-in47.4%
Simplified47.4%
if 2.55e-13 < b Initial program 50.2%
associate-*l*50.2%
*-commutative50.2%
associate-*l*50.2%
Simplified50.2%
unpow250.2%
unpow250.2%
difference-of-squares52.0%
Applied egg-rr52.0%
Taylor expanded in angle around 0 53.9%
+-commutative53.9%
*-commutative53.9%
+-commutative53.9%
Simplified53.9%
distribute-rgt-in48.7%
distribute-lft-in48.7%
Applied egg-rr48.7%
*-commutative48.7%
*-commutative48.7%
associate-*l*48.7%
associate-*l*48.7%
*-commutative48.7%
*-commutative48.7%
distribute-lft-out53.9%
Simplified53.9%
Taylor expanded in b around inf 52.4%
*-commutative52.4%
Simplified52.4%
Final simplification48.5%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 53.9%
associate-*l*53.9%
*-commutative53.9%
associate-*l*53.9%
Simplified53.9%
unpow253.9%
unpow253.9%
difference-of-squares56.4%
Applied egg-rr56.4%
Taylor expanded in angle around 0 54.8%
+-commutative54.8%
*-commutative54.8%
+-commutative54.8%
Simplified54.8%
distribute-rgt-in50.8%
distribute-lft-in50.8%
Applied egg-rr50.8%
*-commutative50.8%
*-commutative50.8%
associate-*l*50.8%
associate-*l*50.8%
*-commutative50.8%
*-commutative50.8%
distribute-lft-out54.8%
Simplified54.8%
Taylor expanded in b around inf 37.1%
*-commutative37.1%
Simplified37.1%
Final simplification37.1%
herbie shell --seed 2024079
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))