
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -0.5)
(log (exp (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) 0.005)
(*
x
(+
1.0
(*
(pow x 2.0)
(- (* (pow x 2.0) 0.13333333333333333) 0.3333333333333333))))
-1.0)))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = log(exp(((2.0 / (1.0 + exp((-2.0 * x)))) + -1.0)));
} else if ((-2.0 * x) <= 0.005) {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-0.5d0)) then
tmp = log(exp(((2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0))))
else if (((-2.0d0) * x) <= 0.005d0) then
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * 0.13333333333333333d0) - 0.3333333333333333d0)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = Math.log(Math.exp(((2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0)));
} else if ((-2.0 * x) <= 0.005) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -0.5: tmp = math.log(math.exp(((2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0))) elif (-2.0 * x) <= 0.005: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -0.5) tmp = log(exp(Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0))); elseif (Float64(-2.0 * x) <= 0.005) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -0.5) tmp = log(exp(((2.0 / (1.0 + exp((-2.0 * x)))) + -1.0))); elseif ((-2.0 * x) <= 0.005) tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[Log[N[Exp[N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.005], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * 0.13333333333333333), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.5:\\
\;\;\;\;\log \left(e^{\frac{2}{1 + e^{-2 \cdot x}} + -1}\right)\\
\mathbf{elif}\;-2 \cdot x \leq 0.005:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot 0.13333333333333333 - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.5Initial program 100.0%
add-log-exp100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
if -0.5 < (*.f64 #s(literal -2 binary64) x) < 0.0050000000000000001Initial program 7.0%
Taylor expanded in x around 0 100.0%
if 0.0050000000000000001 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0 98.0%
*-commutative98.0%
Simplified98.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -0.5)
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(if (<= (* -2.0 x) 0.005)
(*
x
(+
1.0
(*
(pow x 2.0)
(- (* (pow x 2.0) 0.13333333333333333) 0.3333333333333333))))
-1.0)))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 0.005) {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-0.5d0)) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else if (((-2.0d0) * x) <= 0.005d0) then
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * 0.13333333333333333d0) - 0.3333333333333333d0)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 0.005) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -0.5: tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 elif (-2.0 * x) <= 0.005: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * 0.13333333333333333) - 0.3333333333333333))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -0.5) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); elseif (Float64(-2.0 * x) <= 0.005) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -0.5) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; elseif ((-2.0 * x) <= 0.005) tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * 0.13333333333333333) - 0.3333333333333333))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.005], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * 0.13333333333333333), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.5:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{elif}\;-2 \cdot x \leq 0.005:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot 0.13333333333333333 - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.5Initial program 100.0%
if -0.5 < (*.f64 #s(literal -2 binary64) x) < 0.0050000000000000001Initial program 7.0%
Taylor expanded in x around 0 100.0%
if 0.0050000000000000001 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0 98.0%
*-commutative98.0%
Simplified98.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -0.5) (not (<= (* -2.0 x) 5e-15))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.5) || !((-2.0 * x) <= 5e-15)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.5d0)) .or. (.not. (((-2.0d0) * x) <= 5d-15))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.5) || !((-2.0 * x) <= 5e-15)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.5) or not ((-2.0 * x) <= 5e-15): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.5) || !(Float64(-2.0 * x) <= 5e-15)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.5) || ~(((-2.0 * x) <= 5e-15))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-15]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.5 \lor \neg \left(-2 \cdot x \leq 5 \cdot 10^{-15}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.5 or 4.99999999999999999e-15 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
if -0.5 < (*.f64 #s(literal -2 binary64) x) < 4.99999999999999999e-15Initial program 6.3%
add-log-exp6.2%
sub-neg6.2%
exp-prod6.2%
metadata-eval6.2%
Applied egg-rr6.2%
Taylor expanded in x around 0 100.0%
distribute-rgt-in100.0%
*-lft-identity100.0%
associate-*l*100.0%
unpow2100.0%
unpow3100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -0.66) -1.0 (/ (* x 2.0) (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.66d0)) then
tmp = -1.0d0
else
tmp = (x * 2.0d0) / (x + 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.66: tmp = -1.0 else: tmp = (x * 2.0) / (x + 2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.66) tmp = -1.0; else tmp = Float64(Float64(x * 2.0) / Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.66) tmp = -1.0; else tmp = (x * 2.0) / (x + 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.66], -1.0, N[(N[(x * 2.0), $MachinePrecision] / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{x + 2}\\
\end{array}
\end{array}
if x < -0.660000000000000031Initial program 100.0%
Taylor expanded in x around 0 98.0%
*-commutative98.0%
Simplified98.0%
Taylor expanded in x around inf 100.0%
if -0.660000000000000031 < x Initial program 47.2%
Taylor expanded in x around 0 6.1%
+-commutative6.1%
Simplified6.1%
flip--5.9%
metadata-eval5.9%
difference-of-sqr-15.9%
associate-+l+5.9%
metadata-eval5.9%
associate--l+58.4%
metadata-eval58.4%
+-rgt-identity58.4%
associate-+l+58.4%
metadata-eval58.4%
Applied egg-rr58.4%
Taylor expanded in x around 0 64.2%
*-commutative64.2%
Simplified64.2%
Final simplification72.9%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 98.0%
*-commutative98.0%
Simplified98.0%
Taylor expanded in x around inf 100.0%
if -1 < x Initial program 47.2%
Taylor expanded in x around 0 58.7%
Final simplification68.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 60.0%
Taylor expanded in x around 0 27.0%
*-commutative27.0%
Simplified27.0%
Taylor expanded in x around inf 26.5%
Final simplification26.5%
herbie shell --seed 2024079
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))