
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log (/ 1.0 y)) (- x)) z) y))
double code(double x, double y, double z) {
return ((log((1.0 / y)) * -x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log((1.0d0 / y)) * -x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log((1.0 / y)) * -x) - z) - y;
}
def code(x, y, z): return ((math.log((1.0 / y)) * -x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(Float64(1.0 / y)) * Float64(-x)) - z) - y) end
function tmp = code(x, y, z) tmp = ((log((1.0 / y)) * -x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] * (-x)), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log \left(\frac{1}{y}\right) \cdot \left(-x\right) - z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.42e+43) (not (<= z 124000.0))) (- (- z) y) (- (* x (log y)) y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.42e+43) || !(z <= 124000.0)) {
tmp = -z - y;
} else {
tmp = (x * log(y)) - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.42d+43)) .or. (.not. (z <= 124000.0d0))) then
tmp = -z - y
else
tmp = (x * log(y)) - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.42e+43) || !(z <= 124000.0)) {
tmp = -z - y;
} else {
tmp = (x * Math.log(y)) - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.42e+43) or not (z <= 124000.0): tmp = -z - y else: tmp = (x * math.log(y)) - y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.42e+43) || !(z <= 124000.0)) tmp = Float64(Float64(-z) - y); else tmp = Float64(Float64(x * log(y)) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.42e+43) || ~((z <= 124000.0))) tmp = -z - y; else tmp = (x * log(y)) - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.42e+43], N[Not[LessEqual[z, 124000.0]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.42 \cdot 10^{+43} \lor \neg \left(z \leq 124000\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log y - y\\
\end{array}
\end{array}
if z < -1.4199999999999999e43 or 124000 < z Initial program 99.9%
Taylor expanded in x around 0 84.4%
neg-mul-184.4%
Simplified84.4%
if -1.4199999999999999e43 < z < 124000Initial program 99.8%
Taylor expanded in z around 0 87.0%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= y 1.75e+38) (- t_0 z) (if (<= y 1.16e+65) (- t_0 y) (- (- z) y)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (y <= 1.75e+38) {
tmp = t_0 - z;
} else if (y <= 1.16e+65) {
tmp = t_0 - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (y <= 1.75d+38) then
tmp = t_0 - z
else if (y <= 1.16d+65) then
tmp = t_0 - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (y <= 1.75e+38) {
tmp = t_0 - z;
} else if (y <= 1.16e+65) {
tmp = t_0 - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if y <= 1.75e+38: tmp = t_0 - z elif y <= 1.16e+65: tmp = t_0 - y else: tmp = -z - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (y <= 1.75e+38) tmp = Float64(t_0 - z); elseif (y <= 1.16e+65) tmp = Float64(t_0 - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (y <= 1.75e+38) tmp = t_0 - z; elseif (y <= 1.16e+65) tmp = t_0 - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 1.75e+38], N[(t$95$0 - z), $MachinePrecision], If[LessEqual[y, 1.16e+65], N[(t$95$0 - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;y \leq 1.75 \cdot 10^{+38}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;y \leq 1.16 \cdot 10^{+65}:\\
\;\;\;\;t\_0 - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 1.75000000000000001e38Initial program 99.8%
Taylor expanded in y around 0 92.7%
if 1.75000000000000001e38 < y < 1.15999999999999997e65Initial program 99.8%
Taylor expanded in z around 0 99.8%
if 1.15999999999999997e65 < y Initial program 100.0%
Taylor expanded in x around 0 88.8%
neg-mul-188.8%
Simplified88.8%
Final simplification91.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -5e+209) (not (<= x 2.1e+82))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5e+209) || !(x <= 2.1e+82)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5d+209)) .or. (.not. (x <= 2.1d+82))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5e+209) || !(x <= 2.1e+82)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5e+209) or not (x <= 2.1e+82): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5e+209) || !(x <= 2.1e+82)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5e+209) || ~((x <= 2.1e+82))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5e+209], N[Not[LessEqual[x, 2.1e+82]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+209} \lor \neg \left(x \leq 2.1 \cdot 10^{+82}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -4.99999999999999964e209 or 2.1e82 < x Initial program 99.7%
Taylor expanded in y around 0 99.7%
Taylor expanded in x around inf 74.5%
if -4.99999999999999964e209 < x < 2.1e82Initial program 99.9%
Taylor expanded in x around 0 83.1%
neg-mul-183.1%
Simplified83.1%
Final simplification80.8%
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= y 2.5e+38) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.5e+38) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.5d+38) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.5e+38) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.5e+38: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.5e+38) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.5e+38) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.5e+38], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5 \cdot 10^{+38}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 2.49999999999999985e38Initial program 99.8%
Taylor expanded in y around 0 99.8%
Taylor expanded in z around inf 49.8%
neg-mul-149.8%
Simplified49.8%
if 2.49999999999999985e38 < y Initial program 99.9%
Taylor expanded in y around inf 67.3%
neg-mul-167.3%
Simplified67.3%
Final simplification56.8%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 67.7%
neg-mul-167.7%
Simplified67.7%
Final simplification67.7%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 32.2%
neg-mul-132.2%
Simplified32.2%
Final simplification32.2%
herbie shell --seed 2024079
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))