
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (- 1.0 y))))
(if (<= x -24000000000.0)
t_0
(if (<= x -2e-39)
1.0
(if (or (<= x -1.95e-66) (not (<= x 2e+41))) t_0 (/ y (+ y -1.0)))))))
double code(double x, double y) {
double t_0 = x / (1.0 - y);
double tmp;
if (x <= -24000000000.0) {
tmp = t_0;
} else if (x <= -2e-39) {
tmp = 1.0;
} else if ((x <= -1.95e-66) || !(x <= 2e+41)) {
tmp = t_0;
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - y)
if (x <= (-24000000000.0d0)) then
tmp = t_0
else if (x <= (-2d-39)) then
tmp = 1.0d0
else if ((x <= (-1.95d-66)) .or. (.not. (x <= 2d+41))) then
tmp = t_0
else
tmp = y / (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (1.0 - y);
double tmp;
if (x <= -24000000000.0) {
tmp = t_0;
} else if (x <= -2e-39) {
tmp = 1.0;
} else if ((x <= -1.95e-66) || !(x <= 2e+41)) {
tmp = t_0;
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
def code(x, y): t_0 = x / (1.0 - y) tmp = 0 if x <= -24000000000.0: tmp = t_0 elif x <= -2e-39: tmp = 1.0 elif (x <= -1.95e-66) or not (x <= 2e+41): tmp = t_0 else: tmp = y / (y + -1.0) return tmp
function code(x, y) t_0 = Float64(x / Float64(1.0 - y)) tmp = 0.0 if (x <= -24000000000.0) tmp = t_0; elseif (x <= -2e-39) tmp = 1.0; elseif ((x <= -1.95e-66) || !(x <= 2e+41)) tmp = t_0; else tmp = Float64(y / Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = x / (1.0 - y); tmp = 0.0; if (x <= -24000000000.0) tmp = t_0; elseif (x <= -2e-39) tmp = 1.0; elseif ((x <= -1.95e-66) || ~((x <= 2e+41))) tmp = t_0; else tmp = y / (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -24000000000.0], t$95$0, If[LessEqual[x, -2e-39], 1.0, If[Or[LessEqual[x, -1.95e-66], N[Not[LessEqual[x, 2e+41]], $MachinePrecision]], t$95$0, N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - y}\\
\mathbf{if}\;x \leq -24000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -2 \cdot 10^{-39}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq -1.95 \cdot 10^{-66} \lor \neg \left(x \leq 2 \cdot 10^{+41}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -1}\\
\end{array}
\end{array}
if x < -2.4e10 or -1.99999999999999986e-39 < x < -1.94999999999999991e-66 or 2.00000000000000001e41 < x Initial program 100.0%
Taylor expanded in x around inf 81.2%
if -2.4e10 < x < -1.99999999999999986e-39Initial program 100.0%
Taylor expanded in y around inf 100.0%
if -1.94999999999999991e-66 < x < 2.00000000000000001e41Initial program 100.0%
Taylor expanded in x around 0 78.0%
neg-mul-178.0%
distribute-neg-frac278.0%
neg-sub078.0%
associate--r-78.0%
metadata-eval78.0%
Simplified78.0%
Final simplification80.5%
(FPCore (x y) :precision binary64 (if (<= y -4.6e-12) 1.0 (if (<= y 1.0) x (if (<= y 1.3e+55) (/ x (- y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -4.6e-12) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else if (y <= 1.3e+55) {
tmp = x / -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.6d-12)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else if (y <= 1.3d+55) then
tmp = x / -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.6e-12) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else if (y <= 1.3e+55) {
tmp = x / -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.6e-12: tmp = 1.0 elif y <= 1.0: tmp = x elif y <= 1.3e+55: tmp = x / -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.6e-12) tmp = 1.0; elseif (y <= 1.0) tmp = x; elseif (y <= 1.3e+55) tmp = Float64(x / Float64(-y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.6e-12) tmp = 1.0; elseif (y <= 1.0) tmp = x; elseif (y <= 1.3e+55) tmp = x / -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.6e-12], 1.0, If[LessEqual[y, 1.0], x, If[LessEqual[y, 1.3e+55], N[(x / (-y)), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{-12}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+55}:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.59999999999999979e-12 or 1.3e55 < y Initial program 100.0%
Taylor expanded in y around inf 72.5%
if -4.59999999999999979e-12 < y < 1Initial program 100.0%
Taylor expanded in y around 0 76.1%
if 1 < y < 1.3e55Initial program 100.0%
Taylor expanded in x around inf 80.5%
Taylor expanded in y around inf 70.0%
associate-*r/70.0%
neg-mul-170.0%
Simplified70.0%
Final simplification74.1%
(FPCore (x y) :precision binary64 (if (<= y -4.6e-12) 1.0 (if (<= y 1.0) (+ x (* x y)) (if (<= y 1.55e+55) (/ x (- y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -4.6e-12) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x + (x * y);
} else if (y <= 1.55e+55) {
tmp = x / -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.6d-12)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x + (x * y)
else if (y <= 1.55d+55) then
tmp = x / -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.6e-12) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x + (x * y);
} else if (y <= 1.55e+55) {
tmp = x / -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.6e-12: tmp = 1.0 elif y <= 1.0: tmp = x + (x * y) elif y <= 1.55e+55: tmp = x / -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.6e-12) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x + Float64(x * y)); elseif (y <= 1.55e+55) tmp = Float64(x / Float64(-y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.6e-12) tmp = 1.0; elseif (y <= 1.0) tmp = x + (x * y); elseif (y <= 1.55e+55) tmp = x / -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.6e-12], 1.0, If[LessEqual[y, 1.0], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.55e+55], N[(x / (-y)), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{-12}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + x \cdot y\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+55}:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.59999999999999979e-12 or 1.54999999999999997e55 < y Initial program 100.0%
Taylor expanded in y around inf 72.5%
if -4.59999999999999979e-12 < y < 1Initial program 100.0%
Taylor expanded in x around inf 76.7%
Taylor expanded in y around 0 76.7%
if 1 < y < 1.54999999999999997e55Initial program 100.0%
Taylor expanded in x around inf 80.5%
Taylor expanded in y around inf 70.0%
associate-*r/70.0%
neg-mul-170.0%
Simplified70.0%
Final simplification74.4%
(FPCore (x y) :precision binary64 (if (or (<= y -41000.0) (not (<= y 4.5e+14))) (+ 1.0 (/ (- 1.0 x) y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -41000.0) || !(y <= 4.5e+14)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-41000.0d0)) .or. (.not. (y <= 4.5d+14))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -41000.0) || !(y <= 4.5e+14)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -41000.0) or not (y <= 4.5e+14): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -41000.0) || !(y <= 4.5e+14)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -41000.0) || ~((y <= 4.5e+14))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -41000.0], N[Not[LessEqual[y, 4.5e+14]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -41000 \lor \neg \left(y \leq 4.5 \cdot 10^{+14}\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -41000 or 4.5e14 < y Initial program 100.0%
Taylor expanded in y around inf 99.8%
+-commutative99.8%
mul-1-neg99.8%
sub-neg99.8%
div-sub99.8%
Simplified99.8%
if -41000 < y < 4.5e14Initial program 100.0%
Taylor expanded in x around inf 76.5%
Final simplification88.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (+ x (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.0%
+-commutative98.0%
mul-1-neg98.0%
sub-neg98.0%
div-sub98.0%
Simplified98.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.8%
mul-1-neg99.8%
unsub-neg99.8%
mul-1-neg99.8%
sub-neg99.8%
Simplified99.8%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= y -6e+51) 1.0 (if (<= y 1.62e+55) (/ x (- 1.0 y)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -6e+51) {
tmp = 1.0;
} else if (y <= 1.62e+55) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6d+51)) then
tmp = 1.0d0
else if (y <= 1.62d+55) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6e+51) {
tmp = 1.0;
} else if (y <= 1.62e+55) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6e+51: tmp = 1.0 elif y <= 1.62e+55: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -6e+51) tmp = 1.0; elseif (y <= 1.62e+55) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6e+51) tmp = 1.0; elseif (y <= 1.62e+55) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6e+51], 1.0, If[LessEqual[y, 1.62e+55], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+51}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.62 \cdot 10^{+55}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -6e51 or 1.62000000000000013e55 < y Initial program 100.0%
Taylor expanded in y around inf 76.8%
if -6e51 < y < 1.62000000000000013e55Initial program 100.0%
Taylor expanded in x around inf 75.4%
Final simplification76.0%
(FPCore (x y) :precision binary64 (if (<= y -4.6e-12) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -4.6e-12) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.6d-12)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.6e-12) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.6e-12: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.6e-12) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.6e-12) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.6e-12], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{-12}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.59999999999999979e-12 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 68.8%
if -4.59999999999999979e-12 < y < 1Initial program 100.0%
Taylor expanded in y around 0 76.1%
Final simplification72.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 38.4%
Final simplification38.4%
herbie shell --seed 2024079
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))