
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= x -7.8e+157) (* x 3.0) (if (<= x -3.4e+103) z (if (<= x 1.35e+16) (* y 2.0) (* x 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.8e+157) {
tmp = x * 3.0;
} else if (x <= -3.4e+103) {
tmp = z;
} else if (x <= 1.35e+16) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.8d+157)) then
tmp = x * 3.0d0
else if (x <= (-3.4d+103)) then
tmp = z
else if (x <= 1.35d+16) then
tmp = y * 2.0d0
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.8e+157) {
tmp = x * 3.0;
} else if (x <= -3.4e+103) {
tmp = z;
} else if (x <= 1.35e+16) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.8e+157: tmp = x * 3.0 elif x <= -3.4e+103: tmp = z elif x <= 1.35e+16: tmp = y * 2.0 else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.8e+157) tmp = Float64(x * 3.0); elseif (x <= -3.4e+103) tmp = z; elseif (x <= 1.35e+16) tmp = Float64(y * 2.0); else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.8e+157) tmp = x * 3.0; elseif (x <= -3.4e+103) tmp = z; elseif (x <= 1.35e+16) tmp = y * 2.0; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.8e+157], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, -3.4e+103], z, If[LessEqual[x, 1.35e+16], N[(y * 2.0), $MachinePrecision], N[(x * 3.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.8 \cdot 10^{+157}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq -3.4 \cdot 10^{+103}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{+16}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -7.79999999999999941e157 or 1.35e16 < x Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 70.4%
if -7.79999999999999941e157 < x < -3.3999999999999998e103Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 67.2%
if -3.3999999999999998e103 < x < 1.35e16Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 56.6%
Final simplification62.5%
(FPCore (x y z) :precision binary64 (if (<= x -3.7e+114) (- z (* x -3.0)) (if (<= x 1.46e+16) (- z (* y -2.0)) (* x (+ 3.0 (/ z x))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.7e+114) {
tmp = z - (x * -3.0);
} else if (x <= 1.46e+16) {
tmp = z - (y * -2.0);
} else {
tmp = x * (3.0 + (z / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.7d+114)) then
tmp = z - (x * (-3.0d0))
else if (x <= 1.46d+16) then
tmp = z - (y * (-2.0d0))
else
tmp = x * (3.0d0 + (z / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.7e+114) {
tmp = z - (x * -3.0);
} else if (x <= 1.46e+16) {
tmp = z - (y * -2.0);
} else {
tmp = x * (3.0 + (z / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.7e+114: tmp = z - (x * -3.0) elif x <= 1.46e+16: tmp = z - (y * -2.0) else: tmp = x * (3.0 + (z / x)) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.7e+114) tmp = Float64(z - Float64(x * -3.0)); elseif (x <= 1.46e+16) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(x * Float64(3.0 + Float64(z / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.7e+114) tmp = z - (x * -3.0); elseif (x <= 1.46e+16) tmp = z - (y * -2.0); else tmp = x * (3.0 + (z / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.7e+114], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.46e+16], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(3.0 + N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{+114}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{elif}\;x \leq 1.46 \cdot 10^{+16}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(3 + \frac{z}{x}\right)\\
\end{array}
\end{array}
if x < -3.7000000000000001e114Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 97.6%
if -3.7000000000000001e114 < x < 1.46e16Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 89.5%
metadata-eval89.5%
cancel-sign-sub-inv89.5%
*-commutative89.5%
Simplified89.5%
if 1.46e16 < x Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in y around 0 79.3%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (<= z -2.4e+68) (- z (* y -2.0)) (if (<= z 6e+62) (+ x (* 2.0 (+ x y))) (- z (* x -3.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e+68) {
tmp = z - (y * -2.0);
} else if (z <= 6e+62) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.4d+68)) then
tmp = z - (y * (-2.0d0))
else if (z <= 6d+62) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.4e+68) {
tmp = z - (y * -2.0);
} else if (z <= 6e+62) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.4e+68: tmp = z - (y * -2.0) elif z <= 6e+62: tmp = x + (2.0 * (x + y)) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.4e+68) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 6e+62) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.4e+68) tmp = z - (y * -2.0); elseif (z <= 6e+62) tmp = x + (2.0 * (x + y)); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.4e+68], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6e+62], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{+68}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 6 \cdot 10^{+62}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if z < -2.40000000000000008e68Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 89.0%
metadata-eval89.0%
cancel-sign-sub-inv89.0%
*-commutative89.0%
Simplified89.0%
if -2.40000000000000008e68 < z < 6e62Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around 0 93.0%
if 6e62 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 91.5%
Final simplification91.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.6e+197) (not (<= y 2.4e+123))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e+197) || !(y <= 2.4e+123)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.6d+197)) .or. (.not. (y <= 2.4d+123))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e+197) || !(y <= 2.4e+123)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.6e+197) or not (y <= 2.4e+123): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.6e+197) || !(y <= 2.4e+123)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.6e+197) || ~((y <= 2.4e+123))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.6e+197], N[Not[LessEqual[y, 2.4e+123]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{+197} \lor \neg \left(y \leq 2.4 \cdot 10^{+123}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -1.5999999999999999e197 or 2.39999999999999989e123 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 92.7%
if -1.5999999999999999e197 < y < 2.39999999999999989e123Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 78.2%
Final simplification81.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.2e+114) (not (<= x 1.45e+16))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e+114) || !(x <= 1.45e+16)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.2d+114)) .or. (.not. (x <= 1.45d+16))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e+114) || !(x <= 1.45e+16)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.2e+114) or not (x <= 1.45e+16): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.2e+114) || !(x <= 1.45e+16)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.2e+114) || ~((x <= 1.45e+16))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.2e+114], N[Not[LessEqual[x, 1.45e+16]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+114} \lor \neg \left(x \leq 1.45 \cdot 10^{+16}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -4.2000000000000001e114 or 1.45e16 < x Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 86.1%
if -4.2000000000000001e114 < x < 1.45e16Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 89.5%
metadata-eval89.5%
cancel-sign-sub-inv89.5%
*-commutative89.5%
Simplified89.5%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (<= z -2.3e+66) z (if (<= z 9.5e+62) (* y 2.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.3e+66) {
tmp = z;
} else if (z <= 9.5e+62) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.3d+66)) then
tmp = z
else if (z <= 9.5d+62) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.3e+66) {
tmp = z;
} else if (z <= 9.5e+62) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.3e+66: tmp = z elif z <= 9.5e+62: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.3e+66) tmp = z; elseif (z <= 9.5e+62) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.3e+66) tmp = z; elseif (z <= 9.5e+62) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.3e+66], z, If[LessEqual[z, 9.5e+62], N[(y * 2.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{+66}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{+62}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -2.3e66 or 9.5000000000000003e62 < z Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 63.0%
if -2.3e66 < z < 9.5000000000000003e62Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 49.7%
Final simplification54.6%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 28.9%
Final simplification28.9%
herbie shell --seed 2024079
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))