
(FPCore (x y) :precision binary64 (/ (fabs (- x y)) (fabs y)))
double code(double x, double y) {
return fabs((x - y)) / fabs(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((x - y)) / abs(y)
end function
public static double code(double x, double y) {
return Math.abs((x - y)) / Math.abs(y);
}
def code(x, y): return math.fabs((x - y)) / math.fabs(y)
function code(x, y) return Float64(abs(Float64(x - y)) / abs(y)) end
function tmp = code(x, y) tmp = abs((x - y)) / abs(y); end
code[x_, y_] := N[(N[Abs[N[(x - y), $MachinePrecision]], $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left|x - y\right|}{\left|y\right|}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (fabs (- x y)) (fabs y)))
double code(double x, double y) {
return fabs((x - y)) / fabs(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((x - y)) / abs(y)
end function
public static double code(double x, double y) {
return Math.abs((x - y)) / Math.abs(y);
}
def code(x, y): return math.fabs((x - y)) / math.fabs(y)
function code(x, y) return Float64(abs(Float64(x - y)) / abs(y)) end
function tmp = code(x, y) tmp = abs((x - y)) / abs(y); end
code[x_, y_] := N[(N[Abs[N[(x - y), $MachinePrecision]], $MachinePrecision] / N[Abs[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left|x - y\right|}{\left|y\right|}
\end{array}
(FPCore (x y) :precision binary64 (fabs (- 1.0 (/ x y))))
double code(double x, double y) {
return fabs((1.0 - (x / y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = abs((1.0d0 - (x / y)))
end function
public static double code(double x, double y) {
return Math.abs((1.0 - (x / y)));
}
def code(x, y): return math.fabs((1.0 - (x / y)))
function code(x, y) return abs(Float64(1.0 - Float64(x / y))) end
function tmp = code(x, y) tmp = abs((1.0 - (x / y))); end
code[x_, y_] := N[Abs[N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|1 - \frac{x}{y}\right|
\end{array}
Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-div100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -3.2e-12) (not (<= x 1.1e-100))) (fabs (/ x y)) 1.0))
double code(double x, double y) {
double tmp;
if ((x <= -3.2e-12) || !(x <= 1.1e-100)) {
tmp = fabs((x / y));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.2d-12)) .or. (.not. (x <= 1.1d-100))) then
tmp = abs((x / y))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.2e-12) || !(x <= 1.1e-100)) {
tmp = Math.abs((x / y));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.2e-12) or not (x <= 1.1e-100): tmp = math.fabs((x / y)) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.2e-12) || !(x <= 1.1e-100)) tmp = abs(Float64(x / y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.2e-12) || ~((x <= 1.1e-100))) tmp = abs((x / y)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.2e-12], N[Not[LessEqual[x, 1.1e-100]], $MachinePrecision]], N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{-12} \lor \neg \left(x \leq 1.1 \cdot 10^{-100}\right):\\
\;\;\;\;\left|\frac{x}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -3.2000000000000001e-12 or 1.09999999999999995e-100 < x Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-div100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Taylor expanded in x around inf 78.6%
mul-1-neg78.6%
distribute-frac-neg278.6%
Simplified78.6%
if -3.2000000000000001e-12 < x < 1.09999999999999995e-100Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-div100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Taylor expanded in x around 0 78.9%
Final simplification78.7%
(FPCore (x y) :precision binary64 (if (<= y -1.8e-49) 1.0 (if (<= y 6.4e-124) (+ (/ x y) -1.0) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.8e-49) {
tmp = 1.0;
} else if (y <= 6.4e-124) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.8d-49)) then
tmp = 1.0d0
else if (y <= 6.4d-124) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.8e-49) {
tmp = 1.0;
} else if (y <= 6.4e-124) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.8e-49: tmp = 1.0 elif y <= 6.4e-124: tmp = (x / y) + -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.8e-49) tmp = 1.0; elseif (y <= 6.4e-124) tmp = Float64(Float64(x / y) + -1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.8e-49) tmp = 1.0; elseif (y <= 6.4e-124) tmp = (x / y) + -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.8e-49], 1.0, If[LessEqual[y, 6.4e-124], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{-49}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 6.4 \cdot 10^{-124}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.79999999999999985e-49 or 6.40000000000000008e-124 < y Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-div100.0%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Taylor expanded in x around 0 62.4%
if -1.79999999999999985e-49 < y < 6.40000000000000008e-124Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-sub100.0%
fabs-div100.0%
rem-square-sqrt50.8%
fabs-sqr50.8%
rem-square-sqrt51.4%
div-sub51.4%
sub-neg51.4%
*-inverses51.4%
metadata-eval51.4%
+-commutative51.4%
Simplified51.4%
Final simplification58.5%
(FPCore (x y) :precision binary64 (+ (/ x y) -1.0))
double code(double x, double y) {
return (x / y) + -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / y) + (-1.0d0)
end function
public static double code(double x, double y) {
return (x / y) + -1.0;
}
def code(x, y): return (x / y) + -1.0
function code(x, y) return Float64(Float64(x / y) + -1.0) end
function tmp = code(x, y) tmp = (x / y) + -1.0; end
code[x_, y_] := N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + -1
\end{array}
Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-sub100.0%
fabs-div100.0%
rem-square-sqrt30.6%
fabs-sqr30.6%
rem-square-sqrt31.7%
div-sub31.7%
sub-neg31.7%
*-inverses31.7%
metadata-eval31.7%
+-commutative31.7%
Simplified31.7%
Final simplification31.7%
(FPCore (x y) :precision binary64 (/ x y))
double code(double x, double y) {
return x / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / y
end function
public static double code(double x, double y) {
return x / y;
}
def code(x, y): return x / y
function code(x, y) return Float64(x / y) end
function tmp = code(x, y) tmp = x / y; end
code[x_, y_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-sub100.0%
fabs-div100.0%
rem-square-sqrt30.6%
fabs-sqr30.6%
rem-square-sqrt31.7%
div-sub31.7%
sub-neg31.7%
*-inverses31.7%
metadata-eval31.7%
+-commutative31.7%
Simplified31.7%
Taylor expanded in x around inf 31.4%
Final simplification31.4%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around -inf 100.0%
fabs-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
fabs-sub100.0%
fabs-div100.0%
rem-square-sqrt30.6%
fabs-sqr30.6%
rem-square-sqrt31.7%
div-sub31.7%
sub-neg31.7%
*-inverses31.7%
metadata-eval31.7%
+-commutative31.7%
Simplified31.7%
Taylor expanded in x around 0 1.3%
Final simplification1.3%
herbie shell --seed 2024079
(FPCore (x y)
:name "Numeric.LinearAlgebra.Util:formatSparse from hmatrix-0.16.1.5"
:precision binary64
(/ (fabs (- x y)) (fabs y)))