
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 97.2%
*-commutative97.2%
distribute-lft-out--97.2%
*-rgt-identity97.2%
cancel-sign-sub-inv97.2%
associate-+l+97.2%
+-commutative97.2%
*-commutative97.2%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -1.3e+150)
(* x z)
(if (<= x -3.7e+130)
t_0
(if (<= x -2.75e-58)
(* x z)
(if (<= x 2.7e-13) y (if (<= x 3.8e+64) (* x z) t_0)))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -1.3e+150) {
tmp = x * z;
} else if (x <= -3.7e+130) {
tmp = t_0;
} else if (x <= -2.75e-58) {
tmp = x * z;
} else if (x <= 2.7e-13) {
tmp = y;
} else if (x <= 3.8e+64) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-1.3d+150)) then
tmp = x * z
else if (x <= (-3.7d+130)) then
tmp = t_0
else if (x <= (-2.75d-58)) then
tmp = x * z
else if (x <= 2.7d-13) then
tmp = y
else if (x <= 3.8d+64) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -1.3e+150) {
tmp = x * z;
} else if (x <= -3.7e+130) {
tmp = t_0;
} else if (x <= -2.75e-58) {
tmp = x * z;
} else if (x <= 2.7e-13) {
tmp = y;
} else if (x <= 3.8e+64) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -1.3e+150: tmp = x * z elif x <= -3.7e+130: tmp = t_0 elif x <= -2.75e-58: tmp = x * z elif x <= 2.7e-13: tmp = y elif x <= 3.8e+64: tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -1.3e+150) tmp = Float64(x * z); elseif (x <= -3.7e+130) tmp = t_0; elseif (x <= -2.75e-58) tmp = Float64(x * z); elseif (x <= 2.7e-13) tmp = y; elseif (x <= 3.8e+64) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -1.3e+150) tmp = x * z; elseif (x <= -3.7e+130) tmp = t_0; elseif (x <= -2.75e-58) tmp = x * z; elseif (x <= 2.7e-13) tmp = y; elseif (x <= 3.8e+64) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -1.3e+150], N[(x * z), $MachinePrecision], If[LessEqual[x, -3.7e+130], t$95$0, If[LessEqual[x, -2.75e-58], N[(x * z), $MachinePrecision], If[LessEqual[x, 2.7e-13], y, If[LessEqual[x, 3.8e+64], N[(x * z), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -1.3 \cdot 10^{+150}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -3.7 \cdot 10^{+130}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -2.75 \cdot 10^{-58}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-13}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{+64}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.30000000000000003e150 or -3.7000000000000001e130 < x < -2.74999999999999998e-58 or 2.70000000000000011e-13 < x < 3.8000000000000001e64Initial program 95.6%
remove-double-neg95.6%
distribute-rgt-neg-out95.6%
neg-sub095.6%
neg-sub095.6%
*-commutative95.6%
distribute-lft-neg-in95.6%
remove-double-neg95.6%
distribute-rgt-out--95.6%
*-lft-identity95.6%
associate-+l-95.6%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 70.8%
if -1.30000000000000003e150 < x < -3.7000000000000001e130 or 3.8000000000000001e64 < x Initial program 94.7%
remove-double-neg94.7%
distribute-rgt-neg-out94.7%
neg-sub094.7%
neg-sub094.7%
*-commutative94.7%
distribute-lft-neg-in94.7%
remove-double-neg94.7%
distribute-rgt-out--94.7%
*-lft-identity94.7%
associate-+l-94.7%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in z around 0 61.0%
associate-*r*61.0%
neg-mul-161.0%
*-commutative61.0%
Simplified61.0%
if -2.74999999999999998e-58 < x < 2.70000000000000011e-13Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 74.5%
Final simplification70.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.6e-58) (not (<= x 4.4e-13))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.6e-58) || !(x <= 4.4e-13)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.6d-58)) .or. (.not. (x <= 4.4d-13))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.6e-58) || !(x <= 4.4e-13)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.6e-58) or not (x <= 4.4e-13): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.6e-58) || !(x <= 4.4e-13)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.6e-58) || ~((x <= 4.4e-13))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.6e-58], N[Not[LessEqual[x, 4.4e-13]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.6 \cdot 10^{-58} \lor \neg \left(x \leq 4.4 \cdot 10^{-13}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -3.60000000000000009e-58 or 4.39999999999999993e-13 < x Initial program 95.2%
remove-double-neg95.2%
distribute-rgt-neg-out95.2%
neg-sub095.2%
neg-sub095.2%
*-commutative95.2%
distribute-lft-neg-in95.2%
remove-double-neg95.2%
distribute-rgt-out--95.2%
*-lft-identity95.2%
associate-+l-95.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 96.5%
if -3.60000000000000009e-58 < x < 4.39999999999999993e-13Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 74.5%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -6e+24) (not (<= x 1.0))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6e+24) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6d+24)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6e+24) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6e+24) or not (x <= 1.0): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6e+24) || !(x <= 1.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6e+24) || ~((x <= 1.0))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6e+24], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{+24} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -5.9999999999999999e24 or 1 < x Initial program 94.5%
remove-double-neg94.5%
distribute-rgt-neg-out94.5%
neg-sub094.5%
neg-sub094.5%
*-commutative94.5%
distribute-lft-neg-in94.5%
remove-double-neg94.5%
distribute-rgt-out--94.5%
*-lft-identity94.5%
associate-+l-94.5%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 99.6%
if -5.9999999999999999e24 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 99.0%
mul-1-neg99.0%
*-commutative99.0%
distribute-rgt-neg-in99.0%
Simplified99.0%
sub-neg99.0%
+-commutative99.0%
distribute-rgt-neg-out99.0%
remove-double-neg99.0%
Applied egg-rr99.0%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.48e-58) (not (<= x 1.16e-12))) (* x z) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.48e-58) || !(x <= 1.16e-12)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.48d-58)) .or. (.not. (x <= 1.16d-12))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.48e-58) || !(x <= 1.16e-12)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.48e-58) or not (x <= 1.16e-12): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.48e-58) || !(x <= 1.16e-12)) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.48e-58) || ~((x <= 1.16e-12))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.48e-58], N[Not[LessEqual[x, 1.16e-12]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.48 \cdot 10^{-58} \lor \neg \left(x \leq 1.16 \cdot 10^{-12}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.48e-58 or 1.1599999999999999e-12 < x Initial program 95.2%
remove-double-neg95.2%
distribute-rgt-neg-out95.2%
neg-sub095.2%
neg-sub095.2%
*-commutative95.2%
distribute-lft-neg-in95.2%
remove-double-neg95.2%
distribute-rgt-out--95.2%
*-lft-identity95.2%
associate-+l-95.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 59.9%
if -1.48e-58 < x < 1.1599999999999999e-12Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 74.5%
Final simplification66.1%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 97.2%
remove-double-neg97.2%
distribute-rgt-neg-out97.2%
neg-sub097.2%
neg-sub097.2%
*-commutative97.2%
distribute-lft-neg-in97.2%
remove-double-neg97.2%
distribute-rgt-out--97.2%
*-lft-identity97.2%
associate-+l-97.2%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 97.2%
remove-double-neg97.2%
distribute-rgt-neg-out97.2%
neg-sub097.2%
neg-sub097.2%
*-commutative97.2%
distribute-lft-neg-in97.2%
remove-double-neg97.2%
distribute-rgt-out--97.2%
*-lft-identity97.2%
associate-+l-97.2%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around 0 34.4%
Final simplification34.4%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024079
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))