
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (- (* 0.125 x) (* y (/ z 2.0))) t))
double code(double x, double y, double z, double t) {
return ((0.125 * x) - (y * (z / 2.0))) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((0.125d0 * x) - (y * (z / 2.0d0))) + t
end function
public static double code(double x, double y, double z, double t) {
return ((0.125 * x) - (y * (z / 2.0))) + t;
}
def code(x, y, z, t): return ((0.125 * x) - (y * (z / 2.0))) + t
function code(x, y, z, t) return Float64(Float64(Float64(0.125 * x) - Float64(y * Float64(z / 2.0))) + t) end
function tmp = code(x, y, z, t) tmp = ((0.125 * x) - (y * (z / 2.0))) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(0.125 * x), $MachinePrecision] - N[(y * N[(z / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(0.125 \cdot x - y \cdot \frac{z}{2}\right) + t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -1.9e+200)
(not (or (<= y -3.5e+139) (and (not (<= y -9.6e+117)) (<= y 2e-10)))))
(* y (* z -0.5))
(+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.9e+200) || !((y <= -3.5e+139) || (!(y <= -9.6e+117) && (y <= 2e-10)))) {
tmp = y * (z * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.9d+200)) .or. (.not. (y <= (-3.5d+139)) .or. (.not. (y <= (-9.6d+117))) .and. (y <= 2d-10))) then
tmp = y * (z * (-0.5d0))
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.9e+200) || !((y <= -3.5e+139) || (!(y <= -9.6e+117) && (y <= 2e-10)))) {
tmp = y * (z * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.9e+200) or not ((y <= -3.5e+139) or (not (y <= -9.6e+117) and (y <= 2e-10))): tmp = y * (z * -0.5) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.9e+200) || !((y <= -3.5e+139) || (!(y <= -9.6e+117) && (y <= 2e-10)))) tmp = Float64(y * Float64(z * -0.5)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.9e+200) || ~(((y <= -3.5e+139) || (~((y <= -9.6e+117)) && (y <= 2e-10))))) tmp = y * (z * -0.5); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.9e+200], N[Not[Or[LessEqual[y, -3.5e+139], And[N[Not[LessEqual[y, -9.6e+117]], $MachinePrecision], LessEqual[y, 2e-10]]]], $MachinePrecision]], N[(y * N[(z * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{+200} \lor \neg \left(y \leq -3.5 \cdot 10^{+139} \lor \neg \left(y \leq -9.6 \cdot 10^{+117}\right) \land y \leq 2 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \left(z \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if y < -1.89999999999999991e200 or -3.49999999999999978e139 < y < -9.5999999999999996e117 or 2.00000000000000007e-10 < y Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 83.3%
associate-*r*83.3%
Simplified83.3%
Taylor expanded in y around inf 64.9%
associate-*r*64.9%
*-commutative64.9%
associate-*r*64.9%
Simplified64.9%
if -1.89999999999999991e200 < y < -3.49999999999999978e139 or -9.5999999999999996e117 < y < 2.00000000000000007e-10Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 81.9%
Final simplification75.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -5.5e-24) (not (<= z 3.4e+80))) (+ t (* z (* y -0.5))) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.5e-24) || !(z <= 3.4e+80)) {
tmp = t + (z * (y * -0.5));
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5.5d-24)) .or. (.not. (z <= 3.4d+80))) then
tmp = t + (z * (y * (-0.5d0)))
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -5.5e-24) || !(z <= 3.4e+80)) {
tmp = t + (z * (y * -0.5));
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -5.5e-24) or not (z <= 3.4e+80): tmp = t + (z * (y * -0.5)) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -5.5e-24) || !(z <= 3.4e+80)) tmp = Float64(t + Float64(z * Float64(y * -0.5))); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -5.5e-24) || ~((z <= 3.4e+80))) tmp = t + (z * (y * -0.5)); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -5.5e-24], N[Not[LessEqual[z, 3.4e+80]], $MachinePrecision]], N[(t + N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{-24} \lor \neg \left(z \leq 3.4 \cdot 10^{+80}\right):\\
\;\;\;\;t + z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if z < -5.4999999999999999e-24 or 3.39999999999999992e80 < z Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 81.2%
associate-*r*81.2%
Simplified81.2%
if -5.4999999999999999e-24 < z < 3.39999999999999992e80Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 88.0%
Final simplification84.6%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.26e+104) (not (<= y 1.12e-11))) (* y (* z -0.5)) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.26e+104) || !(y <= 1.12e-11)) {
tmp = y * (z * -0.5);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.26d+104)) .or. (.not. (y <= 1.12d-11))) then
tmp = y * (z * (-0.5d0))
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.26e+104) || !(y <= 1.12e-11)) {
tmp = y * (z * -0.5);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.26e+104) or not (y <= 1.12e-11): tmp = y * (z * -0.5) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.26e+104) || !(y <= 1.12e-11)) tmp = Float64(y * Float64(z * -0.5)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.26e+104) || ~((y <= 1.12e-11))) tmp = y * (z * -0.5); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.26e+104], N[Not[LessEqual[y, 1.12e-11]], $MachinePrecision]], N[(y * N[(z * -0.5), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.26 \cdot 10^{+104} \lor \neg \left(y \leq 1.12 \cdot 10^{-11}\right):\\
\;\;\;\;y \cdot \left(z \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if y < -1.25999999999999994e104 or 1.1200000000000001e-11 < y Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 80.6%
associate-*r*80.6%
Simplified80.6%
Taylor expanded in y around inf 62.3%
associate-*r*62.3%
*-commutative62.3%
associate-*r*62.3%
Simplified62.3%
if -1.25999999999999994e104 < y < 1.1200000000000001e-11Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 61.4%
associate-*r*61.4%
Simplified61.4%
Taylor expanded in y around 0 44.8%
Final simplification52.3%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 69.6%
associate-*r*69.6%
Simplified69.6%
Taylor expanded in y around 0 34.0%
Final simplification34.0%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024079
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))