
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (/ t a) z)) (t_2 (- t (* z a))) (t_3 (/ (- x (* y z)) t_2)))
(if (<= t_3 (- INFINITY))
(* y (+ (/ z (- (* z a) t)) (/ x (* y t_2))))
(if (<= t_3 -5e-311)
t_3
(if (<= t_3 0.0)
(- (/ (/ x a) t_1) (/ (* y (/ z a)) t_1))
(if (<= t_3 1e+295) t_3 (/ (- y (/ x z)) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t / a) - z;
double t_2 = t - (z * a);
double t_3 = (x - (y * z)) / t_2;
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_2)));
} else if (t_3 <= -5e-311) {
tmp = t_3;
} else if (t_3 <= 0.0) {
tmp = ((x / a) / t_1) - ((y * (z / a)) / t_1);
} else if (t_3 <= 1e+295) {
tmp = t_3;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (t / a) - z;
double t_2 = t - (z * a);
double t_3 = (x - (y * z)) / t_2;
double tmp;
if (t_3 <= -Double.POSITIVE_INFINITY) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_2)));
} else if (t_3 <= -5e-311) {
tmp = t_3;
} else if (t_3 <= 0.0) {
tmp = ((x / a) / t_1) - ((y * (z / a)) / t_1);
} else if (t_3 <= 1e+295) {
tmp = t_3;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (t / a) - z t_2 = t - (z * a) t_3 = (x - (y * z)) / t_2 tmp = 0 if t_3 <= -math.inf: tmp = y * ((z / ((z * a) - t)) + (x / (y * t_2))) elif t_3 <= -5e-311: tmp = t_3 elif t_3 <= 0.0: tmp = ((x / a) / t_1) - ((y * (z / a)) / t_1) elif t_3 <= 1e+295: tmp = t_3 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(t / a) - z) t_2 = Float64(t - Float64(z * a)) t_3 = Float64(Float64(x - Float64(y * z)) / t_2) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_2)))); elseif (t_3 <= -5e-311) tmp = t_3; elseif (t_3 <= 0.0) tmp = Float64(Float64(Float64(x / a) / t_1) - Float64(Float64(y * Float64(z / a)) / t_1)); elseif (t_3 <= 1e+295) tmp = t_3; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (t / a) - z; t_2 = t - (z * a); t_3 = (x - (y * z)) / t_2; tmp = 0.0; if (t_3 <= -Inf) tmp = y * ((z / ((z * a) - t)) + (x / (y * t_2))); elseif (t_3 <= -5e-311) tmp = t_3; elseif (t_3 <= 0.0) tmp = ((x / a) / t_1) - ((y * (z / a)) / t_1); elseif (t_3 <= 1e+295) tmp = t_3; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / a), $MachinePrecision] - z), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -5e-311], t$95$3, If[LessEqual[t$95$3, 0.0], N[(N[(N[(x / a), $MachinePrecision] / t$95$1), $MachinePrecision] - N[(N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1e+295], t$95$3, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{a} - z\\
t_2 := t - z \cdot a\\
t_3 := \frac{x - y \cdot z}{t\_2}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_2}\right)\\
\mathbf{elif}\;t\_3 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{\frac{x}{a}}{t\_1} - \frac{y \cdot \frac{z}{a}}{t\_1}\\
\mathbf{elif}\;t\_3 \leq 10^{+295}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 58.2%
*-commutative58.2%
Simplified58.2%
Taylor expanded in y around inf 99.8%
Simplified99.8%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -5.00000000000023e-311 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.9999999999999998e294Initial program 99.8%
if -5.00000000000023e-311 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 73.1%
*-commutative73.1%
Simplified73.1%
Taylor expanded in a around inf 73.1%
Taylor expanded in x around 0 73.1%
+-commutative73.1%
mul-1-neg73.1%
unsub-neg73.1%
associate-/r*87.2%
associate-/r*99.9%
associate-/l*99.9%
Simplified99.9%
if 9.9999999999999998e294 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 33.2%
*-commutative33.2%
Simplified33.2%
Taylor expanded in z around inf 33.2%
Taylor expanded in t around 0 88.8%
mul-1-neg88.8%
distribute-neg-frac288.8%
Simplified88.8%
Final simplification98.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
(if (<= t_2 (- INFINITY))
(* y (+ (/ z (- (* z a) t)) (/ x (* y t_1))))
(if (<= t_2 1e+295) t_2 (/ (- y (/ x z)) a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
} else if (t_2 <= 1e+295) {
tmp = t_2;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = (x - (y * z)) / t_1;
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
} else if (t_2 <= 1e+295) {
tmp = t_2;
} else {
tmp = (y - (x / z)) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (z * a) t_2 = (x - (y * z)) / t_1 tmp = 0 if t_2 <= -math.inf: tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1))) elif t_2 <= 1e+295: tmp = t_2 else: tmp = (y - (x / z)) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) t_2 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1)))); elseif (t_2 <= 1e+295) tmp = t_2; else tmp = Float64(Float64(y - Float64(x / z)) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (z * a); t_2 = (x - (y * z)) / t_1; tmp = 0.0; if (t_2 <= -Inf) tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1))); elseif (t_2 <= 1e+295) tmp = t_2; else tmp = (y - (x / z)) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+295], t$95$2, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\
\mathbf{elif}\;t\_2 \leq 10^{+295}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0Initial program 58.2%
*-commutative58.2%
Simplified58.2%
Taylor expanded in y around inf 99.8%
Simplified99.8%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.9999999999999998e294Initial program 95.2%
if 9.9999999999999998e294 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 33.2%
*-commutative33.2%
Simplified33.2%
Taylor expanded in z around inf 33.2%
Taylor expanded in t around 0 88.8%
mul-1-neg88.8%
distribute-neg-frac288.8%
Simplified88.8%
Final simplification94.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ z (- (* z a) t)))) (t_2 (/ (- y (/ x z)) a)))
(if (<= z -3.5e+267)
t_2
(if (<= z -1.7e+141)
t_1
(if (<= z -7000000.0)
t_2
(if (<= z 3.9e-75)
(/ (- x (* y z)) t)
(if (<= z 2.6e+69)
(/ x (- t (* z a)))
(if (<= z 3.2e+136) t_1 t_2))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / ((z * a) - t));
double t_2 = (y - (x / z)) / a;
double tmp;
if (z <= -3.5e+267) {
tmp = t_2;
} else if (z <= -1.7e+141) {
tmp = t_1;
} else if (z <= -7000000.0) {
tmp = t_2;
} else if (z <= 3.9e-75) {
tmp = (x - (y * z)) / t;
} else if (z <= 2.6e+69) {
tmp = x / (t - (z * a));
} else if (z <= 3.2e+136) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (z / ((z * a) - t))
t_2 = (y - (x / z)) / a
if (z <= (-3.5d+267)) then
tmp = t_2
else if (z <= (-1.7d+141)) then
tmp = t_1
else if (z <= (-7000000.0d0)) then
tmp = t_2
else if (z <= 3.9d-75) then
tmp = (x - (y * z)) / t
else if (z <= 2.6d+69) then
tmp = x / (t - (z * a))
else if (z <= 3.2d+136) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / ((z * a) - t));
double t_2 = (y - (x / z)) / a;
double tmp;
if (z <= -3.5e+267) {
tmp = t_2;
} else if (z <= -1.7e+141) {
tmp = t_1;
} else if (z <= -7000000.0) {
tmp = t_2;
} else if (z <= 3.9e-75) {
tmp = (x - (y * z)) / t;
} else if (z <= 2.6e+69) {
tmp = x / (t - (z * a));
} else if (z <= 3.2e+136) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z / ((z * a) - t)) t_2 = (y - (x / z)) / a tmp = 0 if z <= -3.5e+267: tmp = t_2 elif z <= -1.7e+141: tmp = t_1 elif z <= -7000000.0: tmp = t_2 elif z <= 3.9e-75: tmp = (x - (y * z)) / t elif z <= 2.6e+69: tmp = x / (t - (z * a)) elif z <= 3.2e+136: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z / Float64(Float64(z * a) - t))) t_2 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -3.5e+267) tmp = t_2; elseif (z <= -1.7e+141) tmp = t_1; elseif (z <= -7000000.0) tmp = t_2; elseif (z <= 3.9e-75) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif (z <= 2.6e+69) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 3.2e+136) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z / ((z * a) - t)); t_2 = (y - (x / z)) / a; tmp = 0.0; if (z <= -3.5e+267) tmp = t_2; elseif (z <= -1.7e+141) tmp = t_1; elseif (z <= -7000000.0) tmp = t_2; elseif (z <= 3.9e-75) tmp = (x - (y * z)) / t; elseif (z <= 2.6e+69) tmp = x / (t - (z * a)); elseif (z <= 3.2e+136) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -3.5e+267], t$95$2, If[LessEqual[z, -1.7e+141], t$95$1, If[LessEqual[z, -7000000.0], t$95$2, If[LessEqual[z, 3.9e-75], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 2.6e+69], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.2e+136], t$95$1, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{z \cdot a - t}\\
t_2 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -3.5 \cdot 10^{+267}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -1.7 \cdot 10^{+141}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -7000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{-75}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+69}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+136}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -3.4999999999999999e267 or -1.6999999999999999e141 < z < -7e6 or 3.19999999999999988e136 < z Initial program 55.3%
*-commutative55.3%
Simplified55.3%
Taylor expanded in z around inf 55.3%
Taylor expanded in t around 0 84.9%
mul-1-neg84.9%
distribute-neg-frac284.9%
Simplified84.9%
if -3.4999999999999999e267 < z < -1.6999999999999999e141 or 2.6000000000000002e69 < z < 3.19999999999999988e136Initial program 77.4%
*-commutative77.4%
Simplified77.4%
Taylor expanded in x around 0 66.3%
mul-1-neg66.3%
associate-/l*79.6%
distribute-rgt-neg-in79.6%
distribute-neg-frac279.6%
cancel-sign-sub-inv79.6%
*-commutative79.6%
+-commutative79.6%
*-commutative79.6%
distribute-lft-neg-in79.6%
distribute-rgt-neg-in79.6%
fma-undefine79.6%
neg-sub079.6%
fma-undefine79.6%
distribute-rgt-neg-in79.6%
mul-1-neg79.6%
associate-*r*79.6%
neg-mul-179.6%
*-commutative79.6%
associate--r+79.6%
neg-sub079.6%
distribute-rgt-neg-out79.6%
remove-double-neg79.6%
Simplified79.6%
if -7e6 < z < 3.9000000000000001e-75Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around inf 85.0%
if 3.9000000000000001e-75 < z < 2.6000000000000002e69Initial program 96.6%
*-commutative96.6%
Simplified96.6%
Taylor expanded in x around inf 63.6%
*-commutative63.6%
Simplified63.6%
Final simplification81.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* z a) t)) (t_2 (/ (- y (/ x z)) a)))
(if (<= z -6.8e+267)
t_2
(if (<= z -1.35e+143)
(* y (/ z t_1))
(if (<= z -12500.0)
t_2
(if (<= z 2.8e-75)
(/ (- x (* y z)) t)
(if (<= z 1.1e+74)
(/ x (- t (* z a)))
(if (<= z 7.8e+135) (/ (* y z) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * a) - t;
double t_2 = (y - (x / z)) / a;
double tmp;
if (z <= -6.8e+267) {
tmp = t_2;
} else if (z <= -1.35e+143) {
tmp = y * (z / t_1);
} else if (z <= -12500.0) {
tmp = t_2;
} else if (z <= 2.8e-75) {
tmp = (x - (y * z)) / t;
} else if (z <= 1.1e+74) {
tmp = x / (t - (z * a));
} else if (z <= 7.8e+135) {
tmp = (y * z) / t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z * a) - t
t_2 = (y - (x / z)) / a
if (z <= (-6.8d+267)) then
tmp = t_2
else if (z <= (-1.35d+143)) then
tmp = y * (z / t_1)
else if (z <= (-12500.0d0)) then
tmp = t_2
else if (z <= 2.8d-75) then
tmp = (x - (y * z)) / t
else if (z <= 1.1d+74) then
tmp = x / (t - (z * a))
else if (z <= 7.8d+135) then
tmp = (y * z) / t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * a) - t;
double t_2 = (y - (x / z)) / a;
double tmp;
if (z <= -6.8e+267) {
tmp = t_2;
} else if (z <= -1.35e+143) {
tmp = y * (z / t_1);
} else if (z <= -12500.0) {
tmp = t_2;
} else if (z <= 2.8e-75) {
tmp = (x - (y * z)) / t;
} else if (z <= 1.1e+74) {
tmp = x / (t - (z * a));
} else if (z <= 7.8e+135) {
tmp = (y * z) / t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * a) - t t_2 = (y - (x / z)) / a tmp = 0 if z <= -6.8e+267: tmp = t_2 elif z <= -1.35e+143: tmp = y * (z / t_1) elif z <= -12500.0: tmp = t_2 elif z <= 2.8e-75: tmp = (x - (y * z)) / t elif z <= 1.1e+74: tmp = x / (t - (z * a)) elif z <= 7.8e+135: tmp = (y * z) / t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * a) - t) t_2 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -6.8e+267) tmp = t_2; elseif (z <= -1.35e+143) tmp = Float64(y * Float64(z / t_1)); elseif (z <= -12500.0) tmp = t_2; elseif (z <= 2.8e-75) tmp = Float64(Float64(x - Float64(y * z)) / t); elseif (z <= 1.1e+74) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 7.8e+135) tmp = Float64(Float64(y * z) / t_1); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * a) - t; t_2 = (y - (x / z)) / a; tmp = 0.0; if (z <= -6.8e+267) tmp = t_2; elseif (z <= -1.35e+143) tmp = y * (z / t_1); elseif (z <= -12500.0) tmp = t_2; elseif (z <= 2.8e-75) tmp = (x - (y * z)) / t; elseif (z <= 1.1e+74) tmp = x / (t - (z * a)); elseif (z <= 7.8e+135) tmp = (y * z) / t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -6.8e+267], t$95$2, If[LessEqual[z, -1.35e+143], N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -12500.0], t$95$2, If[LessEqual[z, 2.8e-75], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 1.1e+74], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.8e+135], N[(N[(y * z), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot a - t\\
t_2 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -6.8 \cdot 10^{+267}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -1.35 \cdot 10^{+143}:\\
\;\;\;\;y \cdot \frac{z}{t\_1}\\
\mathbf{elif}\;z \leq -12500:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-75}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{+74}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 7.8 \cdot 10^{+135}:\\
\;\;\;\;\frac{y \cdot z}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -6.79999999999999964e267 or -1.3500000000000001e143 < z < -12500 or 7.80000000000000064e135 < z Initial program 55.3%
*-commutative55.3%
Simplified55.3%
Taylor expanded in z around inf 55.3%
Taylor expanded in t around 0 84.9%
mul-1-neg84.9%
distribute-neg-frac284.9%
Simplified84.9%
if -6.79999999999999964e267 < z < -1.3500000000000001e143Initial program 68.9%
*-commutative68.9%
Simplified68.9%
Taylor expanded in x around 0 65.6%
mul-1-neg65.6%
associate-/l*82.7%
distribute-rgt-neg-in82.7%
distribute-neg-frac282.7%
cancel-sign-sub-inv82.7%
*-commutative82.7%
+-commutative82.7%
*-commutative82.7%
distribute-lft-neg-in82.7%
distribute-rgt-neg-in82.7%
fma-undefine82.7%
neg-sub082.7%
fma-undefine82.7%
distribute-rgt-neg-in82.7%
mul-1-neg82.7%
associate-*r*82.7%
neg-mul-182.7%
*-commutative82.7%
associate--r+82.7%
neg-sub082.7%
distribute-rgt-neg-out82.7%
remove-double-neg82.7%
Simplified82.7%
if -12500 < z < 2.79999999999999998e-75Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around inf 85.0%
if 2.79999999999999998e-75 < z < 1.1000000000000001e74Initial program 93.4%
*-commutative93.4%
Simplified93.4%
Taylor expanded in x around inf 62.7%
*-commutative62.7%
Simplified62.7%
if 1.1000000000000001e74 < z < 7.80000000000000064e135Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 77.5%
mul-1-neg77.5%
distribute-rgt-neg-out77.5%
Simplified77.5%
Final simplification81.9%
(FPCore (x y z t a)
:precision binary64
(if (or (<= z -245.0)
(not (or (<= z 3.9e-75) (and (not (<= z 6.5e-55)) (<= z 1.2e+44)))))
(/ (- y (/ x z)) a)
(/ (- x (* y z)) t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -245.0) || !((z <= 3.9e-75) || (!(z <= 6.5e-55) && (z <= 1.2e+44)))) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-245.0d0)) .or. (.not. (z <= 3.9d-75) .or. (.not. (z <= 6.5d-55)) .and. (z <= 1.2d+44))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (y * z)) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -245.0) || !((z <= 3.9e-75) || (!(z <= 6.5e-55) && (z <= 1.2e+44)))) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -245.0) or not ((z <= 3.9e-75) or (not (z <= 6.5e-55) and (z <= 1.2e+44))): tmp = (y - (x / z)) / a else: tmp = (x - (y * z)) / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -245.0) || !((z <= 3.9e-75) || (!(z <= 6.5e-55) && (z <= 1.2e+44)))) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(y * z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -245.0) || ~(((z <= 3.9e-75) || (~((z <= 6.5e-55)) && (z <= 1.2e+44))))) tmp = (y - (x / z)) / a; else tmp = (x - (y * z)) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -245.0], N[Not[Or[LessEqual[z, 3.9e-75], And[N[Not[LessEqual[z, 6.5e-55]], $MachinePrecision], LessEqual[z, 1.2e+44]]]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -245 \lor \neg \left(z \leq 3.9 \cdot 10^{-75} \lor \neg \left(z \leq 6.5 \cdot 10^{-55}\right) \land z \leq 1.2 \cdot 10^{+44}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\
\end{array}
\end{array}
if z < -245 or 3.9000000000000001e-75 < z < 6.50000000000000006e-55 or 1.20000000000000007e44 < z Initial program 67.2%
*-commutative67.2%
Simplified67.2%
Taylor expanded in z around inf 67.3%
Taylor expanded in t around 0 75.2%
mul-1-neg75.2%
distribute-neg-frac275.2%
Simplified75.2%
if -245 < z < 3.9000000000000001e-75 or 6.50000000000000006e-55 < z < 1.20000000000000007e44Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around inf 83.6%
Final simplification79.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (- t (* z a)))))
(if (<= z -2.3e+24)
(/ y a)
(if (<= z -8.2e-54)
t_1
(if (<= z -7.8e-106)
(/ (* y z) (- t))
(if (<= z 4.3e+145) t_1 (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (z <= -2.3e+24) {
tmp = y / a;
} else if (z <= -8.2e-54) {
tmp = t_1;
} else if (z <= -7.8e-106) {
tmp = (y * z) / -t;
} else if (z <= 4.3e+145) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x / (t - (z * a))
if (z <= (-2.3d+24)) then
tmp = y / a
else if (z <= (-8.2d-54)) then
tmp = t_1
else if (z <= (-7.8d-106)) then
tmp = (y * z) / -t
else if (z <= 4.3d+145) then
tmp = t_1
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (z <= -2.3e+24) {
tmp = y / a;
} else if (z <= -8.2e-54) {
tmp = t_1;
} else if (z <= -7.8e-106) {
tmp = (y * z) / -t;
} else if (z <= 4.3e+145) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x / (t - (z * a)) tmp = 0 if z <= -2.3e+24: tmp = y / a elif z <= -8.2e-54: tmp = t_1 elif z <= -7.8e-106: tmp = (y * z) / -t elif z <= 4.3e+145: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(x / Float64(t - Float64(z * a))) tmp = 0.0 if (z <= -2.3e+24) tmp = Float64(y / a); elseif (z <= -8.2e-54) tmp = t_1; elseif (z <= -7.8e-106) tmp = Float64(Float64(y * z) / Float64(-t)); elseif (z <= 4.3e+145) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x / (t - (z * a)); tmp = 0.0; if (z <= -2.3e+24) tmp = y / a; elseif (z <= -8.2e-54) tmp = t_1; elseif (z <= -7.8e-106) tmp = (y * z) / -t; elseif (z <= 4.3e+145) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.3e+24], N[(y / a), $MachinePrecision], If[LessEqual[z, -8.2e-54], t$95$1, If[LessEqual[z, -7.8e-106], N[(N[(y * z), $MachinePrecision] / (-t)), $MachinePrecision], If[LessEqual[z, 4.3e+145], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t - z \cdot a}\\
\mathbf{if}\;z \leq -2.3 \cdot 10^{+24}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -8.2 \cdot 10^{-54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -7.8 \cdot 10^{-106}:\\
\;\;\;\;\frac{y \cdot z}{-t}\\
\mathbf{elif}\;z \leq 4.3 \cdot 10^{+145}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -2.2999999999999999e24 or 4.29999999999999998e145 < z Initial program 54.6%
*-commutative54.6%
Simplified54.6%
Taylor expanded in z around inf 70.0%
if -2.2999999999999999e24 < z < -8.2000000000000001e-54 or -7.80000000000000019e-106 < z < 4.29999999999999998e145Initial program 98.1%
*-commutative98.1%
Simplified98.1%
Taylor expanded in x around inf 66.9%
*-commutative66.9%
Simplified66.9%
if -8.2000000000000001e-54 < z < -7.80000000000000019e-106Initial program 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 68.3%
mul-1-neg68.3%
associate-/l*54.5%
distribute-rgt-neg-in54.5%
distribute-neg-frac254.5%
cancel-sign-sub-inv54.5%
*-commutative54.5%
+-commutative54.5%
*-commutative54.5%
distribute-lft-neg-in54.5%
distribute-rgt-neg-in54.5%
fma-undefine54.5%
neg-sub054.5%
fma-undefine54.5%
distribute-rgt-neg-in54.5%
mul-1-neg54.5%
associate-*r*54.5%
neg-mul-154.5%
*-commutative54.5%
associate--r+54.5%
neg-sub054.5%
distribute-rgt-neg-out54.5%
remove-double-neg54.5%
Simplified54.5%
Taylor expanded in z around 0 68.0%
associate-*r/68.0%
associate-*r*68.0%
mul-1-neg68.0%
Simplified68.0%
Final simplification67.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- x (* y z)) t)))
(if (<= z -660000.0)
(/ y a)
(if (<= z 2.3e-76)
t_1
(if (<= z 3.3e+73)
(/ x (- t (* z a)))
(if (<= z 4.3e+145) t_1 (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / t;
double tmp;
if (z <= -660000.0) {
tmp = y / a;
} else if (z <= 2.3e-76) {
tmp = t_1;
} else if (z <= 3.3e+73) {
tmp = x / (t - (z * a));
} else if (z <= 4.3e+145) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x - (y * z)) / t
if (z <= (-660000.0d0)) then
tmp = y / a
else if (z <= 2.3d-76) then
tmp = t_1
else if (z <= 3.3d+73) then
tmp = x / (t - (z * a))
else if (z <= 4.3d+145) then
tmp = t_1
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x - (y * z)) / t;
double tmp;
if (z <= -660000.0) {
tmp = y / a;
} else if (z <= 2.3e-76) {
tmp = t_1;
} else if (z <= 3.3e+73) {
tmp = x / (t - (z * a));
} else if (z <= 4.3e+145) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (x - (y * z)) / t tmp = 0 if z <= -660000.0: tmp = y / a elif z <= 2.3e-76: tmp = t_1 elif z <= 3.3e+73: tmp = x / (t - (z * a)) elif z <= 4.3e+145: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(x - Float64(y * z)) / t) tmp = 0.0 if (z <= -660000.0) tmp = Float64(y / a); elseif (z <= 2.3e-76) tmp = t_1; elseif (z <= 3.3e+73) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 4.3e+145) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (x - (y * z)) / t; tmp = 0.0; if (z <= -660000.0) tmp = y / a; elseif (z <= 2.3e-76) tmp = t_1; elseif (z <= 3.3e+73) tmp = x / (t - (z * a)); elseif (z <= 4.3e+145) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[z, -660000.0], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.3e-76], t$95$1, If[LessEqual[z, 3.3e+73], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.3e+145], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t}\\
\mathbf{if}\;z \leq -660000:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{-76}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.3 \cdot 10^{+73}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 4.3 \cdot 10^{+145}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -6.6e5 or 4.29999999999999998e145 < z Initial program 59.1%
*-commutative59.1%
Simplified59.1%
Taylor expanded in z around inf 66.6%
if -6.6e5 < z < 2.30000000000000006e-76 or 3.3000000000000003e73 < z < 4.29999999999999998e145Initial program 99.2%
*-commutative99.2%
Simplified99.2%
Taylor expanded in t around inf 81.9%
if 2.30000000000000006e-76 < z < 3.3000000000000003e73Initial program 93.2%
*-commutative93.2%
Simplified93.2%
Taylor expanded in x around inf 61.3%
*-commutative61.3%
Simplified61.3%
Final simplification74.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -19000.0) (/ y a) (if (<= z 1e-75) (/ x t) (if (<= z 1.4e+64) (/ x (* z (- a))) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -19000.0) {
tmp = y / a;
} else if (z <= 1e-75) {
tmp = x / t;
} else if (z <= 1.4e+64) {
tmp = x / (z * -a);
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-19000.0d0)) then
tmp = y / a
else if (z <= 1d-75) then
tmp = x / t
else if (z <= 1.4d+64) then
tmp = x / (z * -a)
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -19000.0) {
tmp = y / a;
} else if (z <= 1e-75) {
tmp = x / t;
} else if (z <= 1.4e+64) {
tmp = x / (z * -a);
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -19000.0: tmp = y / a elif z <= 1e-75: tmp = x / t elif z <= 1.4e+64: tmp = x / (z * -a) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -19000.0) tmp = Float64(y / a); elseif (z <= 1e-75) tmp = Float64(x / t); elseif (z <= 1.4e+64) tmp = Float64(x / Float64(z * Float64(-a))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -19000.0) tmp = y / a; elseif (z <= 1e-75) tmp = x / t; elseif (z <= 1.4e+64) tmp = x / (z * -a); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -19000.0], N[(y / a), $MachinePrecision], If[LessEqual[z, 1e-75], N[(x / t), $MachinePrecision], If[LessEqual[z, 1.4e+64], N[(x / N[(z * (-a)), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -19000:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 10^{-75}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot \left(-a\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -19000 or 1.40000000000000012e64 < z Initial program 64.0%
*-commutative64.0%
Simplified64.0%
Taylor expanded in z around inf 61.6%
if -19000 < z < 9.9999999999999996e-76Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 59.3%
if 9.9999999999999996e-76 < z < 1.40000000000000012e64Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around 0 59.1%
mul-1-neg59.1%
associate-/r*58.8%
sub-neg58.8%
distribute-rgt-neg-out58.8%
+-commutative58.8%
fma-define58.8%
Simplified58.8%
Taylor expanded in y around 0 51.6%
*-commutative51.6%
Simplified51.6%
Final simplification59.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2.6e+231) (not (<= z 4.8e+145))) (/ (- y (/ x z)) a) (/ (- x (* y z)) (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.6e+231) || !(z <= 4.8e+145)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2.6d+231)) .or. (.not. (z <= 4.8d+145))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (y * z)) / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.6e+231) || !(z <= 4.8e+145)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2.6e+231) or not (z <= 4.8e+145): tmp = (y - (x / z)) / a else: tmp = (x - (y * z)) / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2.6e+231) || !(z <= 4.8e+145)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2.6e+231) || ~((z <= 4.8e+145))) tmp = (y - (x / z)) / a; else tmp = (x - (y * z)) / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.6e+231], N[Not[LessEqual[z, 4.8e+145]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+231} \lor \neg \left(z \leq 4.8 \cdot 10^{+145}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -2.5999999999999999e231 or 4.79999999999999984e145 < z Initial program 38.5%
*-commutative38.5%
Simplified38.5%
Taylor expanded in z around inf 38.5%
Taylor expanded in t around 0 84.9%
mul-1-neg84.9%
distribute-neg-frac284.9%
Simplified84.9%
if -2.5999999999999999e231 < z < 4.79999999999999984e145Initial program 96.2%
Final simplification93.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -35000.0) (not (<= z 1.4e+43))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -35000.0) || !(z <= 1.4e+43)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-35000.0d0)) .or. (.not. (z <= 1.4d+43))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -35000.0) || !(z <= 1.4e+43)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -35000.0) or not (z <= 1.4e+43): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -35000.0) || !(z <= 1.4e+43)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -35000.0) || ~((z <= 1.4e+43))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -35000.0], N[Not[LessEqual[z, 1.4e+43]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -35000 \lor \neg \left(z \leq 1.4 \cdot 10^{+43}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -35000 or 1.40000000000000009e43 < z Initial program 65.8%
*-commutative65.8%
Simplified65.8%
Taylor expanded in z around inf 60.2%
if -35000 < z < 1.40000000000000009e43Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 54.8%
Final simplification57.3%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 84.4%
*-commutative84.4%
Simplified84.4%
Taylor expanded in z around 0 35.7%
Final simplification35.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024079
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(if (< z -32113435955957344.0) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))