Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A

Percentage Accurate: 85.4% → 97.4%
Time: 12.9s
Alternatives: 11
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Alternative 1: 97.4% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{t}{a} - z\\ t_2 := t - z \cdot a\\ t_3 := \frac{x - y \cdot z}{t\_2}\\ \mathbf{if}\;t\_3 \leq -\infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_2}\right)\\ \mathbf{elif}\;t\_3 \leq -5 \cdot 10^{-311}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_3 \leq 0:\\ \;\;\;\;\frac{\frac{x}{a}}{t\_1} - \frac{y \cdot \frac{z}{a}}{t\_1}\\ \mathbf{elif}\;t\_3 \leq 10^{+295}:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- (/ t a) z)) (t_2 (- t (* z a))) (t_3 (/ (- x (* y z)) t_2)))
   (if (<= t_3 (- INFINITY))
     (* y (+ (/ z (- (* z a) t)) (/ x (* y t_2))))
     (if (<= t_3 -5e-311)
       t_3
       (if (<= t_3 0.0)
         (- (/ (/ x a) t_1) (/ (* y (/ z a)) t_1))
         (if (<= t_3 1e+295) t_3 (/ (- y (/ x z)) a)))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (t / a) - z;
	double t_2 = t - (z * a);
	double t_3 = (x - (y * z)) / t_2;
	double tmp;
	if (t_3 <= -((double) INFINITY)) {
		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_2)));
	} else if (t_3 <= -5e-311) {
		tmp = t_3;
	} else if (t_3 <= 0.0) {
		tmp = ((x / a) / t_1) - ((y * (z / a)) / t_1);
	} else if (t_3 <= 1e+295) {
		tmp = t_3;
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (t / a) - z;
	double t_2 = t - (z * a);
	double t_3 = (x - (y * z)) / t_2;
	double tmp;
	if (t_3 <= -Double.POSITIVE_INFINITY) {
		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_2)));
	} else if (t_3 <= -5e-311) {
		tmp = t_3;
	} else if (t_3 <= 0.0) {
		tmp = ((x / a) / t_1) - ((y * (z / a)) / t_1);
	} else if (t_3 <= 1e+295) {
		tmp = t_3;
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (t / a) - z
	t_2 = t - (z * a)
	t_3 = (x - (y * z)) / t_2
	tmp = 0
	if t_3 <= -math.inf:
		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_2)))
	elif t_3 <= -5e-311:
		tmp = t_3
	elif t_3 <= 0.0:
		tmp = ((x / a) / t_1) - ((y * (z / a)) / t_1)
	elif t_3 <= 1e+295:
		tmp = t_3
	else:
		tmp = (y - (x / z)) / a
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(t / a) - z)
	t_2 = Float64(t - Float64(z * a))
	t_3 = Float64(Float64(x - Float64(y * z)) / t_2)
	tmp = 0.0
	if (t_3 <= Float64(-Inf))
		tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_2))));
	elseif (t_3 <= -5e-311)
		tmp = t_3;
	elseif (t_3 <= 0.0)
		tmp = Float64(Float64(Float64(x / a) / t_1) - Float64(Float64(y * Float64(z / a)) / t_1));
	elseif (t_3 <= 1e+295)
		tmp = t_3;
	else
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (t / a) - z;
	t_2 = t - (z * a);
	t_3 = (x - (y * z)) / t_2;
	tmp = 0.0;
	if (t_3 <= -Inf)
		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_2)));
	elseif (t_3 <= -5e-311)
		tmp = t_3;
	elseif (t_3 <= 0.0)
		tmp = ((x / a) / t_1) - ((y * (z / a)) / t_1);
	elseif (t_3 <= 1e+295)
		tmp = t_3;
	else
		tmp = (y - (x / z)) / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / a), $MachinePrecision] - z), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -5e-311], t$95$3, If[LessEqual[t$95$3, 0.0], N[(N[(N[(x / a), $MachinePrecision] / t$95$1), $MachinePrecision] - N[(N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1e+295], t$95$3, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{t}{a} - z\\
t_2 := t - z \cdot a\\
t_3 := \frac{x - y \cdot z}{t\_2}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_2}\right)\\

\mathbf{elif}\;t\_3 \leq -5 \cdot 10^{-311}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{\frac{x}{a}}{t\_1} - \frac{y \cdot \frac{z}{a}}{t\_1}\\

\mathbf{elif}\;t\_3 \leq 10^{+295}:\\
\;\;\;\;t\_3\\

\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0

    1. Initial program 58.2%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative58.2%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified58.2%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 99.8%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
    6. Step-by-step derivation
      1. Simplified99.8%

        \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]

      if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -5.00000000000023e-311 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.9999999999999998e294

      1. Initial program 99.8%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing

      if -5.00000000000023e-311 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0

      1. Initial program 73.1%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative73.1%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified73.1%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in a around inf 73.1%

        \[\leadsto \frac{x - y \cdot z}{\color{blue}{a \cdot \left(\frac{t}{a} - z\right)}} \]
      6. Taylor expanded in x around 0 73.1%

        \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{a \cdot \left(\frac{t}{a} - z\right)} + \frac{x}{a \cdot \left(\frac{t}{a} - z\right)}} \]
      7. Step-by-step derivation
        1. +-commutative73.1%

          \[\leadsto \color{blue}{\frac{x}{a \cdot \left(\frac{t}{a} - z\right)} + -1 \cdot \frac{y \cdot z}{a \cdot \left(\frac{t}{a} - z\right)}} \]
        2. mul-1-neg73.1%

          \[\leadsto \frac{x}{a \cdot \left(\frac{t}{a} - z\right)} + \color{blue}{\left(-\frac{y \cdot z}{a \cdot \left(\frac{t}{a} - z\right)}\right)} \]
        3. unsub-neg73.1%

          \[\leadsto \color{blue}{\frac{x}{a \cdot \left(\frac{t}{a} - z\right)} - \frac{y \cdot z}{a \cdot \left(\frac{t}{a} - z\right)}} \]
        4. associate-/r*87.2%

          \[\leadsto \color{blue}{\frac{\frac{x}{a}}{\frac{t}{a} - z}} - \frac{y \cdot z}{a \cdot \left(\frac{t}{a} - z\right)} \]
        5. associate-/r*99.9%

          \[\leadsto \frac{\frac{x}{a}}{\frac{t}{a} - z} - \color{blue}{\frac{\frac{y \cdot z}{a}}{\frac{t}{a} - z}} \]
        6. associate-/l*99.9%

          \[\leadsto \frac{\frac{x}{a}}{\frac{t}{a} - z} - \frac{\color{blue}{y \cdot \frac{z}{a}}}{\frac{t}{a} - z} \]
      8. Simplified99.9%

        \[\leadsto \color{blue}{\frac{\frac{x}{a}}{\frac{t}{a} - z} - \frac{y \cdot \frac{z}{a}}{\frac{t}{a} - z}} \]

      if 9.9999999999999998e294 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

      1. Initial program 33.2%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative33.2%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified33.2%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in z around inf 33.2%

        \[\leadsto \frac{\color{blue}{z \cdot \left(\frac{x}{z} - y\right)}}{t - z \cdot a} \]
      6. Taylor expanded in t around 0 88.8%

        \[\leadsto \color{blue}{-1 \cdot \frac{\frac{x}{z} - y}{a}} \]
      7. Step-by-step derivation
        1. mul-1-neg88.8%

          \[\leadsto \color{blue}{-\frac{\frac{x}{z} - y}{a}} \]
        2. distribute-neg-frac288.8%

          \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]
      8. Simplified88.8%

        \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]
    7. Recombined 4 regimes into one program.
    8. Final simplification98.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -\infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -5 \cdot 10^{-311}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 0:\\ \;\;\;\;\frac{\frac{x}{a}}{\frac{t}{a} - z} - \frac{y \cdot \frac{z}{a}}{\frac{t}{a} - z}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+295}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 2: 92.8% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := t - z \cdot a\\ t_2 := \frac{x - y \cdot z}{t\_1}\\ \mathbf{if}\;t\_2 \leq -\infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\ \mathbf{elif}\;t\_2 \leq 10^{+295}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
       (if (<= t_2 (- INFINITY))
         (* y (+ (/ z (- (* z a) t)) (/ x (* y t_1))))
         (if (<= t_2 1e+295) t_2 (/ (- y (/ x z)) a)))))
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = t - (z * a);
    	double t_2 = (x - (y * z)) / t_1;
    	double tmp;
    	if (t_2 <= -((double) INFINITY)) {
    		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
    	} else if (t_2 <= 1e+295) {
    		tmp = t_2;
    	} else {
    		tmp = (y - (x / z)) / a;
    	}
    	return tmp;
    }
    
    public static double code(double x, double y, double z, double t, double a) {
    	double t_1 = t - (z * a);
    	double t_2 = (x - (y * z)) / t_1;
    	double tmp;
    	if (t_2 <= -Double.POSITIVE_INFINITY) {
    		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
    	} else if (t_2 <= 1e+295) {
    		tmp = t_2;
    	} else {
    		tmp = (y - (x / z)) / a;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	t_1 = t - (z * a)
    	t_2 = (x - (y * z)) / t_1
    	tmp = 0
    	if t_2 <= -math.inf:
    		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)))
    	elif t_2 <= 1e+295:
    		tmp = t_2
    	else:
    		tmp = (y - (x / z)) / a
    	return tmp
    
    function code(x, y, z, t, a)
    	t_1 = Float64(t - Float64(z * a))
    	t_2 = Float64(Float64(x - Float64(y * z)) / t_1)
    	tmp = 0.0
    	if (t_2 <= Float64(-Inf))
    		tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1))));
    	elseif (t_2 <= 1e+295)
    		tmp = t_2;
    	else
    		tmp = Float64(Float64(y - Float64(x / z)) / a);
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	t_1 = t - (z * a);
    	t_2 = (x - (y * z)) / t_1;
    	tmp = 0.0;
    	if (t_2 <= -Inf)
    		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
    	elseif (t_2 <= 1e+295)
    		tmp = t_2;
    	else
    		tmp = (y - (x / z)) / a;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+295], t$95$2, N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := t - z \cdot a\\
    t_2 := \frac{x - y \cdot z}{t\_1}\\
    \mathbf{if}\;t\_2 \leq -\infty:\\
    \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\
    
    \mathbf{elif}\;t\_2 \leq 10^{+295}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0

      1. Initial program 58.2%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative58.2%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified58.2%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in y around inf 99.8%

        \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
      6. Step-by-step derivation
        1. Simplified99.8%

          \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]

        if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.9999999999999998e294

        1. Initial program 95.2%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing

        if 9.9999999999999998e294 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

        1. Initial program 33.2%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative33.2%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified33.2%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 33.2%

          \[\leadsto \frac{\color{blue}{z \cdot \left(\frac{x}{z} - y\right)}}{t - z \cdot a} \]
        6. Taylor expanded in t around 0 88.8%

          \[\leadsto \color{blue}{-1 \cdot \frac{\frac{x}{z} - y}{a}} \]
        7. Step-by-step derivation
          1. mul-1-neg88.8%

            \[\leadsto \color{blue}{-\frac{\frac{x}{z} - y}{a}} \]
          2. distribute-neg-frac288.8%

            \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]
        8. Simplified88.8%

          \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]
      7. Recombined 3 regimes into one program.
      8. Final simplification94.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -\infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+295}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 3: 70.4% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{z}{z \cdot a - t}\\ t_2 := \frac{y - \frac{x}{z}}{a}\\ \mathbf{if}\;z \leq -3.5 \cdot 10^{+267}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z \leq -1.7 \cdot 10^{+141}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq -7000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z \leq 3.9 \cdot 10^{-75}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{elif}\;z \leq 2.6 \cdot 10^{+69}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 3.2 \cdot 10^{+136}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (* y (/ z (- (* z a) t)))) (t_2 (/ (- y (/ x z)) a)))
         (if (<= z -3.5e+267)
           t_2
           (if (<= z -1.7e+141)
             t_1
             (if (<= z -7000000.0)
               t_2
               (if (<= z 3.9e-75)
                 (/ (- x (* y z)) t)
                 (if (<= z 2.6e+69)
                   (/ x (- t (* z a)))
                   (if (<= z 3.2e+136) t_1 t_2))))))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = y * (z / ((z * a) - t));
      	double t_2 = (y - (x / z)) / a;
      	double tmp;
      	if (z <= -3.5e+267) {
      		tmp = t_2;
      	} else if (z <= -1.7e+141) {
      		tmp = t_1;
      	} else if (z <= -7000000.0) {
      		tmp = t_2;
      	} else if (z <= 3.9e-75) {
      		tmp = (x - (y * z)) / t;
      	} else if (z <= 2.6e+69) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 3.2e+136) {
      		tmp = t_1;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = y * (z / ((z * a) - t))
          t_2 = (y - (x / z)) / a
          if (z <= (-3.5d+267)) then
              tmp = t_2
          else if (z <= (-1.7d+141)) then
              tmp = t_1
          else if (z <= (-7000000.0d0)) then
              tmp = t_2
          else if (z <= 3.9d-75) then
              tmp = (x - (y * z)) / t
          else if (z <= 2.6d+69) then
              tmp = x / (t - (z * a))
          else if (z <= 3.2d+136) then
              tmp = t_1
          else
              tmp = t_2
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = y * (z / ((z * a) - t));
      	double t_2 = (y - (x / z)) / a;
      	double tmp;
      	if (z <= -3.5e+267) {
      		tmp = t_2;
      	} else if (z <= -1.7e+141) {
      		tmp = t_1;
      	} else if (z <= -7000000.0) {
      		tmp = t_2;
      	} else if (z <= 3.9e-75) {
      		tmp = (x - (y * z)) / t;
      	} else if (z <= 2.6e+69) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 3.2e+136) {
      		tmp = t_1;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = y * (z / ((z * a) - t))
      	t_2 = (y - (x / z)) / a
      	tmp = 0
      	if z <= -3.5e+267:
      		tmp = t_2
      	elif z <= -1.7e+141:
      		tmp = t_1
      	elif z <= -7000000.0:
      		tmp = t_2
      	elif z <= 3.9e-75:
      		tmp = (x - (y * z)) / t
      	elif z <= 2.6e+69:
      		tmp = x / (t - (z * a))
      	elif z <= 3.2e+136:
      		tmp = t_1
      	else:
      		tmp = t_2
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(y * Float64(z / Float64(Float64(z * a) - t)))
      	t_2 = Float64(Float64(y - Float64(x / z)) / a)
      	tmp = 0.0
      	if (z <= -3.5e+267)
      		tmp = t_2;
      	elseif (z <= -1.7e+141)
      		tmp = t_1;
      	elseif (z <= -7000000.0)
      		tmp = t_2;
      	elseif (z <= 3.9e-75)
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	elseif (z <= 2.6e+69)
      		tmp = Float64(x / Float64(t - Float64(z * a)));
      	elseif (z <= 3.2e+136)
      		tmp = t_1;
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = y * (z / ((z * a) - t));
      	t_2 = (y - (x / z)) / a;
      	tmp = 0.0;
      	if (z <= -3.5e+267)
      		tmp = t_2;
      	elseif (z <= -1.7e+141)
      		tmp = t_1;
      	elseif (z <= -7000000.0)
      		tmp = t_2;
      	elseif (z <= 3.9e-75)
      		tmp = (x - (y * z)) / t;
      	elseif (z <= 2.6e+69)
      		tmp = x / (t - (z * a));
      	elseif (z <= 3.2e+136)
      		tmp = t_1;
      	else
      		tmp = t_2;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -3.5e+267], t$95$2, If[LessEqual[z, -1.7e+141], t$95$1, If[LessEqual[z, -7000000.0], t$95$2, If[LessEqual[z, 3.9e-75], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 2.6e+69], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.2e+136], t$95$1, t$95$2]]]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := y \cdot \frac{z}{z \cdot a - t}\\
      t_2 := \frac{y - \frac{x}{z}}{a}\\
      \mathbf{if}\;z \leq -3.5 \cdot 10^{+267}:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;z \leq -1.7 \cdot 10^{+141}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;z \leq -7000000:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;z \leq 3.9 \cdot 10^{-75}:\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      \mathbf{elif}\;z \leq 2.6 \cdot 10^{+69}:\\
      \;\;\;\;\frac{x}{t - z \cdot a}\\
      
      \mathbf{elif}\;z \leq 3.2 \cdot 10^{+136}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 4 regimes
      2. if z < -3.4999999999999999e267 or -1.6999999999999999e141 < z < -7e6 or 3.19999999999999988e136 < z

        1. Initial program 55.3%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative55.3%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified55.3%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 55.3%

          \[\leadsto \frac{\color{blue}{z \cdot \left(\frac{x}{z} - y\right)}}{t - z \cdot a} \]
        6. Taylor expanded in t around 0 84.9%

          \[\leadsto \color{blue}{-1 \cdot \frac{\frac{x}{z} - y}{a}} \]
        7. Step-by-step derivation
          1. mul-1-neg84.9%

            \[\leadsto \color{blue}{-\frac{\frac{x}{z} - y}{a}} \]
          2. distribute-neg-frac284.9%

            \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]
        8. Simplified84.9%

          \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]

        if -3.4999999999999999e267 < z < -1.6999999999999999e141 or 2.6000000000000002e69 < z < 3.19999999999999988e136

        1. Initial program 77.4%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative77.4%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified77.4%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 66.3%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. mul-1-neg66.3%

            \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
          2. associate-/l*79.6%

            \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
          3. distribute-rgt-neg-in79.6%

            \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
          4. distribute-neg-frac279.6%

            \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
          5. cancel-sign-sub-inv79.6%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a\right) \cdot z\right)}} \]
          6. *-commutative79.6%

            \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{z \cdot \left(-a\right)}\right)} \]
          7. +-commutative79.6%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(z \cdot \left(-a\right) + t\right)}} \]
          8. *-commutative79.6%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
          9. distribute-lft-neg-in79.6%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          10. distribute-rgt-neg-in79.6%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
          11. fma-undefine79.6%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
          12. neg-sub079.6%

            \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
          13. fma-undefine79.6%

            \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
          14. distribute-rgt-neg-in79.6%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          15. mul-1-neg79.6%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
          16. associate-*r*79.6%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-1 \cdot a\right) \cdot z} + t\right)} \]
          17. neg-mul-179.6%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right)} \cdot z + t\right)} \]
          18. *-commutative79.6%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
          19. associate--r+79.6%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
          20. neg-sub079.6%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
          21. distribute-rgt-neg-out79.6%

            \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
          22. remove-double-neg79.6%

            \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
        7. Simplified79.6%

          \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]

        if -7e6 < z < 3.9000000000000001e-75

        1. Initial program 99.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 85.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]

        if 3.9000000000000001e-75 < z < 2.6000000000000002e69

        1. Initial program 96.6%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative96.6%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified96.6%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 63.6%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative63.6%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified63.6%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]
      3. Recombined 4 regimes into one program.
      4. Final simplification81.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.5 \cdot 10^{+267}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{elif}\;z \leq -1.7 \cdot 10^{+141}:\\ \;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\ \mathbf{elif}\;z \leq -7000000:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{elif}\;z \leq 3.9 \cdot 10^{-75}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{elif}\;z \leq 2.6 \cdot 10^{+69}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 3.2 \cdot 10^{+136}:\\ \;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 4: 70.0% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot a - t\\ t_2 := \frac{y - \frac{x}{z}}{a}\\ \mathbf{if}\;z \leq -6.8 \cdot 10^{+267}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z \leq -1.35 \cdot 10^{+143}:\\ \;\;\;\;y \cdot \frac{z}{t\_1}\\ \mathbf{elif}\;z \leq -12500:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z \leq 2.8 \cdot 10^{-75}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{elif}\;z \leq 1.1 \cdot 10^{+74}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 7.8 \cdot 10^{+135}:\\ \;\;\;\;\frac{y \cdot z}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (- (* z a) t)) (t_2 (/ (- y (/ x z)) a)))
         (if (<= z -6.8e+267)
           t_2
           (if (<= z -1.35e+143)
             (* y (/ z t_1))
             (if (<= z -12500.0)
               t_2
               (if (<= z 2.8e-75)
                 (/ (- x (* y z)) t)
                 (if (<= z 1.1e+74)
                   (/ x (- t (* z a)))
                   (if (<= z 7.8e+135) (/ (* y z) t_1) t_2))))))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = (z * a) - t;
      	double t_2 = (y - (x / z)) / a;
      	double tmp;
      	if (z <= -6.8e+267) {
      		tmp = t_2;
      	} else if (z <= -1.35e+143) {
      		tmp = y * (z / t_1);
      	} else if (z <= -12500.0) {
      		tmp = t_2;
      	} else if (z <= 2.8e-75) {
      		tmp = (x - (y * z)) / t;
      	} else if (z <= 1.1e+74) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 7.8e+135) {
      		tmp = (y * z) / t_1;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = (z * a) - t
          t_2 = (y - (x / z)) / a
          if (z <= (-6.8d+267)) then
              tmp = t_2
          else if (z <= (-1.35d+143)) then
              tmp = y * (z / t_1)
          else if (z <= (-12500.0d0)) then
              tmp = t_2
          else if (z <= 2.8d-75) then
              tmp = (x - (y * z)) / t
          else if (z <= 1.1d+74) then
              tmp = x / (t - (z * a))
          else if (z <= 7.8d+135) then
              tmp = (y * z) / t_1
          else
              tmp = t_2
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = (z * a) - t;
      	double t_2 = (y - (x / z)) / a;
      	double tmp;
      	if (z <= -6.8e+267) {
      		tmp = t_2;
      	} else if (z <= -1.35e+143) {
      		tmp = y * (z / t_1);
      	} else if (z <= -12500.0) {
      		tmp = t_2;
      	} else if (z <= 2.8e-75) {
      		tmp = (x - (y * z)) / t;
      	} else if (z <= 1.1e+74) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 7.8e+135) {
      		tmp = (y * z) / t_1;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = (z * a) - t
      	t_2 = (y - (x / z)) / a
      	tmp = 0
      	if z <= -6.8e+267:
      		tmp = t_2
      	elif z <= -1.35e+143:
      		tmp = y * (z / t_1)
      	elif z <= -12500.0:
      		tmp = t_2
      	elif z <= 2.8e-75:
      		tmp = (x - (y * z)) / t
      	elif z <= 1.1e+74:
      		tmp = x / (t - (z * a))
      	elif z <= 7.8e+135:
      		tmp = (y * z) / t_1
      	else:
      		tmp = t_2
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(Float64(z * a) - t)
      	t_2 = Float64(Float64(y - Float64(x / z)) / a)
      	tmp = 0.0
      	if (z <= -6.8e+267)
      		tmp = t_2;
      	elseif (z <= -1.35e+143)
      		tmp = Float64(y * Float64(z / t_1));
      	elseif (z <= -12500.0)
      		tmp = t_2;
      	elseif (z <= 2.8e-75)
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	elseif (z <= 1.1e+74)
      		tmp = Float64(x / Float64(t - Float64(z * a)));
      	elseif (z <= 7.8e+135)
      		tmp = Float64(Float64(y * z) / t_1);
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = (z * a) - t;
      	t_2 = (y - (x / z)) / a;
      	tmp = 0.0;
      	if (z <= -6.8e+267)
      		tmp = t_2;
      	elseif (z <= -1.35e+143)
      		tmp = y * (z / t_1);
      	elseif (z <= -12500.0)
      		tmp = t_2;
      	elseif (z <= 2.8e-75)
      		tmp = (x - (y * z)) / t;
      	elseif (z <= 1.1e+74)
      		tmp = x / (t - (z * a));
      	elseif (z <= 7.8e+135)
      		tmp = (y * z) / t_1;
      	else
      		tmp = t_2;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -6.8e+267], t$95$2, If[LessEqual[z, -1.35e+143], N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -12500.0], t$95$2, If[LessEqual[z, 2.8e-75], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 1.1e+74], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.8e+135], N[(N[(y * z), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$2]]]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := z \cdot a - t\\
      t_2 := \frac{y - \frac{x}{z}}{a}\\
      \mathbf{if}\;z \leq -6.8 \cdot 10^{+267}:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;z \leq -1.35 \cdot 10^{+143}:\\
      \;\;\;\;y \cdot \frac{z}{t\_1}\\
      
      \mathbf{elif}\;z \leq -12500:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;z \leq 2.8 \cdot 10^{-75}:\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      \mathbf{elif}\;z \leq 1.1 \cdot 10^{+74}:\\
      \;\;\;\;\frac{x}{t - z \cdot a}\\
      
      \mathbf{elif}\;z \leq 7.8 \cdot 10^{+135}:\\
      \;\;\;\;\frac{y \cdot z}{t\_1}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 5 regimes
      2. if z < -6.79999999999999964e267 or -1.3500000000000001e143 < z < -12500 or 7.80000000000000064e135 < z

        1. Initial program 55.3%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative55.3%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified55.3%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 55.3%

          \[\leadsto \frac{\color{blue}{z \cdot \left(\frac{x}{z} - y\right)}}{t - z \cdot a} \]
        6. Taylor expanded in t around 0 84.9%

          \[\leadsto \color{blue}{-1 \cdot \frac{\frac{x}{z} - y}{a}} \]
        7. Step-by-step derivation
          1. mul-1-neg84.9%

            \[\leadsto \color{blue}{-\frac{\frac{x}{z} - y}{a}} \]
          2. distribute-neg-frac284.9%

            \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]
        8. Simplified84.9%

          \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]

        if -6.79999999999999964e267 < z < -1.3500000000000001e143

        1. Initial program 68.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative68.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified68.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 65.6%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. mul-1-neg65.6%

            \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
          2. associate-/l*82.7%

            \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
          3. distribute-rgt-neg-in82.7%

            \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
          4. distribute-neg-frac282.7%

            \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
          5. cancel-sign-sub-inv82.7%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a\right) \cdot z\right)}} \]
          6. *-commutative82.7%

            \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{z \cdot \left(-a\right)}\right)} \]
          7. +-commutative82.7%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(z \cdot \left(-a\right) + t\right)}} \]
          8. *-commutative82.7%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
          9. distribute-lft-neg-in82.7%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          10. distribute-rgt-neg-in82.7%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
          11. fma-undefine82.7%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
          12. neg-sub082.7%

            \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
          13. fma-undefine82.7%

            \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
          14. distribute-rgt-neg-in82.7%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          15. mul-1-neg82.7%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
          16. associate-*r*82.7%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-1 \cdot a\right) \cdot z} + t\right)} \]
          17. neg-mul-182.7%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right)} \cdot z + t\right)} \]
          18. *-commutative82.7%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
          19. associate--r+82.7%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
          20. neg-sub082.7%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
          21. distribute-rgt-neg-out82.7%

            \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
          22. remove-double-neg82.7%

            \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
        7. Simplified82.7%

          \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]

        if -12500 < z < 2.79999999999999998e-75

        1. Initial program 99.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 85.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]

        if 2.79999999999999998e-75 < z < 1.1000000000000001e74

        1. Initial program 93.4%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative93.4%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified93.4%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 62.7%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative62.7%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified62.7%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]

        if 1.1000000000000001e74 < z < 7.80000000000000064e135

        1. Initial program 99.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 77.5%

          \[\leadsto \frac{\color{blue}{-1 \cdot \left(y \cdot z\right)}}{t - z \cdot a} \]
        6. Step-by-step derivation
          1. mul-1-neg77.5%

            \[\leadsto \frac{\color{blue}{-y \cdot z}}{t - z \cdot a} \]
          2. distribute-rgt-neg-out77.5%

            \[\leadsto \frac{\color{blue}{y \cdot \left(-z\right)}}{t - z \cdot a} \]
        7. Simplified77.5%

          \[\leadsto \frac{\color{blue}{y \cdot \left(-z\right)}}{t - z \cdot a} \]
      3. Recombined 5 regimes into one program.
      4. Final simplification81.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6.8 \cdot 10^{+267}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{elif}\;z \leq -1.35 \cdot 10^{+143}:\\ \;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\ \mathbf{elif}\;z \leq -12500:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{elif}\;z \leq 2.8 \cdot 10^{-75}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{elif}\;z \leq 1.1 \cdot 10^{+74}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 7.8 \cdot 10^{+135}:\\ \;\;\;\;\frac{y \cdot z}{z \cdot a - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 5: 72.2% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -245 \lor \neg \left(z \leq 3.9 \cdot 10^{-75} \lor \neg \left(z \leq 6.5 \cdot 10^{-55}\right) \land z \leq 1.2 \cdot 10^{+44}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -245.0)
               (not (or (<= z 3.9e-75) (and (not (<= z 6.5e-55)) (<= z 1.2e+44)))))
         (/ (- y (/ x z)) a)
         (/ (- x (* y z)) t)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -245.0) || !((z <= 3.9e-75) || (!(z <= 6.5e-55) && (z <= 1.2e+44)))) {
      		tmp = (y - (x / z)) / a;
      	} else {
      		tmp = (x - (y * z)) / t;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-245.0d0)) .or. (.not. (z <= 3.9d-75) .or. (.not. (z <= 6.5d-55)) .and. (z <= 1.2d+44))) then
              tmp = (y - (x / z)) / a
          else
              tmp = (x - (y * z)) / t
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -245.0) || !((z <= 3.9e-75) || (!(z <= 6.5e-55) && (z <= 1.2e+44)))) {
      		tmp = (y - (x / z)) / a;
      	} else {
      		tmp = (x - (y * z)) / t;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -245.0) or not ((z <= 3.9e-75) or (not (z <= 6.5e-55) and (z <= 1.2e+44))):
      		tmp = (y - (x / z)) / a
      	else:
      		tmp = (x - (y * z)) / t
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -245.0) || !((z <= 3.9e-75) || (!(z <= 6.5e-55) && (z <= 1.2e+44))))
      		tmp = Float64(Float64(y - Float64(x / z)) / a);
      	else
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -245.0) || ~(((z <= 3.9e-75) || (~((z <= 6.5e-55)) && (z <= 1.2e+44)))))
      		tmp = (y - (x / z)) / a;
      	else
      		tmp = (x - (y * z)) / t;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -245.0], N[Not[Or[LessEqual[z, 3.9e-75], And[N[Not[LessEqual[z, 6.5e-55]], $MachinePrecision], LessEqual[z, 1.2e+44]]]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -245 \lor \neg \left(z \leq 3.9 \cdot 10^{-75} \lor \neg \left(z \leq 6.5 \cdot 10^{-55}\right) \land z \leq 1.2 \cdot 10^{+44}\right):\\
      \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -245 or 3.9000000000000001e-75 < z < 6.50000000000000006e-55 or 1.20000000000000007e44 < z

        1. Initial program 67.2%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative67.2%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified67.2%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 67.3%

          \[\leadsto \frac{\color{blue}{z \cdot \left(\frac{x}{z} - y\right)}}{t - z \cdot a} \]
        6. Taylor expanded in t around 0 75.2%

          \[\leadsto \color{blue}{-1 \cdot \frac{\frac{x}{z} - y}{a}} \]
        7. Step-by-step derivation
          1. mul-1-neg75.2%

            \[\leadsto \color{blue}{-\frac{\frac{x}{z} - y}{a}} \]
          2. distribute-neg-frac275.2%

            \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]
        8. Simplified75.2%

          \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]

        if -245 < z < 3.9000000000000001e-75 or 6.50000000000000006e-55 < z < 1.20000000000000007e44

        1. Initial program 99.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 83.6%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification79.6%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -245 \lor \neg \left(z \leq 3.9 \cdot 10^{-75} \lor \neg \left(z \leq 6.5 \cdot 10^{-55}\right) \land z \leq 1.2 \cdot 10^{+44}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 6: 64.5% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{t - z \cdot a}\\ \mathbf{if}\;z \leq -2.3 \cdot 10^{+24}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq -8.2 \cdot 10^{-54}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq -7.8 \cdot 10^{-106}:\\ \;\;\;\;\frac{y \cdot z}{-t}\\ \mathbf{elif}\;z \leq 4.3 \cdot 10^{+145}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (/ x (- t (* z a)))))
         (if (<= z -2.3e+24)
           (/ y a)
           (if (<= z -8.2e-54)
             t_1
             (if (<= z -7.8e-106)
               (/ (* y z) (- t))
               (if (<= z 4.3e+145) t_1 (/ y a)))))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = x / (t - (z * a));
      	double tmp;
      	if (z <= -2.3e+24) {
      		tmp = y / a;
      	} else if (z <= -8.2e-54) {
      		tmp = t_1;
      	} else if (z <= -7.8e-106) {
      		tmp = (y * z) / -t;
      	} else if (z <= 4.3e+145) {
      		tmp = t_1;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: tmp
          t_1 = x / (t - (z * a))
          if (z <= (-2.3d+24)) then
              tmp = y / a
          else if (z <= (-8.2d-54)) then
              tmp = t_1
          else if (z <= (-7.8d-106)) then
              tmp = (y * z) / -t
          else if (z <= 4.3d+145) then
              tmp = t_1
          else
              tmp = y / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = x / (t - (z * a));
      	double tmp;
      	if (z <= -2.3e+24) {
      		tmp = y / a;
      	} else if (z <= -8.2e-54) {
      		tmp = t_1;
      	} else if (z <= -7.8e-106) {
      		tmp = (y * z) / -t;
      	} else if (z <= 4.3e+145) {
      		tmp = t_1;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = x / (t - (z * a))
      	tmp = 0
      	if z <= -2.3e+24:
      		tmp = y / a
      	elif z <= -8.2e-54:
      		tmp = t_1
      	elif z <= -7.8e-106:
      		tmp = (y * z) / -t
      	elif z <= 4.3e+145:
      		tmp = t_1
      	else:
      		tmp = y / a
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(x / Float64(t - Float64(z * a)))
      	tmp = 0.0
      	if (z <= -2.3e+24)
      		tmp = Float64(y / a);
      	elseif (z <= -8.2e-54)
      		tmp = t_1;
      	elseif (z <= -7.8e-106)
      		tmp = Float64(Float64(y * z) / Float64(-t));
      	elseif (z <= 4.3e+145)
      		tmp = t_1;
      	else
      		tmp = Float64(y / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = x / (t - (z * a));
      	tmp = 0.0;
      	if (z <= -2.3e+24)
      		tmp = y / a;
      	elseif (z <= -8.2e-54)
      		tmp = t_1;
      	elseif (z <= -7.8e-106)
      		tmp = (y * z) / -t;
      	elseif (z <= 4.3e+145)
      		tmp = t_1;
      	else
      		tmp = y / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.3e+24], N[(y / a), $MachinePrecision], If[LessEqual[z, -8.2e-54], t$95$1, If[LessEqual[z, -7.8e-106], N[(N[(y * z), $MachinePrecision] / (-t)), $MachinePrecision], If[LessEqual[z, 4.3e+145], t$95$1, N[(y / a), $MachinePrecision]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{t - z \cdot a}\\
      \mathbf{if}\;z \leq -2.3 \cdot 10^{+24}:\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{elif}\;z \leq -8.2 \cdot 10^{-54}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;z \leq -7.8 \cdot 10^{-106}:\\
      \;\;\;\;\frac{y \cdot z}{-t}\\
      
      \mathbf{elif}\;z \leq 4.3 \cdot 10^{+145}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -2.2999999999999999e24 or 4.29999999999999998e145 < z

        1. Initial program 54.6%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative54.6%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified54.6%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 70.0%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -2.2999999999999999e24 < z < -8.2000000000000001e-54 or -7.80000000000000019e-106 < z < 4.29999999999999998e145

        1. Initial program 98.1%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative98.1%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified98.1%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 66.9%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative66.9%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified66.9%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]

        if -8.2000000000000001e-54 < z < -7.80000000000000019e-106

        1. Initial program 100.0%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative100.0%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified100.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 68.3%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. mul-1-neg68.3%

            \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
          2. associate-/l*54.5%

            \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
          3. distribute-rgt-neg-in54.5%

            \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
          4. distribute-neg-frac254.5%

            \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
          5. cancel-sign-sub-inv54.5%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a\right) \cdot z\right)}} \]
          6. *-commutative54.5%

            \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{z \cdot \left(-a\right)}\right)} \]
          7. +-commutative54.5%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(z \cdot \left(-a\right) + t\right)}} \]
          8. *-commutative54.5%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
          9. distribute-lft-neg-in54.5%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          10. distribute-rgt-neg-in54.5%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
          11. fma-undefine54.5%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
          12. neg-sub054.5%

            \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
          13. fma-undefine54.5%

            \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
          14. distribute-rgt-neg-in54.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          15. mul-1-neg54.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
          16. associate-*r*54.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-1 \cdot a\right) \cdot z} + t\right)} \]
          17. neg-mul-154.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right)} \cdot z + t\right)} \]
          18. *-commutative54.5%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
          19. associate--r+54.5%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
          20. neg-sub054.5%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
          21. distribute-rgt-neg-out54.5%

            \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
          22. remove-double-neg54.5%

            \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
        7. Simplified54.5%

          \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]
        8. Taylor expanded in z around 0 68.0%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t}} \]
        9. Step-by-step derivation
          1. associate-*r/68.0%

            \[\leadsto \color{blue}{\frac{-1 \cdot \left(y \cdot z\right)}{t}} \]
          2. associate-*r*68.0%

            \[\leadsto \frac{\color{blue}{\left(-1 \cdot y\right) \cdot z}}{t} \]
          3. mul-1-neg68.0%

            \[\leadsto \frac{\color{blue}{\left(-y\right)} \cdot z}{t} \]
        10. Simplified68.0%

          \[\leadsto \color{blue}{\frac{\left(-y\right) \cdot z}{t}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification67.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.3 \cdot 10^{+24}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq -8.2 \cdot 10^{-54}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq -7.8 \cdot 10^{-106}:\\ \;\;\;\;\frac{y \cdot z}{-t}\\ \mathbf{elif}\;z \leq 4.3 \cdot 10^{+145}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 7: 64.9% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y \cdot z}{t}\\ \mathbf{if}\;z \leq -660000:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 2.3 \cdot 10^{-76}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 3.3 \cdot 10^{+73}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 4.3 \cdot 10^{+145}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (/ (- x (* y z)) t)))
         (if (<= z -660000.0)
           (/ y a)
           (if (<= z 2.3e-76)
             t_1
             (if (<= z 3.3e+73)
               (/ x (- t (* z a)))
               (if (<= z 4.3e+145) t_1 (/ y a)))))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = (x - (y * z)) / t;
      	double tmp;
      	if (z <= -660000.0) {
      		tmp = y / a;
      	} else if (z <= 2.3e-76) {
      		tmp = t_1;
      	} else if (z <= 3.3e+73) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 4.3e+145) {
      		tmp = t_1;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: tmp
          t_1 = (x - (y * z)) / t
          if (z <= (-660000.0d0)) then
              tmp = y / a
          else if (z <= 2.3d-76) then
              tmp = t_1
          else if (z <= 3.3d+73) then
              tmp = x / (t - (z * a))
          else if (z <= 4.3d+145) then
              tmp = t_1
          else
              tmp = y / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = (x - (y * z)) / t;
      	double tmp;
      	if (z <= -660000.0) {
      		tmp = y / a;
      	} else if (z <= 2.3e-76) {
      		tmp = t_1;
      	} else if (z <= 3.3e+73) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 4.3e+145) {
      		tmp = t_1;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = (x - (y * z)) / t
      	tmp = 0
      	if z <= -660000.0:
      		tmp = y / a
      	elif z <= 2.3e-76:
      		tmp = t_1
      	elif z <= 3.3e+73:
      		tmp = x / (t - (z * a))
      	elif z <= 4.3e+145:
      		tmp = t_1
      	else:
      		tmp = y / a
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(Float64(x - Float64(y * z)) / t)
      	tmp = 0.0
      	if (z <= -660000.0)
      		tmp = Float64(y / a);
      	elseif (z <= 2.3e-76)
      		tmp = t_1;
      	elseif (z <= 3.3e+73)
      		tmp = Float64(x / Float64(t - Float64(z * a)));
      	elseif (z <= 4.3e+145)
      		tmp = t_1;
      	else
      		tmp = Float64(y / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = (x - (y * z)) / t;
      	tmp = 0.0;
      	if (z <= -660000.0)
      		tmp = y / a;
      	elseif (z <= 2.3e-76)
      		tmp = t_1;
      	elseif (z <= 3.3e+73)
      		tmp = x / (t - (z * a));
      	elseif (z <= 4.3e+145)
      		tmp = t_1;
      	else
      		tmp = y / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[z, -660000.0], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.3e-76], t$95$1, If[LessEqual[z, 3.3e+73], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.3e+145], t$95$1, N[(y / a), $MachinePrecision]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x - y \cdot z}{t}\\
      \mathbf{if}\;z \leq -660000:\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{elif}\;z \leq 2.3 \cdot 10^{-76}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;z \leq 3.3 \cdot 10^{+73}:\\
      \;\;\;\;\frac{x}{t - z \cdot a}\\
      
      \mathbf{elif}\;z \leq 4.3 \cdot 10^{+145}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -6.6e5 or 4.29999999999999998e145 < z

        1. Initial program 59.1%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative59.1%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified59.1%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 66.6%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -6.6e5 < z < 2.30000000000000006e-76 or 3.3000000000000003e73 < z < 4.29999999999999998e145

        1. Initial program 99.2%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.2%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.2%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 81.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]

        if 2.30000000000000006e-76 < z < 3.3000000000000003e73

        1. Initial program 93.2%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative93.2%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified93.2%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 61.3%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative61.3%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified61.3%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification74.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -660000:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 2.3 \cdot 10^{-76}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{elif}\;z \leq 3.3 \cdot 10^{+73}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 4.3 \cdot 10^{+145}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 8: 55.3% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -19000:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 10^{-75}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 1.4 \cdot 10^{+64}:\\ \;\;\;\;\frac{x}{z \cdot \left(-a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (<= z -19000.0)
         (/ y a)
         (if (<= z 1e-75) (/ x t) (if (<= z 1.4e+64) (/ x (* z (- a))) (/ y a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -19000.0) {
      		tmp = y / a;
      	} else if (z <= 1e-75) {
      		tmp = x / t;
      	} else if (z <= 1.4e+64) {
      		tmp = x / (z * -a);
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (z <= (-19000.0d0)) then
              tmp = y / a
          else if (z <= 1d-75) then
              tmp = x / t
          else if (z <= 1.4d+64) then
              tmp = x / (z * -a)
          else
              tmp = y / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -19000.0) {
      		tmp = y / a;
      	} else if (z <= 1e-75) {
      		tmp = x / t;
      	} else if (z <= 1.4e+64) {
      		tmp = x / (z * -a);
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if z <= -19000.0:
      		tmp = y / a
      	elif z <= 1e-75:
      		tmp = x / t
      	elif z <= 1.4e+64:
      		tmp = x / (z * -a)
      	else:
      		tmp = y / a
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (z <= -19000.0)
      		tmp = Float64(y / a);
      	elseif (z <= 1e-75)
      		tmp = Float64(x / t);
      	elseif (z <= 1.4e+64)
      		tmp = Float64(x / Float64(z * Float64(-a)));
      	else
      		tmp = Float64(y / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if (z <= -19000.0)
      		tmp = y / a;
      	elseif (z <= 1e-75)
      		tmp = x / t;
      	elseif (z <= 1.4e+64)
      		tmp = x / (z * -a);
      	else
      		tmp = y / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[LessEqual[z, -19000.0], N[(y / a), $MachinePrecision], If[LessEqual[z, 1e-75], N[(x / t), $MachinePrecision], If[LessEqual[z, 1.4e+64], N[(x / N[(z * (-a)), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -19000:\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{elif}\;z \leq 10^{-75}:\\
      \;\;\;\;\frac{x}{t}\\
      
      \mathbf{elif}\;z \leq 1.4 \cdot 10^{+64}:\\
      \;\;\;\;\frac{x}{z \cdot \left(-a\right)}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -19000 or 1.40000000000000012e64 < z

        1. Initial program 64.0%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative64.0%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified64.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 61.6%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -19000 < z < 9.9999999999999996e-76

        1. Initial program 99.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around 0 59.3%

          \[\leadsto \color{blue}{\frac{x}{t}} \]

        if 9.9999999999999996e-76 < z < 1.40000000000000012e64

        1. Initial program 99.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around 0 59.1%

          \[\leadsto \color{blue}{-1 \cdot \frac{x - y \cdot z}{a \cdot z}} \]
        6. Step-by-step derivation
          1. mul-1-neg59.1%

            \[\leadsto \color{blue}{-\frac{x - y \cdot z}{a \cdot z}} \]
          2. associate-/r*58.8%

            \[\leadsto -\color{blue}{\frac{\frac{x - y \cdot z}{a}}{z}} \]
          3. sub-neg58.8%

            \[\leadsto -\frac{\frac{\color{blue}{x + \left(-y \cdot z\right)}}{a}}{z} \]
          4. distribute-rgt-neg-out58.8%

            \[\leadsto -\frac{\frac{x + \color{blue}{y \cdot \left(-z\right)}}{a}}{z} \]
          5. +-commutative58.8%

            \[\leadsto -\frac{\frac{\color{blue}{y \cdot \left(-z\right) + x}}{a}}{z} \]
          6. fma-define58.8%

            \[\leadsto -\frac{\frac{\color{blue}{\mathsf{fma}\left(y, -z, x\right)}}{a}}{z} \]
        7. Simplified58.8%

          \[\leadsto \color{blue}{-\frac{\frac{\mathsf{fma}\left(y, -z, x\right)}{a}}{z}} \]
        8. Taylor expanded in y around 0 51.6%

          \[\leadsto -\color{blue}{\frac{x}{a \cdot z}} \]
        9. Step-by-step derivation
          1. *-commutative51.6%

            \[\leadsto -\frac{x}{\color{blue}{z \cdot a}} \]
        10. Simplified51.6%

          \[\leadsto -\color{blue}{\frac{x}{z \cdot a}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification59.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -19000:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 10^{-75}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 1.4 \cdot 10^{+64}:\\ \;\;\;\;\frac{x}{z \cdot \left(-a\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 9: 90.9% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2.6 \cdot 10^{+231} \lor \neg \left(z \leq 4.8 \cdot 10^{+145}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -2.6e+231) (not (<= z 4.8e+145)))
         (/ (- y (/ x z)) a)
         (/ (- x (* y z)) (- t (* z a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -2.6e+231) || !(z <= 4.8e+145)) {
      		tmp = (y - (x / z)) / a;
      	} else {
      		tmp = (x - (y * z)) / (t - (z * a));
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-2.6d+231)) .or. (.not. (z <= 4.8d+145))) then
              tmp = (y - (x / z)) / a
          else
              tmp = (x - (y * z)) / (t - (z * a))
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -2.6e+231) || !(z <= 4.8e+145)) {
      		tmp = (y - (x / z)) / a;
      	} else {
      		tmp = (x - (y * z)) / (t - (z * a));
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -2.6e+231) or not (z <= 4.8e+145):
      		tmp = (y - (x / z)) / a
      	else:
      		tmp = (x - (y * z)) / (t - (z * a))
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -2.6e+231) || !(z <= 4.8e+145))
      		tmp = Float64(Float64(y - Float64(x / z)) / a);
      	else
      		tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -2.6e+231) || ~((z <= 4.8e+145)))
      		tmp = (y - (x / z)) / a;
      	else
      		tmp = (x - (y * z)) / (t - (z * a));
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.6e+231], N[Not[LessEqual[z, 4.8e+145]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -2.6 \cdot 10^{+231} \lor \neg \left(z \leq 4.8 \cdot 10^{+145}\right):\\
      \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -2.5999999999999999e231 or 4.79999999999999984e145 < z

        1. Initial program 38.5%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative38.5%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified38.5%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 38.5%

          \[\leadsto \frac{\color{blue}{z \cdot \left(\frac{x}{z} - y\right)}}{t - z \cdot a} \]
        6. Taylor expanded in t around 0 84.9%

          \[\leadsto \color{blue}{-1 \cdot \frac{\frac{x}{z} - y}{a}} \]
        7. Step-by-step derivation
          1. mul-1-neg84.9%

            \[\leadsto \color{blue}{-\frac{\frac{x}{z} - y}{a}} \]
          2. distribute-neg-frac284.9%

            \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]
        8. Simplified84.9%

          \[\leadsto \color{blue}{\frac{\frac{x}{z} - y}{-a}} \]

        if -2.5999999999999999e231 < z < 4.79999999999999984e145

        1. Initial program 96.2%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing
      3. Recombined 2 regimes into one program.
      4. Final simplification93.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.6 \cdot 10^{+231} \lor \neg \left(z \leq 4.8 \cdot 10^{+145}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 10: 55.9% accurate, 0.8× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -35000 \lor \neg \left(z \leq 1.4 \cdot 10^{+43}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -35000.0) (not (<= z 1.4e+43))) (/ y a) (/ x t)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -35000.0) || !(z <= 1.4e+43)) {
      		tmp = y / a;
      	} else {
      		tmp = x / t;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-35000.0d0)) .or. (.not. (z <= 1.4d+43))) then
              tmp = y / a
          else
              tmp = x / t
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -35000.0) || !(z <= 1.4e+43)) {
      		tmp = y / a;
      	} else {
      		tmp = x / t;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -35000.0) or not (z <= 1.4e+43):
      		tmp = y / a
      	else:
      		tmp = x / t
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -35000.0) || !(z <= 1.4e+43))
      		tmp = Float64(y / a);
      	else
      		tmp = Float64(x / t);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -35000.0) || ~((z <= 1.4e+43)))
      		tmp = y / a;
      	else
      		tmp = x / t;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -35000.0], N[Not[LessEqual[z, 1.4e+43]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -35000 \lor \neg \left(z \leq 1.4 \cdot 10^{+43}\right):\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -35000 or 1.40000000000000009e43 < z

        1. Initial program 65.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative65.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified65.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 60.2%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -35000 < z < 1.40000000000000009e43

        1. Initial program 99.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around 0 54.8%

          \[\leadsto \color{blue}{\frac{x}{t}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification57.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -35000 \lor \neg \left(z \leq 1.4 \cdot 10^{+43}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 11: 36.1% accurate, 3.7× speedup?

      \[\begin{array}{l} \\ \frac{x}{t} \end{array} \]
      (FPCore (x y z t a) :precision binary64 (/ x t))
      double code(double x, double y, double z, double t, double a) {
      	return x / t;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          code = x / t
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	return x / t;
      }
      
      def code(x, y, z, t, a):
      	return x / t
      
      function code(x, y, z, t, a)
      	return Float64(x / t)
      end
      
      function tmp = code(x, y, z, t, a)
      	tmp = x / t;
      end
      
      code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{x}{t}
      \end{array}
      
      Derivation
      1. Initial program 84.4%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative84.4%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified84.4%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in z around 0 35.7%

        \[\leadsto \color{blue}{\frac{x}{t}} \]
      6. Final simplification35.7%

        \[\leadsto \frac{x}{t} \]
      7. Add Preprocessing

      Developer target: 97.6% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\ \mathbf{if}\;z < -32113435955957344:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\ \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
         (if (< z -32113435955957344.0)
           t_2
           (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = t - (a * z);
      	double t_2 = (x / t_1) - (y / ((t / z) - a));
      	double tmp;
      	if (z < -32113435955957344.0) {
      		tmp = t_2;
      	} else if (z < 3.5139522372978296e-86) {
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = t - (a * z)
          t_2 = (x / t_1) - (y / ((t / z) - a))
          if (z < (-32113435955957344.0d0)) then
              tmp = t_2
          else if (z < 3.5139522372978296d-86) then
              tmp = (x - (y * z)) * (1.0d0 / t_1)
          else
              tmp = t_2
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = t - (a * z);
      	double t_2 = (x / t_1) - (y / ((t / z) - a));
      	double tmp;
      	if (z < -32113435955957344.0) {
      		tmp = t_2;
      	} else if (z < 3.5139522372978296e-86) {
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = t - (a * z)
      	t_2 = (x / t_1) - (y / ((t / z) - a))
      	tmp = 0
      	if z < -32113435955957344.0:
      		tmp = t_2
      	elif z < 3.5139522372978296e-86:
      		tmp = (x - (y * z)) * (1.0 / t_1)
      	else:
      		tmp = t_2
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(t - Float64(a * z))
      	t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a)))
      	tmp = 0.0
      	if (z < -32113435955957344.0)
      		tmp = t_2;
      	elseif (z < 3.5139522372978296e-86)
      		tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1));
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = t - (a * z);
      	t_2 = (x / t_1) - (y / ((t / z) - a));
      	tmp = 0.0;
      	if (z < -32113435955957344.0)
      		tmp = t_2;
      	elseif (z < 3.5139522372978296e-86)
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	else
      		tmp = t_2;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := t - a \cdot z\\
      t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
      \mathbf{if}\;z < -32113435955957344:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
      \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024079 
      (FPCore (x y z t a)
        :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
        :precision binary64
      
        :alt
        (if (< z -32113435955957344.0) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
      
        (/ (- x (* y z)) (- t (* a z))))