
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
def code(x, y, z): return (x * (y + z)) / z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) / z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) / z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) / z;
}
def code(x, y, z): return (x * (y + z)) / z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) / z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y + z\right)}{z}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (* x_m (+ y z)) z))) (* x_s (if (<= t_0 -1e-64) t_0 (fma x_m (/ y z) x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y + z)) / z;
double tmp;
if (t_0 <= -1e-64) {
tmp = t_0;
} else {
tmp = fma(x_m, (y / z), x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m * Float64(y + z)) / z) tmp = 0.0 if (t_0 <= -1e-64) tmp = t_0; else tmp = fma(x_m, Float64(y / z), x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -1e-64], t$95$0, N[(x$95$m * N[(y / z), $MachinePrecision] + x$95$m), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \left(y + z\right)}{z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-64}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x\_m, \frac{y}{z}, x\_m\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 y z)) z) < -9.99999999999999965e-65Initial program 83.7%
if -9.99999999999999965e-65 < (/.f64 (*.f64 x (+.f64 y z)) z) Initial program 85.1%
associate-*l/83.0%
remove-double-neg83.0%
unsub-neg83.0%
distribute-rgt-out--80.9%
associate-*r/77.6%
*-commutative77.6%
associate-*r/78.4%
associate-*r/83.5%
distribute-lft-neg-out83.5%
distribute-frac-neg83.5%
distribute-frac-neg283.5%
fma-neg83.5%
distribute-frac-neg83.5%
distribute-lft-neg-out83.5%
*-commutative83.5%
associate-/l*96.0%
*-inverses96.0%
*-rgt-identity96.0%
Simplified96.0%
Final simplification90.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (* x_m (+ y z)) z))) (* x_s (if (<= t_0 -1e-64) t_0 (+ x_m (* x_m (/ y z)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y + z)) / z;
double tmp;
if (t_0 <= -1e-64) {
tmp = t_0;
} else {
tmp = x_m + (x_m * (y / z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m * (y + z)) / z
if (t_0 <= (-1d-64)) then
tmp = t_0
else
tmp = x_m + (x_m * (y / z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y + z)) / z;
double tmp;
if (t_0 <= -1e-64) {
tmp = t_0;
} else {
tmp = x_m + (x_m * (y / z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (x_m * (y + z)) / z tmp = 0 if t_0 <= -1e-64: tmp = t_0 else: tmp = x_m + (x_m * (y / z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m * Float64(y + z)) / z) tmp = 0.0 if (t_0 <= -1e-64) tmp = t_0; else tmp = Float64(x_m + Float64(x_m * Float64(y / z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (x_m * (y + z)) / z; tmp = 0.0; if (t_0 <= -1e-64) tmp = t_0; else tmp = x_m + (x_m * (y / z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(y + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -1e-64], t$95$0, N[(x$95$m + N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \left(y + z\right)}{z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-64}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x\_m + x\_m \cdot \frac{y}{z}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 y z)) z) < -9.99999999999999965e-65Initial program 83.7%
if -9.99999999999999965e-65 < (/.f64 (*.f64 x (+.f64 y z)) z) Initial program 85.1%
associate-/l*96.0%
remove-double-neg96.0%
distribute-frac-neg296.0%
neg-sub096.0%
remove-double-neg96.0%
unsub-neg96.0%
div-sub96.0%
*-inverses96.0%
metadata-eval96.0%
associate--r-96.0%
neg-sub096.0%
distribute-frac-neg296.0%
remove-double-neg96.0%
sub-neg96.0%
Simplified96.0%
sub-neg96.0%
metadata-eval96.0%
distribute-rgt-in96.0%
*-commutative96.0%
*-un-lft-identity96.0%
Applied egg-rr96.0%
Final simplification90.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -3.5e-80) x_m (if (<= z 6.2e-84) (* x_m (/ y z)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -3.5e-80) {
tmp = x_m;
} else if (z <= 6.2e-84) {
tmp = x_m * (y / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.5d-80)) then
tmp = x_m
else if (z <= 6.2d-84) then
tmp = x_m * (y / z)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -3.5e-80) {
tmp = x_m;
} else if (z <= 6.2e-84) {
tmp = x_m * (y / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -3.5e-80: tmp = x_m elif z <= 6.2e-84: tmp = x_m * (y / z) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -3.5e-80) tmp = x_m; elseif (z <= 6.2e-84) tmp = Float64(x_m * Float64(y / z)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -3.5e-80) tmp = x_m; elseif (z <= 6.2e-84) tmp = x_m * (y / z); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -3.5e-80], x$95$m, If[LessEqual[z, 6.2e-84], N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{-80}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{-84}:\\
\;\;\;\;x\_m \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -3.50000000000000015e-80 or 6.20000000000000003e-84 < z Initial program 76.8%
associate-/l*99.9%
remove-double-neg99.9%
distribute-frac-neg299.9%
neg-sub099.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub99.9%
*-inverses99.9%
metadata-eval99.9%
associate--r-99.9%
neg-sub099.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
sub-neg99.9%
Simplified99.9%
Taylor expanded in y around 0 80.8%
if -3.50000000000000015e-80 < z < 6.20000000000000003e-84Initial program 94.5%
associate-/l*92.3%
remove-double-neg92.3%
distribute-frac-neg292.3%
neg-sub092.3%
remove-double-neg92.3%
unsub-neg92.3%
div-sub92.3%
*-inverses92.3%
metadata-eval92.3%
associate--r-92.3%
neg-sub092.3%
distribute-frac-neg292.3%
remove-double-neg92.3%
sub-neg92.3%
Simplified92.3%
Taylor expanded in y around inf 82.0%
associate-*r/76.8%
Simplified76.8%
Final simplification79.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -7.8e-81) x_m (if (<= z 7.2e-84) (* y (/ x_m z)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -7.8e-81) {
tmp = x_m;
} else if (z <= 7.2e-84) {
tmp = y * (x_m / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.8d-81)) then
tmp = x_m
else if (z <= 7.2d-84) then
tmp = y * (x_m / z)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -7.8e-81) {
tmp = x_m;
} else if (z <= 7.2e-84) {
tmp = y * (x_m / z);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -7.8e-81: tmp = x_m elif z <= 7.2e-84: tmp = y * (x_m / z) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -7.8e-81) tmp = x_m; elseif (z <= 7.2e-84) tmp = Float64(y * Float64(x_m / z)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -7.8e-81) tmp = x_m; elseif (z <= 7.2e-84) tmp = y * (x_m / z); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -7.8e-81], x$95$m, If[LessEqual[z, 7.2e-84], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{-81}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{-84}:\\
\;\;\;\;y \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -7.7999999999999997e-81 or 7.20000000000000007e-84 < z Initial program 76.8%
associate-/l*99.9%
remove-double-neg99.9%
distribute-frac-neg299.9%
neg-sub099.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub99.9%
*-inverses99.9%
metadata-eval99.9%
associate--r-99.9%
neg-sub099.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
sub-neg99.9%
Simplified99.9%
Taylor expanded in y around 0 80.8%
if -7.7999999999999997e-81 < z < 7.20000000000000007e-84Initial program 94.5%
associate-/l*92.3%
remove-double-neg92.3%
distribute-frac-neg292.3%
neg-sub092.3%
remove-double-neg92.3%
unsub-neg92.3%
div-sub92.3%
*-inverses92.3%
metadata-eval92.3%
associate--r-92.3%
neg-sub092.3%
distribute-frac-neg292.3%
remove-double-neg92.3%
sub-neg92.3%
Simplified92.3%
Taylor expanded in y around inf 82.0%
associate-*l/80.1%
*-commutative80.1%
Simplified80.1%
Final simplification80.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z -1.65e-80) x_m (if (<= z 7.2e-84) (/ (* x_m y) z) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.65e-80) {
tmp = x_m;
} else if (z <= 7.2e-84) {
tmp = (x_m * y) / z;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.65d-80)) then
tmp = x_m
else if (z <= 7.2d-84) then
tmp = (x_m * y) / z
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.65e-80) {
tmp = x_m;
} else if (z <= 7.2e-84) {
tmp = (x_m * y) / z;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -1.65e-80: tmp = x_m elif z <= 7.2e-84: tmp = (x_m * y) / z else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -1.65e-80) tmp = x_m; elseif (z <= 7.2e-84) tmp = Float64(Float64(x_m * y) / z); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -1.65e-80) tmp = x_m; elseif (z <= 7.2e-84) tmp = (x_m * y) / z; else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1.65e-80], x$95$m, If[LessEqual[z, 7.2e-84], N[(N[(x$95$m * y), $MachinePrecision] / z), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.65 \cdot 10^{-80}:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{-84}:\\
\;\;\;\;\frac{x\_m \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if z < -1.65e-80 or 7.20000000000000007e-84 < z Initial program 76.8%
associate-/l*99.9%
remove-double-neg99.9%
distribute-frac-neg299.9%
neg-sub099.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub99.9%
*-inverses99.9%
metadata-eval99.9%
associate--r-99.9%
neg-sub099.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
sub-neg99.9%
Simplified99.9%
Taylor expanded in y around 0 80.8%
if -1.65e-80 < z < 7.20000000000000007e-84Initial program 94.5%
associate-/l*92.3%
remove-double-neg92.3%
distribute-frac-neg292.3%
neg-sub092.3%
remove-double-neg92.3%
unsub-neg92.3%
div-sub92.3%
*-inverses92.3%
metadata-eval92.3%
associate--r-92.3%
neg-sub092.3%
distribute-frac-neg292.3%
remove-double-neg92.3%
sub-neg92.3%
Simplified92.3%
Taylor expanded in y around inf 82.0%
Final simplification81.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- (/ y z) -1.0))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * ((y / z) - -1.0));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * ((y / z) - (-1.0d0)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * ((y / z) - -1.0));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * ((y / z) - -1.0))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(Float64(y / z) - -1.0))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * ((y / z) - -1.0)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(y / z), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(\frac{y}{z} - -1\right)\right)
\end{array}
Initial program 84.5%
associate-/l*96.6%
remove-double-neg96.6%
distribute-frac-neg296.6%
neg-sub096.6%
remove-double-neg96.6%
unsub-neg96.6%
div-sub96.6%
*-inverses96.6%
metadata-eval96.6%
associate--r-96.6%
neg-sub096.6%
distribute-frac-neg296.6%
remove-double-neg96.6%
sub-neg96.6%
Simplified96.6%
Final simplification96.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (+ x_m (* x_m (/ y z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m + (x_m * (y / z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m + (x_m * (y / z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m + (x_m * (y / z)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m + (x_m * (y / z)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m + Float64(x_m * Float64(y / z)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m + (x_m * (y / z))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m + N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m + x\_m \cdot \frac{y}{z}\right)
\end{array}
Initial program 84.5%
associate-/l*96.6%
remove-double-neg96.6%
distribute-frac-neg296.6%
neg-sub096.6%
remove-double-neg96.6%
unsub-neg96.6%
div-sub96.6%
*-inverses96.6%
metadata-eval96.6%
associate--r-96.6%
neg-sub096.6%
distribute-frac-neg296.6%
remove-double-neg96.6%
sub-neg96.6%
Simplified96.6%
sub-neg96.6%
metadata-eval96.6%
distribute-rgt-in96.6%
*-commutative96.6%
*-un-lft-identity96.6%
Applied egg-rr96.6%
Final simplification96.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 84.5%
associate-/l*96.6%
remove-double-neg96.6%
distribute-frac-neg296.6%
neg-sub096.6%
remove-double-neg96.6%
unsub-neg96.6%
div-sub96.6%
*-inverses96.6%
metadata-eval96.6%
associate--r-96.6%
neg-sub096.6%
distribute-frac-neg296.6%
remove-double-neg96.6%
sub-neg96.6%
Simplified96.6%
Taylor expanded in y around 0 53.2%
Final simplification53.2%
(FPCore (x y z) :precision binary64 (/ x (/ z (+ y z))))
double code(double x, double y, double z) {
return x / (z / (y + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / (z / (y + z))
end function
public static double code(double x, double y, double z) {
return x / (z / (y + z));
}
def code(x, y, z): return x / (z / (y + z))
function code(x, y, z) return Float64(x / Float64(z / Float64(y + z))) end
function tmp = code(x, y, z) tmp = x / (z / (y + z)); end
code[x_, y_, z_] := N[(x / N[(z / N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{z}{y + z}}
\end{array}
herbie shell --seed 2024079
(FPCore (x y z)
:name "Numeric.SpecFunctions:choose from math-functions-0.1.5.2"
:precision binary64
:alt
(/ x (/ z (+ y z)))
(/ (* x (+ y z)) z))