
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 85.2%
+-commutative85.2%
associate--l+85.2%
fma-define85.2%
sub-neg85.2%
log1p-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (* z (+ (* y (- (* y -0.3333333333333333) 0.5)) -1.0)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * (z * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * (z * ((y * ((y * (-0.3333333333333333d0)) - 0.5d0)) + (-1.0d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * (z * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * (z * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(z * Float64(Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5)) + -1.0)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * (z * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(z * N[(N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(z \cdot \left(y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right) + -1\right)\right)\right) - t
\end{array}
Initial program 85.2%
Taylor expanded in y around 0 99.8%
Taylor expanded in z around 0 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4.7e-14) (not (<= x 8.6e-159))) (- (* x (log y)) t) (- (* y (- (* y (+ (* z -0.5) (* -0.3333333333333333 (* z y)))) z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.7e-14) || !(x <= 8.6e-159)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4.7d-14)) .or. (.not. (x <= 8.6d-159))) then
tmp = (x * log(y)) - t
else
tmp = (y * ((y * ((z * (-0.5d0)) + ((-0.3333333333333333d0) * (z * y)))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.7e-14) || !(x <= 8.6e-159)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4.7e-14) or not (x <= 8.6e-159): tmp = (x * math.log(y)) - t else: tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4.7e-14) || !(x <= 8.6e-159)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(-0.3333333333333333 * Float64(z * y)))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4.7e-14) || ~((x <= 8.6e-159))) tmp = (x * log(y)) - t; else tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4.7e-14], N[Not[LessEqual[x, 8.6e-159]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(-0.3333333333333333 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.7 \cdot 10^{-14} \lor \neg \left(x \leq 8.6 \cdot 10^{-159}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + -0.3333333333333333 \cdot \left(z \cdot y\right)\right) - z\right) - t\\
\end{array}
\end{array}
if x < -4.7000000000000002e-14 or 8.6e-159 < x Initial program 92.9%
Taylor expanded in y around 0 92.6%
if -4.7000000000000002e-14 < x < 8.6e-159Initial program 71.5%
Taylor expanded in x around 0 67.2%
fma-neg67.2%
sub-neg67.2%
log1p-define94.4%
Simplified94.4%
Taylor expanded in y around 0 94.4%
Final simplification93.2%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (* y (+ (* y -0.5) -1.0)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (y * ((y * (-0.5d0)) + (-1.0d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(y * Float64(Float64(y * -0.5) + -1.0)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * (y * ((y * -0.5) + -1.0)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(y * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(y \cdot \left(y \cdot -0.5 + -1\right)\right)\right) - t
\end{array}
Initial program 85.2%
Taylor expanded in y around 0 99.7%
Final simplification99.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -6.2e+93) (not (<= x 4.2e+107))) (* x (log y)) (- (* y (- (* y (+ (* z -0.5) (* -0.3333333333333333 (* z y)))) z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6.2e+93) || !(x <= 4.2e+107)) {
tmp = x * log(y);
} else {
tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-6.2d+93)) .or. (.not. (x <= 4.2d+107))) then
tmp = x * log(y)
else
tmp = (y * ((y * ((z * (-0.5d0)) + ((-0.3333333333333333d0) * (z * y)))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6.2e+93) || !(x <= 4.2e+107)) {
tmp = x * Math.log(y);
} else {
tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -6.2e+93) or not (x <= 4.2e+107): tmp = x * math.log(y) else: tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -6.2e+93) || !(x <= 4.2e+107)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(-0.3333333333333333 * Float64(z * y)))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -6.2e+93) || ~((x <= 4.2e+107))) tmp = x * log(y); else tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -6.2e+93], N[Not[LessEqual[x, 4.2e+107]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(-0.3333333333333333 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{+93} \lor \neg \left(x \leq 4.2 \cdot 10^{+107}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + -0.3333333333333333 \cdot \left(z \cdot y\right)\right) - z\right) - t\\
\end{array}
\end{array}
if x < -6.20000000000000038e93 or 4.1999999999999999e107 < x Initial program 97.2%
Taylor expanded in y around 0 99.2%
associate-*r*99.2%
mul-1-neg99.2%
Simplified99.2%
Taylor expanded in x around inf 99.2%
associate--l+99.2%
associate-*r/99.2%
div-sub99.2%
associate-*r*99.2%
mul-1-neg99.2%
Simplified99.2%
Taylor expanded in x around inf 76.1%
if -6.20000000000000038e93 < x < 4.1999999999999999e107Initial program 79.0%
Taylor expanded in x around 0 61.7%
fma-neg61.7%
sub-neg61.7%
log1p-define81.1%
Simplified81.1%
Taylor expanded in y around 0 81.1%
Final simplification79.4%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 85.2%
Taylor expanded in y around 0 99.3%
associate-*r*99.3%
mul-1-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
sub-neg99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (- (* y (- (* y (+ (* z -0.5) (* -0.3333333333333333 (* z y)))) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + ((-0.3333333333333333d0) * (z * y)))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(-0.3333333333333333 * Float64(z * y)))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + (-0.3333333333333333 * (z * y)))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(-0.3333333333333333 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + -0.3333333333333333 \cdot \left(z \cdot y\right)\right) - z\right) - t
\end{array}
Initial program 85.2%
Taylor expanded in x around 0 47.7%
fma-neg47.7%
sub-neg47.7%
log1p-define61.1%
Simplified61.1%
Taylor expanded in y around 0 61.1%
Final simplification61.1%
(FPCore (x y z t) :precision binary64 (- (* y (- (* -0.5 (* z y)) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((-0.5 * (z * y)) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (((-0.5d0) * (z * y)) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((-0.5 * (z * y)) - z)) - t;
}
def code(x, y, z, t): return (y * ((-0.5 * (z * y)) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(-0.5 * Float64(z * y)) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((-0.5 * (z * y)) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-0.5 \cdot \left(z \cdot y\right) - z\right) - t
\end{array}
Initial program 85.2%
Taylor expanded in x around 0 47.7%
fma-neg47.7%
sub-neg47.7%
log1p-define61.1%
Simplified61.1%
Taylor expanded in y around 0 61.0%
Final simplification61.0%
(FPCore (x y z t) :precision binary64 (- (* y (- z)) t))
double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * -z) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
def code(x, y, z, t): return (y * -z) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(-z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * -z) - t; end
code[x_, y_, z_, t_] := N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-z\right) - t
\end{array}
Initial program 85.2%
Taylor expanded in y around 0 99.3%
associate-*r*99.3%
mul-1-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 60.7%
associate-*r*60.7%
mul-1-neg60.7%
Simplified60.7%
Final simplification60.7%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 85.2%
Taylor expanded in t around inf 46.9%
neg-mul-146.9%
Simplified46.9%
Final simplification46.9%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024079
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))