
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= y -3.3e+50)
(+ x (/ (exp (- z)) y))
(if (<= y 5.5e-7)
(+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))
(+ x (/ 1.0 (* y (exp z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.3e+50) {
tmp = x + (exp(-z) / y);
} else if (y <= 5.5e-7) {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
} else {
tmp = x + (1.0 / (y * exp(z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.3d+50)) then
tmp = x + (exp(-z) / y)
else if (y <= 5.5d-7) then
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
else
tmp = x + (1.0d0 / (y * exp(z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.3e+50) {
tmp = x + (Math.exp(-z) / y);
} else if (y <= 5.5e-7) {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
} else {
tmp = x + (1.0 / (y * Math.exp(z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.3e+50: tmp = x + (math.exp(-z) / y) elif y <= 5.5e-7: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) else: tmp = x + (1.0 / (y * math.exp(z))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.3e+50) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); elseif (y <= 5.5e-7) tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); else tmp = Float64(x + Float64(1.0 / Float64(y * exp(z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.3e+50) tmp = x + (exp(-z) / y); elseif (y <= 5.5e-7) tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); else tmp = x + (1.0 / (y * exp(z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.3e+50], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.5e-7], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{+50}:\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{-7}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y \cdot e^{z}}\\
\end{array}
\end{array}
if y < -3.3e50Initial program 74.8%
*-commutative74.8%
exp-to-pow74.8%
+-commutative74.8%
Simplified74.8%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -3.3e50 < y < 5.5000000000000003e-7Initial program 89.7%
exp-prod99.7%
+-commutative99.7%
Simplified99.7%
if 5.5000000000000003e-7 < y Initial program 82.8%
*-commutative82.8%
exp-to-pow82.8%
+-commutative82.8%
Simplified82.8%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
div-inv100.0%
add-sqr-sqrt53.2%
sqrt-unprod79.3%
sqr-neg79.3%
sqrt-unprod26.1%
add-sqr-sqrt66.6%
exp-neg66.6%
add-sqr-sqrt40.5%
sqrt-unprod87.3%
sqr-neg87.3%
sqrt-unprod46.8%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y -1220.0) (+ x (/ (exp (- z)) y)) (if (<= y 5.8e-7) (/ (+ 1.0 (* y x)) y) (+ x (/ 1.0 (* y (exp z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1220.0) {
tmp = x + (exp(-z) / y);
} else if (y <= 5.8e-7) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / (y * exp(z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1220.0d0)) then
tmp = x + (exp(-z) / y)
else if (y <= 5.8d-7) then
tmp = (1.0d0 + (y * x)) / y
else
tmp = x + (1.0d0 / (y * exp(z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1220.0) {
tmp = x + (Math.exp(-z) / y);
} else if (y <= 5.8e-7) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / (y * Math.exp(z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1220.0: tmp = x + (math.exp(-z) / y) elif y <= 5.8e-7: tmp = (1.0 + (y * x)) / y else: tmp = x + (1.0 / (y * math.exp(z))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1220.0) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); elseif (y <= 5.8e-7) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); else tmp = Float64(x + Float64(1.0 / Float64(y * exp(z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1220.0) tmp = x + (exp(-z) / y); elseif (y <= 5.8e-7) tmp = (1.0 + (y * x)) / y; else tmp = x + (1.0 / (y * exp(z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1220.0], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.8e-7], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1220:\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{-7}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y \cdot e^{z}}\\
\end{array}
\end{array}
if y < -1220Initial program 78.3%
*-commutative78.3%
exp-to-pow78.3%
+-commutative78.3%
Simplified78.3%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1220 < y < 5.7999999999999995e-7Initial program 88.4%
exp-prod99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in y around inf 99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in y around 0 99.0%
*-commutative99.0%
Simplified99.0%
if 5.7999999999999995e-7 < y Initial program 82.8%
*-commutative82.8%
exp-to-pow82.8%
+-commutative82.8%
Simplified82.8%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
div-inv100.0%
add-sqr-sqrt53.2%
sqrt-unprod79.3%
sqr-neg79.3%
sqrt-unprod26.1%
add-sqr-sqrt66.6%
exp-neg66.6%
add-sqr-sqrt40.5%
sqrt-unprod87.3%
sqr-neg87.3%
sqrt-unprod46.8%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1220.0) (not (<= y 2.25e-7))) (+ x (/ (exp (- z)) y)) (/ (+ 1.0 (* y x)) y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1220.0) || !(y <= 2.25e-7)) {
tmp = x + (exp(-z) / y);
} else {
tmp = (1.0 + (y * x)) / y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1220.0d0)) .or. (.not. (y <= 2.25d-7))) then
tmp = x + (exp(-z) / y)
else
tmp = (1.0d0 + (y * x)) / y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1220.0) || !(y <= 2.25e-7)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = (1.0 + (y * x)) / y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1220.0) or not (y <= 2.25e-7): tmp = x + (math.exp(-z) / y) else: tmp = (1.0 + (y * x)) / y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1220.0) || !(y <= 2.25e-7)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(Float64(1.0 + Float64(y * x)) / y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1220.0) || ~((y <= 2.25e-7))) tmp = x + (exp(-z) / y); else tmp = (1.0 + (y * x)) / y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1220.0], N[Not[LessEqual[y, 2.25e-7]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1220 \lor \neg \left(y \leq 2.25 \cdot 10^{-7}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\end{array}
\end{array}
if y < -1220 or 2.2499999999999999e-7 < y Initial program 80.1%
*-commutative80.1%
exp-to-pow80.1%
+-commutative80.1%
Simplified80.1%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1220 < y < 2.2499999999999999e-7Initial program 88.4%
exp-prod99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in y around inf 99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in y around 0 99.0%
*-commutative99.0%
Simplified99.0%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (<= z -1200.0) (/ (exp (- z)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1200.0) {
tmp = exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1200.0d0)) then
tmp = exp(-z) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1200.0) {
tmp = Math.exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1200.0: tmp = math.exp(-z) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1200.0) tmp = Float64(exp(Float64(-z)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1200.0) tmp = exp(-z) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1200.0], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1200:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -1200Initial program 44.3%
*-commutative44.3%
exp-to-pow44.3%
+-commutative44.3%
Simplified44.3%
Taylor expanded in y around inf 82.2%
mul-1-neg82.2%
Simplified82.2%
clear-num82.2%
inv-pow82.2%
div-inv82.2%
add-sqr-sqrt82.2%
sqrt-unprod82.2%
sqr-neg82.2%
sqrt-unprod0.0%
add-sqr-sqrt5.9%
exp-neg5.9%
add-sqr-sqrt5.9%
sqrt-unprod5.9%
sqr-neg5.9%
sqrt-unprod0.0%
add-sqr-sqrt82.2%
Applied egg-rr82.2%
unpow-182.2%
Simplified82.2%
Taylor expanded in x around 0 82.2%
*-commutative82.2%
associate-/r*82.2%
rec-exp82.2%
Simplified82.2%
if -1200 < z Initial program 93.8%
exp-prod97.0%
+-commutative97.0%
Simplified97.0%
Taylor expanded in y around inf 95.7%
+-commutative95.7%
Simplified95.7%
Final simplification92.9%
(FPCore (x y z) :precision binary64 (if (<= y -1e+14) (+ x (/ (* x (+ (/ 1.0 x) (/ (* z (+ (* z 0.5) -1.0)) x))) y)) (if (<= y 5.8e-7) (/ (+ 1.0 (* y x)) y) (+ x (/ 1.0 (+ y (* y z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1e+14) {
tmp = x + ((x * ((1.0 / x) + ((z * ((z * 0.5) + -1.0)) / x))) / y);
} else if (y <= 5.8e-7) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / (y + (y * z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d+14)) then
tmp = x + ((x * ((1.0d0 / x) + ((z * ((z * 0.5d0) + (-1.0d0))) / x))) / y)
else if (y <= 5.8d-7) then
tmp = (1.0d0 + (y * x)) / y
else
tmp = x + (1.0d0 / (y + (y * z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e+14) {
tmp = x + ((x * ((1.0 / x) + ((z * ((z * 0.5) + -1.0)) / x))) / y);
} else if (y <= 5.8e-7) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / (y + (y * z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1e+14: tmp = x + ((x * ((1.0 / x) + ((z * ((z * 0.5) + -1.0)) / x))) / y) elif y <= 5.8e-7: tmp = (1.0 + (y * x)) / y else: tmp = x + (1.0 / (y + (y * z))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1e+14) tmp = Float64(x + Float64(Float64(x * Float64(Float64(1.0 / x) + Float64(Float64(z * Float64(Float64(z * 0.5) + -1.0)) / x))) / y)); elseif (y <= 5.8e-7) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); else tmp = Float64(x + Float64(1.0 / Float64(y + Float64(y * z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1e+14) tmp = x + ((x * ((1.0 / x) + ((z * ((z * 0.5) + -1.0)) / x))) / y); elseif (y <= 5.8e-7) tmp = (1.0 + (y * x)) / y; else tmp = x + (1.0 / (y + (y * z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1e+14], N[(x + N[(N[(x * N[(N[(1.0 / x), $MachinePrecision] + N[(N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.8e-7], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / N[(y + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+14}:\\
\;\;\;\;x + \frac{x \cdot \left(\frac{1}{x} + \frac{z \cdot \left(z \cdot 0.5 + -1\right)}{x}\right)}{y}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{-7}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y + y \cdot z}\\
\end{array}
\end{array}
if y < -1e14Initial program 78.3%
exp-prod78.3%
+-commutative78.3%
Simplified78.3%
Taylor expanded in z around 0 70.0%
Taylor expanded in x around inf 68.8%
Taylor expanded in y around inf 73.1%
if -1e14 < y < 5.7999999999999995e-7Initial program 88.4%
exp-prod99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in y around inf 99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in y around 0 99.0%
*-commutative99.0%
Simplified99.0%
if 5.7999999999999995e-7 < y Initial program 82.8%
*-commutative82.8%
exp-to-pow82.8%
+-commutative82.8%
Simplified82.8%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
div-inv100.0%
add-sqr-sqrt53.2%
sqrt-unprod79.3%
sqr-neg79.3%
sqrt-unprod26.1%
add-sqr-sqrt66.6%
exp-neg66.6%
add-sqr-sqrt40.5%
sqrt-unprod87.3%
sqr-neg87.3%
sqrt-unprod46.8%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Taylor expanded in z around 0 84.6%
Final simplification86.0%
(FPCore (x y z) :precision binary64 (if (<= y -1220.0) (+ x (/ (+ 1.0 (* z (+ (/ (* z (* y 0.5)) y) -1.0))) y)) (if (<= y 5.8e-7) (/ (+ 1.0 (* y x)) y) (+ x (/ 1.0 (+ y (* y z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1220.0) {
tmp = x + ((1.0 + (z * (((z * (y * 0.5)) / y) + -1.0))) / y);
} else if (y <= 5.8e-7) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / (y + (y * z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1220.0d0)) then
tmp = x + ((1.0d0 + (z * (((z * (y * 0.5d0)) / y) + (-1.0d0)))) / y)
else if (y <= 5.8d-7) then
tmp = (1.0d0 + (y * x)) / y
else
tmp = x + (1.0d0 / (y + (y * z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1220.0) {
tmp = x + ((1.0 + (z * (((z * (y * 0.5)) / y) + -1.0))) / y);
} else if (y <= 5.8e-7) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / (y + (y * z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1220.0: tmp = x + ((1.0 + (z * (((z * (y * 0.5)) / y) + -1.0))) / y) elif y <= 5.8e-7: tmp = (1.0 + (y * x)) / y else: tmp = x + (1.0 / (y + (y * z))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1220.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(Float64(z * Float64(y * 0.5)) / y) + -1.0))) / y)); elseif (y <= 5.8e-7) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); else tmp = Float64(x + Float64(1.0 / Float64(y + Float64(y * z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1220.0) tmp = x + ((1.0 + (z * (((z * (y * 0.5)) / y) + -1.0))) / y); elseif (y <= 5.8e-7) tmp = (1.0 + (y * x)) / y; else tmp = x + (1.0 / (y + (y * z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1220.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(N[(z * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.8e-7], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / N[(y + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1220:\\
\;\;\;\;x + \frac{1 + z \cdot \left(\frac{z \cdot \left(y \cdot 0.5\right)}{y} + -1\right)}{y}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{-7}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y + y \cdot z}\\
\end{array}
\end{array}
if y < -1220Initial program 78.3%
exp-prod78.3%
+-commutative78.3%
Simplified78.3%
Taylor expanded in z around 0 70.0%
Taylor expanded in y around 0 71.1%
associate-*r*71.1%
distribute-rgt-out71.1%
Simplified71.1%
Taylor expanded in y around inf 71.1%
*-commutative71.1%
*-commutative71.1%
associate-*r*71.1%
Simplified71.1%
if -1220 < y < 5.7999999999999995e-7Initial program 88.4%
exp-prod99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in y around inf 99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in y around 0 99.0%
*-commutative99.0%
Simplified99.0%
if 5.7999999999999995e-7 < y Initial program 82.8%
*-commutative82.8%
exp-to-pow82.8%
+-commutative82.8%
Simplified82.8%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
div-inv100.0%
add-sqr-sqrt53.2%
sqrt-unprod79.3%
sqr-neg79.3%
sqrt-unprod26.1%
add-sqr-sqrt66.6%
exp-neg66.6%
add-sqr-sqrt40.5%
sqrt-unprod87.3%
sqr-neg87.3%
sqrt-unprod46.8%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Taylor expanded in z around 0 84.6%
Final simplification85.3%
(FPCore (x y z) :precision binary64 (if (<= y -1220.0) (+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)) (if (<= y 5.8e-7) (/ (+ 1.0 (* y x)) y) (+ x (/ 1.0 (+ y (* y z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1220.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else if (y <= 5.8e-7) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / (y + (y * z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1220.0d0)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else if (y <= 5.8d-7) then
tmp = (1.0d0 + (y * x)) / y
else
tmp = x + (1.0d0 / (y + (y * z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1220.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else if (y <= 5.8e-7) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / (y + (y * z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1220.0: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) elif y <= 5.8e-7: tmp = (1.0 + (y * x)) / y else: tmp = x + (1.0 / (y + (y * z))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1220.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); elseif (y <= 5.8e-7) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); else tmp = Float64(x + Float64(1.0 / Float64(y + Float64(y * z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1220.0) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); elseif (y <= 5.8e-7) tmp = (1.0 + (y * x)) / y; else tmp = x + (1.0 / (y + (y * z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1220.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.8e-7], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / N[(y + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1220:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{-7}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y + y \cdot z}\\
\end{array}
\end{array}
if y < -1220Initial program 78.3%
exp-prod78.3%
+-commutative78.3%
Simplified78.3%
Taylor expanded in z around 0 70.0%
Taylor expanded in y around inf 70.0%
*-commutative70.0%
Simplified70.0%
if -1220 < y < 5.7999999999999995e-7Initial program 88.4%
exp-prod99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in y around inf 99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in y around 0 99.0%
*-commutative99.0%
Simplified99.0%
if 5.7999999999999995e-7 < y Initial program 82.8%
*-commutative82.8%
exp-to-pow82.8%
+-commutative82.8%
Simplified82.8%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
div-inv100.0%
add-sqr-sqrt53.2%
sqrt-unprod79.3%
sqr-neg79.3%
sqrt-unprod26.1%
add-sqr-sqrt66.6%
exp-neg66.6%
add-sqr-sqrt40.5%
sqrt-unprod87.3%
sqr-neg87.3%
sqrt-unprod46.8%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Taylor expanded in z around 0 84.6%
Final simplification84.9%
(FPCore (x y z) :precision binary64 (if (<= y 1e-7) (+ x (/ 1.0 y)) (+ x (/ 1.0 (+ y (* y z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1e-7) {
tmp = x + (1.0 / y);
} else {
tmp = x + (1.0 / (y + (y * z)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1d-7) then
tmp = x + (1.0d0 / y)
else
tmp = x + (1.0d0 / (y + (y * z)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1e-7) {
tmp = x + (1.0 / y);
} else {
tmp = x + (1.0 / (y + (y * z)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1e-7: tmp = x + (1.0 / y) else: tmp = x + (1.0 / (y + (y * z))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1e-7) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(x + Float64(1.0 / Float64(y + Float64(y * z)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1e-7) tmp = x + (1.0 / y); else tmp = x + (1.0 / (y + (y * z))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1e-7], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / N[(y + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-7}:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y + y \cdot z}\\
\end{array}
\end{array}
if y < 9.9999999999999995e-8Initial program 83.5%
exp-prod89.3%
+-commutative89.3%
Simplified89.3%
Taylor expanded in y around inf 80.9%
+-commutative80.9%
Simplified80.9%
if 9.9999999999999995e-8 < y Initial program 82.8%
*-commutative82.8%
exp-to-pow82.8%
+-commutative82.8%
Simplified82.8%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
div-inv100.0%
add-sqr-sqrt53.2%
sqrt-unprod79.3%
sqr-neg79.3%
sqrt-unprod26.1%
add-sqr-sqrt66.6%
exp-neg66.6%
add-sqr-sqrt40.5%
sqrt-unprod87.3%
sqr-neg87.3%
sqrt-unprod46.8%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
unpow-1100.0%
Simplified100.0%
Taylor expanded in z around 0 84.6%
Final simplification81.8%
(FPCore (x y z) :precision binary64 (if (<= y -8.8e-17) x (if (<= y 1.1e-69) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e-17) {
tmp = x;
} else if (y <= 1.1e-69) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.8d-17)) then
tmp = x
else if (y <= 1.1d-69) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e-17) {
tmp = x;
} else if (y <= 1.1e-69) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.8e-17: tmp = x elif y <= 1.1e-69: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.8e-17) tmp = x; elseif (y <= 1.1e-69) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.8e-17) tmp = x; elseif (y <= 1.1e-69) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.8e-17], x, If[LessEqual[y, 1.1e-69], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{-17}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-69}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.8e-17 or 1.1e-69 < y Initial program 82.3%
exp-prod82.2%
+-commutative82.2%
Simplified82.2%
Taylor expanded in x around inf 57.0%
if -8.8e-17 < y < 1.1e-69Initial program 85.5%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 80.7%
Final simplification64.4%
(FPCore (x y z) :precision binary64 (if (<= z -6e+23) (/ (+ 1.0 (* y x)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6e+23) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6d+23)) then
tmp = (1.0d0 + (y * x)) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6e+23) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6e+23: tmp = (1.0 + (y * x)) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6e+23) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6e+23) tmp = (1.0 + (y * x)) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6e+23], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6 \cdot 10^{+23}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -6.0000000000000002e23Initial program 46.6%
exp-prod56.3%
+-commutative56.3%
Simplified56.3%
Taylor expanded in y around inf 22.3%
+-commutative22.3%
Simplified22.3%
Taylor expanded in y around 0 31.8%
*-commutative31.8%
Simplified31.8%
if -6.0000000000000002e23 < z Initial program 92.0%
exp-prod95.2%
+-commutative95.2%
Simplified95.2%
Taylor expanded in y around inf 93.4%
+-commutative93.4%
Simplified93.4%
Final simplification81.6%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 83.3%
exp-prod87.7%
+-commutative87.7%
Simplified87.7%
Taylor expanded in y around inf 79.8%
+-commutative79.8%
Simplified79.8%
Final simplification79.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 83.3%
exp-prod87.7%
+-commutative87.7%
Simplified87.7%
Taylor expanded in x around inf 45.1%
Final simplification45.1%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024079
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))