
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re -1.18e+89) (* 0.5 (sqrt (* (/ im -1.0) (/ im re)))) (* 0.5 (sqrt (* 2.0 (+ re (hypot re im)))))))
double code(double re, double im) {
double tmp;
if (re <= -1.18e+89) {
tmp = 0.5 * sqrt(((im / -1.0) * (im / re)));
} else {
tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im))));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= -1.18e+89) {
tmp = 0.5 * Math.sqrt(((im / -1.0) * (im / re)));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + Math.hypot(re, im))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.18e+89: tmp = 0.5 * math.sqrt(((im / -1.0) * (im / re))) else: tmp = 0.5 * math.sqrt((2.0 * (re + math.hypot(re, im)))) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.18e+89) tmp = Float64(0.5 * sqrt(Float64(Float64(im / -1.0) * Float64(im / re)))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + hypot(re, im))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.18e+89) tmp = 0.5 * sqrt(((im / -1.0) * (im / re))); else tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.18e+89], N[(0.5 * N[Sqrt[N[(N[(im / -1.0), $MachinePrecision] * N[(im / re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.18 \cdot 10^{+89}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{im}{-1} \cdot \frac{im}{re}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}\\
\end{array}
\end{array}
if re < -1.17999999999999993e89Initial program 7.2%
sqr-neg7.2%
+-commutative7.2%
sqr-neg7.2%
+-commutative7.2%
distribute-rgt-in7.2%
cancel-sign-sub7.2%
distribute-rgt-out--7.2%
sub-neg7.2%
remove-double-neg7.2%
+-commutative7.2%
hypot-define29.8%
Simplified29.8%
Taylor expanded in re around -inf 53.6%
mul-1-neg53.6%
distribute-neg-frac253.6%
Simplified53.6%
unpow253.6%
neg-mul-153.6%
times-frac66.9%
Applied egg-rr66.9%
if -1.17999999999999993e89 < re Initial program 42.9%
sqr-neg42.9%
+-commutative42.9%
sqr-neg42.9%
+-commutative42.9%
distribute-rgt-in42.9%
cancel-sign-sub42.9%
distribute-rgt-out--42.9%
sub-neg42.9%
remove-double-neg42.9%
+-commutative42.9%
hypot-define90.8%
Simplified90.8%
Final simplification85.9%
(FPCore (re im) :precision binary64 (if (<= re -4.8e+190) (* 0.5 (sqrt (* 2.0 (- re re)))) (if (<= re 1.9e+58) (* 0.5 (sqrt (* im 2.0))) (* 0.5 (* 2.0 (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -4.8e+190) {
tmp = 0.5 * sqrt((2.0 * (re - re)));
} else if (re <= 1.9e+58) {
tmp = 0.5 * sqrt((im * 2.0));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-4.8d+190)) then
tmp = 0.5d0 * sqrt((2.0d0 * (re - re)))
else if (re <= 1.9d+58) then
tmp = 0.5d0 * sqrt((im * 2.0d0))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -4.8e+190) {
tmp = 0.5 * Math.sqrt((2.0 * (re - re)));
} else if (re <= 1.9e+58) {
tmp = 0.5 * Math.sqrt((im * 2.0));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -4.8e+190: tmp = 0.5 * math.sqrt((2.0 * (re - re))) elif re <= 1.9e+58: tmp = 0.5 * math.sqrt((im * 2.0)) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -4.8e+190) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re - re)))); elseif (re <= 1.9e+58) tmp = Float64(0.5 * sqrt(Float64(im * 2.0))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -4.8e+190) tmp = 0.5 * sqrt((2.0 * (re - re))); elseif (re <= 1.9e+58) tmp = 0.5 * sqrt((im * 2.0)); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -4.8e+190], N[(0.5 * N[Sqrt[N[(2.0 * N[(re - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.9e+58], N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.8 \cdot 10^{+190}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re - re\right)}\\
\mathbf{elif}\;re \leq 1.9 \cdot 10^{+58}:\\
\;\;\;\;0.5 \cdot \sqrt{im \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < -4.7999999999999997e190Initial program 2.5%
Taylor expanded in re around -inf 26.4%
mul-1-neg26.4%
Simplified26.4%
if -4.7999999999999997e190 < re < 1.8999999999999999e58Initial program 43.2%
sqr-neg43.2%
+-commutative43.2%
sqr-neg43.2%
+-commutative43.2%
distribute-rgt-in43.2%
cancel-sign-sub43.2%
distribute-rgt-out--43.2%
sub-neg43.2%
remove-double-neg43.2%
+-commutative43.2%
hypot-define78.1%
Simplified78.1%
Taylor expanded in re around 0 36.1%
*-commutative36.1%
Simplified36.1%
if 1.8999999999999999e58 < re Initial program 27.4%
sqr-neg27.4%
+-commutative27.4%
sqr-neg27.4%
+-commutative27.4%
distribute-rgt-in27.4%
cancel-sign-sub27.4%
distribute-rgt-out--27.4%
sub-neg27.4%
remove-double-neg27.4%
+-commutative27.4%
hypot-define98.4%
Simplified98.4%
Taylor expanded in re around inf 82.8%
*-commutative82.8%
unpow282.8%
rem-square-sqrt84.5%
Simplified84.5%
Final simplification46.1%
(FPCore (re im) :precision binary64 (if (<= re -9.5e+86) (* 0.5 (sqrt (* (/ im -1.0) (/ im re)))) (if (<= re 1.32e+59) (* 0.5 (sqrt (* im 2.0))) (* 0.5 (* 2.0 (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -9.5e+86) {
tmp = 0.5 * sqrt(((im / -1.0) * (im / re)));
} else if (re <= 1.32e+59) {
tmp = 0.5 * sqrt((im * 2.0));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-9.5d+86)) then
tmp = 0.5d0 * sqrt(((im / (-1.0d0)) * (im / re)))
else if (re <= 1.32d+59) then
tmp = 0.5d0 * sqrt((im * 2.0d0))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -9.5e+86) {
tmp = 0.5 * Math.sqrt(((im / -1.0) * (im / re)));
} else if (re <= 1.32e+59) {
tmp = 0.5 * Math.sqrt((im * 2.0));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -9.5e+86: tmp = 0.5 * math.sqrt(((im / -1.0) * (im / re))) elif re <= 1.32e+59: tmp = 0.5 * math.sqrt((im * 2.0)) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -9.5e+86) tmp = Float64(0.5 * sqrt(Float64(Float64(im / -1.0) * Float64(im / re)))); elseif (re <= 1.32e+59) tmp = Float64(0.5 * sqrt(Float64(im * 2.0))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -9.5e+86) tmp = 0.5 * sqrt(((im / -1.0) * (im / re))); elseif (re <= 1.32e+59) tmp = 0.5 * sqrt((im * 2.0)); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -9.5e+86], N[(0.5 * N[Sqrt[N[(N[(im / -1.0), $MachinePrecision] * N[(im / re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.32e+59], N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9.5 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{im}{-1} \cdot \frac{im}{re}}\\
\mathbf{elif}\;re \leq 1.32 \cdot 10^{+59}:\\
\;\;\;\;0.5 \cdot \sqrt{im \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < -9.50000000000000028e86Initial program 7.2%
sqr-neg7.2%
+-commutative7.2%
sqr-neg7.2%
+-commutative7.2%
distribute-rgt-in7.2%
cancel-sign-sub7.2%
distribute-rgt-out--7.2%
sub-neg7.2%
remove-double-neg7.2%
+-commutative7.2%
hypot-define29.4%
Simplified29.4%
Taylor expanded in re around -inf 52.8%
mul-1-neg52.8%
distribute-neg-frac252.8%
Simplified52.8%
unpow252.8%
neg-mul-152.8%
times-frac65.8%
Applied egg-rr65.8%
if -9.50000000000000028e86 < re < 1.31999999999999993e59Initial program 49.4%
sqr-neg49.4%
+-commutative49.4%
sqr-neg49.4%
+-commutative49.4%
distribute-rgt-in49.4%
cancel-sign-sub49.4%
distribute-rgt-out--49.4%
sub-neg49.4%
remove-double-neg49.4%
+-commutative49.4%
hypot-define88.3%
Simplified88.3%
Taylor expanded in re around 0 42.2%
*-commutative42.2%
Simplified42.2%
if 1.31999999999999993e59 < re Initial program 27.4%
sqr-neg27.4%
+-commutative27.4%
sqr-neg27.4%
+-commutative27.4%
distribute-rgt-in27.4%
cancel-sign-sub27.4%
distribute-rgt-out--27.4%
sub-neg27.4%
remove-double-neg27.4%
+-commutative27.4%
hypot-define98.4%
Simplified98.4%
Taylor expanded in re around inf 82.8%
*-commutative82.8%
unpow282.8%
rem-square-sqrt84.5%
Simplified84.5%
Final simplification56.8%
(FPCore (re im) :precision binary64 (if (<= re 1.8e+59) (* 0.5 (sqrt (* im 2.0))) (* 0.5 (* 2.0 (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= 1.8e+59) {
tmp = 0.5 * sqrt((im * 2.0));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 1.8d+59) then
tmp = 0.5d0 * sqrt((im * 2.0d0))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 1.8e+59) {
tmp = 0.5 * Math.sqrt((im * 2.0));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 1.8e+59: tmp = 0.5 * math.sqrt((im * 2.0)) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= 1.8e+59) tmp = Float64(0.5 * sqrt(Float64(im * 2.0))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 1.8e+59) tmp = 0.5 * sqrt((im * 2.0)); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 1.8e+59], N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 1.8 \cdot 10^{+59}:\\
\;\;\;\;0.5 \cdot \sqrt{im \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < 1.7999999999999999e59Initial program 37.9%
sqr-neg37.9%
+-commutative37.9%
sqr-neg37.9%
+-commutative37.9%
distribute-rgt-in37.9%
cancel-sign-sub37.9%
distribute-rgt-out--37.9%
sub-neg37.9%
remove-double-neg37.9%
+-commutative37.9%
hypot-define72.3%
Simplified72.3%
Taylor expanded in re around 0 32.2%
*-commutative32.2%
Simplified32.2%
if 1.7999999999999999e59 < re Initial program 27.4%
sqr-neg27.4%
+-commutative27.4%
sqr-neg27.4%
+-commutative27.4%
distribute-rgt-in27.4%
cancel-sign-sub27.4%
distribute-rgt-out--27.4%
sub-neg27.4%
remove-double-neg27.4%
+-commutative27.4%
hypot-define98.4%
Simplified98.4%
Taylor expanded in re around inf 82.8%
*-commutative82.8%
unpow282.8%
rem-square-sqrt84.5%
Simplified84.5%
Final simplification44.1%
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* im 2.0))))
double code(double re, double im) {
return 0.5 * sqrt((im * 2.0));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((im * 2.0d0))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((im * 2.0));
}
def code(re, im): return 0.5 * math.sqrt((im * 2.0))
function code(re, im) return Float64(0.5 * sqrt(Float64(im * 2.0))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((im * 2.0)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{im \cdot 2}
\end{array}
Initial program 35.5%
sqr-neg35.5%
+-commutative35.5%
sqr-neg35.5%
+-commutative35.5%
distribute-rgt-in35.5%
cancel-sign-sub35.5%
distribute-rgt-out--35.5%
sub-neg35.5%
remove-double-neg35.5%
+-commutative35.5%
hypot-define78.2%
Simplified78.2%
Taylor expanded in re around 0 27.2%
*-commutative27.2%
Simplified27.2%
Final simplification27.2%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t\_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t\_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2024079
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:alt
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))