
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (/ (/ (- 1.0 x) y) (/ 3.0 (- 3.0 x))))
double code(double x, double y) {
return ((1.0 - x) / y) / (3.0 / (3.0 - x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) / (3.0d0 / (3.0d0 - x))
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) / (3.0 / (3.0 - x));
}
def code(x, y): return ((1.0 - x) / y) / (3.0 / (3.0 - x))
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) / Float64(3.0 / Float64(3.0 - x))) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) / (3.0 / (3.0 - x)); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] / N[(3.0 / N[(3.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1 - x}{y}}{\frac{3}{3 - x}}
\end{array}
Initial program 93.1%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
associate-/r*99.9%
un-div-inv99.9%
*-commutative99.9%
div-inv99.8%
times-frac93.2%
Applied egg-rr93.2%
frac-times99.8%
associate-*l/99.8%
*-un-lft-identity99.8%
un-div-inv99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 0.8))) (* x (/ (- -0.3333333333333333 (/ x -3.0)) y)) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 0.8)) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 0.8d0))) then
tmp = x * (((-0.3333333333333333d0) - (x / (-3.0d0))) / y)
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 0.8)) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 0.8): tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 0.8)) tmp = Float64(x * Float64(Float64(-0.3333333333333333 - Float64(x / -3.0)) / y)); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 0.8))) tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 0.8]], $MachinePrecision]], N[(x * N[(N[(-0.3333333333333333 - N[(x / -3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 0.8\right):\\
\;\;\;\;x \cdot \frac{-0.3333333333333333 - \frac{x}{-3}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 0.80000000000000004 < x Initial program 87.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 96.6%
associate-*r/96.7%
associate-*l/96.6%
*-commutative96.6%
clear-num96.5%
un-div-inv96.5%
div-inv96.7%
metadata-eval96.7%
Applied egg-rr96.7%
Taylor expanded in x around 0 96.6%
sub-neg96.6%
metadata-eval96.6%
distribute-lft-neg-in96.6%
associate-*r/96.7%
associate-*l/96.6%
distribute-rgt-neg-out96.6%
associate-*r/96.6%
metadata-eval96.6%
distribute-neg-frac96.6%
metadata-eval96.6%
distribute-lft-out86.9%
associate-*l*86.9%
*-rgt-identity86.9%
distribute-lft-out96.6%
*-commutative96.6%
+-commutative96.6%
sub-neg96.6%
associate-*l*84.1%
Simplified96.7%
if -3.7999999999999998 < x < 0.80000000000000004Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around 0 99.5%
*-commutative99.5%
Simplified99.5%
Final simplification98.0%
(FPCore (x y)
:precision binary64
(if (<= x -3.8)
(* x (/ (- -0.3333333333333333 (/ x -3.0)) y))
(if (<= x 0.8)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(* (- 1.0 x) (/ x (* y -3.0))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else if (x <= 0.8) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (1.0 - x) * (x / (y * -3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x * (((-0.3333333333333333d0) - (x / (-3.0d0))) / y)
else if (x <= 0.8d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (1.0d0 - x) * (x / (y * (-3.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y);
} else if (x <= 0.8) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (1.0 - x) * (x / (y * -3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y) elif x <= 0.8: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (1.0 - x) * (x / (y * -3.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x * Float64(Float64(-0.3333333333333333 - Float64(x / -3.0)) / y)); elseif (x <= 0.8) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(1.0 - x) * Float64(x / Float64(y * -3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x * ((-0.3333333333333333 - (x / -3.0)) / y); elseif (x <= 0.8) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (1.0 - x) * (x / (y * -3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x * N[(N[(-0.3333333333333333 - N[(x / -3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.8], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(x / N[(y * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;x \cdot \frac{-0.3333333333333333 - \frac{x}{-3}}{y}\\
\mathbf{elif}\;x \leq 0.8:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{x}{y \cdot -3}\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 88.3%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 96.4%
associate-*r/96.5%
associate-*l/96.5%
*-commutative96.5%
clear-num96.3%
un-div-inv96.3%
div-inv96.5%
metadata-eval96.5%
Applied egg-rr96.5%
Taylor expanded in x around 0 96.4%
sub-neg96.4%
metadata-eval96.4%
distribute-lft-neg-in96.4%
associate-*r/96.5%
associate-*l/96.5%
distribute-rgt-neg-out96.5%
associate-*r/96.5%
metadata-eval96.5%
distribute-neg-frac96.5%
metadata-eval96.5%
distribute-lft-out96.5%
associate-*l*96.5%
*-rgt-identity96.5%
distribute-lft-out96.5%
*-commutative96.5%
+-commutative96.5%
sub-neg96.5%
associate-*l*85.2%
Simplified96.6%
if -3.7999999999999998 < x < 0.80000000000000004Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around 0 99.5%
*-commutative99.5%
Simplified99.5%
if 0.80000000000000004 < x Initial program 86.1%
associate-/l*99.8%
*-rgt-identity99.8%
remove-double-neg99.8%
distribute-lft-neg-out99.8%
neg-mul-199.8%
times-frac99.8%
*-rgt-identity99.8%
associate-/l*99.8%
metadata-eval99.8%
*-commutative99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
remove-double-neg99.8%
metadata-eval99.8%
distribute-lft-neg-out99.8%
*-commutative99.8%
distribute-lft-neg-in99.8%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 96.8%
associate-*r/96.8%
associate-*l/96.7%
*-commutative96.7%
clear-num96.7%
un-div-inv96.7%
div-inv96.9%
metadata-eval96.9%
Applied egg-rr96.9%
Final simplification98.0%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (* x (* 0.3333333333333333 (/ x y))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x * (0.3333333333333333 * (x / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = x * (0.3333333333333333d0 * (x / y))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x * (0.3333333333333333 * (x / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = x * (0.3333333333333333 * (x / y)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(x * Float64(0.3333333333333333 * Float64(x / y))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = x * (0.3333333333333333 * (x / y)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(x * N[(0.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;x \cdot \left(0.3333333333333333 \cdot \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 87.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 96.6%
associate-*r/96.7%
associate-*l/96.6%
*-commutative96.6%
clear-num96.5%
un-div-inv96.5%
div-inv96.7%
metadata-eval96.7%
Applied egg-rr96.7%
Taylor expanded in x around 0 96.6%
sub-neg96.6%
metadata-eval96.6%
distribute-lft-neg-in96.6%
associate-*r/96.7%
associate-*l/96.6%
distribute-rgt-neg-out96.6%
associate-*r/96.6%
metadata-eval96.6%
distribute-neg-frac96.6%
metadata-eval96.6%
distribute-lft-out86.9%
associate-*l*86.9%
*-rgt-identity86.9%
distribute-lft-out96.6%
*-commutative96.6%
+-commutative96.6%
sub-neg96.6%
associate-*l*84.1%
Simplified96.7%
Taylor expanded in x around inf 96.6%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.8%
un-div-inv99.8%
*-commutative99.8%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.4%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (* x (/ (* x 0.3333333333333333) y)) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x * ((x * 0.3333333333333333) / y);
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = x * ((x * 0.3333333333333333d0) / y)
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x * ((x * 0.3333333333333333) / y);
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = x * ((x * 0.3333333333333333) / y) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(x * Float64(Float64(x * 0.3333333333333333) / y)); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = x * ((x * 0.3333333333333333) / y); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(x * N[(N[(x * 0.3333333333333333), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;x \cdot \frac{x \cdot 0.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 87.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 96.6%
associate-*r/96.7%
associate-*l/96.6%
*-commutative96.6%
clear-num96.5%
un-div-inv96.5%
div-inv96.7%
metadata-eval96.7%
Applied egg-rr96.7%
Taylor expanded in x around 0 96.6%
sub-neg96.6%
metadata-eval96.6%
distribute-lft-neg-in96.6%
associate-*r/96.7%
associate-*l/96.6%
distribute-rgt-neg-out96.6%
associate-*r/96.6%
metadata-eval96.6%
distribute-neg-frac96.6%
metadata-eval96.6%
distribute-lft-out86.9%
associate-*l*86.9%
*-rgt-identity86.9%
distribute-lft-out96.6%
*-commutative96.6%
+-commutative96.6%
sub-neg96.6%
associate-*l*84.1%
Simplified96.7%
Taylor expanded in x around inf 96.6%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
clear-num99.8%
un-div-inv99.8%
*-commutative99.8%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.4%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (or (<= x -4.5) (not (<= x 0.65))) (* x (/ (* x 0.3333333333333333) y)) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -4.5) || !(x <= 0.65)) {
tmp = x * ((x * 0.3333333333333333) / y);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.5d0)) .or. (.not. (x <= 0.65d0))) then
tmp = x * ((x * 0.3333333333333333d0) / y)
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.5) || !(x <= 0.65)) {
tmp = x * ((x * 0.3333333333333333) / y);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.5) or not (x <= 0.65): tmp = x * ((x * 0.3333333333333333) / y) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.5) || !(x <= 0.65)) tmp = Float64(x * Float64(Float64(x * 0.3333333333333333) / y)); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.5) || ~((x <= 0.65))) tmp = x * ((x * 0.3333333333333333) / y); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.5], N[Not[LessEqual[x, 0.65]], $MachinePrecision]], N[(x * N[(N[(x * 0.3333333333333333), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \lor \neg \left(x \leq 0.65\right):\\
\;\;\;\;x \cdot \frac{x \cdot 0.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -4.5 or 0.650000000000000022 < x Initial program 87.2%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 96.6%
associate-*r/96.7%
associate-*l/96.6%
*-commutative96.6%
clear-num96.5%
un-div-inv96.5%
div-inv96.7%
metadata-eval96.7%
Applied egg-rr96.7%
Taylor expanded in x around 0 96.6%
sub-neg96.6%
metadata-eval96.6%
distribute-lft-neg-in96.6%
associate-*r/96.7%
associate-*l/96.6%
distribute-rgt-neg-out96.6%
associate-*r/96.6%
metadata-eval96.6%
distribute-neg-frac96.6%
metadata-eval96.6%
distribute-lft-out86.9%
associate-*l*86.9%
*-rgt-identity86.9%
distribute-lft-out96.6%
*-commutative96.6%
+-commutative96.6%
sub-neg96.6%
associate-*l*84.1%
Simplified96.7%
Taylor expanded in x around inf 96.6%
if -4.5 < x < 0.650000000000000022Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.5%
Taylor expanded in y around 0 99.5%
*-commutative99.5%
Simplified99.5%
Final simplification98.0%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (+ x -3.0) (/ -0.3333333333333333 y))))
double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((x + (-3.0d0)) * ((-0.3333333333333333d0) / y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
def code(x, y): return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(x + -3.0) * Float64(-0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(x + -3.0), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\left(x + -3\right) \cdot \frac{-0.3333333333333333}{y}\right)
\end{array}
Initial program 93.1%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ (- 3.0 x) (* y 3.0))))
double code(double x, double y) {
return (1.0 - x) * ((3.0 - x) / (y * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((3.0d0 - x) / (y * 3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((3.0 - x) / (y * 3.0));
}
def code(x, y): return (1.0 - x) * ((3.0 - x) / (y * 3.0))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(3.0 - x) / Float64(y * 3.0))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((3.0 - x) / (y * 3.0)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{3 - x}{y \cdot 3}
\end{array}
Initial program 93.1%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (/ (* (/ (- 1.0 x) y) (- 3.0 x)) 3.0))
double code(double x, double y) {
return (((1.0 - x) / y) * (3.0 - x)) / 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (((1.0d0 - x) / y) * (3.0d0 - x)) / 3.0d0
end function
public static double code(double x, double y) {
return (((1.0 - x) / y) * (3.0 - x)) / 3.0;
}
def code(x, y): return (((1.0 - x) / y) * (3.0 - x)) / 3.0
function code(x, y) return Float64(Float64(Float64(Float64(1.0 - x) / y) * Float64(3.0 - x)) / 3.0) end
function tmp = code(x, y) tmp = (((1.0 - x) / y) * (3.0 - x)) / 3.0; end
code[x_, y_] := N[(N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1 - x}{y} \cdot \left(3 - x\right)}{3}
\end{array}
Initial program 93.1%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
associate-/l*93.1%
times-frac99.8%
associate-*r/99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (/ (- 1.0 x) (* y (/ 3.0 (- 3.0 x)))))
double code(double x, double y) {
return (1.0 - x) / (y * (3.0 / (3.0 - x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / (y * (3.0d0 / (3.0d0 - x)))
end function
public static double code(double x, double y) {
return (1.0 - x) / (y * (3.0 / (3.0 - x)));
}
def code(x, y): return (1.0 - x) / (y * (3.0 / (3.0 - x)))
function code(x, y) return Float64(Float64(1.0 - x) / Float64(y * Float64(3.0 / Float64(3.0 - x)))) end
function tmp = code(x, y) tmp = (1.0 - x) / (y * (3.0 / (3.0 - x))); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / N[(y * N[(3.0 / N[(3.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y \cdot \frac{3}{3 - x}}
\end{array}
Initial program 93.1%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* -1.3333333333333333 (/ x y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (-1.3333333333333333d0) * (x / y)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = -1.3333333333333333 * (x / y) else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(-1.3333333333333333 * Float64(x / y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = -1.3333333333333333 * (x / y); else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 88.3%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 25.2%
Taylor expanded in x around inf 25.2%
if -0.75 < x Initial program 94.8%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.8%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 65.5%
Final simplification55.1%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 88.3%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 25.2%
Taylor expanded in x around inf 25.2%
associate-*r/25.2%
neg-mul-125.2%
Simplified25.2%
if -1 < x Initial program 94.8%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.8%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 65.5%
Final simplification55.1%
(FPCore (x y) :precision binary64 (/ (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / y
end function
public static double code(double x, double y) {
return (1.0 - x) / y;
}
def code(x, y): return (1.0 - x) / y
function code(x, y) return Float64(Float64(1.0 - x) / y) end
function tmp = code(x, y) tmp = (1.0 - x) / y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y}
\end{array}
Initial program 93.1%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 54.1%
Final simplification54.1%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 93.1%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.7%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 49.9%
Final simplification49.9%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024079
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))