
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (pow (/ (- 1.0 u1) u1) -0.5) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return powf(((1.0f - u1) / u1), -0.5f) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((1.0e0 - u1) / u1) ** (-0.5e0)) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32((Float32(Float32(Float32(1.0) - u1) / u1) ^ Float32(-0.5)) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((single(1.0) - u1) / u1) ^ single(-0.5)) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
{\left(\frac{1 - u1}{u1}\right)}^{-0.5} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 99.0%
add-sqr-sqrt98.8%
sqrt-unprod99.0%
*-commutative99.0%
*-commutative99.0%
swap-sqr98.9%
pow298.9%
metadata-eval99.0%
Applied egg-rr99.0%
*-commutative99.0%
sqrt-prod98.9%
metadata-eval99.0%
sqrt-pow199.0%
metadata-eval99.0%
pow199.0%
expm1-log1p-u99.0%
expm1-define78.7%
Applied egg-rr78.7%
add-exp-log78.6%
expm1-define78.7%
log1p-define99.0%
expm1-log1p-u99.0%
clear-num98.9%
unpow-198.9%
sqrt-pow199.0%
div-sub99.0%
*-inverses99.0%
sub-neg99.0%
metadata-eval99.0%
metadata-eval99.0%
*-commutative99.0%
Applied egg-rr99.0%
Taylor expanded in u1 around 0 99.0%
neg-mul-199.0%
sub-neg99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 6.28318530718 u2))))
(if (<= t_0 0.9999974966049194)
(* t_0 (sqrt (* u1 (+ 1.0 u1))))
(sqrt (/ 1.0 (+ (/ 1.0 u1) -1.0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((6.28318530718f * u2));
float tmp;
if (t_0 <= 0.9999974966049194f) {
tmp = t_0 * sqrtf((u1 * (1.0f + u1)));
} else {
tmp = sqrtf((1.0f / ((1.0f / u1) + -1.0f)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = cos((6.28318530718e0 * u2))
if (t_0 <= 0.9999974966049194e0) then
tmp = t_0 * sqrt((u1 * (1.0e0 + u1)))
else
tmp = sqrt((1.0e0 / ((1.0e0 / u1) + (-1.0e0))))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(6.28318530718) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999974966049194)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + u1)))); else tmp = sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = cos((single(6.28318530718) * u2)); tmp = single(0.0); if (t_0 <= single(0.9999974966049194)) tmp = t_0 * sqrt((u1 * (single(1.0) + u1))); else tmp = sqrt((single(1.0) / ((single(1.0) / u1) + single(-1.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(6.28318530718 \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999974966049194:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{1}{\frac{1}{u1} + -1}}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) < 0.999997497Initial program 98.4%
Taylor expanded in u1 around 0 88.2%
+-commutative51.0%
Simplified88.2%
if 0.999997497 < (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) Initial program 99.3%
add-sqr-sqrt99.3%
sqrt-unprod99.3%
*-commutative99.3%
*-commutative99.3%
swap-sqr99.3%
pow299.3%
metadata-eval99.3%
Applied egg-rr99.3%
*-commutative99.3%
sqrt-prod99.3%
metadata-eval99.3%
sqrt-pow199.3%
metadata-eval99.3%
pow199.3%
expm1-log1p-u99.3%
expm1-define78.4%
Applied egg-rr78.4%
add-exp-log78.4%
expm1-define78.4%
log1p-define99.3%
expm1-log1p-u99.3%
clear-num99.2%
unpow-199.2%
sqrt-pow199.3%
div-sub99.3%
*-inverses99.3%
sub-neg99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
Applied egg-rr99.3%
Taylor expanded in u2 around 0 98.2%
Final simplification94.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.004999999888241291) (sqrt (/ 1.0 (+ (/ 1.0 u1) -1.0))) (* (cos (* 6.28318530718 u2)) (pow (/ 1.0 u1) -0.5))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.004999999888241291f) {
tmp = sqrtf((1.0f / ((1.0f / u1) + -1.0f)));
} else {
tmp = cosf((6.28318530718f * u2)) * powf((1.0f / u1), -0.5f);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.004999999888241291e0) then
tmp = sqrt((1.0e0 / ((1.0e0 / u1) + (-1.0e0))))
else
tmp = cos((6.28318530718e0 * u2)) * ((1.0e0 / u1) ** (-0.5e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.004999999888241291)) tmp = sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * (Float32(Float32(1.0) / u1) ^ Float32(-0.5))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.004999999888241291)) tmp = sqrt((single(1.0) / ((single(1.0) / u1) + single(-1.0)))); else tmp = cos((single(6.28318530718) * u2)) * ((single(1.0) / u1) ^ single(-0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.004999999888241291:\\
\;\;\;\;\sqrt{\frac{1}{\frac{1}{u1} + -1}}\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot {\left(\frac{1}{u1}\right)}^{-0.5}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00499999989Initial program 99.3%
add-sqr-sqrt99.3%
sqrt-unprod99.3%
*-commutative99.3%
*-commutative99.3%
swap-sqr99.3%
pow299.3%
metadata-eval99.3%
Applied egg-rr99.3%
*-commutative99.3%
sqrt-prod99.3%
metadata-eval99.3%
sqrt-pow199.3%
metadata-eval99.3%
pow199.3%
expm1-log1p-u99.3%
expm1-define78.8%
Applied egg-rr78.7%
add-exp-log78.7%
expm1-define78.7%
log1p-define99.3%
expm1-log1p-u99.3%
clear-num99.2%
unpow-199.2%
sqrt-pow199.2%
div-sub99.3%
*-inverses99.3%
sub-neg99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
Applied egg-rr99.3%
Taylor expanded in u2 around 0 97.3%
if 0.00499999989 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 98.4%
add-sqr-sqrt97.8%
sqrt-unprod98.4%
*-commutative98.4%
*-commutative98.4%
swap-sqr98.1%
pow298.1%
metadata-eval98.5%
Applied egg-rr98.5%
*-commutative98.5%
sqrt-prod98.1%
metadata-eval98.4%
sqrt-pow198.4%
metadata-eval98.4%
pow198.4%
expm1-log1p-u98.4%
expm1-define78.4%
Applied egg-rr78.5%
add-exp-log78.5%
expm1-define78.6%
log1p-define98.4%
expm1-log1p-u98.4%
clear-num98.5%
unpow-198.5%
sqrt-pow198.6%
div-sub98.4%
*-inverses98.4%
sub-neg98.4%
metadata-eval98.4%
metadata-eval98.4%
*-commutative98.4%
Applied egg-rr98.4%
Taylor expanded in u1 around 0 76.0%
Final simplification90.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.004999999888241291) (sqrt (/ 1.0 (+ (/ 1.0 u1) -1.0))) (* (cos (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.004999999888241291f) {
tmp = sqrtf((1.0f / ((1.0f / u1) + -1.0f)));
} else {
tmp = cosf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.004999999888241291e0) then
tmp = sqrt((1.0e0 / ((1.0e0 / u1) + (-1.0e0))))
else
tmp = cos((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.004999999888241291)) tmp = sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.004999999888241291)) tmp = sqrt((single(1.0) / ((single(1.0) / u1) + single(-1.0)))); else tmp = cos((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.004999999888241291:\\
\;\;\;\;\sqrt{\frac{1}{\frac{1}{u1} + -1}}\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00499999989Initial program 99.3%
add-sqr-sqrt99.3%
sqrt-unprod99.3%
*-commutative99.3%
*-commutative99.3%
swap-sqr99.3%
pow299.3%
metadata-eval99.3%
Applied egg-rr99.3%
*-commutative99.3%
sqrt-prod99.3%
metadata-eval99.3%
sqrt-pow199.3%
metadata-eval99.3%
pow199.3%
expm1-log1p-u99.3%
expm1-define78.8%
Applied egg-rr78.7%
add-exp-log78.7%
expm1-define78.7%
log1p-define99.3%
expm1-log1p-u99.3%
clear-num99.2%
unpow-199.2%
sqrt-pow199.2%
div-sub99.3%
*-inverses99.3%
sub-neg99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
Applied egg-rr99.3%
Taylor expanded in u2 around 0 97.3%
if 0.00499999989 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 98.4%
Taylor expanded in u1 around 0 75.9%
Final simplification89.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return cosf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = cos((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ 1.0 (+ (/ 1.0 u1) -1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((1.0f / ((1.0f / u1) + -1.0f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((1.0e0 / ((1.0e0 / u1) + (-1.0e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(1.0) / ((single(1.0) / u1) + single(-1.0)))); end
\begin{array}{l}
\\
\sqrt{\frac{1}{\frac{1}{u1} + -1}}
\end{array}
Initial program 99.0%
add-sqr-sqrt98.8%
sqrt-unprod99.0%
*-commutative99.0%
*-commutative99.0%
swap-sqr98.9%
pow298.9%
metadata-eval99.0%
Applied egg-rr99.0%
*-commutative99.0%
sqrt-prod98.9%
metadata-eval99.0%
sqrt-pow199.0%
metadata-eval99.0%
pow199.0%
expm1-log1p-u99.0%
expm1-define78.7%
Applied egg-rr78.7%
add-exp-log78.6%
expm1-define78.7%
log1p-define99.0%
expm1-log1p-u99.0%
clear-num98.9%
unpow-198.9%
sqrt-pow199.0%
div-sub99.0%
*-inverses99.0%
sub-neg99.0%
metadata-eval99.0%
metadata-eval99.0%
*-commutative99.0%
Applied egg-rr99.0%
Taylor expanded in u2 around 0 80.6%
Final simplification80.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + u1))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1\right)}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0 80.6%
Taylor expanded in u1 around 0 73.8%
+-commutative73.8%
Simplified73.8%
Final simplification73.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0 80.6%
Final simplification80.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0 80.6%
Taylor expanded in u1 around 0 65.9%
Final simplification65.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u1 (+ 1.0 (/ 0.5 u1))))
float code(float cosTheta_i, float u1, float u2) {
return u1 * (1.0f + (0.5f / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1 * (1.0e0 + (0.5e0 / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u1 * (single(1.0) + (single(0.5) / u1)); end
\begin{array}{l}
\\
u1 \cdot \left(1 + \frac{0.5}{u1}\right)
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0 80.6%
Taylor expanded in u1 around 0 73.8%
+-commutative73.8%
Simplified73.8%
Taylor expanded in u1 around inf 20.0%
associate-*r/20.0%
metadata-eval20.0%
Simplified20.0%
Final simplification20.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (+ u1 0.5))
float code(float cosTheta_i, float u1, float u2) {
return u1 + 0.5f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1 + 0.5e0
end function
function code(cosTheta_i, u1, u2) return Float32(u1 + Float32(0.5)) end
function tmp = code(cosTheta_i, u1, u2) tmp = u1 + single(0.5); end
\begin{array}{l}
\\
u1 + 0.5
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0 80.6%
Taylor expanded in u1 around 0 73.8%
+-commutative73.8%
Simplified73.8%
Taylor expanded in u1 around inf 20.0%
distribute-rgt-in20.0%
*-lft-identity20.0%
*-commutative20.0%
*-commutative20.0%
associate-*r*20.0%
*-inverses20.0%
associate-/r*20.0%
unpow220.0%
associate-/l*20.0%
unpow220.0%
*-inverses20.0%
metadata-eval20.0%
Simplified20.0%
Final simplification20.0%
herbie shell --seed 2024079
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))