
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (fma (* v v) -5.0 1.0) (sqrt (+ 2.0 (* (* v v) -6.0)))) (* t (* PI (- 1.0 (pow v 2.0))))))
double code(double v, double t) {
return (fma((v * v), -5.0, 1.0) / sqrt((2.0 + ((v * v) * -6.0)))) / (t * (((double) M_PI) * (1.0 - pow(v, 2.0))));
}
function code(v, t) return Float64(Float64(fma(Float64(v * v), -5.0, 1.0) / sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0)))) / Float64(t * Float64(pi * Float64(1.0 - (v ^ 2.0))))) end
code[v_, t_] := N[(N[(N[(N[(v * v), $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(t * N[(Pi * N[(1.0 - N[Power[v, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v \cdot v, -5, 1\right)}{\sqrt{2 + \left(v \cdot v\right) \cdot -6}}}{t \cdot \left(\pi \cdot \left(1 - {v}^{2}\right)\right)}
\end{array}
Initial program 99.4%
Simplified99.5%
Taylor expanded in t around 0 99.5%
mul-1-neg99.5%
sub-neg99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* (* v v) 5.0)) (* (- 1.0 (* v v)) (* (sqrt (* 2.0 (- 1.0 (* (* v v) 3.0)))) (* t PI)))))
double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * (sqrt((2.0 * (1.0 - ((v * v) * 3.0)))) * (t * ((double) M_PI))));
}
public static double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * (Math.sqrt((2.0 * (1.0 - ((v * v) * 3.0)))) * (t * Math.PI)));
}
def code(v, t): return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * (math.sqrt((2.0 * (1.0 - ((v * v) * 3.0)))) * (t * math.pi)))
function code(v, t) return Float64(Float64(1.0 - Float64(Float64(v * v) * 5.0)) / Float64(Float64(1.0 - Float64(v * v)) * Float64(sqrt(Float64(2.0 * Float64(1.0 - Float64(Float64(v * v) * 3.0)))) * Float64(t * pi)))) end
function tmp = code(v, t) tmp = (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * (sqrt((2.0 * (1.0 - ((v * v) * 3.0)))) * (t * pi))); end
code[v_, t_] := N[(N[(1.0 - N[(N[(v * v), $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(2.0 * N[(1.0 - N[(N[(v * v), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(t * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \left(v \cdot v\right) \cdot 5}{\left(1 - v \cdot v\right) \cdot \left(\sqrt{2 \cdot \left(1 - \left(v \cdot v\right) \cdot 3\right)} \cdot \left(t \cdot \pi\right)\right)}
\end{array}
Initial program 99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* v (* v 5.0))) (* (sqrt (+ 2.0 (* 2.0 (* (* v v) -3.0)))) (* (- 1.0 (* v v)) (* t PI)))))
double code(double v, double t) {
return (1.0 - (v * (v * 5.0))) / (sqrt((2.0 + (2.0 * ((v * v) * -3.0)))) * ((1.0 - (v * v)) * (t * ((double) M_PI))));
}
public static double code(double v, double t) {
return (1.0 - (v * (v * 5.0))) / (Math.sqrt((2.0 + (2.0 * ((v * v) * -3.0)))) * ((1.0 - (v * v)) * (t * Math.PI)));
}
def code(v, t): return (1.0 - (v * (v * 5.0))) / (math.sqrt((2.0 + (2.0 * ((v * v) * -3.0)))) * ((1.0 - (v * v)) * (t * math.pi)))
function code(v, t) return Float64(Float64(1.0 - Float64(v * Float64(v * 5.0))) / Float64(sqrt(Float64(2.0 + Float64(2.0 * Float64(Float64(v * v) * -3.0)))) * Float64(Float64(1.0 - Float64(v * v)) * Float64(t * pi)))) end
function tmp = code(v, t) tmp = (1.0 - (v * (v * 5.0))) / (sqrt((2.0 + (2.0 * ((v * v) * -3.0)))) * ((1.0 - (v * v)) * (t * pi))); end
code[v_, t_] := N[(N[(1.0 - N[(v * N[(v * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[N[(2.0 + N[(2.0 * N[(N[(v * v), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(t * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - v \cdot \left(v \cdot 5\right)}{\sqrt{2 + 2 \cdot \left(\left(v \cdot v\right) \cdot -3\right)} \cdot \left(\left(1 - v \cdot v\right) \cdot \left(t \cdot \pi\right)\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (* (sqrt 0.5) (/ 1.0 (* t PI))))
double code(double v, double t) {
return sqrt(0.5) * (1.0 / (t * ((double) M_PI)));
}
public static double code(double v, double t) {
return Math.sqrt(0.5) * (1.0 / (t * Math.PI));
}
def code(v, t): return math.sqrt(0.5) * (1.0 / (t * math.pi))
function code(v, t) return Float64(sqrt(0.5) * Float64(1.0 / Float64(t * pi))) end
function tmp = code(v, t) tmp = sqrt(0.5) * (1.0 / (t * pi)); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] * N[(1.0 / N[(t * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5} \cdot \frac{1}{t \cdot \pi}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.0%
div-inv98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (v t) :precision binary64 (/ 1.0 (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.6%
Taylor expanded in v around 0 98.6%
Final simplification98.6%
(FPCore (v t) :precision binary64 (/ 1.0 (* PI (* t (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (((double) M_PI) * (t * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (Math.PI * (t * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (math.pi * (t * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(pi * Float64(t * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (pi * (t * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(Pi * N[(t * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\pi \cdot \left(t \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.6%
*-un-lft-identity98.6%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around 0 98.6%
*-commutative98.6%
associate-*l*98.6%
*-commutative98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (v t) :precision binary64 (/ (/ 1.0 PI) (* t (sqrt 2.0))))
double code(double v, double t) {
return (1.0 / ((double) M_PI)) / (t * sqrt(2.0));
}
public static double code(double v, double t) {
return (1.0 / Math.PI) / (t * Math.sqrt(2.0));
}
def code(v, t): return (1.0 / math.pi) / (t * math.sqrt(2.0))
function code(v, t) return Float64(Float64(1.0 / pi) / Float64(t * sqrt(2.0))) end
function tmp = code(v, t) tmp = (1.0 / pi) / (t * sqrt(2.0)); end
code[v_, t_] := N[(N[(1.0 / Pi), $MachinePrecision] / N[(t * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi}}{t \cdot \sqrt{2}}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.6%
*-un-lft-identity98.6%
times-frac98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in v around 0 98.7%
*-commutative98.7%
associate-/r*98.7%
Simplified98.7%
associate-/l/98.7%
associate-/r*98.7%
frac-times98.7%
*-un-lft-identity98.7%
*-commutative98.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* t PI)))
double code(double v, double t) {
return sqrt(0.5) / (t * ((double) M_PI));
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (t * Math.PI);
}
def code(v, t): return math.sqrt(0.5) / (t * math.pi)
function code(v, t) return Float64(sqrt(0.5) / Float64(t * pi)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (t * pi); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(t * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{t \cdot \pi}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.0%
Final simplification98.0%
herbie shell --seed 2024078
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))