
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
(pow c 4.0)
(+ (* -5.0 (/ (pow a 2.0) (pow b 7.0))) (* -2.0 (/ a (* c (pow b 5.0))))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((pow(c, 4.0) * ((-5.0 * (pow(a, 2.0) / pow(b, 7.0))) + (-2.0 * (a / (c * pow(b, 5.0)))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((c ** 4.0d0) * (((-5.0d0) * ((a ** 2.0d0) / (b ** 7.0d0))) + ((-2.0d0) * (a / (c * (b ** 5.0d0)))))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((Math.pow(c, 4.0) * ((-5.0 * (Math.pow(a, 2.0) / Math.pow(b, 7.0))) + (-2.0 * (a / (c * Math.pow(b, 5.0)))))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((math.pow(c, 4.0) * ((-5.0 * (math.pow(a, 2.0) / math.pow(b, 7.0))) + (-2.0 * (a / (c * math.pow(b, 5.0)))))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 2.0) / (b ^ 7.0))) + Float64(-2.0 * Float64(a / Float64(c * (b ^ 5.0)))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * (((c ^ 4.0) * ((-5.0 * ((a ^ 2.0) / (b ^ 7.0))) + (-2.0 * (a / (c * (b ^ 5.0)))))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(a / N[(c * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{4} \cdot \left(-5 \cdot \frac{{a}^{2}}{{b}^{7}} + -2 \cdot \frac{a}{c \cdot {b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 29.1%
*-commutative29.1%
Simplified29.1%
Taylor expanded in a around 0 96.2%
Taylor expanded in c around 0 96.2%
associate-*r/96.2%
Simplified96.2%
Taylor expanded in a around 0 96.2%
associate-*r/96.2%
*-commutative96.2%
Simplified96.2%
Taylor expanded in c around inf 96.2%
Final simplification96.2%
(FPCore (a b c) :precision binary64 (- (* a (- (* -2.0 (/ (* a (pow c 3.0)) (pow b 5.0))) (/ (pow c 2.0) (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (a * ((-2.0 * ((a * pow(c, 3.0)) / pow(b, 5.0))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((-2.0d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((-2.0 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((-2.0 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(-2.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((-2.0 * ((a * (c ^ 3.0)) / (b ^ 5.0))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(-2.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(-2 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 29.1%
*-commutative29.1%
Simplified29.1%
Taylor expanded in a around 0 94.8%
Final simplification94.8%
(FPCore (a b c) :precision binary64 (* c (+ (/ (- (* -2.0 (/ (pow (* c a) 2.0) (pow b 2.0))) (* c a)) (pow b 3.0)) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((((-2.0 * (pow((c * a), 2.0) / pow(b, 2.0))) - (c * a)) / pow(b, 3.0)) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((((-2.0d0) * (((c * a) ** 2.0d0) / (b ** 2.0d0))) - (c * a)) / (b ** 3.0d0)) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((((-2.0 * (Math.pow((c * a), 2.0) / Math.pow(b, 2.0))) - (c * a)) / Math.pow(b, 3.0)) + (-1.0 / b));
}
def code(a, b, c): return c * ((((-2.0 * (math.pow((c * a), 2.0) / math.pow(b, 2.0))) - (c * a)) / math.pow(b, 3.0)) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(Float64(-2.0 * Float64((Float64(c * a) ^ 2.0) / (b ^ 2.0))) - Float64(c * a)) / (b ^ 3.0)) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((((-2.0 * (((c * a) ^ 2.0) / (b ^ 2.0))) - (c * a)) / (b ^ 3.0)) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(N[(-2.0 * N[(N[Power[N[(c * a), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-2 \cdot \frac{{\left(c \cdot a\right)}^{2}}{{b}^{2}} - c \cdot a}{{b}^{3}} + \frac{-1}{b}\right)
\end{array}
Initial program 29.1%
*-commutative29.1%
Simplified29.1%
Taylor expanded in c around 0 94.6%
Taylor expanded in b around inf 94.6%
mul-1-neg94.6%
*-commutative94.6%
unsub-neg94.6%
*-commutative94.6%
unpow294.6%
unpow294.6%
swap-sqr94.6%
unpow294.6%
Simplified94.6%
Final simplification94.6%
(FPCore (a b c) :precision binary64 (if (<= b 0.000125) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.000125) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.000125) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.000125], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.000125:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if b < 1.25e-4Initial program 81.7%
*-commutative81.7%
+-commutative81.7%
sqr-neg81.7%
unsub-neg81.7%
sqr-neg81.7%
fma-neg81.7%
distribute-lft-neg-in81.7%
*-commutative81.7%
*-commutative81.7%
distribute-rgt-neg-in81.7%
metadata-eval81.7%
Simplified81.7%
if 1.25e-4 < b Initial program 24.6%
*-commutative24.6%
Simplified24.6%
Taylor expanded in a around 0 94.3%
mul-1-neg94.3%
unsub-neg94.3%
mul-1-neg94.3%
distribute-neg-frac294.3%
associate-/l*94.3%
Simplified94.3%
Final simplification93.4%
(FPCore (a b c) :precision binary64 (if (<= b 0.000125) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.000125) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.000125d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (-c / b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.000125) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.000125: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = (-c / b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.000125) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.000125) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = (-c / b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.000125], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.000125:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if b < 1.25e-4Initial program 81.7%
if 1.25e-4 < b Initial program 24.6%
*-commutative24.6%
Simplified24.6%
Taylor expanded in a around 0 94.3%
mul-1-neg94.3%
unsub-neg94.3%
mul-1-neg94.3%
distribute-neg-frac294.3%
associate-/l*94.3%
Simplified94.3%
Final simplification93.4%
(FPCore (a b c) :precision binary64 (if (<= b 0.000145) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (/ (fma a (pow (/ (- c) b) 2.0) c) (- b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.000145) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(a, pow((-c / b), 2.0), c) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.000145) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(a, (Float64(Float64(-c) / b) ^ 2.0), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.000145], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[Power[N[((-c) / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.000145:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, {\left(\frac{-c}{b}\right)}^{2}, c\right)}{-b}\\
\end{array}
\end{array}
if b < 1.45e-4Initial program 81.7%
if 1.45e-4 < b Initial program 24.6%
*-commutative24.6%
Simplified24.6%
Taylor expanded in a around 0 94.3%
mul-1-neg94.3%
unsub-neg94.3%
mul-1-neg94.3%
distribute-neg-frac294.3%
associate-/l*94.3%
Simplified94.3%
Taylor expanded in b around inf 94.3%
distribute-lft-out94.3%
mul-1-neg94.3%
+-commutative94.3%
associate-/l*94.3%
fma-define94.3%
unpow294.3%
unpow294.3%
times-frac94.3%
sqr-neg94.3%
distribute-frac-neg294.3%
distribute-frac-neg294.3%
unpow294.3%
Simplified94.3%
Final simplification93.3%
(FPCore (a b c) :precision binary64 (if (<= b 0.000125) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.000125) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.000125d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.000125) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.000125: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.000125) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.000125) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.000125], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.000125:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 1.25e-4Initial program 81.7%
if 1.25e-4 < b Initial program 24.6%
*-commutative24.6%
Simplified24.6%
Taylor expanded in c around 0 94.1%
associate-*r/94.1%
neg-mul-194.1%
distribute-rgt-neg-in94.1%
Simplified94.1%
Final simplification93.1%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)
\end{array}
Initial program 29.1%
*-commutative29.1%
Simplified29.1%
Taylor expanded in c around 0 91.5%
associate-*r/91.5%
neg-mul-191.5%
distribute-rgt-neg-in91.5%
Simplified91.5%
Final simplification91.5%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 29.1%
*-commutative29.1%
Simplified29.1%
Taylor expanded in b around inf 82.7%
associate-*r/82.7%
mul-1-neg82.7%
Simplified82.7%
Final simplification82.7%
herbie shell --seed 2024078
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))