
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
re_m = (fabs.f64 re) (FPCore re_sqr (re_m im) :precision binary64 (if (<= re_m 1e+220) (fma re_m re_m (* im (- im))) (* (+ re_m im) (+ re_m im))))
re_m = fabs(re);
double re_sqr(double re_m, double im) {
double tmp;
if (re_m <= 1e+220) {
tmp = fma(re_m, re_m, (im * -im));
} else {
tmp = (re_m + im) * (re_m + im);
}
return tmp;
}
re_m = abs(re) function re_sqr(re_m, im) tmp = 0.0 if (re_m <= 1e+220) tmp = fma(re_m, re_m, Float64(im * Float64(-im))); else tmp = Float64(Float64(re_m + im) * Float64(re_m + im)); end return tmp end
re_m = N[Abs[re], $MachinePrecision] re$95$sqr[re$95$m_, im_] := If[LessEqual[re$95$m, 1e+220], N[(re$95$m * re$95$m + N[(im * (-im)), $MachinePrecision]), $MachinePrecision], N[(N[(re$95$m + im), $MachinePrecision] * N[(re$95$m + im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
re_m = \left|re\right|
\\
\begin{array}{l}
\mathbf{if}\;re\_m \leq 10^{+220}:\\
\;\;\;\;\mathsf{fma}\left(re\_m, re\_m, im \cdot \left(-im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(re\_m + im\right) \cdot \left(re\_m + im\right)\\
\end{array}
\end{array}
if re < 1e220Initial program 94.9%
sqr-neg94.9%
cancel-sign-sub94.9%
fma-define96.6%
Simplified96.6%
if 1e220 < re Initial program 73.7%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt36.8%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-prod63.2%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Final simplification96.9%
re_m = (fabs.f64 re) (FPCore re_sqr (re_m im) :precision binary64 (if (<= re_m 2.3e+150) (- (* re_m re_m) (* im im)) (* (+ re_m im) (+ re_m im))))
re_m = fabs(re);
double re_sqr(double re_m, double im) {
double tmp;
if (re_m <= 2.3e+150) {
tmp = (re_m * re_m) - (im * im);
} else {
tmp = (re_m + im) * (re_m + im);
}
return tmp;
}
re_m = abs(re)
real(8) function re_sqr(re_m, im)
real(8), intent (in) :: re_m
real(8), intent (in) :: im
real(8) :: tmp
if (re_m <= 2.3d+150) then
tmp = (re_m * re_m) - (im * im)
else
tmp = (re_m + im) * (re_m + im)
end if
re_sqr = tmp
end function
re_m = Math.abs(re);
public static double re_sqr(double re_m, double im) {
double tmp;
if (re_m <= 2.3e+150) {
tmp = (re_m * re_m) - (im * im);
} else {
tmp = (re_m + im) * (re_m + im);
}
return tmp;
}
re_m = math.fabs(re) def re_sqr(re_m, im): tmp = 0 if re_m <= 2.3e+150: tmp = (re_m * re_m) - (im * im) else: tmp = (re_m + im) * (re_m + im) return tmp
re_m = abs(re) function re_sqr(re_m, im) tmp = 0.0 if (re_m <= 2.3e+150) tmp = Float64(Float64(re_m * re_m) - Float64(im * im)); else tmp = Float64(Float64(re_m + im) * Float64(re_m + im)); end return tmp end
re_m = abs(re); function tmp_2 = re_sqr(re_m, im) tmp = 0.0; if (re_m <= 2.3e+150) tmp = (re_m * re_m) - (im * im); else tmp = (re_m + im) * (re_m + im); end tmp_2 = tmp; end
re_m = N[Abs[re], $MachinePrecision] re$95$sqr[re$95$m_, im_] := If[LessEqual[re$95$m, 2.3e+150], N[(N[(re$95$m * re$95$m), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision], N[(N[(re$95$m + im), $MachinePrecision] * N[(re$95$m + im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
re_m = \left|re\right|
\\
\begin{array}{l}
\mathbf{if}\;re\_m \leq 2.3 \cdot 10^{+150}:\\
\;\;\;\;re\_m \cdot re\_m - im \cdot im\\
\mathbf{else}:\\
\;\;\;\;\left(re\_m + im\right) \cdot \left(re\_m + im\right)\\
\end{array}
\end{array}
if re < 2.30000000000000001e150Initial program 95.6%
if 2.30000000000000001e150 < re Initial program 77.4%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt51.6%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-prod48.4%
add-sqr-sqrt93.5%
Applied egg-rr93.5%
Final simplification95.3%
re_m = (fabs.f64 re) (FPCore re_sqr (re_m im) :precision binary64 (* (+ re_m im) (+ re_m im)))
re_m = fabs(re);
double re_sqr(double re_m, double im) {
return (re_m + im) * (re_m + im);
}
re_m = abs(re)
real(8) function re_sqr(re_m, im)
real(8), intent (in) :: re_m
real(8), intent (in) :: im
re_sqr = (re_m + im) * (re_m + im)
end function
re_m = Math.abs(re);
public static double re_sqr(double re_m, double im) {
return (re_m + im) * (re_m + im);
}
re_m = math.fabs(re) def re_sqr(re_m, im): return (re_m + im) * (re_m + im)
re_m = abs(re) function re_sqr(re_m, im) return Float64(Float64(re_m + im) * Float64(re_m + im)) end
re_m = abs(re); function tmp = re_sqr(re_m, im) tmp = (re_m + im) * (re_m + im); end
re_m = N[Abs[re], $MachinePrecision] re$95$sqr[re$95$m_, im_] := N[(N[(re$95$m + im), $MachinePrecision] * N[(re$95$m + im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
re_m = \left|re\right|
\\
\left(re\_m + im\right) \cdot \left(re\_m + im\right)
\end{array}
Initial program 93.4%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt49.5%
sqrt-unprod73.9%
sqr-neg73.9%
sqrt-prod27.4%
add-sqr-sqrt55.4%
Applied egg-rr55.4%
Final simplification55.4%
herbie shell --seed 2024078
(FPCore re_sqr (re im)
:name "math.square on complex, real part"
:precision binary64
(- (* re re) (* im im)))