
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 83.4%
+-commutative83.4%
associate--l+83.4%
fma-define83.4%
sub-neg83.4%
log1p-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (fma (- y) z (fma x (log y) (- t))))
double code(double x, double y, double z, double t) {
return fma(-y, z, fma(x, log(y), -t));
}
function code(x, y, z, t) return fma(Float64(-y), z, fma(x, log(y), Float64(-t))) end
code[x_, y_, z_, t_] := N[((-y) * z + N[(x * N[Log[y], $MachinePrecision] + (-t)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-y, z, \mathsf{fma}\left(x, \log y, -t\right)\right)
\end{array}
Initial program 83.4%
Taylor expanded in y around 0 99.1%
associate--l+99.1%
associate-*r*99.1%
mul-1-neg99.1%
fma-define99.2%
fma-neg99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))))
(if (<= x -23000000.0)
t_1
(if (<= x 8e-80)
(-
(*
z
(* y (+ (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)) -1.0)))
t)
(if (or (<= x 1.25e-49) (not (<= x 72000.0)))
t_1
(- (* y (- (* (* z y) -0.5) z)) t))))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if (x <= -23000000.0) {
tmp = t_1;
} else if (x <= 8e-80) {
tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
} else if ((x <= 1.25e-49) || !(x <= 72000.0)) {
tmp = t_1;
} else {
tmp = (y * (((z * y) * -0.5) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if (x <= (-23000000.0d0)) then
tmp = t_1
else if (x <= 8d-80) then
tmp = (z * (y * ((y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
else if ((x <= 1.25d-49) .or. (.not. (x <= 72000.0d0))) then
tmp = t_1
else
tmp = (y * (((z * y) * (-0.5d0)) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if (x <= -23000000.0) {
tmp = t_1;
} else if (x <= 8e-80) {
tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
} else if ((x <= 1.25e-49) || !(x <= 72000.0)) {
tmp = t_1;
} else {
tmp = (y * (((z * y) * -0.5) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if x <= -23000000.0: tmp = t_1 elif x <= 8e-80: tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t elif (x <= 1.25e-49) or not (x <= 72000.0): tmp = t_1 else: tmp = (y * (((z * y) * -0.5) - z)) - t return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (x <= -23000000.0) tmp = t_1; elseif (x <= 8e-80) tmp = Float64(Float64(z * Float64(y * Float64(Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t); elseif ((x <= 1.25e-49) || !(x <= 72000.0)) tmp = t_1; else tmp = Float64(Float64(y * Float64(Float64(Float64(z * y) * -0.5) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if (x <= -23000000.0) tmp = t_1; elseif (x <= 8e-80) tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t; elseif ((x <= 1.25e-49) || ~((x <= 72000.0))) tmp = t_1; else tmp = (y * (((z * y) * -0.5) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -23000000.0], t$95$1, If[LessEqual[x, 8e-80], N[(N[(z * N[(y * N[(N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], If[Or[LessEqual[x, 1.25e-49], N[Not[LessEqual[x, 72000.0]], $MachinePrecision]], t$95$1, N[(N[(y * N[(N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;x \leq -23000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-80}:\\
\;\;\;\;z \cdot \left(y \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)\right) - t\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-49} \lor \neg \left(x \leq 72000\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\left(z \cdot y\right) \cdot -0.5 - z\right) - t\\
\end{array}
\end{array}
if x < -2.3e7 or 7.99999999999999969e-80 < x < 1.25e-49 or 72000 < x Initial program 93.0%
Taylor expanded in y around 0 99.3%
associate-*r*99.3%
mul-1-neg99.3%
Simplified99.3%
Taylor expanded in x around inf 75.3%
if -2.3e7 < x < 7.99999999999999969e-80Initial program 73.8%
Taylor expanded in x around 0 59.2%
Taylor expanded in y around 0 84.6%
if 1.25e-49 < x < 72000Initial program 59.0%
Taylor expanded in x around 0 49.4%
Taylor expanded in y around 0 91.5%
Final simplification79.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (log y)))) (if (or (<= t -4.7e-48) (not (<= t 2.6e-92))) (- t_1 t) (- t_1 (* z y)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if ((t <= -4.7e-48) || !(t <= 2.6e-92)) {
tmp = t_1 - t;
} else {
tmp = t_1 - (z * y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if ((t <= (-4.7d-48)) .or. (.not. (t <= 2.6d-92))) then
tmp = t_1 - t
else
tmp = t_1 - (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if ((t <= -4.7e-48) || !(t <= 2.6e-92)) {
tmp = t_1 - t;
} else {
tmp = t_1 - (z * y);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if (t <= -4.7e-48) or not (t <= 2.6e-92): tmp = t_1 - t else: tmp = t_1 - (z * y) return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if ((t <= -4.7e-48) || !(t <= 2.6e-92)) tmp = Float64(t_1 - t); else tmp = Float64(t_1 - Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if ((t <= -4.7e-48) || ~((t <= 2.6e-92))) tmp = t_1 - t; else tmp = t_1 - (z * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t, -4.7e-48], N[Not[LessEqual[t, 2.6e-92]], $MachinePrecision]], N[(t$95$1 - t), $MachinePrecision], N[(t$95$1 - N[(z * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;t \leq -4.7 \cdot 10^{-48} \lor \neg \left(t \leq 2.6 \cdot 10^{-92}\right):\\
\;\;\;\;t\_1 - t\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z \cdot y\\
\end{array}
\end{array}
if t < -4.6999999999999998e-48 or 2.6e-92 < t Initial program 91.1%
Taylor expanded in y around 0 89.5%
if -4.6999999999999998e-48 < t < 2.6e-92Initial program 73.6%
Taylor expanded in y around 0 99.7%
associate-*r*99.7%
mul-1-neg99.7%
Simplified99.7%
Taylor expanded in t around 0 92.3%
+-commutative92.3%
mul-1-neg92.3%
sub-neg92.3%
Simplified92.3%
Final simplification90.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -9e-119) (not (<= x 7.8e-140))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -9e-119) || !(x <= 7.8e-140)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -9e-119) || !(x <= 7.8e-140)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -9e-119) or not (x <= 7.8e-140): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -9e-119) || !(x <= 7.8e-140)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -9e-119], N[Not[LessEqual[x, 7.8e-140]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-119} \lor \neg \left(x \leq 7.8 \cdot 10^{-140}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -9.0000000000000005e-119 or 7.80000000000000038e-140 < x Initial program 89.6%
Taylor expanded in y around 0 89.0%
if -9.0000000000000005e-119 < x < 7.80000000000000038e-140Initial program 68.4%
Taylor expanded in x around 0 61.0%
Taylor expanded in t around 0 61.0%
mul-1-neg61.0%
+-commutative61.0%
sub-neg61.0%
sub-neg61.0%
log1p-define92.5%
Simplified92.5%
Final simplification90.0%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -9e-119) (not (<= x 1.05e-143)))
(- (* x (log y)) t)
(-
(* z (* y (+ (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)) -1.0)))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -9e-119) || !(x <= 1.05e-143)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-9d-119)) .or. (.not. (x <= 1.05d-143))) then
tmp = (x * log(y)) - t
else
tmp = (z * (y * ((y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -9e-119) || !(x <= 1.05e-143)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -9e-119) or not (x <= 1.05e-143): tmp = (x * math.log(y)) - t else: tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -9e-119) || !(x <= 1.05e-143)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(y * Float64(Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -9e-119) || ~((x <= 1.05e-143))) tmp = (x * log(y)) - t; else tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -9e-119], N[Not[LessEqual[x, 1.05e-143]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[(y * N[(N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-119} \lor \neg \left(x \leq 1.05 \cdot 10^{-143}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)\right) - t\\
\end{array}
\end{array}
if x < -9.0000000000000005e-119 or 1.0500000000000001e-143 < x Initial program 89.6%
Taylor expanded in y around 0 89.0%
if -9.0000000000000005e-119 < x < 1.0500000000000001e-143Initial program 68.4%
Taylor expanded in x around 0 61.0%
Taylor expanded in y around 0 92.0%
Final simplification89.9%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 83.4%
Taylor expanded in y around 0 99.1%
associate-*r*99.1%
mul-1-neg99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (x y z t) :precision binary64 (- (* z (* y (+ (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)) -1.0))) t))
double code(double x, double y, double z, double t) {
return (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * (y * ((y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
def code(x, y, z, t): return (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(y * Float64(Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t) end
function tmp = code(x, y, z, t) tmp = (z * (y * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(y * N[(N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)\right) - t
\end{array}
Initial program 83.4%
Taylor expanded in x around 0 37.2%
Taylor expanded in y around 0 52.7%
Final simplification52.7%
(FPCore (x y z t) :precision binary64 (- (* z (* y (+ -1.0 (* y (- (* y -0.3333333333333333) 0.5))))) t))
double code(double x, double y, double z, double t) {
return (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * (y * ((-1.0d0) + (y * ((y * (-0.3333333333333333d0)) - 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
def code(x, y, z, t): return (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (z * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(y * N[(-1.0 + N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(-1 + y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right)\right) - t
\end{array}
Initial program 83.4%
Taylor expanded in x around 0 37.2%
Taylor expanded in y around 0 52.7%
Final simplification52.7%
(FPCore (x y z t) :precision binary64 (if (or (<= t -7.2e-49) (not (<= t 3.3e-60))) (- t) (* z (- y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -7.2e-49) || !(t <= 3.3e-60)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-7.2d-49)) .or. (.not. (t <= 3.3d-60))) then
tmp = -t
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -7.2e-49) || !(t <= 3.3e-60)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -7.2e-49) or not (t <= 3.3e-60): tmp = -t else: tmp = z * -y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -7.2e-49) || !(t <= 3.3e-60)) tmp = Float64(-t); else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -7.2e-49) || ~((t <= 3.3e-60))) tmp = -t; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -7.2e-49], N[Not[LessEqual[t, 3.3e-60]], $MachinePrecision]], (-t), N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -7.2 \cdot 10^{-49} \lor \neg \left(t \leq 3.3 \cdot 10^{-60}\right):\\
\;\;\;\;-t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if t < -7.19999999999999939e-49 or 3.2999999999999998e-60 < t Initial program 91.5%
Taylor expanded in t around inf 58.7%
neg-mul-158.7%
Simplified58.7%
if -7.19999999999999939e-49 < t < 3.2999999999999998e-60Initial program 73.9%
Taylor expanded in y around 0 99.7%
associate-*r*99.7%
mul-1-neg99.7%
Simplified99.7%
Taylor expanded in y around inf 28.2%
associate-*r*28.2%
mul-1-neg28.2%
Simplified28.2%
Final simplification44.7%
(FPCore (x y z t) :precision binary64 (- (* z (* y (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (z * (y * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * (y * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * (y * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (z * (y * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(y * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (z * (y * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(y * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 83.4%
Taylor expanded in x around 0 37.2%
Taylor expanded in y around 0 52.5%
Final simplification52.5%
(FPCore (x y z t) :precision binary64 (- (* y (- (* (* z y) -0.5) z)) t))
double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (((z * y) * (-0.5d0)) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
def code(x, y, z, t): return (y * (((z * y) * -0.5) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(Float64(z * y) * -0.5) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * (((z * y) * -0.5) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(\left(z \cdot y\right) \cdot -0.5 - z\right) - t
\end{array}
Initial program 83.4%
Taylor expanded in x around 0 37.2%
Taylor expanded in y around 0 52.5%
Final simplification52.5%
(FPCore (x y z t) :precision binary64 (- (- t) (* z y)))
double code(double x, double y, double z, double t) {
return -t - (z * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t - (z * y)
end function
public static double code(double x, double y, double z, double t) {
return -t - (z * y);
}
def code(x, y, z, t): return -t - (z * y)
function code(x, y, z, t) return Float64(Float64(-t) - Float64(z * y)) end
function tmp = code(x, y, z, t) tmp = -t - (z * y); end
code[x_, y_, z_, t_] := N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-t\right) - z \cdot y
\end{array}
Initial program 83.4%
Taylor expanded in x around 0 37.2%
Taylor expanded in y around 0 52.2%
associate-*r*99.1%
mul-1-neg99.1%
Simplified52.2%
Final simplification52.2%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 83.4%
Taylor expanded in t around inf 36.2%
neg-mul-136.2%
Simplified36.2%
Final simplification36.2%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024078
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))