
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -5e+67) (not (<= x 1.0))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -5e+67) || !(x <= 1.0)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5d+67)) .or. (.not. (x <= 1.0d0))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5e+67) || !(x <= 1.0)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5e+67) or not (x <= 1.0): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -5e+67) || !(x <= 1.0)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5e+67) || ~((x <= 1.0))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5e+67], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+67} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -4.99999999999999976e67 or 1 < x Initial program 74.8%
*-commutative74.8%
exp-to-pow74.8%
Simplified74.8%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4.99999999999999976e67 < x < 1Initial program 87.7%
exp-prod99.7%
Simplified99.7%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -7.0) (not (<= x 0.05))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -7.0) || !(x <= 0.05)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7.0d0)) .or. (.not. (x <= 0.05d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -7.0) || !(x <= 0.05)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -7.0) or not (x <= 0.05): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -7.0) || !(x <= 0.05)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -7.0) || ~((x <= 0.05))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -7.0], N[Not[LessEqual[x, 0.05]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \lor \neg \left(x \leq 0.05\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -7 or 0.050000000000000003 < x Initial program 76.7%
*-commutative76.7%
exp-to-pow76.7%
Simplified76.7%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -7 < x < 0.050000000000000003Initial program 86.5%
exp-prod99.7%
Simplified99.7%
Taylor expanded in x around 0 98.0%
Final simplification99.2%
(FPCore (x y)
:precision binary64
(if (<= x -6.4)
(+ (/ 1.0 x) (/ (* y (+ (* y (+ 0.5 (* y -0.16666666666666666))) -1.0)) x))
(if (<= x 1.0)
(/ 1.0 x)
(/
1.0
(+ x (* y (+ x (* y (+ (* 0.16666666666666666 (* x y)) (* x 0.5))))))))))
double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x);
} else if (x <= 1.0) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * ((0.16666666666666666 * (x * y)) + (x * 0.5))))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.4d0)) then
tmp = (1.0d0 / x) + ((y * ((y * (0.5d0 + (y * (-0.16666666666666666d0)))) + (-1.0d0))) / x)
else if (x <= 1.0d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (y * (x + (y * ((0.16666666666666666d0 * (x * y)) + (x * 0.5d0))))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x);
} else if (x <= 1.0) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * ((0.16666666666666666 * (x * y)) + (x * 0.5))))));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.4: tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x) elif x <= 1.0: tmp = 1.0 / x else: tmp = 1.0 / (x + (y * (x + (y * ((0.16666666666666666 * (x * y)) + (x * 0.5)))))) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.4) tmp = Float64(Float64(1.0 / x) + Float64(Float64(y * Float64(Float64(y * Float64(0.5 + Float64(y * -0.16666666666666666))) + -1.0)) / x)); elseif (x <= 1.0) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(y * Float64(x + Float64(y * Float64(Float64(0.16666666666666666 * Float64(x * y)) + Float64(x * 0.5))))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.4) tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x); elseif (x <= 1.0) tmp = 1.0 / x; else tmp = 1.0 / (x + (y * (x + (y * ((0.16666666666666666 * (x * y)) + (x * 0.5)))))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.4], N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y * N[(N[(y * N[(0.5 + N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(y * N[(x + N[(y * N[(N[(0.16666666666666666 * N[(x * y), $MachinePrecision]), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4:\\
\;\;\;\;\frac{1}{x} + \frac{y \cdot \left(y \cdot \left(0.5 + y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + y \cdot \left(x + y \cdot \left(0.16666666666666666 \cdot \left(x \cdot y\right) + x \cdot 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -6.4000000000000004Initial program 81.6%
*-commutative81.6%
exp-to-pow81.6%
Simplified81.6%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 77.8%
Taylor expanded in x around 0 81.5%
if -6.4000000000000004 < x < 1Initial program 86.5%
exp-prod99.7%
Simplified99.7%
Taylor expanded in x around 0 98.0%
if 1 < x Initial program 72.0%
*-commutative72.0%
exp-to-pow72.0%
Simplified72.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in y around 0 78.7%
Final simplification87.5%
(FPCore (x y) :precision binary64 (if (<= x -6.4) (/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x) (if (<= x 0.36) (/ 1.0 x) (/ 1.0 (+ x (* y (+ x (* y (* x 0.5)))))))))
double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 0.36) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * (x * 0.5)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.4d0)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else if (x <= 0.36d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (y * (x + (y * (x * 0.5d0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 0.36) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * (x * 0.5)))));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.4: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x elif x <= 0.36: tmp = 1.0 / x else: tmp = 1.0 / (x + (y * (x + (y * (x * 0.5))))) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.4) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); elseif (x <= 0.36) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(y * Float64(x + Float64(y * Float64(x * 0.5)))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.4) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; elseif (x <= 0.36) tmp = 1.0 / x; else tmp = 1.0 / (x + (y * (x + (y * (x * 0.5))))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.4], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.36], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(y * N[(x + N[(y * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.36:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + y \cdot \left(x + y \cdot \left(x \cdot 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -6.4000000000000004Initial program 81.6%
exp-prod81.6%
Simplified81.6%
Taylor expanded in y around 0 78.9%
Taylor expanded in x around inf 78.9%
*-commutative78.9%
Simplified78.9%
if -6.4000000000000004 < x < 0.35999999999999999Initial program 86.5%
exp-prod99.7%
Simplified99.7%
Taylor expanded in x around 0 98.0%
if 0.35999999999999999 < x Initial program 72.0%
*-commutative72.0%
exp-to-pow72.0%
Simplified72.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in y around 0 78.3%
associate-*r*78.3%
*-commutative78.3%
Simplified78.3%
Final simplification86.6%
(FPCore (x y) :precision binary64 (if (<= x -6.4) (+ (/ 1.0 x) (/ (* y (+ (* y (+ 0.5 (* y -0.16666666666666666))) -1.0)) x)) (if (<= x 0.05) (/ 1.0 x) (/ 1.0 (+ x (* y (+ x (* y (* x 0.5)))))))))
double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x);
} else if (x <= 0.05) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * (x * 0.5)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.4d0)) then
tmp = (1.0d0 / x) + ((y * ((y * (0.5d0 + (y * (-0.16666666666666666d0)))) + (-1.0d0))) / x)
else if (x <= 0.05d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (y * (x + (y * (x * 0.5d0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x);
} else if (x <= 0.05) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * (x * 0.5)))));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.4: tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x) elif x <= 0.05: tmp = 1.0 / x else: tmp = 1.0 / (x + (y * (x + (y * (x * 0.5))))) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.4) tmp = Float64(Float64(1.0 / x) + Float64(Float64(y * Float64(Float64(y * Float64(0.5 + Float64(y * -0.16666666666666666))) + -1.0)) / x)); elseif (x <= 0.05) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(y * Float64(x + Float64(y * Float64(x * 0.5)))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.4) tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x); elseif (x <= 0.05) tmp = 1.0 / x; else tmp = 1.0 / (x + (y * (x + (y * (x * 0.5))))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.4], N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y * N[(N[(y * N[(0.5 + N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.05], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(y * N[(x + N[(y * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4:\\
\;\;\;\;\frac{1}{x} + \frac{y \cdot \left(y \cdot \left(0.5 + y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.05:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + y \cdot \left(x + y \cdot \left(x \cdot 0.5\right)\right)}\\
\end{array}
\end{array}
if x < -6.4000000000000004Initial program 81.6%
*-commutative81.6%
exp-to-pow81.6%
Simplified81.6%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 77.8%
Taylor expanded in x around 0 81.5%
if -6.4000000000000004 < x < 0.050000000000000003Initial program 86.5%
exp-prod99.7%
Simplified99.7%
Taylor expanded in x around 0 98.0%
if 0.050000000000000003 < x Initial program 72.0%
*-commutative72.0%
exp-to-pow72.0%
Simplified72.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in y around 0 78.3%
associate-*r*78.3%
*-commutative78.3%
Simplified78.3%
Final simplification87.4%
(FPCore (x y) :precision binary64 (if (or (<= x -1.25e+177) (not (<= x 0.005))) (/ 1.0 (+ x (* x y))) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.25e+177) || !(x <= 0.005)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.25d+177)) .or. (.not. (x <= 0.005d0))) then
tmp = 1.0d0 / (x + (x * y))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.25e+177) || !(x <= 0.005)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.25e+177) or not (x <= 0.005): tmp = 1.0 / (x + (x * y)) else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.25e+177) || !(x <= 0.005)) tmp = Float64(1.0 / Float64(x + Float64(x * y))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.25e+177) || ~((x <= 0.005))) tmp = 1.0 / (x + (x * y)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.25e+177], N[Not[LessEqual[x, 0.005]], $MachinePrecision]], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{+177} \lor \neg \left(x \leq 0.005\right):\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -1.2500000000000001e177 or 0.0050000000000000001 < x Initial program 72.4%
*-commutative72.4%
exp-to-pow72.4%
Simplified72.4%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in y around 0 68.0%
if -1.2500000000000001e177 < x < 0.0050000000000000001Initial program 87.3%
exp-prod97.1%
Simplified97.1%
Taylor expanded in x around 0 88.3%
Final simplification79.4%
(FPCore (x y) :precision binary64 (if (<= x -6.4) (/ (/ (- x (* x y)) x) x) (if (<= x 0.00035) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = ((x - (x * y)) / x) / x;
} else if (x <= 0.00035) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.4d0)) then
tmp = ((x - (x * y)) / x) / x
else if (x <= 0.00035d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = ((x - (x * y)) / x) / x;
} else if (x <= 0.00035) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.4: tmp = ((x - (x * y)) / x) / x elif x <= 0.00035: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.4) tmp = Float64(Float64(Float64(x - Float64(x * y)) / x) / x); elseif (x <= 0.00035) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.4) tmp = ((x - (x * y)) / x) / x; elseif (x <= 0.00035) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.4], N[(N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.00035], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4:\\
\;\;\;\;\frac{\frac{x - x \cdot y}{x}}{x}\\
\mathbf{elif}\;x \leq 0.00035:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -6.4000000000000004Initial program 81.6%
exp-prod81.6%
Simplified81.6%
Taylor expanded in y around 0 60.2%
+-commutative60.2%
mul-1-neg60.2%
unsub-neg60.2%
Simplified60.2%
frac-sub31.7%
associate-/r*70.5%
*-un-lft-identity70.5%
*-commutative70.5%
Applied egg-rr70.5%
if -6.4000000000000004 < x < 3.49999999999999996e-4Initial program 86.5%
exp-prod99.7%
Simplified99.7%
Taylor expanded in x around 0 98.0%
if 3.49999999999999996e-4 < x Initial program 72.0%
*-commutative72.0%
exp-to-pow72.0%
Simplified72.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in y around 0 66.2%
Final simplification80.6%
(FPCore (x y) :precision binary64 (if (<= x -6.4) (/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x) (if (<= x 0.045) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 0.045) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.4d0)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else if (x <= 0.045d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.4) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 0.045) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.4: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x elif x <= 0.045: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.4) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); elseif (x <= 0.045) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.4) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; elseif (x <= 0.045) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.4], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.045], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.4:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.045:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -6.4000000000000004Initial program 81.6%
exp-prod81.6%
Simplified81.6%
Taylor expanded in y around 0 78.9%
Taylor expanded in x around inf 78.9%
*-commutative78.9%
Simplified78.9%
if -6.4000000000000004 < x < 0.044999999999999998Initial program 86.5%
exp-prod99.7%
Simplified99.7%
Taylor expanded in x around 0 98.0%
if 0.044999999999999998 < x Initial program 72.0%
*-commutative72.0%
exp-to-pow72.0%
Simplified72.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
exp-neg99.9%
associate-/r/99.9%
/-rgt-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in y around 0 66.2%
Final simplification83.0%
(FPCore (x y) :precision binary64 (if (<= y -2.2e+128) (* x (- y)) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -2.2e+128) {
tmp = x * -y;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.2d+128)) then
tmp = x * -y
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.2e+128) {
tmp = x * -y;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.2e+128: tmp = x * -y else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (y <= -2.2e+128) tmp = Float64(x * Float64(-y)); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.2e+128) tmp = x * -y; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.2e+128], N[(x * (-y)), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+128}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if y < -2.20000000000000017e128Initial program 68.2%
exp-prod89.1%
Simplified89.1%
Taylor expanded in y around 0 4.3%
+-commutative4.3%
mul-1-neg4.3%
unsub-neg4.3%
Simplified4.3%
clear-num4.3%
frac-sub4.2%
*-un-lft-identity4.2%
*-commutative4.2%
*-un-lft-identity4.2%
Applied egg-rr4.2%
Taylor expanded in y around inf 4.2%
neg-mul-14.2%
Simplified4.2%
Applied egg-rr48.1%
if -2.20000000000000017e128 < y Initial program 82.2%
exp-prod85.9%
Simplified85.9%
Taylor expanded in x around 0 79.2%
Final simplification75.9%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 80.7%
exp-prod86.2%
Simplified86.2%
Taylor expanded in x around 0 73.4%
Final simplification73.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024078
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(if (< y -3.7311844206647956e+94) (/ (exp (/ -1.0 y)) x) (if (< y 2.817959242728288e+37) (/ (pow (/ x (+ y x)) x) x) (if (< y 2.347387415166998e+178) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1.0 y)) x))))
(/ (exp (* x (log (/ x (+ x y))))) x))