
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (pow (hypot t_0 t_1) 2.0))
(t_3 (* dX.v (floor h)))
(t_4 (pow (hypot (* dX.u (floor w)) t_3) 2.0)))
(if (>= t_4 t_2)
(/ t_3 (pow (fmax t_4 (fma (floor h) (* dY.v t_1) (pow t_0 2.0))) 0.5))
(log1p (expm1 (* (floor h) (/ dY.v (sqrt (fmax t_4 t_2)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(hypotf(t_0, t_1), 2.0f);
float t_3 = dX_46_v * floorf(h);
float t_4 = powf(hypotf((dX_46_u * floorf(w)), t_3), 2.0f);
float tmp;
if (t_4 >= t_2) {
tmp = t_3 / powf(fmaxf(t_4, fmaf(floorf(h), (dY_46_v * t_1), powf(t_0, 2.0f))), 0.5f);
} else {
tmp = log1pf(expm1f((floorf(h) * (dY_46_v / sqrtf(fmaxf(t_4, t_2))))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = hypot(t_0, t_1) ^ Float32(2.0) t_3 = Float32(dX_46_v * floor(h)) t_4 = hypot(Float32(dX_46_u * floor(w)), t_3) ^ Float32(2.0) tmp = Float32(0.0) if (t_4 >= t_2) tmp = Float32(t_3 / (((t_4 != t_4) ? fma(floor(h), Float32(dY_46_v * t_1), (t_0 ^ Float32(2.0))) : ((fma(floor(h), Float32(dY_46_v * t_1), (t_0 ^ Float32(2.0))) != fma(floor(h), Float32(dY_46_v * t_1), (t_0 ^ Float32(2.0)))) ? t_4 : max(t_4, fma(floor(h), Float32(dY_46_v * t_1), (t_0 ^ Float32(2.0)))))) ^ Float32(0.5))); else tmp = log1p(expm1(Float32(floor(h) * Float32(dY_46_v / sqrt(((t_4 != t_4) ? t_2 : ((t_2 != t_2) ? t_4 : max(t_4, t_2)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := {\left(\mathsf{hypot}\left(t\_0, t\_1\right)\right)}^{2}\\
t_3 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_4 := {\left(\mathsf{hypot}\left(dX.u \cdot \left\lfloorw\right\rfloor, t\_3\right)\right)}^{2}\\
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{{\left(\mathsf{max}\left(t\_4, \mathsf{fma}\left(\left\lfloorh\right\rfloor, dY.v \cdot t\_1, {t\_0}^{2}\right)\right)\right)}^{0.5}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(\left\lfloorh\right\rfloor \cdot \frac{dY.v}{\sqrt{\mathsf{max}\left(t\_4, t\_2\right)}}\right)\right)\\
\end{array}
\end{array}
Initial program 78.6%
Simplified78.7%
Applied egg-rr78.8%
Taylor expanded in w around 0 78.8%
Simplified78.8%
pow1/278.8%
Applied egg-rr79.0%
Final simplification79.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* t_0 t_0))
(t_2 (* (floor w) dY.u))
(t_3 (* t_2 t_2))
(t_4 (* (floor h) dY.v))
(t_5 (+ t_3 (* t_4 t_4)))
(t_6 (* dX.u (floor w))))
(if (>= (+ (pow t_6 2.0) t_1) (+ t_3 (pow t_4 2.0)))
(*
t_0
(/ 1.0 (sqrt (fmax (+ t_1 (* (pow dX.u 2.0) (pow (floor w) 2.0))) t_5))))
(* t_4 (/ 1.0 (sqrt (fmax (+ t_1 (* t_6 t_6)) t_5)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = t_0 * t_0;
float t_2 = floorf(w) * dY_46_u;
float t_3 = t_2 * t_2;
float t_4 = floorf(h) * dY_46_v;
float t_5 = t_3 + (t_4 * t_4);
float t_6 = dX_46_u * floorf(w);
float tmp;
if ((powf(t_6, 2.0f) + t_1) >= (t_3 + powf(t_4, 2.0f))) {
tmp = t_0 * (1.0f / sqrtf(fmaxf((t_1 + (powf(dX_46_u, 2.0f) * powf(floorf(w), 2.0f))), t_5)));
} else {
tmp = t_4 * (1.0f / sqrtf(fmaxf((t_1 + (t_6 * t_6)), t_5)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(t_0 * t_0) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(t_2 * t_2) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(t_3 + Float32(t_4 * t_4)) t_6 = Float32(dX_46_u * floor(w)) tmp = Float32(0.0) if (Float32((t_6 ^ Float32(2.0)) + t_1) >= Float32(t_3 + (t_4 ^ Float32(2.0)))) tmp = Float32(t_0 * Float32(Float32(1.0) / sqrt(((Float32(t_1 + Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))) != Float32(t_1 + Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0))))) ? t_5 : ((t_5 != t_5) ? Float32(t_1 + Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))) : max(Float32(t_1 + Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))), t_5)))))); else tmp = Float32(t_4 * Float32(Float32(1.0) / sqrt(((Float32(t_1 + Float32(t_6 * t_6)) != Float32(t_1 + Float32(t_6 * t_6))) ? t_5 : ((t_5 != t_5) ? Float32(t_1 + Float32(t_6 * t_6)) : max(Float32(t_1 + Float32(t_6 * t_6)), t_5)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = t_0 * t_0; t_2 = floor(w) * dY_46_u; t_3 = t_2 * t_2; t_4 = floor(h) * dY_46_v; t_5 = t_3 + (t_4 * t_4); t_6 = dX_46_u * floor(w); tmp = single(0.0); if (((t_6 ^ single(2.0)) + t_1) >= (t_3 + (t_4 ^ single(2.0)))) tmp = t_0 * (single(1.0) / sqrt(max((t_1 + ((dX_46_u ^ single(2.0)) * (floor(w) ^ single(2.0)))), t_5))); else tmp = t_4 * (single(1.0) / sqrt(max((t_1 + (t_6 * t_6)), t_5))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_1 := t\_0 \cdot t\_0\\
t_2 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_3 := t\_2 \cdot t\_2\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_3 + t\_4 \cdot t\_4\\
t_6 := dX.u \cdot \left\lfloorw\right\rfloor\\
\mathbf{if}\;{t\_6}^{2} + t\_1 \geq t\_3 + {t\_4}^{2}:\\
\;\;\;\;t\_0 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_1 + {dX.u}^{2} \cdot {\left(\left\lfloorw\right\rfloor\right)}^{2}, t\_5\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_4 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_1 + t\_6 \cdot t\_6, t\_5\right)}}\\
\end{array}
\end{array}
Initial program 78.6%
pow278.6%
Applied egg-rr78.6%
Taylor expanded in w around 0 78.6%
Taylor expanded in h around 0 78.6%
*-commutative78.6%
unpow278.6%
unpow278.6%
swap-sqr78.6%
unpow278.6%
Simplified78.6%
Final simplification78.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* t_0 t_0))
(t_2 (* (floor w) dY.u))
(t_3 (* t_2 t_2))
(t_4 (* (floor h) dY.v))
(t_5 (* dX.u (floor w)))
(t_6 (/ 1.0 (sqrt (fmax (+ t_1 (* t_5 t_5)) (+ t_3 (* t_4 t_4)))))))
(if (>= (+ (pow t_5 2.0) t_1) (+ t_3 (pow t_4 2.0)))
(* t_0 t_6)
(* t_4 t_6))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = t_0 * t_0;
float t_2 = floorf(w) * dY_46_u;
float t_3 = t_2 * t_2;
float t_4 = floorf(h) * dY_46_v;
float t_5 = dX_46_u * floorf(w);
float t_6 = 1.0f / sqrtf(fmaxf((t_1 + (t_5 * t_5)), (t_3 + (t_4 * t_4))));
float tmp;
if ((powf(t_5, 2.0f) + t_1) >= (t_3 + powf(t_4, 2.0f))) {
tmp = t_0 * t_6;
} else {
tmp = t_4 * t_6;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(t_0 * t_0) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(t_2 * t_2) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(dX_46_u * floor(w)) t_6 = Float32(Float32(1.0) / sqrt(((Float32(t_1 + Float32(t_5 * t_5)) != Float32(t_1 + Float32(t_5 * t_5))) ? Float32(t_3 + Float32(t_4 * t_4)) : ((Float32(t_3 + Float32(t_4 * t_4)) != Float32(t_3 + Float32(t_4 * t_4))) ? Float32(t_1 + Float32(t_5 * t_5)) : max(Float32(t_1 + Float32(t_5 * t_5)), Float32(t_3 + Float32(t_4 * t_4))))))) tmp = Float32(0.0) if (Float32((t_5 ^ Float32(2.0)) + t_1) >= Float32(t_3 + (t_4 ^ Float32(2.0)))) tmp = Float32(t_0 * t_6); else tmp = Float32(t_4 * t_6); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = t_0 * t_0; t_2 = floor(w) * dY_46_u; t_3 = t_2 * t_2; t_4 = floor(h) * dY_46_v; t_5 = dX_46_u * floor(w); t_6 = single(1.0) / sqrt(max((t_1 + (t_5 * t_5)), (t_3 + (t_4 * t_4)))); tmp = single(0.0); if (((t_5 ^ single(2.0)) + t_1) >= (t_3 + (t_4 ^ single(2.0)))) tmp = t_0 * t_6; else tmp = t_4 * t_6; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_1 := t\_0 \cdot t\_0\\
t_2 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_3 := t\_2 \cdot t\_2\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_1 + t\_5 \cdot t\_5, t\_3 + t\_4 \cdot t\_4\right)}}\\
\mathbf{if}\;{t\_5}^{2} + t\_1 \geq t\_3 + {t\_4}^{2}:\\
\;\;\;\;t\_0 \cdot t\_6\\
\mathbf{else}:\\
\;\;\;\;t\_4 \cdot t\_6\\
\end{array}
\end{array}
Initial program 78.6%
pow278.6%
Applied egg-rr78.6%
Taylor expanded in h around 0 78.6%
*-commutative78.6%
unpow278.6%
unpow278.6%
swap-sqr78.6%
unpow278.6%
Simplified78.6%
Final simplification78.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (pow t_0 2.0))
(t_2 (* (floor h) dY.v))
(t_3 (* dY.v t_2))
(t_4 (* dX.v (floor h)))
(t_5 (pow (hypot (* dX.u (floor w)) t_4) 2.0))
(t_6
(log1p
(expm1
(*
(floor h)
(/ dY.v (sqrt (fmax t_5 (pow (hypot t_0 t_2) 2.0)))))))))
(if (<= dY.u 1000.0)
(if (>= t_5 (pow t_2 2.0))
(/ t_4 (pow (fmax t_5 (fma (floor h) t_3 t_1)) 0.5))
t_6)
(if (>= t_5 t_1)
(/
t_4
(sqrt
(fmax
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* (floor h) (* dX.v dX.v))))
(fma (floor h) t_3 (* dY.u (* dY.u (* (floor w) (floor w))))))))
t_6))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = powf(t_0, 2.0f);
float t_2 = floorf(h) * dY_46_v;
float t_3 = dY_46_v * t_2;
float t_4 = dX_46_v * floorf(h);
float t_5 = powf(hypotf((dX_46_u * floorf(w)), t_4), 2.0f);
float t_6 = log1pf(expm1f((floorf(h) * (dY_46_v / sqrtf(fmaxf(t_5, powf(hypotf(t_0, t_2), 2.0f)))))));
float tmp_1;
if (dY_46_u <= 1000.0f) {
float tmp_2;
if (t_5 >= powf(t_2, 2.0f)) {
tmp_2 = t_4 / powf(fmaxf(t_5, fmaf(floorf(h), t_3, t_1)), 0.5f);
} else {
tmp_2 = t_6;
}
tmp_1 = tmp_2;
} else if (t_5 >= t_1) {
tmp_1 = t_4 / sqrtf(fmaxf(fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (floorf(h) * (dX_46_v * dX_46_v)))), fmaf(floorf(h), t_3, (dY_46_u * (dY_46_u * (floorf(w) * floorf(w)))))));
} else {
tmp_1 = t_6;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(dY_46_v * t_2) t_4 = Float32(dX_46_v * floor(h)) t_5 = hypot(Float32(dX_46_u * floor(w)), t_4) ^ Float32(2.0) t_6 = log1p(expm1(Float32(floor(h) * Float32(dY_46_v / sqrt(((t_5 != t_5) ? (hypot(t_0, t_2) ^ Float32(2.0)) : (((hypot(t_0, t_2) ^ Float32(2.0)) != (hypot(t_0, t_2) ^ Float32(2.0))) ? t_5 : max(t_5, (hypot(t_0, t_2) ^ Float32(2.0)))))))))) tmp_1 = Float32(0.0) if (dY_46_u <= Float32(1000.0)) tmp_2 = Float32(0.0) if (t_5 >= (t_2 ^ Float32(2.0))) tmp_2 = Float32(t_4 / (((t_5 != t_5) ? fma(floor(h), t_3, t_1) : ((fma(floor(h), t_3, t_1) != fma(floor(h), t_3, t_1)) ? t_5 : max(t_5, fma(floor(h), t_3, t_1)))) ^ Float32(0.5))); else tmp_2 = t_6; end tmp_1 = tmp_2; elseif (t_5 >= t_1) tmp_1 = Float32(t_4 / sqrt(((fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))) != fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v))))) ? fma(floor(h), t_3, Float32(dY_46_u * Float32(dY_46_u * Float32(floor(w) * floor(w))))) : ((fma(floor(h), t_3, Float32(dY_46_u * Float32(dY_46_u * Float32(floor(w) * floor(w))))) != fma(floor(h), t_3, Float32(dY_46_u * Float32(dY_46_u * Float32(floor(w) * floor(w)))))) ? fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))) : max(fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))), fma(floor(h), t_3, Float32(dY_46_u * Float32(dY_46_u * Float32(floor(w) * floor(w)))))))))); else tmp_1 = t_6; end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := {t\_0}^{2}\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := dY.v \cdot t\_2\\
t_4 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_5 := {\left(\mathsf{hypot}\left(dX.u \cdot \left\lfloorw\right\rfloor, t\_4\right)\right)}^{2}\\
t_6 := \mathsf{log1p}\left(\mathsf{expm1}\left(\left\lfloorh\right\rfloor \cdot \frac{dY.v}{\sqrt{\mathsf{max}\left(t\_5, {\left(\mathsf{hypot}\left(t\_0, t\_2\right)\right)}^{2}\right)}}\right)\right)\\
\mathbf{if}\;dY.u \leq 1000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_5 \geq {t\_2}^{2}:\\
\;\;\;\;\frac{t\_4}{{\left(\mathsf{max}\left(t\_5, \mathsf{fma}\left(\left\lfloorh\right\rfloor, t\_3, t\_1\right)\right)\right)}^{0.5}}\\
\mathbf{else}:\\
\;\;\;\;t\_6\\
\end{array}\\
\mathbf{elif}\;t\_5 \geq t\_1:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.v \cdot dX.v\right)\right)\right), \mathsf{fma}\left(\left\lfloorh\right\rfloor, t\_3, dY.u \cdot \left(dY.u \cdot \left(\left\lfloorw\right\rfloor \cdot \left\lfloorw\right\rfloor\right)\right)\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_6\\
\end{array}
\end{array}
if dY.u < 1e3Initial program 80.1%
Simplified80.2%
Applied egg-rr80.2%
Taylor expanded in w around 0 80.2%
Simplified80.2%
Taylor expanded in dY.u around 0 73.6%
*-commutative73.6%
unpow273.6%
unpow273.6%
swap-sqr73.6%
unpow273.6%
Simplified73.6%
pow1/280.2%
Applied egg-rr73.8%
if 1e3 < dY.u Initial program 73.5%
Simplified73.4%
Applied egg-rr73.9%
Taylor expanded in w around 0 73.9%
Simplified73.9%
Taylor expanded in dY.u around inf 70.5%
*-commutative70.5%
unpow270.5%
unpow270.5%
swap-sqr70.5%
unpow270.5%
Simplified70.5%
Final simplification73.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor w) dY.u))
(t_2 (* dX.v (floor h)))
(t_3 (pow (hypot (* dX.u (floor w)) t_2) 2.0)))
(if (>= t_3 (pow t_0 2.0))
(/ t_2 (pow (fmax t_3 (fma (floor h) (* dY.v t_0) (pow t_1 2.0))) 0.5))
(log1p
(expm1
(* (floor h) (/ dY.v (sqrt (fmax t_3 (pow (hypot t_1 t_0) 2.0))))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = dX_46_v * floorf(h);
float t_3 = powf(hypotf((dX_46_u * floorf(w)), t_2), 2.0f);
float tmp;
if (t_3 >= powf(t_0, 2.0f)) {
tmp = t_2 / powf(fmaxf(t_3, fmaf(floorf(h), (dY_46_v * t_0), powf(t_1, 2.0f))), 0.5f);
} else {
tmp = log1pf(expm1f((floorf(h) * (dY_46_v / sqrtf(fmaxf(t_3, powf(hypotf(t_1, t_0), 2.0f)))))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(dX_46_v * floor(h)) t_3 = hypot(Float32(dX_46_u * floor(w)), t_2) ^ Float32(2.0) tmp = Float32(0.0) if (t_3 >= (t_0 ^ Float32(2.0))) tmp = Float32(t_2 / (((t_3 != t_3) ? fma(floor(h), Float32(dY_46_v * t_0), (t_1 ^ Float32(2.0))) : ((fma(floor(h), Float32(dY_46_v * t_0), (t_1 ^ Float32(2.0))) != fma(floor(h), Float32(dY_46_v * t_0), (t_1 ^ Float32(2.0)))) ? t_3 : max(t_3, fma(floor(h), Float32(dY_46_v * t_0), (t_1 ^ Float32(2.0)))))) ^ Float32(0.5))); else tmp = log1p(expm1(Float32(floor(h) * Float32(dY_46_v / sqrt(((t_3 != t_3) ? (hypot(t_1, t_0) ^ Float32(2.0)) : (((hypot(t_1, t_0) ^ Float32(2.0)) != (hypot(t_1, t_0) ^ Float32(2.0))) ? t_3 : max(t_3, (hypot(t_1, t_0) ^ Float32(2.0)))))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_3 := {\left(\mathsf{hypot}\left(dX.u \cdot \left\lfloorw\right\rfloor, t\_2\right)\right)}^{2}\\
\mathbf{if}\;t\_3 \geq {t\_0}^{2}:\\
\;\;\;\;\frac{t\_2}{{\left(\mathsf{max}\left(t\_3, \mathsf{fma}\left(\left\lfloorh\right\rfloor, dY.v \cdot t\_0, {t\_1}^{2}\right)\right)\right)}^{0.5}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(\left\lfloorh\right\rfloor \cdot \frac{dY.v}{\sqrt{\mathsf{max}\left(t\_3, {\left(\mathsf{hypot}\left(t\_1, t\_0\right)\right)}^{2}\right)}}\right)\right)\\
\end{array}
\end{array}
Initial program 78.6%
Simplified78.7%
Applied egg-rr78.8%
Taylor expanded in w around 0 78.8%
Simplified78.8%
Taylor expanded in dY.u around 0 69.2%
*-commutative69.2%
unpow269.2%
unpow269.2%
swap-sqr69.2%
unpow269.2%
Simplified69.2%
pow1/278.8%
Applied egg-rr69.4%
Final simplification69.4%
herbie shell --seed 2024078
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))