
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
n0_i
(*
u
(-
(* normAngle (/ n1_i (sin normAngle)))
(* n0_i (/ normAngle (tan normAngle)))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * ((normAngle * (n1_i / sinf(normAngle))) - (n0_i * (normAngle / tanf(normAngle)))));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * ((normangle * (n1_i / sin(normangle))) - (n0_i * (normangle / tan(normangle)))))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(Float32(normAngle * Float32(n1_i / sin(normAngle))) - Float32(n0_i * Float32(normAngle / tan(normAngle)))))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * ((normAngle * (n1_i / sin(normAngle))) - (n0_i * (normAngle / tan(normAngle))))); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(normAngle \cdot \frac{n1\_i}{\sin normAngle} - n0\_i \cdot \frac{normAngle}{\tan normAngle}\right)
\end{array}
Initial program 97.5%
fma-define97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.8%
+-commutative89.8%
mul-1-neg89.8%
unsub-neg89.8%
associate-/l*94.9%
associate-/l*99.3%
associate-/l*98.9%
Simplified98.9%
pow198.9%
clear-num98.9%
un-div-inv98.9%
associate-*r*94.6%
clear-num94.6%
un-div-inv94.9%
quot-tan94.9%
Applied egg-rr94.9%
unpow194.9%
associate-/r/94.9%
associate-/l*99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
n0_i
(+
(* u (- n1_i n0_i))
(*
(pow normAngle 2.0)
(*
u
(-
(* n0_i -0.16666666666666666)
(+ (* n0_i -0.5) (* n1_i -0.16666666666666666))))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + ((u * (n1_i - n0_i)) + (powf(normAngle, 2.0f) * (u * ((n0_i * -0.16666666666666666f) - ((n0_i * -0.5f) + (n1_i * -0.16666666666666666f))))));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + ((u * (n1_i - n0_i)) + ((normangle ** 2.0e0) * (u * ((n0_i * (-0.16666666666666666e0)) - ((n0_i * (-0.5e0)) + (n1_i * (-0.16666666666666666e0)))))))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(Float32(u * Float32(n1_i - n0_i)) + Float32((normAngle ^ Float32(2.0)) * Float32(u * Float32(Float32(n0_i * Float32(-0.16666666666666666)) - Float32(Float32(n0_i * Float32(-0.5)) + Float32(n1_i * Float32(-0.16666666666666666)))))))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + ((u * (n1_i - n0_i)) + ((normAngle ^ single(2.0)) * (u * ((n0_i * single(-0.16666666666666666)) - ((n0_i * single(-0.5)) + (n1_i * single(-0.16666666666666666))))))); end
\begin{array}{l}
\\
n0\_i + \left(u \cdot \left(n1\_i - n0\_i\right) + {normAngle}^{2} \cdot \left(u \cdot \left(n0\_i \cdot -0.16666666666666666 - \left(n0\_i \cdot -0.5 + n1\_i \cdot -0.16666666666666666\right)\right)\right)\right)
\end{array}
Initial program 97.5%
fma-define97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.8%
+-commutative89.8%
mul-1-neg89.8%
unsub-neg89.8%
associate-/l*94.9%
associate-/l*99.3%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in normAngle around 0 98.9%
Final simplification98.9%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i (* n0_i (/ normAngle (tan normAngle)))))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - (n0_i * (normAngle / tanf(normAngle)))));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - (n0_i * (normangle / tan(normangle)))))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - Float32(n0_i * Float32(normAngle / tan(normAngle)))))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - (n0_i * (normAngle / tan(normAngle))))); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i - n0\_i \cdot \frac{normAngle}{\tan normAngle}\right)
\end{array}
Initial program 97.5%
fma-define97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.8%
+-commutative89.8%
mul-1-neg89.8%
unsub-neg89.8%
associate-/l*94.9%
associate-/l*99.3%
associate-/l*98.9%
Simplified98.9%
pow198.9%
clear-num98.9%
un-div-inv98.9%
associate-*r*94.6%
clear-num94.6%
un-div-inv94.9%
quot-tan94.9%
Applied egg-rr94.9%
unpow194.9%
associate-/r/94.9%
associate-/l*99.2%
Simplified99.2%
Taylor expanded in normAngle around 0 98.3%
Final simplification98.3%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1\_i - n0\_i, n0\_i\right)
\end{array}
Initial program 97.5%
fma-define97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.8%
+-commutative89.8%
mul-1-neg89.8%
unsub-neg89.8%
associate-/l*94.9%
associate-/l*99.3%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in normAngle around 0 98.1%
+-commutative98.1%
fma-define98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -4.99999991225835e-15) (not (<= n1_i 7.99999985961336e-13))) (* u n1_i) (* n0_i (- 1.0 u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -4.99999991225835e-15f) || !(n1_i <= 7.99999985961336e-13f)) {
tmp = u * n1_i;
} else {
tmp = n0_i * (1.0f - u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-4.99999991225835e-15)) .or. (.not. (n1_i <= 7.99999985961336e-13))) then
tmp = u * n1_i
else
tmp = n0_i * (1.0e0 - u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-4.99999991225835e-15)) || !(n1_i <= Float32(7.99999985961336e-13))) tmp = Float32(u * n1_i); else tmp = Float32(n0_i * Float32(Float32(1.0) - u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-4.99999991225835e-15)) || ~((n1_i <= single(7.99999985961336e-13)))) tmp = u * n1_i; else tmp = n0_i * (single(1.0) - u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -4.99999991225835 \cdot 10^{-15} \lor \neg \left(n1\_i \leq 7.99999985961336 \cdot 10^{-13}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i \cdot \left(1 - u\right)\\
\end{array}
\end{array}
if n1_i < -4.99999991e-15 or 7.99999986e-13 < n1_i Initial program 96.0%
fma-define96.0%
associate-*r/96.1%
*-rgt-identity96.1%
associate-*r/96.3%
*-rgt-identity96.3%
Simplified96.3%
Taylor expanded in n0_i around 0 57.8%
Taylor expanded in normAngle around 0 64.4%
*-commutative64.4%
Simplified64.4%
if -4.99999991e-15 < n1_i < 7.99999986e-13Initial program 98.3%
fma-define98.3%
associate-*r/98.5%
*-rgt-identity98.5%
associate-*r/99.2%
*-rgt-identity99.2%
Simplified99.2%
Taylor expanded in u around 0 87.8%
+-commutative87.8%
mul-1-neg87.8%
unsub-neg87.8%
associate-/l*93.3%
associate-/l*99.5%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in normAngle around 0 99.0%
Taylor expanded in n0_i around inf 79.2%
mul-1-neg79.2%
unsub-neg79.2%
Simplified79.2%
Final simplification74.1%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n1_i -1.000000031374395e-22)
(not (<= n1_i 1.0000000195414814e-24)))
(+ n0_i (* u n1_i))
(* n0_i (- 1.0 u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -1.000000031374395e-22f) || !(n1_i <= 1.0000000195414814e-24f)) {
tmp = n0_i + (u * n1_i);
} else {
tmp = n0_i * (1.0f - u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-1.000000031374395e-22)) .or. (.not. (n1_i <= 1.0000000195414814e-24))) then
tmp = n0_i + (u * n1_i)
else
tmp = n0_i * (1.0e0 - u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-1.000000031374395e-22)) || !(n1_i <= Float32(1.0000000195414814e-24))) tmp = Float32(n0_i + Float32(u * n1_i)); else tmp = Float32(n0_i * Float32(Float32(1.0) - u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-1.000000031374395e-22)) || ~((n1_i <= single(1.0000000195414814e-24)))) tmp = n0_i + (u * n1_i); else tmp = n0_i * (single(1.0) - u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -1.000000031374395 \cdot 10^{-22} \lor \neg \left(n1\_i \leq 1.0000000195414814 \cdot 10^{-24}\right):\\
\;\;\;\;n0\_i + u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i \cdot \left(1 - u\right)\\
\end{array}
\end{array}
if n1_i < -1.00000003e-22 or 1.00000002e-24 < n1_i Initial program 96.5%
fma-define96.5%
associate-*r/96.5%
*-rgt-identity96.5%
associate-*r/97.4%
*-rgt-identity97.4%
Simplified97.4%
Taylor expanded in u around 0 90.1%
+-commutative90.1%
mul-1-neg90.1%
unsub-neg90.1%
associate-/l*97.6%
associate-/l*99.3%
associate-/l*98.6%
Simplified98.6%
pow198.6%
clear-num98.6%
un-div-inv98.7%
associate-*r*97.0%
clear-num97.0%
un-div-inv97.6%
quot-tan97.6%
Applied egg-rr97.6%
unpow197.6%
associate-/r/97.5%
associate-/l*99.2%
Simplified99.2%
Taylor expanded in normAngle around 0 97.7%
Taylor expanded in n1_i around inf 86.4%
if -1.00000003e-22 < n1_i < 1.00000002e-24Initial program 98.9%
fma-define99.0%
associate-*r/99.2%
*-rgt-identity99.2%
associate-*r/99.2%
*-rgt-identity99.2%
Simplified99.2%
Taylor expanded in u around 0 89.4%
+-commutative89.4%
mul-1-neg89.4%
unsub-neg89.4%
associate-/l*91.3%
associate-/l*99.4%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in normAngle around 0 98.6%
Taylor expanded in n0_i around inf 90.0%
mul-1-neg90.0%
unsub-neg90.0%
Simplified90.0%
Final simplification87.9%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n1_i -1.000000031374395e-22)
(not (<= n1_i 1.0000000195414814e-24)))
(+ n0_i (* u n1_i))
(- n0_i (* n0_i u))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -1.000000031374395e-22f) || !(n1_i <= 1.0000000195414814e-24f)) {
tmp = n0_i + (u * n1_i);
} else {
tmp = n0_i - (n0_i * u);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-1.000000031374395e-22)) .or. (.not. (n1_i <= 1.0000000195414814e-24))) then
tmp = n0_i + (u * n1_i)
else
tmp = n0_i - (n0_i * u)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-1.000000031374395e-22)) || !(n1_i <= Float32(1.0000000195414814e-24))) tmp = Float32(n0_i + Float32(u * n1_i)); else tmp = Float32(n0_i - Float32(n0_i * u)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-1.000000031374395e-22)) || ~((n1_i <= single(1.0000000195414814e-24)))) tmp = n0_i + (u * n1_i); else tmp = n0_i - (n0_i * u); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -1.000000031374395 \cdot 10^{-22} \lor \neg \left(n1\_i \leq 1.0000000195414814 \cdot 10^{-24}\right):\\
\;\;\;\;n0\_i + u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i - n0\_i \cdot u\\
\end{array}
\end{array}
if n1_i < -1.00000003e-22 or 1.00000002e-24 < n1_i Initial program 96.5%
fma-define96.5%
associate-*r/96.5%
*-rgt-identity96.5%
associate-*r/97.4%
*-rgt-identity97.4%
Simplified97.4%
Taylor expanded in u around 0 90.1%
+-commutative90.1%
mul-1-neg90.1%
unsub-neg90.1%
associate-/l*97.6%
associate-/l*99.3%
associate-/l*98.6%
Simplified98.6%
pow198.6%
clear-num98.6%
un-div-inv98.7%
associate-*r*97.0%
clear-num97.0%
un-div-inv97.6%
quot-tan97.6%
Applied egg-rr97.6%
unpow197.6%
associate-/r/97.5%
associate-/l*99.2%
Simplified99.2%
Taylor expanded in normAngle around 0 97.7%
Taylor expanded in n1_i around inf 86.4%
if -1.00000003e-22 < n1_i < 1.00000002e-24Initial program 98.9%
fma-define99.0%
associate-*r/99.2%
*-rgt-identity99.2%
associate-*r/99.2%
*-rgt-identity99.2%
Simplified99.2%
Taylor expanded in u around 0 89.4%
+-commutative89.4%
mul-1-neg89.4%
unsub-neg89.4%
associate-/l*91.3%
associate-/l*99.4%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in normAngle around 0 98.6%
Taylor expanded in n1_i around 0 90.2%
associate-*r*90.2%
neg-mul-190.2%
Simplified90.2%
Final simplification88.0%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n1_i -1.000000031374395e-22) (not (<= n1_i 2.99999994735501e-14))) (* u n1_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n1_i <= -1.000000031374395e-22f) || !(n1_i <= 2.99999994735501e-14f)) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n1_i <= (-1.000000031374395e-22)) .or. (.not. (n1_i <= 2.99999994735501e-14))) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n1_i <= Float32(-1.000000031374395e-22)) || !(n1_i <= Float32(2.99999994735501e-14))) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n1_i <= single(-1.000000031374395e-22)) || ~((n1_i <= single(2.99999994735501e-14)))) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -1.000000031374395 \cdot 10^{-22} \lor \neg \left(n1\_i \leq 2.99999994735501 \cdot 10^{-14}\right):\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i\\
\end{array}
\end{array}
if n1_i < -1.00000003e-22 or 2.99999995e-14 < n1_i Initial program 96.8%
fma-define96.8%
associate-*r/96.8%
*-rgt-identity96.8%
associate-*r/97.0%
*-rgt-identity97.0%
Simplified97.0%
Taylor expanded in n0_i around 0 50.2%
Taylor expanded in normAngle around 0 58.8%
*-commutative58.8%
Simplified58.8%
if -1.00000003e-22 < n1_i < 2.99999995e-14Initial program 98.1%
fma-define98.2%
associate-*r/98.4%
*-rgt-identity98.4%
associate-*r/99.2%
*-rgt-identity99.2%
Simplified99.2%
Taylor expanded in u around 0 68.1%
Final simplification63.8%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - n0_i)); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i - n0\_i\right)
\end{array}
Initial program 97.5%
fma-define97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 89.8%
+-commutative89.8%
mul-1-neg89.8%
unsub-neg89.8%
associate-/l*94.9%
associate-/l*99.3%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in normAngle around 0 98.1%
Final simplification98.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0\_i
\end{array}
Initial program 97.5%
fma-define97.5%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/98.2%
*-rgt-identity98.2%
Simplified98.2%
Taylor expanded in u around 0 49.5%
Final simplification49.5%
herbie shell --seed 2024078
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))