
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
(FPCore (x y z) :precision binary64 (fma z (- (sin y)) (* x (cos y))))
double code(double x, double y, double z) {
return fma(z, -sin(y), (x * cos(y)));
}
function code(x, y, z) return fma(z, Float64(-sin(y)), Float64(x * cos(y))) end
code[x_, y_, z_] := N[(z * (-N[Sin[y], $MachinePrecision]) + N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, -\sin y, x \cdot \cos y\right)
\end{array}
Initial program 99.8%
cancel-sign-sub-inv99.8%
+-commutative99.8%
distribute-lft-neg-out99.8%
distribute-rgt-neg-in99.8%
sin-neg99.8%
fma-define99.8%
sin-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.4e-16) (not (<= z 4.1e-27))) (fma z (- (sin y)) x) (* x (cos y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.4e-16) || !(z <= 4.1e-27)) {
tmp = fma(z, -sin(y), x);
} else {
tmp = x * cos(y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -2.4e-16) || !(z <= 4.1e-27)) tmp = fma(z, Float64(-sin(y)), x); else tmp = Float64(x * cos(y)); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.4e-16], N[Not[LessEqual[z, 4.1e-27]], $MachinePrecision]], N[(z * (-N[Sin[y], $MachinePrecision]) + x), $MachinePrecision], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-16} \lor \neg \left(z \leq 4.1 \cdot 10^{-27}\right):\\
\;\;\;\;\mathsf{fma}\left(z, -\sin y, x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \cos y\\
\end{array}
\end{array}
if z < -2.40000000000000005e-16 or 4.0999999999999999e-27 < z Initial program 99.8%
cancel-sign-sub-inv99.8%
+-commutative99.8%
distribute-lft-neg-out99.8%
distribute-rgt-neg-in99.8%
sin-neg99.8%
fma-define99.8%
sin-neg99.8%
Simplified99.8%
Taylor expanded in y around 0 89.0%
if -2.40000000000000005e-16 < z < 4.0999999999999999e-27Initial program 99.9%
Taylor expanded in x around inf 87.0%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -7.8e-16) (not (<= z 1e-27))) (- x (* z (sin y))) (* x (cos y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -7.8e-16) || !(z <= 1e-27)) {
tmp = x - (z * sin(y));
} else {
tmp = x * cos(y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-7.8d-16)) .or. (.not. (z <= 1d-27))) then
tmp = x - (z * sin(y))
else
tmp = x * cos(y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -7.8e-16) || !(z <= 1e-27)) {
tmp = x - (z * Math.sin(y));
} else {
tmp = x * Math.cos(y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -7.8e-16) or not (z <= 1e-27): tmp = x - (z * math.sin(y)) else: tmp = x * math.cos(y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -7.8e-16) || !(z <= 1e-27)) tmp = Float64(x - Float64(z * sin(y))); else tmp = Float64(x * cos(y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -7.8e-16) || ~((z <= 1e-27))) tmp = x - (z * sin(y)); else tmp = x * cos(y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -7.8e-16], N[Not[LessEqual[z, 1e-27]], $MachinePrecision]], N[(x - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{-16} \lor \neg \left(z \leq 10^{-27}\right):\\
\;\;\;\;x - z \cdot \sin y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \cos y\\
\end{array}
\end{array}
if z < -7.79999999999999954e-16 or 1e-27 < z Initial program 99.8%
Taylor expanded in y around 0 89.0%
if -7.79999999999999954e-16 < z < 1e-27Initial program 99.9%
Taylor expanded in x around inf 87.0%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (<= z -4e-17) (* z (- (/ x z) (sin y))) (if (<= z 1.45e-27) (* x (cos y)) (- x (* z (sin y))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4e-17) {
tmp = z * ((x / z) - sin(y));
} else if (z <= 1.45e-27) {
tmp = x * cos(y);
} else {
tmp = x - (z * sin(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4d-17)) then
tmp = z * ((x / z) - sin(y))
else if (z <= 1.45d-27) then
tmp = x * cos(y)
else
tmp = x - (z * sin(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4e-17) {
tmp = z * ((x / z) - Math.sin(y));
} else if (z <= 1.45e-27) {
tmp = x * Math.cos(y);
} else {
tmp = x - (z * Math.sin(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4e-17: tmp = z * ((x / z) - math.sin(y)) elif z <= 1.45e-27: tmp = x * math.cos(y) else: tmp = x - (z * math.sin(y)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4e-17) tmp = Float64(z * Float64(Float64(x / z) - sin(y))); elseif (z <= 1.45e-27) tmp = Float64(x * cos(y)); else tmp = Float64(x - Float64(z * sin(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4e-17) tmp = z * ((x / z) - sin(y)); elseif (z <= 1.45e-27) tmp = x * cos(y); else tmp = x - (z * sin(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4e-17], N[(z * N[(N[(x / z), $MachinePrecision] - N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.45e-27], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision], N[(x - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{-17}:\\
\;\;\;\;z \cdot \left(\frac{x}{z} - \sin y\right)\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{-27}:\\
\;\;\;\;x \cdot \cos y\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot \sin y\\
\end{array}
\end{array}
if z < -4.00000000000000029e-17Initial program 99.9%
add-cube-cbrt98.5%
pow398.5%
Applied egg-rr98.5%
Taylor expanded in y around 0 82.2%
Taylor expanded in z around inf 83.6%
if -4.00000000000000029e-17 < z < 1.45000000000000002e-27Initial program 99.9%
Taylor expanded in x around inf 87.0%
if 1.45000000000000002e-27 < z Initial program 99.7%
Taylor expanded in y around 0 94.3%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.12e-72) (not (<= x 9e-86))) (* x (cos y)) (* z (- (sin y)))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.12e-72) || !(x <= 9e-86)) {
tmp = x * cos(y);
} else {
tmp = z * -sin(y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.12d-72)) .or. (.not. (x <= 9d-86))) then
tmp = x * cos(y)
else
tmp = z * -sin(y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.12e-72) || !(x <= 9e-86)) {
tmp = x * Math.cos(y);
} else {
tmp = z * -Math.sin(y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.12e-72) or not (x <= 9e-86): tmp = x * math.cos(y) else: tmp = z * -math.sin(y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.12e-72) || !(x <= 9e-86)) tmp = Float64(x * cos(y)); else tmp = Float64(z * Float64(-sin(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.12e-72) || ~((x <= 9e-86))) tmp = x * cos(y); else tmp = z * -sin(y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.12e-72], N[Not[LessEqual[x, 9e-86]], $MachinePrecision]], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision], N[(z * (-N[Sin[y], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.12 \cdot 10^{-72} \lor \neg \left(x \leq 9 \cdot 10^{-86}\right):\\
\;\;\;\;x \cdot \cos y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-\sin y\right)\\
\end{array}
\end{array}
if x < -1.12000000000000005e-72 or 8.9999999999999995e-86 < x Initial program 99.8%
Taylor expanded in x around inf 79.7%
if -1.12000000000000005e-72 < x < 8.9999999999999995e-86Initial program 99.8%
Taylor expanded in x around 0 71.9%
neg-mul-171.9%
distribute-rgt-neg-in71.9%
Simplified71.9%
Final simplification76.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.3e+33) (not (<= y 14.0))) (* x (cos y)) (+ x (* y (- (* -0.5 (* y x)) z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.3e+33) || !(y <= 14.0)) {
tmp = x * cos(y);
} else {
tmp = x + (y * ((-0.5 * (y * x)) - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.3d+33)) .or. (.not. (y <= 14.0d0))) then
tmp = x * cos(y)
else
tmp = x + (y * (((-0.5d0) * (y * x)) - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.3e+33) || !(y <= 14.0)) {
tmp = x * Math.cos(y);
} else {
tmp = x + (y * ((-0.5 * (y * x)) - z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.3e+33) or not (y <= 14.0): tmp = x * math.cos(y) else: tmp = x + (y * ((-0.5 * (y * x)) - z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.3e+33) || !(y <= 14.0)) tmp = Float64(x * cos(y)); else tmp = Float64(x + Float64(y * Float64(Float64(-0.5 * Float64(y * x)) - z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.3e+33) || ~((y <= 14.0))) tmp = x * cos(y); else tmp = x + (y * ((-0.5 * (y * x)) - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.3e+33], N[Not[LessEqual[y, 14.0]], $MachinePrecision]], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(N[(-0.5 * N[(y * x), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.3 \cdot 10^{+33} \lor \neg \left(y \leq 14\right):\\
\;\;\;\;x \cdot \cos y\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(-0.5 \cdot \left(y \cdot x\right) - z\right)\\
\end{array}
\end{array}
if y < -4.30000000000000028e33 or 14 < y Initial program 99.7%
Taylor expanded in x around inf 48.9%
if -4.30000000000000028e33 < y < 14Initial program 100.0%
Taylor expanded in y around 0 96.3%
Final simplification71.9%
(FPCore (x y z) :precision binary64 (if (<= x -1.5e-224) x (if (<= x 2.9e-97) (* z (- y)) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.5e-224) {
tmp = x;
} else if (x <= 2.9e-97) {
tmp = z * -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.5d-224)) then
tmp = x
else if (x <= 2.9d-97) then
tmp = z * -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.5e-224) {
tmp = x;
} else if (x <= 2.9e-97) {
tmp = z * -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.5e-224: tmp = x elif x <= 2.9e-97: tmp = z * -y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.5e-224) tmp = x; elseif (x <= 2.9e-97) tmp = Float64(z * Float64(-y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.5e-224) tmp = x; elseif (x <= 2.9e-97) tmp = z * -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.5e-224], x, If[LessEqual[x, 2.9e-97], N[(z * (-y)), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-224}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{-97}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.49999999999999991e-224 or 2.8999999999999999e-97 < x Initial program 99.8%
Taylor expanded in y around 0 49.1%
mul-1-neg49.1%
unsub-neg49.1%
Simplified49.1%
Taylor expanded in x around inf 44.5%
if -1.49999999999999991e-224 < x < 2.8999999999999999e-97Initial program 99.8%
Taylor expanded in y around 0 50.1%
mul-1-neg50.1%
unsub-neg50.1%
Simplified50.1%
Taylor expanded in x around 0 38.0%
associate-*r*38.0%
neg-mul-138.0%
*-commutative38.0%
Simplified38.0%
Final simplification42.9%
(FPCore (x y z) :precision binary64 (- x (* z y)))
double code(double x, double y, double z) {
return x - (z * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - (z * y)
end function
public static double code(double x, double y, double z) {
return x - (z * y);
}
def code(x, y, z): return x - (z * y)
function code(x, y, z) return Float64(x - Float64(z * y)) end
function tmp = code(x, y, z) tmp = x - (z * y); end
code[x_, y_, z_] := N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - z \cdot y
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 49.3%
mul-1-neg49.3%
unsub-neg49.3%
Simplified49.3%
Final simplification49.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 49.3%
mul-1-neg49.3%
unsub-neg49.3%
Simplified49.3%
Taylor expanded in x around inf 37.5%
Final simplification37.5%
herbie shell --seed 2024077
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))