
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ y z)))
(t_2 (+ x (* (* y 2.0) (/ z (- (* y t) (* z (* 2.0 z))))))))
(if (<= z -3.7e+96)
t_1
(if (<= z -5.2e-52)
t_2
(if (<= z 6.2e-147)
(- x (/ (* z -2.0) t))
(if (<= z 2.6e+124) t_2 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double t_2 = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z)))));
double tmp;
if (z <= -3.7e+96) {
tmp = t_1;
} else if (z <= -5.2e-52) {
tmp = t_2;
} else if (z <= 6.2e-147) {
tmp = x - ((z * -2.0) / t);
} else if (z <= 2.6e+124) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x - (y / z)
t_2 = x + ((y * 2.0d0) * (z / ((y * t) - (z * (2.0d0 * z)))))
if (z <= (-3.7d+96)) then
tmp = t_1
else if (z <= (-5.2d-52)) then
tmp = t_2
else if (z <= 6.2d-147) then
tmp = x - ((z * (-2.0d0)) / t)
else if (z <= 2.6d+124) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double t_2 = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z)))));
double tmp;
if (z <= -3.7e+96) {
tmp = t_1;
} else if (z <= -5.2e-52) {
tmp = t_2;
} else if (z <= 6.2e-147) {
tmp = x - ((z * -2.0) / t);
} else if (z <= 2.6e+124) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) t_2 = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z))))) tmp = 0 if z <= -3.7e+96: tmp = t_1 elif z <= -5.2e-52: tmp = t_2 elif z <= 6.2e-147: tmp = x - ((z * -2.0) / t) elif z <= 2.6e+124: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) t_2 = Float64(x + Float64(Float64(y * 2.0) * Float64(z / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z)))))) tmp = 0.0 if (z <= -3.7e+96) tmp = t_1; elseif (z <= -5.2e-52) tmp = t_2; elseif (z <= 6.2e-147) tmp = Float64(x - Float64(Float64(z * -2.0) / t)); elseif (z <= 2.6e+124) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); t_2 = x + ((y * 2.0) * (z / ((y * t) - (z * (2.0 * z))))); tmp = 0.0; if (z <= -3.7e+96) tmp = t_1; elseif (z <= -5.2e-52) tmp = t_2; elseif (z <= 6.2e-147) tmp = x - ((z * -2.0) / t); elseif (z <= 2.6e+124) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y * 2.0), $MachinePrecision] * N[(z / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.7e+96], t$95$1, If[LessEqual[z, -5.2e-52], t$95$2, If[LessEqual[z, 6.2e-147], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.6e+124], t$95$2, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
t_2 := x + \left(y \cdot 2\right) \cdot \frac{z}{y \cdot t - z \cdot \left(2 \cdot z\right)}\\
\mathbf{if}\;z \leq -3.7 \cdot 10^{+96}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -5.2 \cdot 10^{-52}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{-147}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+124}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.69999999999999991e96 or 2.6e124 < z Initial program 54.1%
Simplified77.6%
Taylor expanded in y around 0 99.7%
if -3.69999999999999991e96 < z < -5.1999999999999997e-52 or 6.2000000000000005e-147 < z < 2.6e124Initial program 90.7%
Simplified99.7%
if -5.1999999999999997e-52 < z < 6.2000000000000005e-147Initial program 94.5%
Simplified91.2%
Taylor expanded in y around inf 100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* (* y 2.0) z) (- (* z (* 2.0 z)) (* y t))) INFINITY) (+ x (* z (/ (* y 2.0) (- (* y t) (* 2.0 (pow z 2.0)))))) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= ((double) INFINITY)) {
tmp = x + (z * ((y * 2.0) / ((y * t) - (2.0 * pow(z, 2.0)))));
} else {
tmp = x - (y / z);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= Double.POSITIVE_INFINITY) {
tmp = x + (z * ((y * 2.0) / ((y * t) - (2.0 * Math.pow(z, 2.0)))));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= math.inf: tmp = x + (z * ((y * 2.0) / ((y * t) - (2.0 * math.pow(z, 2.0))))) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(z * Float64(2.0 * z)) - Float64(y * t))) <= Inf) tmp = Float64(x + Float64(z * Float64(Float64(y * 2.0) / Float64(Float64(y * t) - Float64(2.0 * (z ^ 2.0)))))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= Inf) tmp = x + (z * ((y * 2.0) / ((y * t) - (2.0 * (z ^ 2.0))))); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x + N[(z * N[(N[(y * 2.0), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(2.0 * N[Power[z, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{z \cdot \left(2 \cdot z\right) - y \cdot t} \leq \infty:\\
\;\;\;\;x + z \cdot \frac{y \cdot 2}{y \cdot t - 2 \cdot {z}^{2}}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < +inf.0Initial program 96.8%
Simplified97.7%
clear-num97.7%
un-div-inv97.7%
*-commutative97.7%
*-commutative97.7%
associate-*l*97.7%
pow297.7%
Applied egg-rr97.7%
associate-/r/99.0%
*-commutative99.0%
*-commutative99.0%
*-commutative99.0%
Simplified99.0%
if +inf.0 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 0.0%
Simplified49.1%
Taylor expanded in y around 0 87.6%
Final simplification97.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y 2.0) z)) (t_2 (* z (* 2.0 z))))
(if (<= (/ t_1 (- t_2 (* y t))) 1e+187)
(+ x (/ t_1 (- (* y t) t_2)))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = (y * 2.0) * z;
double t_2 = z * (2.0 * z);
double tmp;
if ((t_1 / (t_2 - (y * t))) <= 1e+187) {
tmp = x + (t_1 / ((y * t) - t_2));
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * 2.0d0) * z
t_2 = z * (2.0d0 * z)
if ((t_1 / (t_2 - (y * t))) <= 1d+187) then
tmp = x + (t_1 / ((y * t) - t_2))
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * 2.0) * z;
double t_2 = z * (2.0 * z);
double tmp;
if ((t_1 / (t_2 - (y * t))) <= 1e+187) {
tmp = x + (t_1 / ((y * t) - t_2));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * 2.0) * z t_2 = z * (2.0 * z) tmp = 0 if (t_1 / (t_2 - (y * t))) <= 1e+187: tmp = x + (t_1 / ((y * t) - t_2)) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * 2.0) * z) t_2 = Float64(z * Float64(2.0 * z)) tmp = 0.0 if (Float64(t_1 / Float64(t_2 - Float64(y * t))) <= 1e+187) tmp = Float64(x + Float64(t_1 / Float64(Float64(y * t) - t_2))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * 2.0) * z; t_2 = z * (2.0 * z); tmp = 0.0; if ((t_1 / (t_2 - (y * t))) <= 1e+187) tmp = x + (t_1 / ((y * t) - t_2)); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 / N[(t$95$2 - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+187], N[(x + N[(t$95$1 / N[(N[(y * t), $MachinePrecision] - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot 2\right) \cdot z\\
t_2 := z \cdot \left(2 \cdot z\right)\\
\mathbf{if}\;\frac{t\_1}{t\_2 - y \cdot t} \leq 10^{+187}:\\
\;\;\;\;x + \frac{t\_1}{y \cdot t - t\_2}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 9.99999999999999907e186Initial program 98.1%
if 9.99999999999999907e186 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 2.5%
Simplified53.5%
Taylor expanded in y around 0 86.7%
Final simplification96.1%
(FPCore (x y z t) :precision binary64 (if (or (<= z -7e+18) (not (<= z 1.95e-45))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -7e+18) || !(z <= 1.95e-45)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-7d+18)) .or. (.not. (z <= 1.95d-45))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -7e+18) || !(z <= 1.95e-45)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -7e+18) or not (z <= 1.95e-45): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -7e+18) || !(z <= 1.95e-45)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -7e+18) || ~((z <= 1.95e-45))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -7e+18], N[Not[LessEqual[z, 1.95e-45]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{+18} \lor \neg \left(z \leq 1.95 \cdot 10^{-45}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -7e18 or 1.95e-45 < z Initial program 68.1%
Simplified86.6%
Taylor expanded in y around 0 91.7%
if -7e18 < z < 1.95e-45Initial program 94.5%
Simplified93.2%
Taylor expanded in y around inf 95.2%
associate-*r/95.2%
*-commutative95.2%
Simplified95.2%
Final simplification93.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.62e+19) (not (<= z 6.2e-43))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.62e+19) || !(z <= 6.2e-43)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.62d+19)) .or. (.not. (z <= 6.2d-43))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.62e+19) || !(z <= 6.2e-43)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.62e+19) or not (z <= 6.2e-43): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.62e+19) || !(z <= 6.2e-43)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.62e+19) || ~((z <= 6.2e-43))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.62e+19], N[Not[LessEqual[z, 6.2e-43]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.62 \cdot 10^{+19} \lor \neg \left(z \leq 6.2 \cdot 10^{-43}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.62e19 or 6.1999999999999999e-43 < z Initial program 68.1%
Simplified86.6%
Taylor expanded in y around 0 91.7%
if -1.62e19 < z < 6.1999999999999999e-43Initial program 94.5%
Simplified93.2%
Taylor expanded in x around inf 78.4%
Final simplification85.1%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.3%
Simplified89.9%
Taylor expanded in x around inf 75.7%
Final simplification75.7%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024077
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))