
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
(FPCore (a b) :precision binary64 (fma a a (* b (- b))))
double code(double a, double b) {
return fma(a, a, (b * -b));
}
function code(a, b) return fma(a, a, Float64(b * Float64(-b))) end
code[a_, b_] := N[(a * a + N[(b * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a, a, b \cdot \left(-b\right)\right)
\end{array}
Initial program 94.5%
sqr-neg94.5%
cancel-sign-sub94.5%
fma-define97.3%
Simplified97.3%
Final simplification97.3%
(FPCore (a b) :precision binary64 (if (<= (* b b) 5e+300) (- (* a a) (* b b)) (- (pow b 2.0))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+300) {
tmp = (a * a) - (b * b);
} else {
tmp = -pow(b, 2.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 5d+300) then
tmp = (a * a) - (b * b)
else
tmp = -(b ** 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+300) {
tmp = (a * a) - (b * b);
} else {
tmp = -Math.pow(b, 2.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 5e+300: tmp = (a * a) - (b * b) else: tmp = -math.pow(b, 2.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 5e+300) tmp = Float64(Float64(a * a) - Float64(b * b)); else tmp = Float64(-(b ^ 2.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 5e+300) tmp = (a * a) - (b * b); else tmp = -(b ^ 2.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 5e+300], N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision], (-N[Power[b, 2.0], $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 5 \cdot 10^{+300}:\\
\;\;\;\;a \cdot a - b \cdot b\\
\mathbf{else}:\\
\;\;\;\;-{b}^{2}\\
\end{array}
\end{array}
if (*.f64 b b) < 5.00000000000000026e300Initial program 100.0%
if 5.00000000000000026e300 < (*.f64 b b) Initial program 79.1%
Taylor expanded in a around 0 89.6%
mul-1-neg89.6%
Simplified89.6%
Final simplification97.3%
(FPCore (a b) :precision binary64 (if (<= (* a a) 2e+287) (- (* a a) (* b b)) (* (+ a b) (+ a b))))
double code(double a, double b) {
double tmp;
if ((a * a) <= 2e+287) {
tmp = (a * a) - (b * b);
} else {
tmp = (a + b) * (a + b);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * a) <= 2d+287) then
tmp = (a * a) - (b * b)
else
tmp = (a + b) * (a + b)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a * a) <= 2e+287) {
tmp = (a * a) - (b * b);
} else {
tmp = (a + b) * (a + b);
}
return tmp;
}
def code(a, b): tmp = 0 if (a * a) <= 2e+287: tmp = (a * a) - (b * b) else: tmp = (a + b) * (a + b) return tmp
function code(a, b) tmp = 0.0 if (Float64(a * a) <= 2e+287) tmp = Float64(Float64(a * a) - Float64(b * b)); else tmp = Float64(Float64(a + b) * Float64(a + b)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a * a) <= 2e+287) tmp = (a * a) - (b * b); else tmp = (a + b) * (a + b); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(a * a), $MachinePrecision], 2e+287], N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision], N[(N[(a + b), $MachinePrecision] * N[(a + b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot a \leq 2 \cdot 10^{+287}:\\
\;\;\;\;a \cdot a - b \cdot b\\
\mathbf{else}:\\
\;\;\;\;\left(a + b\right) \cdot \left(a + b\right)\\
\end{array}
\end{array}
if (*.f64 a a) < 2.0000000000000002e287Initial program 100.0%
if 2.0000000000000002e287 < (*.f64 a a) Initial program 81.6%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt53.9%
sqrt-unprod92.1%
sqr-neg92.1%
sqrt-prod42.1%
add-sqr-sqrt90.8%
Applied egg-rr90.8%
Final simplification97.3%
(FPCore (a b) :precision binary64 (* (+ a b) (+ a b)))
double code(double a, double b) {
return (a + b) * (a + b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a + b)
end function
public static double code(double a, double b) {
return (a + b) * (a + b);
}
def code(a, b): return (a + b) * (a + b)
function code(a, b) return Float64(Float64(a + b) * Float64(a + b)) end
function tmp = code(a, b) tmp = (a + b) * (a + b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a + b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a + b\right)
\end{array}
Initial program 94.5%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt50.7%
sqrt-unprod76.8%
sqr-neg76.8%
sqrt-prod27.2%
add-sqr-sqrt52.8%
Applied egg-rr52.8%
Final simplification52.8%
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
return (a + b) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
return (a + b) * (a - b);
}
def code(a, b): return (a + b) * (a - b)
function code(a, b) return Float64(Float64(a + b) * Float64(a - b)) end
function tmp = code(a, b) tmp = (a + b) * (a - b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}
herbie shell --seed 2024077
(FPCore (a b)
:name "Difference of squares"
:precision binary64
:alt
(* (+ a b) (- a b))
(- (* a a) (* b b)))