
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -7e+109)
x
(if (or (<= x -1.7e+84) (and (not (<= x -2.1e+45)) (<= x 1.02e-18)))
(* y 0.002)
x)))
double code(double x, double y) {
double tmp;
if (x <= -7e+109) {
tmp = x;
} else if ((x <= -1.7e+84) || (!(x <= -2.1e+45) && (x <= 1.02e-18))) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7d+109)) then
tmp = x
else if ((x <= (-1.7d+84)) .or. (.not. (x <= (-2.1d+45))) .and. (x <= 1.02d-18)) then
tmp = y * 0.002d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7e+109) {
tmp = x;
} else if ((x <= -1.7e+84) || (!(x <= -2.1e+45) && (x <= 1.02e-18))) {
tmp = y * 0.002;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7e+109: tmp = x elif (x <= -1.7e+84) or (not (x <= -2.1e+45) and (x <= 1.02e-18)): tmp = y * 0.002 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -7e+109) tmp = x; elseif ((x <= -1.7e+84) || (!(x <= -2.1e+45) && (x <= 1.02e-18))) tmp = Float64(y * 0.002); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7e+109) tmp = x; elseif ((x <= -1.7e+84) || (~((x <= -2.1e+45)) && (x <= 1.02e-18))) tmp = y * 0.002; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7e+109], x, If[Or[LessEqual[x, -1.7e+84], And[N[Not[LessEqual[x, -2.1e+45]], $MachinePrecision], LessEqual[x, 1.02e-18]]], N[(y * 0.002), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{+109}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -1.7 \cdot 10^{+84} \lor \neg \left(x \leq -2.1 \cdot 10^{+45}\right) \land x \leq 1.02 \cdot 10^{-18}:\\
\;\;\;\;y \cdot 0.002\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -6.99999999999999966e109 or -1.6999999999999999e84 < x < -2.09999999999999995e45 or 1.02e-18 < x Initial program 100.0%
Taylor expanded in x around inf 81.8%
if -6.99999999999999966e109 < x < -1.6999999999999999e84 or -2.09999999999999995e45 < x < 1.02e-18Initial program 100.0%
Taylor expanded in x around 0 80.0%
Final simplification80.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 51.2%
Final simplification51.2%
herbie shell --seed 2024077
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))