
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (log (/ (+ 2.0 (* (pow x 2.0) -0.5)) x)))
double code(double x) {
return log(((2.0 + (pow(x, 2.0) * -0.5)) / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((2.0d0 + ((x ** 2.0d0) * (-0.5d0))) / x))
end function
public static double code(double x) {
return Math.log(((2.0 + (Math.pow(x, 2.0) * -0.5)) / x));
}
def code(x): return math.log(((2.0 + (math.pow(x, 2.0) * -0.5)) / x))
function code(x) return log(Float64(Float64(2.0 + Float64((x ^ 2.0) * -0.5)) / x)) end
function tmp = code(x) tmp = log(((2.0 + ((x ^ 2.0) * -0.5)) / x)); end
code[x_] := N[Log[N[(N[(2.0 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{2 + {x}^{2} \cdot -0.5}{x}\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 99.0%
*-commutative99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (x) :precision binary64 (- (log (* x 0.5))))
double code(double x) {
return -log((x * 0.5));
}
real(8) function code(x)
real(8), intent (in) :: x
code = -log((x * 0.5d0))
end function
public static double code(double x) {
return -Math.log((x * 0.5));
}
def code(x): return -math.log((x * 0.5))
function code(x) return Float64(-log(Float64(x * 0.5))) end
function tmp = code(x) tmp = -log((x * 0.5)); end
code[x_] := (-N[Log[N[(x * 0.5), $MachinePrecision]], $MachinePrecision])
\begin{array}{l}
\\
-\log \left(x \cdot 0.5\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 98.4%
clear-num98.4%
log-div98.8%
metadata-eval98.8%
div-inv98.8%
metadata-eval98.8%
Applied egg-rr98.8%
neg-sub098.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x) :precision binary64 (log (/ 2.0 x)))
double code(double x) {
return log((2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((2.0d0 / x))
end function
public static double code(double x) {
return Math.log((2.0 / x));
}
def code(x): return math.log((2.0 / x))
function code(x) return log(Float64(2.0 / x)) end
function tmp = code(x) tmp = log((2.0 / x)); end
code[x_] := N[Log[N[(2.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{2}{x}\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 98.4%
Final simplification98.4%
herbie shell --seed 2024077
(FPCore (x)
:name "Hyperbolic arc-(co)secant"
:precision binary64
(log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))