
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -1.25e-71) (* 0.5 (+ x y)) (* (fabs (- y x)) 0.5)))
double code(double x, double y) {
double tmp;
if (x <= -1.25e-71) {
tmp = 0.5 * (x + y);
} else {
tmp = fabs((y - x)) * 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.25d-71)) then
tmp = 0.5d0 * (x + y)
else
tmp = abs((y - x)) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.25e-71) {
tmp = 0.5 * (x + y);
} else {
tmp = Math.abs((y - x)) * 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.25e-71: tmp = 0.5 * (x + y) else: tmp = math.fabs((y - x)) * 0.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.25e-71) tmp = Float64(0.5 * Float64(x + y)); else tmp = Float64(abs(Float64(y - x)) * 0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.25e-71) tmp = 0.5 * (x + y); else tmp = abs((y - x)) * 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.25e-71], N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision], N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{-71}:\\
\;\;\;\;0.5 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;\left|y - x\right| \cdot 0.5\\
\end{array}
\end{array}
if x < -1.24999999999999999e-71Initial program 100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
fma-define100.0%
rem-square-sqrt86.9%
fabs-sqr86.9%
rem-square-sqrt87.5%
fma-undefine87.5%
+-commutative87.5%
sub-neg87.5%
distribute-lft-in87.5%
distribute-rgt-neg-in87.5%
distribute-lft-neg-in87.5%
metadata-eval87.5%
+-commutative87.5%
associate-+r+87.6%
distribute-rgt1-in87.6%
metadata-eval87.6%
distribute-lft-out87.6%
+-commutative87.6%
Simplified87.6%
if -1.24999999999999999e-71 < x Initial program 99.9%
Taylor expanded in x around 0 63.6%
Final simplification70.3%
(FPCore (x y) :precision binary64 (if (<= y 5.4e-95) (* x 0.5) (* y 0.5)))
double code(double x, double y) {
double tmp;
if (y <= 5.4e-95) {
tmp = x * 0.5;
} else {
tmp = y * 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.4d-95) then
tmp = x * 0.5d0
else
tmp = y * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.4e-95) {
tmp = x * 0.5;
} else {
tmp = y * 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.4e-95: tmp = x * 0.5 else: tmp = y * 0.5 return tmp
function code(x, y) tmp = 0.0 if (y <= 5.4e-95) tmp = Float64(x * 0.5); else tmp = Float64(y * 0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.4e-95) tmp = x * 0.5; else tmp = y * 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.4e-95], N[(x * 0.5), $MachinePrecision], N[(y * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.4 \cdot 10^{-95}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.5\\
\end{array}
\end{array}
if y < 5.4e-95Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt28.7%
fabs-sqr28.7%
add-sqr-sqrt35.1%
fma-define35.1%
div-inv35.1%
add-sqr-sqrt28.7%
fabs-sqr28.7%
add-sqr-sqrt99.9%
add-cube-cbrt98.4%
associate-/l*98.4%
fma-define98.4%
Applied egg-rr34.6%
fma-undefine34.6%
+-commutative34.6%
associate-*r/34.6%
unpow234.6%
rem-3cbrt-lft35.1%
Simplified35.1%
Taylor expanded in x around inf 33.8%
if 5.4e-95 < y Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt84.8%
fabs-sqr84.8%
add-sqr-sqrt88.0%
fma-define88.0%
div-inv88.0%
add-sqr-sqrt84.8%
fabs-sqr84.8%
add-sqr-sqrt99.9%
add-cube-cbrt98.1%
associate-/l*98.1%
fma-define98.1%
Applied egg-rr86.3%
fma-undefine86.4%
+-commutative86.4%
associate-*r/86.4%
unpow286.4%
rem-3cbrt-lft88.0%
Simplified88.0%
Taylor expanded in x around 0 71.3%
Final simplification45.0%
(FPCore (x y) :precision binary64 (* 0.5 (+ x y)))
double code(double x, double y) {
return 0.5 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.5 * (x + y);
}
def code(x, y): return 0.5 * (x + y)
function code(x, y) return Float64(0.5 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.5 * (x + y); end
code[x_, y_] := N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 88.8%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
fma-define99.9%
rem-square-sqrt45.4%
fabs-sqr45.4%
rem-square-sqrt50.8%
fma-undefine50.8%
+-commutative50.8%
sub-neg50.8%
distribute-lft-in50.8%
distribute-rgt-neg-in50.8%
distribute-lft-neg-in50.8%
metadata-eval50.8%
+-commutative50.8%
associate-+r+50.8%
distribute-rgt1-in50.8%
metadata-eval50.8%
distribute-lft-out50.8%
+-commutative50.8%
Simplified50.8%
Final simplification50.8%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt45.4%
fabs-sqr45.4%
add-sqr-sqrt50.8%
fma-define50.8%
div-inv50.8%
add-sqr-sqrt45.4%
fabs-sqr45.4%
add-sqr-sqrt99.9%
add-cube-cbrt98.3%
associate-/l*98.3%
fma-define98.3%
Applied egg-rr50.0%
fma-undefine50.0%
+-commutative50.0%
associate-*r/50.0%
unpow250.0%
rem-3cbrt-lft50.8%
Simplified50.8%
Taylor expanded in x around inf 29.2%
Final simplification29.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 11.4%
Final simplification11.4%
herbie shell --seed 2024077
(FPCore (x y)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderSpotLegend from Chart-1.5.3"
:precision binary64
(+ x (/ (fabs (- y x)) 2.0)))