
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* x (log y)) (- (- (log t) y) z)))
double code(double x, double y, double z, double t) {
return (x * log(y)) + ((log(t) - y) - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * log(y)) + ((log(t) - y) - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * Math.log(y)) + ((Math.log(t) - y) - z);
}
def code(x, y, z, t): return (x * math.log(y)) + ((math.log(t) - y) - z)
function code(x, y, z, t) return Float64(Float64(x * log(y)) + Float64(Float64(log(t) - y) - z)) end
function tmp = code(x, y, z, t) tmp = (x * log(y)) + ((log(t) - y) - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log y + \left(\left(\log t - y\right) - z\right)
\end{array}
Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
associate-+r-99.8%
sub-neg99.8%
associate--r-99.8%
associate--r+99.8%
+-commutative99.8%
associate-+l-99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (* x (log y)) y))) (if (or (<= t_1 -1e+62) (not (<= t_1 4e+24))) t_1 (- (log t) z))))
double code(double x, double y, double z, double t) {
double t_1 = (x * log(y)) - y;
double tmp;
if ((t_1 <= -1e+62) || !(t_1 <= 4e+24)) {
tmp = t_1;
} else {
tmp = log(t) - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * log(y)) - y
if ((t_1 <= (-1d+62)) .or. (.not. (t_1 <= 4d+24))) then
tmp = t_1
else
tmp = log(t) - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * Math.log(y)) - y;
double tmp;
if ((t_1 <= -1e+62) || !(t_1 <= 4e+24)) {
tmp = t_1;
} else {
tmp = Math.log(t) - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * math.log(y)) - y tmp = 0 if (t_1 <= -1e+62) or not (t_1 <= 4e+24): tmp = t_1 else: tmp = math.log(t) - z return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * log(y)) - y) tmp = 0.0 if ((t_1 <= -1e+62) || !(t_1 <= 4e+24)) tmp = t_1; else tmp = Float64(log(t) - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * log(y)) - y; tmp = 0.0; if ((t_1 <= -1e+62) || ~((t_1 <= 4e+24))) tmp = t_1; else tmp = log(t) - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+62], N[Not[LessEqual[t$95$1, 4e+24]], $MachinePrecision]], t$95$1, N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y - y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+62} \lor \neg \left(t\_1 \leq 4 \cdot 10^{+24}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\log t - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -1.00000000000000004e62 or 3.9999999999999999e24 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around inf 82.8%
if -1.00000000000000004e62 < (-.f64 (*.f64 x (log.f64 y)) y) < 3.9999999999999999e24Initial program 100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--l+100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
fma-undefine100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 93.7%
Taylor expanded in y around 0 89.1%
Final simplification84.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (log y))) (t_2 (- t_1 y))) (if (<= t_2 -1e+62) t_2 (if (<= t_2 4e-48) (- (log t) z) (- t_1 z)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -1e+62) {
tmp = t_2;
} else if (t_2 <= 4e-48) {
tmp = log(t) - z;
} else {
tmp = t_1 - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-1d+62)) then
tmp = t_2
else if (t_2 <= 4d-48) then
tmp = log(t) - z
else
tmp = t_1 - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -1e+62) {
tmp = t_2;
} else if (t_2 <= 4e-48) {
tmp = Math.log(t) - z;
} else {
tmp = t_1 - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -1e+62: tmp = t_2 elif t_2 <= 4e-48: tmp = math.log(t) - z else: tmp = t_1 - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -1e+62) tmp = t_2; elseif (t_2 <= 4e-48) tmp = Float64(log(t) - z); else tmp = Float64(t_1 - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -1e+62) tmp = t_2; elseif (t_2 <= 4e-48) tmp = log(t) - z; else tmp = t_1 - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+62], t$95$2, If[LessEqual[t$95$2, 4e-48], N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision], N[(t$95$1 - z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+62}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-48}:\\
\;\;\;\;\log t - z\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -1.00000000000000004e62Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around inf 83.2%
if -1.00000000000000004e62 < (-.f64 (*.f64 x (log.f64 y)) y) < 3.9999999999999999e-48Initial program 100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--l+100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
fma-undefine100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 94.4%
Taylor expanded in y around 0 89.5%
if 3.9999999999999999e-48 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in z around inf 97.3%
Final simplification88.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- t_1 y)))
(if (<= t_2 -2.5e+155)
t_2
(if (<= t_2 4e-48) (- (- (log t) z) y) (- t_1 z)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -2.5e+155) {
tmp = t_2;
} else if (t_2 <= 4e-48) {
tmp = (log(t) - z) - y;
} else {
tmp = t_1 - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-2.5d+155)) then
tmp = t_2
else if (t_2 <= 4d-48) then
tmp = (log(t) - z) - y
else
tmp = t_1 - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -2.5e+155) {
tmp = t_2;
} else if (t_2 <= 4e-48) {
tmp = (Math.log(t) - z) - y;
} else {
tmp = t_1 - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -2.5e+155: tmp = t_2 elif t_2 <= 4e-48: tmp = (math.log(t) - z) - y else: tmp = t_1 - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -2.5e+155) tmp = t_2; elseif (t_2 <= 4e-48) tmp = Float64(Float64(log(t) - z) - y); else tmp = Float64(t_1 - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -2.5e+155) tmp = t_2; elseif (t_2 <= 4e-48) tmp = (log(t) - z) - y; else tmp = t_1 - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -2.5e+155], t$95$2, If[LessEqual[t$95$2, 4e-48], N[(N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision], N[(t$95$1 - z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -2.5 \cdot 10^{+155}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-48}:\\
\;\;\;\;\left(\log t - z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -2.5e155Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around inf 89.8%
if -2.5e155 < (-.f64 (*.f64 x (log.f64 y)) y) < 3.9999999999999999e-48Initial program 100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--l+100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
fma-undefine100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 93.7%
if 3.9999999999999999e-48 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in z around inf 97.3%
Final simplification93.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- t_1 y)))
(if (<= t_2 -2.5e+155)
t_2
(if (<= t_2 4e-48) (- (- (log t) y) z) (- t_1 z)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -2.5e+155) {
tmp = t_2;
} else if (t_2 <= 4e-48) {
tmp = (log(t) - y) - z;
} else {
tmp = t_1 - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-2.5d+155)) then
tmp = t_2
else if (t_2 <= 4d-48) then
tmp = (log(t) - y) - z
else
tmp = t_1 - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -2.5e+155) {
tmp = t_2;
} else if (t_2 <= 4e-48) {
tmp = (Math.log(t) - y) - z;
} else {
tmp = t_1 - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -2.5e+155: tmp = t_2 elif t_2 <= 4e-48: tmp = (math.log(t) - y) - z else: tmp = t_1 - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -2.5e+155) tmp = t_2; elseif (t_2 <= 4e-48) tmp = Float64(Float64(log(t) - y) - z); else tmp = Float64(t_1 - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -2.5e+155) tmp = t_2; elseif (t_2 <= 4e-48) tmp = (log(t) - y) - z; else tmp = t_1 - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -2.5e+155], t$95$2, If[LessEqual[t$95$2, 4e-48], N[(N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision], N[(t$95$1 - z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -2.5 \cdot 10^{+155}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-48}:\\
\;\;\;\;\left(\log t - y\right) - z\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -2.5e155Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around inf 89.8%
if -2.5e155 < (-.f64 (*.f64 x (log.f64 y)) y) < 3.9999999999999999e-48Initial program 100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--l+100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
fma-undefine100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 93.7%
Taylor expanded in y around 0 93.7%
if 3.9999999999999999e-48 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in z around inf 97.3%
Final simplification93.5%
(FPCore (x y z t) :precision binary64 (+ (log t) (- (- (* x (log y)) y) z)))
double code(double x, double y, double z, double t) {
return log(t) + (((x * log(y)) - y) - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t) + (((x * log(y)) - y) - z)
end function
public static double code(double x, double y, double z, double t) {
return Math.log(t) + (((x * Math.log(y)) - y) - z);
}
def code(x, y, z, t): return math.log(t) + (((x * math.log(y)) - y) - z)
function code(x, y, z, t) return Float64(log(t) + Float64(Float64(Float64(x * log(y)) - y) - z)) end
function tmp = code(x, y, z, t) tmp = log(t) + (((x * log(y)) - y) - z); end
code[x_, y_, z_, t_] := N[(N[Log[t], $MachinePrecision] + N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log t + \left(\left(x \cdot \log y - y\right) - z\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (log t) y)) (t_2 (* x (log y))))
(if (<= z -1.72e+19)
(- z)
(if (<= z -1.2e-25)
t_2
(if (<= z -1.5e-164)
t_1
(if (<= z 6.2e-218) t_2 (if (<= z 4.8e+32) t_1 (- z))))))))
double code(double x, double y, double z, double t) {
double t_1 = log(t) - y;
double t_2 = x * log(y);
double tmp;
if (z <= -1.72e+19) {
tmp = -z;
} else if (z <= -1.2e-25) {
tmp = t_2;
} else if (z <= -1.5e-164) {
tmp = t_1;
} else if (z <= 6.2e-218) {
tmp = t_2;
} else if (z <= 4.8e+32) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = log(t) - y
t_2 = x * log(y)
if (z <= (-1.72d+19)) then
tmp = -z
else if (z <= (-1.2d-25)) then
tmp = t_2
else if (z <= (-1.5d-164)) then
tmp = t_1
else if (z <= 6.2d-218) then
tmp = t_2
else if (z <= 4.8d+32) then
tmp = t_1
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.log(t) - y;
double t_2 = x * Math.log(y);
double tmp;
if (z <= -1.72e+19) {
tmp = -z;
} else if (z <= -1.2e-25) {
tmp = t_2;
} else if (z <= -1.5e-164) {
tmp = t_1;
} else if (z <= 6.2e-218) {
tmp = t_2;
} else if (z <= 4.8e+32) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z, t): t_1 = math.log(t) - y t_2 = x * math.log(y) tmp = 0 if z <= -1.72e+19: tmp = -z elif z <= -1.2e-25: tmp = t_2 elif z <= -1.5e-164: tmp = t_1 elif z <= 6.2e-218: tmp = t_2 elif z <= 4.8e+32: tmp = t_1 else: tmp = -z return tmp
function code(x, y, z, t) t_1 = Float64(log(t) - y) t_2 = Float64(x * log(y)) tmp = 0.0 if (z <= -1.72e+19) tmp = Float64(-z); elseif (z <= -1.2e-25) tmp = t_2; elseif (z <= -1.5e-164) tmp = t_1; elseif (z <= 6.2e-218) tmp = t_2; elseif (z <= 4.8e+32) tmp = t_1; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = log(t) - y; t_2 = x * log(y); tmp = 0.0; if (z <= -1.72e+19) tmp = -z; elseif (z <= -1.2e-25) tmp = t_2; elseif (z <= -1.5e-164) tmp = t_1; elseif (z <= 6.2e-218) tmp = t_2; elseif (z <= 4.8e+32) tmp = t_1; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.72e+19], (-z), If[LessEqual[z, -1.2e-25], t$95$2, If[LessEqual[z, -1.5e-164], t$95$1, If[LessEqual[z, 6.2e-218], t$95$2, If[LessEqual[z, 4.8e+32], t$95$1, (-z)]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log t - y\\
t_2 := x \cdot \log y\\
\mathbf{if}\;z \leq -1.72 \cdot 10^{+19}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq -1.2 \cdot 10^{-25}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -1.5 \cdot 10^{-164}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{-218}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{+32}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -1.72e19 or 4.79999999999999983e32 < z Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
fma-undefine99.9%
associate-+r-99.9%
sub-neg99.9%
associate--r-99.9%
associate--r+99.9%
+-commutative99.9%
associate-+l-99.9%
Applied egg-rr99.9%
Taylor expanded in z around inf 67.4%
neg-mul-167.4%
Simplified67.4%
if -1.72e19 < z < -1.20000000000000005e-25 or -1.5e-164 < z < 6.19999999999999994e-218Initial program 99.7%
sub-neg99.7%
associate--l+99.7%
fma-define99.7%
Simplified99.7%
fma-undefine99.7%
associate-+r-99.7%
sub-neg99.7%
associate--r-99.7%
associate--r+99.7%
+-commutative99.7%
associate-+l-99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 61.6%
if -1.20000000000000005e-25 < z < -1.5e-164 or 6.19999999999999994e-218 < z < 4.79999999999999983e32Initial program 99.9%
associate-+l-99.9%
sub-neg99.9%
+-commutative99.9%
associate--l+99.9%
sub-neg99.9%
+-commutative99.9%
unsub-neg99.9%
fma-undefine99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 66.2%
Taylor expanded in z around 0 65.1%
Final simplification65.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- (log t) z)))
(if (<= x -1.45e+54)
t_1
(if (<= x -1.02e-57)
t_2
(if (<= x -1.7e-303) (- (log t) y) (if (<= x 1.15e+82) t_2 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = log(t) - z;
double tmp;
if (x <= -1.45e+54) {
tmp = t_1;
} else if (x <= -1.02e-57) {
tmp = t_2;
} else if (x <= -1.7e-303) {
tmp = log(t) - y;
} else if (x <= 1.15e+82) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = log(t) - z
if (x <= (-1.45d+54)) then
tmp = t_1
else if (x <= (-1.02d-57)) then
tmp = t_2
else if (x <= (-1.7d-303)) then
tmp = log(t) - y
else if (x <= 1.15d+82) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = Math.log(t) - z;
double tmp;
if (x <= -1.45e+54) {
tmp = t_1;
} else if (x <= -1.02e-57) {
tmp = t_2;
} else if (x <= -1.7e-303) {
tmp = Math.log(t) - y;
} else if (x <= 1.15e+82) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = math.log(t) - z tmp = 0 if x <= -1.45e+54: tmp = t_1 elif x <= -1.02e-57: tmp = t_2 elif x <= -1.7e-303: tmp = math.log(t) - y elif x <= 1.15e+82: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(log(t) - z) tmp = 0.0 if (x <= -1.45e+54) tmp = t_1; elseif (x <= -1.02e-57) tmp = t_2; elseif (x <= -1.7e-303) tmp = Float64(log(t) - y); elseif (x <= 1.15e+82) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = log(t) - z; tmp = 0.0; if (x <= -1.45e+54) tmp = t_1; elseif (x <= -1.02e-57) tmp = t_2; elseif (x <= -1.7e-303) tmp = log(t) - y; elseif (x <= 1.15e+82) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[x, -1.45e+54], t$95$1, If[LessEqual[x, -1.02e-57], t$95$2, If[LessEqual[x, -1.7e-303], N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision], If[LessEqual[x, 1.15e+82], t$95$2, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := \log t - z\\
\mathbf{if}\;x \leq -1.45 \cdot 10^{+54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.02 \cdot 10^{-57}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -1.7 \cdot 10^{-303}:\\
\;\;\;\;\log t - y\\
\mathbf{elif}\;x \leq 1.15 \cdot 10^{+82}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.4499999999999999e54 or 1.14999999999999994e82 < x Initial program 99.7%
sub-neg99.7%
associate--l+99.7%
fma-define99.7%
Simplified99.7%
fma-undefine99.7%
associate-+r-99.7%
sub-neg99.7%
associate--r-99.7%
associate--r+99.7%
+-commutative99.7%
associate-+l-99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 68.3%
if -1.4499999999999999e54 < x < -1.02e-57 or -1.7e-303 < x < 1.14999999999999994e82Initial program 100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--l+100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
fma-undefine100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 93.1%
Taylor expanded in y around 0 66.3%
if -1.02e-57 < x < -1.7e-303Initial program 100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--l+100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
fma-undefine100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around 0 74.4%
Final simplification68.4%
(FPCore (x y z t) :precision binary64 (if (<= z -8.2e+18) (- z) (if (<= z 3.1e-127) (* x (log y)) (if (<= z 8.5e+30) (- y) (- z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -8.2e+18) {
tmp = -z;
} else if (z <= 3.1e-127) {
tmp = x * log(y);
} else if (z <= 8.5e+30) {
tmp = -y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-8.2d+18)) then
tmp = -z
else if (z <= 3.1d-127) then
tmp = x * log(y)
else if (z <= 8.5d+30) then
tmp = -y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -8.2e+18) {
tmp = -z;
} else if (z <= 3.1e-127) {
tmp = x * Math.log(y);
} else if (z <= 8.5e+30) {
tmp = -y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -8.2e+18: tmp = -z elif z <= 3.1e-127: tmp = x * math.log(y) elif z <= 8.5e+30: tmp = -y else: tmp = -z return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -8.2e+18) tmp = Float64(-z); elseif (z <= 3.1e-127) tmp = Float64(x * log(y)); elseif (z <= 8.5e+30) tmp = Float64(-y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -8.2e+18) tmp = -z; elseif (z <= 3.1e-127) tmp = x * log(y); elseif (z <= 8.5e+30) tmp = -y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -8.2e+18], (-z), If[LessEqual[z, 3.1e-127], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.5e+30], (-y), (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{+18}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{-127}:\\
\;\;\;\;x \cdot \log y\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+30}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -8.2e18 or 8.4999999999999995e30 < z Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
fma-undefine99.9%
associate-+r-99.9%
sub-neg99.9%
associate--r-99.9%
associate--r+99.9%
+-commutative99.9%
associate-+l-99.9%
Applied egg-rr99.9%
Taylor expanded in z around inf 67.4%
neg-mul-167.4%
Simplified67.4%
if -8.2e18 < z < 3.1e-127Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
associate-+r-99.8%
sub-neg99.8%
associate--r-99.8%
associate--r+99.8%
+-commutative99.8%
associate-+l-99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 49.7%
if 3.1e-127 < z < 8.4999999999999995e30Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
associate-+r-99.8%
sub-neg99.8%
associate--r-99.8%
associate--r+99.8%
+-commutative99.8%
associate-+l-99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 49.4%
neg-mul-149.4%
Simplified49.4%
Final simplification57.3%
(FPCore (x y z t) :precision binary64 (if (<= y 7.5e+57) (- z) (- y)))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 7.5e+57) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 7.5d+57) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 7.5e+57) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 7.5e+57: tmp = -z else: tmp = -y return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 7.5e+57) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 7.5e+57) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 7.5e+57], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{+57}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 7.5000000000000006e57Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
associate-+r-99.8%
sub-neg99.8%
associate--r-99.8%
associate--r+99.8%
+-commutative99.8%
associate-+l-99.9%
Applied egg-rr99.9%
Taylor expanded in z around inf 42.5%
neg-mul-142.5%
Simplified42.5%
if 7.5000000000000006e57 < y Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
associate-+r-99.8%
sub-neg99.8%
associate--r-99.8%
associate--r+99.8%
+-commutative99.8%
associate-+l-99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 55.0%
neg-mul-155.0%
Simplified55.0%
Final simplification47.7%
(FPCore (x y z t) :precision binary64 (- y))
double code(double x, double y, double z, double t) {
return -y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y
end function
public static double code(double x, double y, double z, double t) {
return -y;
}
def code(x, y, z, t): return -y
function code(x, y, z, t) return Float64(-y) end
function tmp = code(x, y, z, t) tmp = -y; end
code[x_, y_, z_, t_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
fma-undefine99.8%
associate-+r-99.8%
sub-neg99.8%
associate--r-99.8%
associate--r+99.8%
+-commutative99.8%
associate-+l-99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 25.3%
neg-mul-125.3%
Simplified25.3%
Final simplification25.3%
herbie shell --seed 2024077
(FPCore (x y z t)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, A"
:precision binary64
(+ (- (- (* x (log y)) y) z) (log t)))