
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma 0.125 x (fma y (* z -0.5) t)))
double code(double x, double y, double z, double t) {
return fma(0.125, x, fma(y, (z * -0.5), t));
}
function code(x, y, z, t) return fma(0.125, x, fma(y, Float64(z * -0.5), t)) end
code[x_, y_, z_, t_] := N[(0.125 * x + N[(y * N[(z * -0.5), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125, x, \mathsf{fma}\left(y, z \cdot -0.5, t\right)\right)
\end{array}
Initial program 100.0%
associate-+l-100.0%
fma-neg100.0%
metadata-eval100.0%
sub-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
remove-double-neg100.0%
associate-/l*100.0%
fma-define100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* y -0.5))))
(if (<= x -1.62e+94)
(* 0.125 x)
(if (<= x -2.85e+48)
t_1
(if (<= x -1.12e-49)
(* 0.125 x)
(if (<= x -5.6e-246) t_1 (if (<= x 4100.0) t (* 0.125 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (x <= -1.62e+94) {
tmp = 0.125 * x;
} else if (x <= -2.85e+48) {
tmp = t_1;
} else if (x <= -1.12e-49) {
tmp = 0.125 * x;
} else if (x <= -5.6e-246) {
tmp = t_1;
} else if (x <= 4100.0) {
tmp = t;
} else {
tmp = 0.125 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y * (-0.5d0))
if (x <= (-1.62d+94)) then
tmp = 0.125d0 * x
else if (x <= (-2.85d+48)) then
tmp = t_1
else if (x <= (-1.12d-49)) then
tmp = 0.125d0 * x
else if (x <= (-5.6d-246)) then
tmp = t_1
else if (x <= 4100.0d0) then
tmp = t
else
tmp = 0.125d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double tmp;
if (x <= -1.62e+94) {
tmp = 0.125 * x;
} else if (x <= -2.85e+48) {
tmp = t_1;
} else if (x <= -1.12e-49) {
tmp = 0.125 * x;
} else if (x <= -5.6e-246) {
tmp = t_1;
} else if (x <= 4100.0) {
tmp = t;
} else {
tmp = 0.125 * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (y * -0.5) tmp = 0 if x <= -1.62e+94: tmp = 0.125 * x elif x <= -2.85e+48: tmp = t_1 elif x <= -1.12e-49: tmp = 0.125 * x elif x <= -5.6e-246: tmp = t_1 elif x <= 4100.0: tmp = t else: tmp = 0.125 * x return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(y * -0.5)) tmp = 0.0 if (x <= -1.62e+94) tmp = Float64(0.125 * x); elseif (x <= -2.85e+48) tmp = t_1; elseif (x <= -1.12e-49) tmp = Float64(0.125 * x); elseif (x <= -5.6e-246) tmp = t_1; elseif (x <= 4100.0) tmp = t; else tmp = Float64(0.125 * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (y * -0.5); tmp = 0.0; if (x <= -1.62e+94) tmp = 0.125 * x; elseif (x <= -2.85e+48) tmp = t_1; elseif (x <= -1.12e-49) tmp = 0.125 * x; elseif (x <= -5.6e-246) tmp = t_1; elseif (x <= 4100.0) tmp = t; else tmp = 0.125 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.62e+94], N[(0.125 * x), $MachinePrecision], If[LessEqual[x, -2.85e+48], t$95$1, If[LessEqual[x, -1.12e-49], N[(0.125 * x), $MachinePrecision], If[LessEqual[x, -5.6e-246], t$95$1, If[LessEqual[x, 4100.0], t, N[(0.125 * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y \cdot -0.5\right)\\
\mathbf{if}\;x \leq -1.62 \cdot 10^{+94}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;x \leq -2.85 \cdot 10^{+48}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.12 \cdot 10^{-49}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;x \leq -5.6 \cdot 10^{-246}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4100:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x\\
\end{array}
\end{array}
if x < -1.61999999999999997e94 or -2.84999999999999984e48 < x < -1.1199999999999999e-49 or 4100 < x Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 65.4%
if -1.61999999999999997e94 < x < -2.84999999999999984e48 or -1.1199999999999999e-49 < x < -5.5999999999999999e-246Initial program 99.9%
associate-+l-99.9%
*-commutative99.9%
associate-+l-99.9%
metadata-eval99.9%
*-commutative99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 60.6%
*-commutative60.6%
*-commutative60.6%
associate-*r*60.6%
Simplified60.6%
if -5.5999999999999999e-246 < x < 4100Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 52.9%
Final simplification60.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -5e+70) (not (<= (* y z) 1e+78))) (- t (* 0.5 (* y z))) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+70) || !((y * z) <= 1e+78)) {
tmp = t - (0.5 * (y * z));
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-5d+70)) .or. (.not. ((y * z) <= 1d+78))) then
tmp = t - (0.5d0 * (y * z))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+70) || !((y * z) <= 1e+78)) {
tmp = t - (0.5 * (y * z));
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -5e+70) or not ((y * z) <= 1e+78): tmp = t - (0.5 * (y * z)) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -5e+70) || !(Float64(y * z) <= 1e+78)) tmp = Float64(t - Float64(0.5 * Float64(y * z))); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -5e+70) || ~(((y * z) <= 1e+78))) tmp = t - (0.5 * (y * z)); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -5e+70], N[Not[LessEqual[N[(y * z), $MachinePrecision], 1e+78]], $MachinePrecision]], N[(t - N[(0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+70} \lor \neg \left(y \cdot z \leq 10^{+78}\right):\\
\;\;\;\;t - 0.5 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -5.0000000000000002e70 or 1.00000000000000001e78 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 89.4%
if -5.0000000000000002e70 < (*.f64 y z) < 1.00000000000000001e78Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 89.6%
Final simplification89.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 0.5 (* y z))))
(if (or (<= t -2e+17) (not (<= t 1.18e+98)))
(- t t_1)
(- (* 0.125 x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 0.5 * (y * z);
double tmp;
if ((t <= -2e+17) || !(t <= 1.18e+98)) {
tmp = t - t_1;
} else {
tmp = (0.125 * x) - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (y * z)
if ((t <= (-2d+17)) .or. (.not. (t <= 1.18d+98))) then
tmp = t - t_1
else
tmp = (0.125d0 * x) - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 0.5 * (y * z);
double tmp;
if ((t <= -2e+17) || !(t <= 1.18e+98)) {
tmp = t - t_1;
} else {
tmp = (0.125 * x) - t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 0.5 * (y * z) tmp = 0 if (t <= -2e+17) or not (t <= 1.18e+98): tmp = t - t_1 else: tmp = (0.125 * x) - t_1 return tmp
function code(x, y, z, t) t_1 = Float64(0.5 * Float64(y * z)) tmp = 0.0 if ((t <= -2e+17) || !(t <= 1.18e+98)) tmp = Float64(t - t_1); else tmp = Float64(Float64(0.125 * x) - t_1); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 0.5 * (y * z); tmp = 0.0; if ((t <= -2e+17) || ~((t <= 1.18e+98))) tmp = t - t_1; else tmp = (0.125 * x) - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t, -2e+17], N[Not[LessEqual[t, 1.18e+98]], $MachinePrecision]], N[(t - t$95$1), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;t \leq -2 \cdot 10^{+17} \lor \neg \left(t \leq 1.18 \cdot 10^{+98}\right):\\
\;\;\;\;t - t\_1\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x - t\_1\\
\end{array}
\end{array}
if t < -2e17 or 1.18000000000000002e98 < t Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 87.6%
if -2e17 < t < 1.18000000000000002e98Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around 0 91.4%
Final simplification89.9%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.4e+170) (not (<= y 20.5))) (* z (* y -0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.4e+170) || !(y <= 20.5)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.4d+170)) .or. (.not. (y <= 20.5d0))) then
tmp = z * (y * (-0.5d0))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.4e+170) || !(y <= 20.5)) {
tmp = z * (y * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.4e+170) or not (y <= 20.5): tmp = z * (y * -0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.4e+170) || !(y <= 20.5)) tmp = Float64(z * Float64(y * -0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.4e+170) || ~((y <= 20.5))) tmp = z * (y * -0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.4e+170], N[Not[LessEqual[y, 20.5]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+170} \lor \neg \left(y \leq 20.5\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if y < -1.40000000000000008e170 or 20.5 < y Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 57.7%
*-commutative57.7%
*-commutative57.7%
associate-*r*57.7%
Simplified57.7%
if -1.40000000000000008e170 < y < 20.5Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 80.0%
Final simplification71.9%
(FPCore (x y z t) :precision binary64 (if (<= t -330000.0) t (if (<= t 1.8e+61) (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -330000.0) {
tmp = t;
} else if (t <= 1.8e+61) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-330000.0d0)) then
tmp = t
else if (t <= 1.8d+61) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -330000.0) {
tmp = t;
} else if (t <= 1.8e+61) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -330000.0: tmp = t elif t <= 1.8e+61: tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -330000.0) tmp = t; elseif (t <= 1.8e+61) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -330000.0) tmp = t; elseif (t <= 1.8e+61) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -330000.0], t, If[LessEqual[t, 1.8e+61], N[(0.125 * x), $MachinePrecision], t]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -330000:\\
\;\;\;\;t\\
\mathbf{elif}\;t \leq 1.8 \cdot 10^{+61}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if t < -3.3e5 or 1.80000000000000005e61 < t Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 61.6%
if -3.3e5 < t < 1.80000000000000005e61Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 52.5%
Final simplification56.5%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (* y (/ z 2.0)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y * (z / 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (y * (z / 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y * (z / 2.0)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (y * (z / 2.0)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(y * Float64(z / 2.0)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (y * (z / 2.0))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(y * N[(z / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - y \cdot \frac{z}{2}\right)
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
metadata-eval100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 32.2%
Final simplification32.2%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024077
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))