
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+148) (/ 1.0 (cos (/ 0.5 (* (sqrt y_m) (/ (sqrt y_m) x_m))))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+148) {
tmp = 1.0 / cos((0.5 / (sqrt(y_m) * (sqrt(y_m) / x_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 1d+148) then
tmp = 1.0d0 / cos((0.5d0 / (sqrt(y_m) * (sqrt(y_m) / x_m))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+148) {
tmp = 1.0 / Math.cos((0.5 / (Math.sqrt(y_m) * (Math.sqrt(y_m) / x_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 1e+148: tmp = 1.0 / math.cos((0.5 / (math.sqrt(y_m) * (math.sqrt(y_m) / x_m)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+148) tmp = Float64(1.0 / cos(Float64(0.5 / Float64(sqrt(y_m) * Float64(sqrt(y_m) / x_m))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 1e+148) tmp = 1.0 / cos((0.5 / (sqrt(y_m) * (sqrt(y_m) / x_m)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+148], N[(1.0 / N[Cos[N[(0.5 / N[(N[Sqrt[y$95$m], $MachinePrecision] * N[(N[Sqrt[y$95$m], $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+148}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{0.5}{\sqrt{y\_m} \cdot \frac{\sqrt{y\_m}}{x\_m}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1e148Initial program 53.0%
remove-double-neg53.0%
distribute-frac-neg53.0%
tan-neg53.0%
distribute-frac-neg253.0%
distribute-lft-neg-out53.0%
distribute-frac-neg253.0%
distribute-lft-neg-out53.0%
distribute-frac-neg253.0%
distribute-frac-neg53.0%
neg-mul-153.0%
*-commutative53.0%
associate-/l*52.4%
*-commutative52.4%
associate-/r*52.4%
metadata-eval52.4%
sin-neg52.4%
distribute-frac-neg52.4%
Simplified53.2%
Taylor expanded in x around inf 66.5%
associate-*r/66.5%
*-commutative66.5%
associate-*r/66.7%
Simplified66.7%
associate-*r/66.5%
clear-num66.9%
Applied egg-rr66.9%
metadata-eval66.9%
div-inv66.9%
clear-num66.5%
add-sqr-sqrt34.9%
sqrt-unprod61.0%
frac-times61.0%
metadata-eval61.0%
metadata-eval61.0%
frac-times61.0%
sqrt-unprod31.4%
add-sqr-sqrt66.5%
div-inv66.5%
metadata-eval66.5%
metadata-eval66.5%
add-sqr-sqrt32.9%
times-frac33.2%
metadata-eval33.2%
Applied egg-rr33.2%
clear-num33.1%
frac-times33.3%
metadata-eval33.3%
Applied egg-rr33.3%
if 1e148 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 5.9%
remove-double-neg5.9%
distribute-frac-neg5.9%
tan-neg5.9%
distribute-frac-neg25.9%
distribute-lft-neg-out5.9%
distribute-frac-neg25.9%
distribute-lft-neg-out5.9%
distribute-frac-neg25.9%
distribute-frac-neg5.9%
neg-mul-15.9%
*-commutative5.9%
associate-/l*5.8%
*-commutative5.8%
associate-/r*5.8%
metadata-eval5.8%
sin-neg5.8%
distribute-frac-neg5.8%
Simplified6.2%
Taylor expanded in x around 0 10.7%
Final simplification30.9%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+148) (/ 1.0 (cos (/ 1.0 (/ -2.0 (/ x_m y_m))))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+148) {
tmp = 1.0 / cos((1.0 / (-2.0 / (x_m / y_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 1d+148) then
tmp = 1.0d0 / cos((1.0d0 / ((-2.0d0) / (x_m / y_m))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+148) {
tmp = 1.0 / Math.cos((1.0 / (-2.0 / (x_m / y_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 1e+148: tmp = 1.0 / math.cos((1.0 / (-2.0 / (x_m / y_m)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+148) tmp = Float64(1.0 / cos(Float64(1.0 / Float64(-2.0 / Float64(x_m / y_m))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 1e+148) tmp = 1.0 / cos((1.0 / (-2.0 / (x_m / y_m)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+148], N[(1.0 / N[Cos[N[(1.0 / N[(-2.0 / N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+148}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{1}{\frac{-2}{\frac{x\_m}{y\_m}}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1e148Initial program 53.0%
remove-double-neg53.0%
distribute-frac-neg53.0%
tan-neg53.0%
distribute-frac-neg253.0%
distribute-lft-neg-out53.0%
distribute-frac-neg253.0%
distribute-lft-neg-out53.0%
distribute-frac-neg253.0%
distribute-frac-neg53.0%
neg-mul-153.0%
*-commutative53.0%
associate-/l*52.4%
*-commutative52.4%
associate-/r*52.4%
metadata-eval52.4%
sin-neg52.4%
distribute-frac-neg52.4%
Simplified53.2%
Taylor expanded in x around inf 66.5%
associate-*r/66.5%
*-commutative66.5%
associate-*r/66.7%
Simplified66.7%
associate-*r/66.5%
clear-num66.9%
Applied egg-rr66.9%
inv-pow66.9%
metadata-eval66.9%
div-inv66.9%
div-inv66.9%
clear-num66.9%
Applied egg-rr66.9%
unpow-166.9%
Simplified66.9%
associate-*r/66.9%
clear-num66.9%
metadata-eval66.9%
div-inv66.9%
un-div-inv66.9%
clear-num66.9%
Applied egg-rr66.9%
*-commutative66.9%
associate-*l/66.9%
associate-*r/66.9%
associate-/r*66.9%
metadata-eval66.9%
Simplified66.9%
if 1e148 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 5.9%
remove-double-neg5.9%
distribute-frac-neg5.9%
tan-neg5.9%
distribute-frac-neg25.9%
distribute-lft-neg-out5.9%
distribute-frac-neg25.9%
distribute-lft-neg-out5.9%
distribute-frac-neg25.9%
distribute-frac-neg5.9%
neg-mul-15.9%
*-commutative5.9%
associate-/l*5.8%
*-commutative5.8%
associate-/r*5.8%
metadata-eval5.8%
sin-neg5.8%
distribute-frac-neg5.8%
Simplified6.2%
Taylor expanded in x around 0 10.7%
Final simplification61.0%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (/ 1.0 (* y_m (/ -2.0 x_m))))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((1.0 / (y_m * (-2.0 / x_m))));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((1.0d0 / (y_m * ((-2.0d0) / x_m))))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((1.0 / (y_m * (-2.0 / x_m))));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((1.0 / (y_m * (-2.0 / x_m))))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(1.0 / Float64(y_m * Float64(-2.0 / x_m))))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((1.0 / (y_m * (-2.0 / x_m)))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(1.0 / N[(y$95$m * N[(-2.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(\frac{1}{y\_m \cdot \frac{-2}{x\_m}}\right)}
\end{array}
Initial program 48.0%
remove-double-neg48.0%
distribute-frac-neg48.0%
tan-neg48.0%
distribute-frac-neg248.0%
distribute-lft-neg-out48.0%
distribute-frac-neg248.0%
distribute-lft-neg-out48.0%
distribute-frac-neg248.0%
distribute-frac-neg48.0%
neg-mul-148.0%
*-commutative48.0%
associate-/l*47.5%
*-commutative47.5%
associate-/r*47.5%
metadata-eval47.5%
sin-neg47.5%
distribute-frac-neg47.5%
Simplified48.2%
Taylor expanded in x around inf 60.1%
associate-*r/60.1%
*-commutative60.1%
associate-*r/60.4%
Simplified60.4%
associate-*r/60.1%
clear-num60.5%
Applied egg-rr60.5%
inv-pow60.5%
metadata-eval60.5%
div-inv60.5%
div-inv60.6%
clear-num60.6%
Applied egg-rr60.6%
unpow-160.6%
Simplified60.6%
Final simplification60.6%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (* 0.5 (/ x_m y_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((0.5 * (x_m / y_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((0.5d0 * (x_m / y_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((0.5 * (x_m / y_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((0.5 * (x_m / y_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(0.5 * Float64(x_m / y_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((0.5 * (x_m / y_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(0.5 * N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(0.5 \cdot \frac{x\_m}{y\_m}\right)}
\end{array}
Initial program 48.0%
Taylor expanded in x around inf 60.1%
Final simplification60.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (* x_m (/ -0.5 y_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((x_m * (-0.5 / y_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((x_m * ((-0.5d0) / y_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((x_m * (-0.5 / y_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((x_m * (-0.5 / y_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(x_m * Float64(-0.5 / y_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((x_m * (-0.5 / y_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(x$95$m * N[(-0.5 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(x\_m \cdot \frac{-0.5}{y\_m}\right)}
\end{array}
Initial program 48.0%
remove-double-neg48.0%
distribute-frac-neg48.0%
tan-neg48.0%
distribute-frac-neg248.0%
distribute-lft-neg-out48.0%
distribute-frac-neg248.0%
distribute-lft-neg-out48.0%
distribute-frac-neg248.0%
distribute-frac-neg48.0%
neg-mul-148.0%
*-commutative48.0%
associate-/l*47.5%
*-commutative47.5%
associate-/r*47.5%
metadata-eval47.5%
sin-neg47.5%
distribute-frac-neg47.5%
Simplified48.2%
Taylor expanded in x around inf 60.1%
associate-*r/60.1%
*-commutative60.1%
associate-*r/60.4%
Simplified60.4%
Final simplification60.4%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (/ -0.5 (/ y_m x_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((-0.5 / (y_m / x_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos(((-0.5d0) / (y_m / x_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((-0.5 / (y_m / x_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((-0.5 / (y_m / x_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(-0.5 / Float64(y_m / x_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((-0.5 / (y_m / x_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(-0.5 / N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(\frac{-0.5}{\frac{y\_m}{x\_m}}\right)}
\end{array}
Initial program 48.0%
remove-double-neg48.0%
distribute-frac-neg48.0%
tan-neg48.0%
distribute-frac-neg248.0%
distribute-lft-neg-out48.0%
distribute-frac-neg248.0%
distribute-lft-neg-out48.0%
distribute-frac-neg248.0%
distribute-frac-neg48.0%
neg-mul-148.0%
*-commutative48.0%
associate-/l*47.5%
*-commutative47.5%
associate-/r*47.5%
metadata-eval47.5%
sin-neg47.5%
distribute-frac-neg47.5%
Simplified48.2%
Taylor expanded in x around inf 60.1%
associate-*r/60.1%
*-commutative60.1%
associate-*r/60.4%
Simplified60.4%
associate-*r/60.1%
clear-num60.5%
Applied egg-rr60.5%
Taylor expanded in y around 0 60.1%
*-rgt-identity60.1%
associate-*r/60.4%
*-commutative60.4%
associate-/r/60.5%
associate-*r/60.5%
metadata-eval60.5%
Simplified60.5%
Final simplification60.5%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 48.0%
remove-double-neg48.0%
distribute-frac-neg48.0%
tan-neg48.0%
distribute-frac-neg248.0%
distribute-lft-neg-out48.0%
distribute-frac-neg248.0%
distribute-lft-neg-out48.0%
distribute-frac-neg248.0%
distribute-frac-neg48.0%
neg-mul-148.0%
*-commutative48.0%
associate-/l*47.5%
*-commutative47.5%
associate-/r*47.5%
metadata-eval47.5%
sin-neg47.5%
distribute-frac-neg47.5%
Simplified48.2%
Taylor expanded in x around 0 58.9%
Final simplification58.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024077
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))