
(FPCore (x) :precision binary64 (- (* (* x x) 2.0) 1.0))
double code(double x) {
return ((x * x) * 2.0) - 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) * 2.0d0) - 1.0d0
end function
public static double code(double x) {
return ((x * x) * 2.0) - 1.0;
}
def code(x): return ((x * x) * 2.0) - 1.0
function code(x) return Float64(Float64(Float64(x * x) * 2.0) - 1.0) end
function tmp = code(x) tmp = ((x * x) * 2.0) - 1.0; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] * 2.0), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot 2 - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (* (* x x) 2.0) 1.0))
double code(double x) {
return ((x * x) * 2.0) - 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) * 2.0d0) - 1.0d0
end function
public static double code(double x) {
return ((x * x) * 2.0) - 1.0;
}
def code(x): return ((x * x) * 2.0) - 1.0
function code(x) return Float64(Float64(Float64(x * x) * 2.0) - 1.0) end
function tmp = code(x) tmp = ((x * x) * 2.0) - 1.0; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] * 2.0), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot 2 - 1
\end{array}
(FPCore (x) :precision binary64 (fma x (* x 2.0) -1.0))
double code(double x) {
return fma(x, (x * 2.0), -1.0);
}
function code(x) return fma(x, Float64(x * 2.0), -1.0) end
code[x_] := N[(x * N[(x * 2.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x \cdot 2, -1\right)
\end{array}
Initial program 100.0%
associate-*l*100.0%
fma-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (+ (* 2.0 (* x x)) -1.0))
double code(double x) {
return (2.0 * (x * x)) + -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 * (x * x)) + (-1.0d0)
end function
public static double code(double x) {
return (2.0 * (x * x)) + -1.0;
}
def code(x): return (2.0 * (x * x)) + -1.0
function code(x) return Float64(Float64(2.0 * Float64(x * x)) + -1.0) end
function tmp = code(x) tmp = (2.0 * (x * x)) + -1.0; end
code[x_] := N[(N[(2.0 * N[(x * x), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x\right) + -1
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 45.9%
Final simplification45.9%
herbie shell --seed 2024077
(FPCore (x)
:name "Numeric.SpecFunctions:logGammaCorrection from math-functions-0.1.5.2"
:precision binary64
(- (* (* x x) 2.0) 1.0))