Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3

Percentage Accurate: 84.0% → 97.9%
Time: 9.2s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{t - z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
	return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
	return (x * (y - z)) / (t - z);
}
def code(x, y, z, t):
	return (x * (y - z)) / (t - z)
function code(x, y, z, t)
	return Float64(Float64(x * Float64(y - z)) / Float64(t - z))
end
function tmp = code(x, y, z, t)
	tmp = (x * (y - z)) / (t - z);
end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{t - z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
	return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
	return (x * (y - z)) / (t - z);
}
def code(x, y, z, t):
	return (x * (y - z)) / (t - z)
function code(x, y, z, t)
	return Float64(Float64(x * Float64(y - z)) / Float64(t - z))
end
function tmp = code(x, y, z, t)
	tmp = (x * (y - z)) / (t - z);
end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}

Alternative 1: 97.9% accurate, 0.3× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_1 := \frac{x\_m \cdot \left(y - z\right)}{t - z}\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq -1 \cdot 10^{-217}\right):\\ \;\;\;\;x\_m \cdot \frac{y - z}{t - z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (let* ((t_1 (/ (* x_m (- y z)) (- t z))))
   (*
    x_s
    (if (or (<= t_1 (- INFINITY)) (not (<= t_1 -1e-217)))
      (* x_m (/ (- y z) (- t z)))
      t_1))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = (x_m * (y - z)) / (t - z);
	double tmp;
	if ((t_1 <= -((double) INFINITY)) || !(t_1 <= -1e-217)) {
		tmp = x_m * ((y - z) / (t - z));
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = (x_m * (y - z)) / (t - z);
	double tmp;
	if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= -1e-217)) {
		tmp = x_m * ((y - z) / (t - z));
	} else {
		tmp = t_1;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	t_1 = (x_m * (y - z)) / (t - z)
	tmp = 0
	if (t_1 <= -math.inf) or not (t_1 <= -1e-217):
		tmp = x_m * ((y - z) / (t - z))
	else:
		tmp = t_1
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	t_1 = Float64(Float64(x_m * Float64(y - z)) / Float64(t - z))
	tmp = 0.0
	if ((t_1 <= Float64(-Inf)) || !(t_1 <= -1e-217))
		tmp = Float64(x_m * Float64(Float64(y - z) / Float64(t - z)));
	else
		tmp = t_1;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	t_1 = (x_m * (y - z)) / (t - z);
	tmp = 0.0;
	if ((t_1 <= -Inf) || ~((t_1 <= -1e-217)))
		tmp = x_m * ((y - z) / (t - z));
	else
		tmp = t_1;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, -1e-217]], $MachinePrecision]], N[(x$95$m * N[(N[(y - z), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_1 := \frac{x\_m \cdot \left(y - z\right)}{t - z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq -1 \cdot 10^{-217}\right):\\
\;\;\;\;x\_m \cdot \frac{y - z}{t - z}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 x (-.f64 y z)) (-.f64 t z)) < -inf.0 or -1.00000000000000008e-217 < (/.f64 (*.f64 x (-.f64 y z)) (-.f64 t z))

    1. Initial program 74.9%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*95.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified95.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing

    if -inf.0 < (/.f64 (*.f64 x (-.f64 y z)) (-.f64 t z)) < -1.00000000000000008e-217

    1. Initial program 99.6%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification96.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(y - z\right)}{t - z} \leq -\infty \lor \neg \left(\frac{x \cdot \left(y - z\right)}{t - z} \leq -1 \cdot 10^{-217}\right):\\ \;\;\;\;x \cdot \frac{y - z}{t - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot \left(y - z\right)}{t - z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 74.5% accurate, 0.2× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_1 := x\_m \cdot \frac{y - z}{t}\\ t_2 := x\_m \cdot \left(1 - \frac{y}{z}\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.16 \cdot 10^{+73}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z \leq -430:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq -3.6 \cdot 10^{-59}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z \leq 3.6 \cdot 10^{-278}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 2.9 \cdot 10^{-70}:\\ \;\;\;\;\frac{x\_m \cdot y}{t - z}\\ \mathbf{elif}\;z \leq 60000000000000:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (let* ((t_1 (* x_m (/ (- y z) t))) (t_2 (* x_m (- 1.0 (/ y z)))))
   (*
    x_s
    (if (<= z -1.16e+73)
      t_2
      (if (<= z -430.0)
        t_1
        (if (<= z -3.6e-59)
          t_2
          (if (<= z 3.6e-278)
            t_1
            (if (<= z 2.9e-70)
              (/ (* x_m y) (- t z))
              (if (<= z 60000000000000.0) t_1 t_2)))))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = x_m * ((y - z) / t);
	double t_2 = x_m * (1.0 - (y / z));
	double tmp;
	if (z <= -1.16e+73) {
		tmp = t_2;
	} else if (z <= -430.0) {
		tmp = t_1;
	} else if (z <= -3.6e-59) {
		tmp = t_2;
	} else if (z <= 3.6e-278) {
		tmp = t_1;
	} else if (z <= 2.9e-70) {
		tmp = (x_m * y) / (t - z);
	} else if (z <= 60000000000000.0) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = x_m * ((y - z) / t)
    t_2 = x_m * (1.0d0 - (y / z))
    if (z <= (-1.16d+73)) then
        tmp = t_2
    else if (z <= (-430.0d0)) then
        tmp = t_1
    else if (z <= (-3.6d-59)) then
        tmp = t_2
    else if (z <= 3.6d-278) then
        tmp = t_1
    else if (z <= 2.9d-70) then
        tmp = (x_m * y) / (t - z)
    else if (z <= 60000000000000.0d0) then
        tmp = t_1
    else
        tmp = t_2
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = x_m * ((y - z) / t);
	double t_2 = x_m * (1.0 - (y / z));
	double tmp;
	if (z <= -1.16e+73) {
		tmp = t_2;
	} else if (z <= -430.0) {
		tmp = t_1;
	} else if (z <= -3.6e-59) {
		tmp = t_2;
	} else if (z <= 3.6e-278) {
		tmp = t_1;
	} else if (z <= 2.9e-70) {
		tmp = (x_m * y) / (t - z);
	} else if (z <= 60000000000000.0) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	t_1 = x_m * ((y - z) / t)
	t_2 = x_m * (1.0 - (y / z))
	tmp = 0
	if z <= -1.16e+73:
		tmp = t_2
	elif z <= -430.0:
		tmp = t_1
	elif z <= -3.6e-59:
		tmp = t_2
	elif z <= 3.6e-278:
		tmp = t_1
	elif z <= 2.9e-70:
		tmp = (x_m * y) / (t - z)
	elif z <= 60000000000000.0:
		tmp = t_1
	else:
		tmp = t_2
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	t_1 = Float64(x_m * Float64(Float64(y - z) / t))
	t_2 = Float64(x_m * Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if (z <= -1.16e+73)
		tmp = t_2;
	elseif (z <= -430.0)
		tmp = t_1;
	elseif (z <= -3.6e-59)
		tmp = t_2;
	elseif (z <= 3.6e-278)
		tmp = t_1;
	elseif (z <= 2.9e-70)
		tmp = Float64(Float64(x_m * y) / Float64(t - z));
	elseif (z <= 60000000000000.0)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	t_1 = x_m * ((y - z) / t);
	t_2 = x_m * (1.0 - (y / z));
	tmp = 0.0;
	if (z <= -1.16e+73)
		tmp = t_2;
	elseif (z <= -430.0)
		tmp = t_1;
	elseif (z <= -3.6e-59)
		tmp = t_2;
	elseif (z <= 3.6e-278)
		tmp = t_1;
	elseif (z <= 2.9e-70)
		tmp = (x_m * y) / (t - z);
	elseif (z <= 60000000000000.0)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m * N[(N[(y - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x$95$m * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1.16e+73], t$95$2, If[LessEqual[z, -430.0], t$95$1, If[LessEqual[z, -3.6e-59], t$95$2, If[LessEqual[z, 3.6e-278], t$95$1, If[LessEqual[z, 2.9e-70], N[(N[(x$95$m * y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 60000000000000.0], t$95$1, t$95$2]]]]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_1 := x\_m \cdot \frac{y - z}{t}\\
t_2 := x\_m \cdot \left(1 - \frac{y}{z}\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.16 \cdot 10^{+73}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;z \leq -430:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq -3.6 \cdot 10^{-59}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;z \leq 3.6 \cdot 10^{-278}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 2.9 \cdot 10^{-70}:\\
\;\;\;\;\frac{x\_m \cdot y}{t - z}\\

\mathbf{elif}\;z \leq 60000000000000:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1.16000000000000007e73 or -430 < z < -3.6e-59 or 6e13 < z

    1. Initial program 63.5%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around 0 52.8%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot \left(y - z\right)}{z}} \]
    6. Step-by-step derivation
      1. mul-1-neg52.8%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{z}} \]
      2. associate-/l*80.8%

        \[\leadsto -\color{blue}{x \cdot \frac{y - z}{z}} \]
      3. distribute-rgt-neg-in80.8%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{y - z}{z}\right)} \]
      4. distribute-frac-neg80.8%

        \[\leadsto x \cdot \color{blue}{\frac{-\left(y - z\right)}{z}} \]
      5. neg-sub080.8%

        \[\leadsto x \cdot \frac{\color{blue}{0 - \left(y - z\right)}}{z} \]
      6. associate--r-80.8%

        \[\leadsto x \cdot \frac{\color{blue}{\left(0 - y\right) + z}}{z} \]
      7. neg-sub080.8%

        \[\leadsto x \cdot \frac{\color{blue}{\left(-y\right)} + z}{z} \]
      8. +-commutative80.8%

        \[\leadsto x \cdot \frac{\color{blue}{z + \left(-y\right)}}{z} \]
      9. sub-neg80.8%

        \[\leadsto x \cdot \frac{\color{blue}{z - y}}{z} \]
      10. div-sub80.9%

        \[\leadsto x \cdot \color{blue}{\left(\frac{z}{z} - \frac{y}{z}\right)} \]
      11. *-inverses80.9%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{y}{z}\right) \]
    7. Simplified80.9%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{y}{z}\right)} \]

    if -1.16000000000000007e73 < z < -430 or -3.6e-59 < z < 3.59999999999999996e-278 or 2.89999999999999971e-70 < z < 6e13

    1. Initial program 93.2%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*96.1%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified96.1%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 82.6%

      \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{t}} \]
    6. Step-by-step derivation
      1. associate-/l*85.6%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t}} \]
    7. Simplified85.6%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t}} \]

    if 3.59999999999999996e-278 < z < 2.89999999999999971e-70

    1. Initial program 94.4%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*86.2%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified86.2%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 82.0%

      \[\leadsto \color{blue}{\frac{x \cdot y}{t - z}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification83.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.16 \cdot 10^{+73}:\\ \;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\ \mathbf{elif}\;z \leq -430:\\ \;\;\;\;x \cdot \frac{y - z}{t}\\ \mathbf{elif}\;z \leq -3.6 \cdot 10^{-59}:\\ \;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\ \mathbf{elif}\;z \leq 3.6 \cdot 10^{-278}:\\ \;\;\;\;x \cdot \frac{y - z}{t}\\ \mathbf{elif}\;z \leq 2.9 \cdot 10^{-70}:\\ \;\;\;\;\frac{x \cdot y}{t - z}\\ \mathbf{elif}\;z \leq 60000000000000:\\ \;\;\;\;x \cdot \frac{y - z}{t}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 61.4% accurate, 0.3× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -8.2 \cdot 10^{+80}:\\ \;\;\;\;x\_m\\ \mathbf{elif}\;z \leq -2.45 \cdot 10^{+32}:\\ \;\;\;\;\frac{x\_m}{\frac{t}{y}}\\ \mathbf{elif}\;z \leq -5000000000000:\\ \;\;\;\;x\_m\\ \mathbf{elif}\;z \leq -4.8 \cdot 10^{-14}:\\ \;\;\;\;x\_m \cdot \frac{-z}{t}\\ \mathbf{elif}\;z \leq 12000000000:\\ \;\;\;\;x\_m \cdot \frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= z -8.2e+80)
    x_m
    (if (<= z -2.45e+32)
      (/ x_m (/ t y))
      (if (<= z -5000000000000.0)
        x_m
        (if (<= z -4.8e-14)
          (* x_m (/ (- z) t))
          (if (<= z 12000000000.0) (* x_m (/ y t)) x_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= -8.2e+80) {
		tmp = x_m;
	} else if (z <= -2.45e+32) {
		tmp = x_m / (t / y);
	} else if (z <= -5000000000000.0) {
		tmp = x_m;
	} else if (z <= -4.8e-14) {
		tmp = x_m * (-z / t);
	} else if (z <= 12000000000.0) {
		tmp = x_m * (y / t);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (z <= (-8.2d+80)) then
        tmp = x_m
    else if (z <= (-2.45d+32)) then
        tmp = x_m / (t / y)
    else if (z <= (-5000000000000.0d0)) then
        tmp = x_m
    else if (z <= (-4.8d-14)) then
        tmp = x_m * (-z / t)
    else if (z <= 12000000000.0d0) then
        tmp = x_m * (y / t)
    else
        tmp = x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= -8.2e+80) {
		tmp = x_m;
	} else if (z <= -2.45e+32) {
		tmp = x_m / (t / y);
	} else if (z <= -5000000000000.0) {
		tmp = x_m;
	} else if (z <= -4.8e-14) {
		tmp = x_m * (-z / t);
	} else if (z <= 12000000000.0) {
		tmp = x_m * (y / t);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if z <= -8.2e+80:
		tmp = x_m
	elif z <= -2.45e+32:
		tmp = x_m / (t / y)
	elif z <= -5000000000000.0:
		tmp = x_m
	elif z <= -4.8e-14:
		tmp = x_m * (-z / t)
	elif z <= 12000000000.0:
		tmp = x_m * (y / t)
	else:
		tmp = x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (z <= -8.2e+80)
		tmp = x_m;
	elseif (z <= -2.45e+32)
		tmp = Float64(x_m / Float64(t / y));
	elseif (z <= -5000000000000.0)
		tmp = x_m;
	elseif (z <= -4.8e-14)
		tmp = Float64(x_m * Float64(Float64(-z) / t));
	elseif (z <= 12000000000.0)
		tmp = Float64(x_m * Float64(y / t));
	else
		tmp = x_m;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (z <= -8.2e+80)
		tmp = x_m;
	elseif (z <= -2.45e+32)
		tmp = x_m / (t / y);
	elseif (z <= -5000000000000.0)
		tmp = x_m;
	elseif (z <= -4.8e-14)
		tmp = x_m * (-z / t);
	elseif (z <= 12000000000.0)
		tmp = x_m * (y / t);
	else
		tmp = x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[z, -8.2e+80], x$95$m, If[LessEqual[z, -2.45e+32], N[(x$95$m / N[(t / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -5000000000000.0], x$95$m, If[LessEqual[z, -4.8e-14], N[(x$95$m * N[((-z) / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 12000000000.0], N[(x$95$m * N[(y / t), $MachinePrecision]), $MachinePrecision], x$95$m]]]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{+80}:\\
\;\;\;\;x\_m\\

\mathbf{elif}\;z \leq -2.45 \cdot 10^{+32}:\\
\;\;\;\;\frac{x\_m}{\frac{t}{y}}\\

\mathbf{elif}\;z \leq -5000000000000:\\
\;\;\;\;x\_m\\

\mathbf{elif}\;z \leq -4.8 \cdot 10^{-14}:\\
\;\;\;\;x\_m \cdot \frac{-z}{t}\\

\mathbf{elif}\;z \leq 12000000000:\\
\;\;\;\;x\_m \cdot \frac{y}{t}\\

\mathbf{else}:\\
\;\;\;\;x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if z < -8.20000000000000003e80 or -2.4500000000000001e32 < z < -5e12 or 1.2e10 < z

    1. Initial program 60.8%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 64.0%

      \[\leadsto \color{blue}{x} \]

    if -8.20000000000000003e80 < z < -2.4500000000000001e32

    1. Initial program 93.6%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.9%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{t - z}{y - z}}} \]
      2. un-div-inv99.7%

        \[\leadsto \color{blue}{\frac{x}{\frac{t - z}{y - z}}} \]
    6. Applied egg-rr99.7%

      \[\leadsto \color{blue}{\frac{x}{\frac{t - z}{y - z}}} \]
    7. Taylor expanded in z around 0 70.0%

      \[\leadsto \frac{x}{\color{blue}{\frac{t}{y}}} \]

    if -5e12 < z < -4.8e-14

    1. Initial program 100.0%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 60.1%

      \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{t}} \]
    6. Taylor expanded in y around 0 80.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{t}} \]
    7. Step-by-step derivation
      1. mul-1-neg80.1%

        \[\leadsto \color{blue}{-\frac{x \cdot z}{t}} \]
      2. associate-/l*79.8%

        \[\leadsto -\color{blue}{x \cdot \frac{z}{t}} \]
      3. distribute-rgt-neg-in79.8%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{z}{t}\right)} \]
      4. distribute-neg-frac279.8%

        \[\leadsto x \cdot \color{blue}{\frac{z}{-t}} \]
    8. Simplified79.8%

      \[\leadsto \color{blue}{x \cdot \frac{z}{-t}} \]

    if -4.8e-14 < z < 1.2e10

    1. Initial program 93.7%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*91.9%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified91.9%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 68.3%

      \[\leadsto \color{blue}{\frac{x \cdot y}{t}} \]
    6. Step-by-step derivation
      1. associate-/l*69.5%

        \[\leadsto \color{blue}{x \cdot \frac{y}{t}} \]
    7. Simplified69.5%

      \[\leadsto \color{blue}{x \cdot \frac{y}{t}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification67.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -8.2 \cdot 10^{+80}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -2.45 \cdot 10^{+32}:\\ \;\;\;\;\frac{x}{\frac{t}{y}}\\ \mathbf{elif}\;z \leq -5000000000000:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -4.8 \cdot 10^{-14}:\\ \;\;\;\;x \cdot \frac{-z}{t}\\ \mathbf{elif}\;z \leq 12000000000:\\ \;\;\;\;x \cdot \frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 61.4% accurate, 0.3× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -9.5 \cdot 10^{+74}:\\ \;\;\;\;x\_m\\ \mathbf{elif}\;z \leq -1.35 \cdot 10^{+33}:\\ \;\;\;\;\frac{x\_m}{\frac{t}{y}}\\ \mathbf{elif}\;z \leq -170000000000:\\ \;\;\;\;x\_m\\ \mathbf{elif}\;z \leq -8 \cdot 10^{-13}:\\ \;\;\;\;-\frac{x\_m \cdot z}{t}\\ \mathbf{elif}\;z \leq 13200000000:\\ \;\;\;\;x\_m \cdot \frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= z -9.5e+74)
    x_m
    (if (<= z -1.35e+33)
      (/ x_m (/ t y))
      (if (<= z -170000000000.0)
        x_m
        (if (<= z -8e-13)
          (- (/ (* x_m z) t))
          (if (<= z 13200000000.0) (* x_m (/ y t)) x_m)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= -9.5e+74) {
		tmp = x_m;
	} else if (z <= -1.35e+33) {
		tmp = x_m / (t / y);
	} else if (z <= -170000000000.0) {
		tmp = x_m;
	} else if (z <= -8e-13) {
		tmp = -((x_m * z) / t);
	} else if (z <= 13200000000.0) {
		tmp = x_m * (y / t);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (z <= (-9.5d+74)) then
        tmp = x_m
    else if (z <= (-1.35d+33)) then
        tmp = x_m / (t / y)
    else if (z <= (-170000000000.0d0)) then
        tmp = x_m
    else if (z <= (-8d-13)) then
        tmp = -((x_m * z) / t)
    else if (z <= 13200000000.0d0) then
        tmp = x_m * (y / t)
    else
        tmp = x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= -9.5e+74) {
		tmp = x_m;
	} else if (z <= -1.35e+33) {
		tmp = x_m / (t / y);
	} else if (z <= -170000000000.0) {
		tmp = x_m;
	} else if (z <= -8e-13) {
		tmp = -((x_m * z) / t);
	} else if (z <= 13200000000.0) {
		tmp = x_m * (y / t);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if z <= -9.5e+74:
		tmp = x_m
	elif z <= -1.35e+33:
		tmp = x_m / (t / y)
	elif z <= -170000000000.0:
		tmp = x_m
	elif z <= -8e-13:
		tmp = -((x_m * z) / t)
	elif z <= 13200000000.0:
		tmp = x_m * (y / t)
	else:
		tmp = x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (z <= -9.5e+74)
		tmp = x_m;
	elseif (z <= -1.35e+33)
		tmp = Float64(x_m / Float64(t / y));
	elseif (z <= -170000000000.0)
		tmp = x_m;
	elseif (z <= -8e-13)
		tmp = Float64(-Float64(Float64(x_m * z) / t));
	elseif (z <= 13200000000.0)
		tmp = Float64(x_m * Float64(y / t));
	else
		tmp = x_m;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (z <= -9.5e+74)
		tmp = x_m;
	elseif (z <= -1.35e+33)
		tmp = x_m / (t / y);
	elseif (z <= -170000000000.0)
		tmp = x_m;
	elseif (z <= -8e-13)
		tmp = -((x_m * z) / t);
	elseif (z <= 13200000000.0)
		tmp = x_m * (y / t);
	else
		tmp = x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[z, -9.5e+74], x$95$m, If[LessEqual[z, -1.35e+33], N[(x$95$m / N[(t / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -170000000000.0], x$95$m, If[LessEqual[z, -8e-13], (-N[(N[(x$95$m * z), $MachinePrecision] / t), $MachinePrecision]), If[LessEqual[z, 13200000000.0], N[(x$95$m * N[(y / t), $MachinePrecision]), $MachinePrecision], x$95$m]]]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+74}:\\
\;\;\;\;x\_m\\

\mathbf{elif}\;z \leq -1.35 \cdot 10^{+33}:\\
\;\;\;\;\frac{x\_m}{\frac{t}{y}}\\

\mathbf{elif}\;z \leq -170000000000:\\
\;\;\;\;x\_m\\

\mathbf{elif}\;z \leq -8 \cdot 10^{-13}:\\
\;\;\;\;-\frac{x\_m \cdot z}{t}\\

\mathbf{elif}\;z \leq 13200000000:\\
\;\;\;\;x\_m \cdot \frac{y}{t}\\

\mathbf{else}:\\
\;\;\;\;x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if z < -9.5000000000000006e74 or -1.34999999999999996e33 < z < -1.7e11 or 1.32e10 < z

    1. Initial program 60.8%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 64.0%

      \[\leadsto \color{blue}{x} \]

    if -9.5000000000000006e74 < z < -1.34999999999999996e33

    1. Initial program 93.6%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.9%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{t - z}{y - z}}} \]
      2. un-div-inv99.7%

        \[\leadsto \color{blue}{\frac{x}{\frac{t - z}{y - z}}} \]
    6. Applied egg-rr99.7%

      \[\leadsto \color{blue}{\frac{x}{\frac{t - z}{y - z}}} \]
    7. Taylor expanded in z around 0 70.0%

      \[\leadsto \frac{x}{\color{blue}{\frac{t}{y}}} \]

    if -1.7e11 < z < -8.0000000000000002e-13

    1. Initial program 100.0%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.7%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 60.1%

      \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{t}} \]
    6. Taylor expanded in y around 0 80.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{t}} \]
    7. Step-by-step derivation
      1. associate-*r/80.1%

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{t}} \]
      2. mul-1-neg80.1%

        \[\leadsto \frac{\color{blue}{-x \cdot z}}{t} \]
      3. distribute-rgt-neg-out80.1%

        \[\leadsto \frac{\color{blue}{x \cdot \left(-z\right)}}{t} \]
    8. Simplified80.1%

      \[\leadsto \color{blue}{\frac{x \cdot \left(-z\right)}{t}} \]

    if -8.0000000000000002e-13 < z < 1.32e10

    1. Initial program 93.7%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*91.9%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified91.9%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 68.3%

      \[\leadsto \color{blue}{\frac{x \cdot y}{t}} \]
    6. Step-by-step derivation
      1. associate-/l*69.5%

        \[\leadsto \color{blue}{x \cdot \frac{y}{t}} \]
    7. Simplified69.5%

      \[\leadsto \color{blue}{x \cdot \frac{y}{t}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification67.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -9.5 \cdot 10^{+74}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -1.35 \cdot 10^{+33}:\\ \;\;\;\;\frac{x}{\frac{t}{y}}\\ \mathbf{elif}\;z \leq -170000000000:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq -8 \cdot 10^{-13}:\\ \;\;\;\;-\frac{x \cdot z}{t}\\ \mathbf{elif}\;z \leq 13200000000:\\ \;\;\;\;x \cdot \frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 69.5% accurate, 0.3× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_1 := x\_m \cdot \left(1 - \frac{y}{z}\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.16 \cdot 10^{+73}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq -2.3 \cdot 10^{+37}:\\ \;\;\;\;\frac{x\_m}{\frac{t}{y}}\\ \mathbf{elif}\;z \leq -1.5 \cdot 10^{-54} \lor \neg \left(z \leq 18000000\right):\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \frac{y}{t}\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (let* ((t_1 (* x_m (- 1.0 (/ y z)))))
   (*
    x_s
    (if (<= z -1.16e+73)
      t_1
      (if (<= z -2.3e+37)
        (/ x_m (/ t y))
        (if (or (<= z -1.5e-54) (not (<= z 18000000.0)))
          t_1
          (* x_m (/ y t))))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = x_m * (1.0 - (y / z));
	double tmp;
	if (z <= -1.16e+73) {
		tmp = t_1;
	} else if (z <= -2.3e+37) {
		tmp = x_m / (t / y);
	} else if ((z <= -1.5e-54) || !(z <= 18000000.0)) {
		tmp = t_1;
	} else {
		tmp = x_m * (y / t);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x_m * (1.0d0 - (y / z))
    if (z <= (-1.16d+73)) then
        tmp = t_1
    else if (z <= (-2.3d+37)) then
        tmp = x_m / (t / y)
    else if ((z <= (-1.5d-54)) .or. (.not. (z <= 18000000.0d0))) then
        tmp = t_1
    else
        tmp = x_m * (y / t)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double t_1 = x_m * (1.0 - (y / z));
	double tmp;
	if (z <= -1.16e+73) {
		tmp = t_1;
	} else if (z <= -2.3e+37) {
		tmp = x_m / (t / y);
	} else if ((z <= -1.5e-54) || !(z <= 18000000.0)) {
		tmp = t_1;
	} else {
		tmp = x_m * (y / t);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	t_1 = x_m * (1.0 - (y / z))
	tmp = 0
	if z <= -1.16e+73:
		tmp = t_1
	elif z <= -2.3e+37:
		tmp = x_m / (t / y)
	elif (z <= -1.5e-54) or not (z <= 18000000.0):
		tmp = t_1
	else:
		tmp = x_m * (y / t)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	t_1 = Float64(x_m * Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if (z <= -1.16e+73)
		tmp = t_1;
	elseif (z <= -2.3e+37)
		tmp = Float64(x_m / Float64(t / y));
	elseif ((z <= -1.5e-54) || !(z <= 18000000.0))
		tmp = t_1;
	else
		tmp = Float64(x_m * Float64(y / t));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	t_1 = x_m * (1.0 - (y / z));
	tmp = 0.0;
	if (z <= -1.16e+73)
		tmp = t_1;
	elseif (z <= -2.3e+37)
		tmp = x_m / (t / y);
	elseif ((z <= -1.5e-54) || ~((z <= 18000000.0)))
		tmp = t_1;
	else
		tmp = x_m * (y / t);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1.16e+73], t$95$1, If[LessEqual[z, -2.3e+37], N[(x$95$m / N[(t / y), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[z, -1.5e-54], N[Not[LessEqual[z, 18000000.0]], $MachinePrecision]], t$95$1, N[(x$95$m * N[(y / t), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_1 := x\_m \cdot \left(1 - \frac{y}{z}\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.16 \cdot 10^{+73}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq -2.3 \cdot 10^{+37}:\\
\;\;\;\;\frac{x\_m}{\frac{t}{y}}\\

\mathbf{elif}\;z \leq -1.5 \cdot 10^{-54} \lor \neg \left(z \leq 18000000\right):\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y}{t}\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1.16000000000000007e73 or -2.30000000000000002e37 < z < -1.50000000000000005e-54 or 1.8e7 < z

    1. Initial program 64.0%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around 0 51.6%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot \left(y - z\right)}{z}} \]
    6. Step-by-step derivation
      1. mul-1-neg51.6%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{z}} \]
      2. associate-/l*78.1%

        \[\leadsto -\color{blue}{x \cdot \frac{y - z}{z}} \]
      3. distribute-rgt-neg-in78.1%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{y - z}{z}\right)} \]
      4. distribute-frac-neg78.1%

        \[\leadsto x \cdot \color{blue}{\frac{-\left(y - z\right)}{z}} \]
      5. neg-sub078.1%

        \[\leadsto x \cdot \frac{\color{blue}{0 - \left(y - z\right)}}{z} \]
      6. associate--r-78.1%

        \[\leadsto x \cdot \frac{\color{blue}{\left(0 - y\right) + z}}{z} \]
      7. neg-sub078.1%

        \[\leadsto x \cdot \frac{\color{blue}{\left(-y\right)} + z}{z} \]
      8. +-commutative78.1%

        \[\leadsto x \cdot \frac{\color{blue}{z + \left(-y\right)}}{z} \]
      9. sub-neg78.1%

        \[\leadsto x \cdot \frac{\color{blue}{z - y}}{z} \]
      10. div-sub78.1%

        \[\leadsto x \cdot \color{blue}{\left(\frac{z}{z} - \frac{y}{z}\right)} \]
      11. *-inverses78.1%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{y}{z}\right) \]
    7. Simplified78.1%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{y}{z}\right)} \]

    if -1.16000000000000007e73 < z < -2.30000000000000002e37

    1. Initial program 99.6%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.9%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{t - z}{y - z}}} \]
      2. un-div-inv99.6%

        \[\leadsto \color{blue}{\frac{x}{\frac{t - z}{y - z}}} \]
    6. Applied egg-rr99.6%

      \[\leadsto \color{blue}{\frac{x}{\frac{t - z}{y - z}}} \]
    7. Taylor expanded in z around 0 72.7%

      \[\leadsto \frac{x}{\color{blue}{\frac{t}{y}}} \]

    if -1.50000000000000005e-54 < z < 1.8e7

    1. Initial program 94.6%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*91.3%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified91.3%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 70.4%

      \[\leadsto \color{blue}{\frac{x \cdot y}{t}} \]
    6. Step-by-step derivation
      1. associate-/l*71.0%

        \[\leadsto \color{blue}{x \cdot \frac{y}{t}} \]
    7. Simplified71.0%

      \[\leadsto \color{blue}{x \cdot \frac{y}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification74.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.16 \cdot 10^{+73}:\\ \;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\ \mathbf{elif}\;z \leq -2.3 \cdot 10^{+37}:\\ \;\;\;\;\frac{x}{\frac{t}{y}}\\ \mathbf{elif}\;z \leq -1.5 \cdot 10^{-54} \lor \neg \left(z \leq 18000000\right):\\ \;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 73.4% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -3.4 \cdot 10^{-27} \lor \neg \left(t \leq 6 \cdot 10^{-9}\right):\\ \;\;\;\;x\_m \cdot \frac{y - z}{t}\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 - \frac{y}{z}\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (or (<= t -3.4e-27) (not (<= t 6e-9)))
    (* x_m (/ (- y z) t))
    (* x_m (- 1.0 (/ y z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((t <= -3.4e-27) || !(t <= 6e-9)) {
		tmp = x_m * ((y - z) / t);
	} else {
		tmp = x_m * (1.0 - (y / z));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((t <= (-3.4d-27)) .or. (.not. (t <= 6d-9))) then
        tmp = x_m * ((y - z) / t)
    else
        tmp = x_m * (1.0d0 - (y / z))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if ((t <= -3.4e-27) || !(t <= 6e-9)) {
		tmp = x_m * ((y - z) / t);
	} else {
		tmp = x_m * (1.0 - (y / z));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if (t <= -3.4e-27) or not (t <= 6e-9):
		tmp = x_m * ((y - z) / t)
	else:
		tmp = x_m * (1.0 - (y / z))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if ((t <= -3.4e-27) || !(t <= 6e-9))
		tmp = Float64(x_m * Float64(Float64(y - z) / t));
	else
		tmp = Float64(x_m * Float64(1.0 - Float64(y / z)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if ((t <= -3.4e-27) || ~((t <= 6e-9)))
		tmp = x_m * ((y - z) / t);
	else
		tmp = x_m * (1.0 - (y / z));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[Or[LessEqual[t, -3.4e-27], N[Not[LessEqual[t, 6e-9]], $MachinePrecision]], N[(x$95$m * N[(N[(y - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -3.4 \cdot 10^{-27} \lor \neg \left(t \leq 6 \cdot 10^{-9}\right):\\
\;\;\;\;x\_m \cdot \frac{y - z}{t}\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{y}{z}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -3.3999999999999997e-27 or 5.99999999999999996e-9 < t

    1. Initial program 79.3%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*95.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified95.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 69.1%

      \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{t}} \]
    6. Step-by-step derivation
      1. associate-/l*75.9%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t}} \]
    7. Simplified75.9%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t}} \]

    if -3.3999999999999997e-27 < t < 5.99999999999999996e-9

    1. Initial program 84.8%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*94.9%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified94.9%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around 0 65.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot \left(y - z\right)}{z}} \]
    6. Step-by-step derivation
      1. mul-1-neg65.1%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{z}} \]
      2. associate-/l*76.7%

        \[\leadsto -\color{blue}{x \cdot \frac{y - z}{z}} \]
      3. distribute-rgt-neg-in76.7%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{y - z}{z}\right)} \]
      4. distribute-frac-neg76.7%

        \[\leadsto x \cdot \color{blue}{\frac{-\left(y - z\right)}{z}} \]
      5. neg-sub076.7%

        \[\leadsto x \cdot \frac{\color{blue}{0 - \left(y - z\right)}}{z} \]
      6. associate--r-76.7%

        \[\leadsto x \cdot \frac{\color{blue}{\left(0 - y\right) + z}}{z} \]
      7. neg-sub076.7%

        \[\leadsto x \cdot \frac{\color{blue}{\left(-y\right)} + z}{z} \]
      8. +-commutative76.7%

        \[\leadsto x \cdot \frac{\color{blue}{z + \left(-y\right)}}{z} \]
      9. sub-neg76.7%

        \[\leadsto x \cdot \frac{\color{blue}{z - y}}{z} \]
      10. div-sub76.7%

        \[\leadsto x \cdot \color{blue}{\left(\frac{z}{z} - \frac{y}{z}\right)} \]
      11. *-inverses76.7%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{y}{z}\right) \]
    7. Simplified76.7%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{y}{z}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification76.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -3.4 \cdot 10^{-27} \lor \neg \left(t \leq 6 \cdot 10^{-9}\right):\\ \;\;\;\;x \cdot \frac{y - z}{t}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 73.2% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -4.2 \cdot 10^{-27}:\\ \;\;\;\;\frac{x\_m}{\frac{t}{y - z}}\\ \mathbf{elif}\;t \leq 2.15 \cdot 10^{-7}:\\ \;\;\;\;x\_m \cdot \left(1 - \frac{y}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \frac{y - z}{t}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= t -4.2e-27)
    (/ x_m (/ t (- y z)))
    (if (<= t 2.15e-7) (* x_m (- 1.0 (/ y z))) (* x_m (/ (- y z) t))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (t <= -4.2e-27) {
		tmp = x_m / (t / (y - z));
	} else if (t <= 2.15e-7) {
		tmp = x_m * (1.0 - (y / z));
	} else {
		tmp = x_m * ((y - z) / t);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t <= (-4.2d-27)) then
        tmp = x_m / (t / (y - z))
    else if (t <= 2.15d-7) then
        tmp = x_m * (1.0d0 - (y / z))
    else
        tmp = x_m * ((y - z) / t)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (t <= -4.2e-27) {
		tmp = x_m / (t / (y - z));
	} else if (t <= 2.15e-7) {
		tmp = x_m * (1.0 - (y / z));
	} else {
		tmp = x_m * ((y - z) / t);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if t <= -4.2e-27:
		tmp = x_m / (t / (y - z))
	elif t <= 2.15e-7:
		tmp = x_m * (1.0 - (y / z))
	else:
		tmp = x_m * ((y - z) / t)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (t <= -4.2e-27)
		tmp = Float64(x_m / Float64(t / Float64(y - z)));
	elseif (t <= 2.15e-7)
		tmp = Float64(x_m * Float64(1.0 - Float64(y / z)));
	else
		tmp = Float64(x_m * Float64(Float64(y - z) / t));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (t <= -4.2e-27)
		tmp = x_m / (t / (y - z));
	elseif (t <= 2.15e-7)
		tmp = x_m * (1.0 - (y / z));
	else
		tmp = x_m * ((y - z) / t);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[t, -4.2e-27], N[(x$95$m / N[(t / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.15e-7], N[(x$95$m * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(N[(y - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -4.2 \cdot 10^{-27}:\\
\;\;\;\;\frac{x\_m}{\frac{t}{y - z}}\\

\mathbf{elif}\;t \leq 2.15 \cdot 10^{-7}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{y}{z}\right)\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y - z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if t < -4.20000000000000031e-27

    1. Initial program 78.0%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*95.4%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified95.4%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num95.2%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{t - z}{y - z}}} \]
      2. un-div-inv95.4%

        \[\leadsto \color{blue}{\frac{x}{\frac{t - z}{y - z}}} \]
    6. Applied egg-rr95.4%

      \[\leadsto \color{blue}{\frac{x}{\frac{t - z}{y - z}}} \]
    7. Taylor expanded in t around inf 72.4%

      \[\leadsto \frac{x}{\color{blue}{\frac{t}{y - z}}} \]

    if -4.20000000000000031e-27 < t < 2.1500000000000001e-7

    1. Initial program 84.8%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*94.9%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified94.9%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around 0 65.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot \left(y - z\right)}{z}} \]
    6. Step-by-step derivation
      1. mul-1-neg65.1%

        \[\leadsto \color{blue}{-\frac{x \cdot \left(y - z\right)}{z}} \]
      2. associate-/l*76.7%

        \[\leadsto -\color{blue}{x \cdot \frac{y - z}{z}} \]
      3. distribute-rgt-neg-in76.7%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{y - z}{z}\right)} \]
      4. distribute-frac-neg76.7%

        \[\leadsto x \cdot \color{blue}{\frac{-\left(y - z\right)}{z}} \]
      5. neg-sub076.7%

        \[\leadsto x \cdot \frac{\color{blue}{0 - \left(y - z\right)}}{z} \]
      6. associate--r-76.7%

        \[\leadsto x \cdot \frac{\color{blue}{\left(0 - y\right) + z}}{z} \]
      7. neg-sub076.7%

        \[\leadsto x \cdot \frac{\color{blue}{\left(-y\right)} + z}{z} \]
      8. +-commutative76.7%

        \[\leadsto x \cdot \frac{\color{blue}{z + \left(-y\right)}}{z} \]
      9. sub-neg76.7%

        \[\leadsto x \cdot \frac{\color{blue}{z - y}}{z} \]
      10. div-sub76.7%

        \[\leadsto x \cdot \color{blue}{\left(\frac{z}{z} - \frac{y}{z}\right)} \]
      11. *-inverses76.7%

        \[\leadsto x \cdot \left(\color{blue}{1} - \frac{y}{z}\right) \]
    7. Simplified76.7%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{y}{z}\right)} \]

    if 2.1500000000000001e-7 < t

    1. Initial program 80.4%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*96.2%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified96.2%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 70.3%

      \[\leadsto \color{blue}{\frac{x \cdot \left(y - z\right)}{t}} \]
    6. Step-by-step derivation
      1. associate-/l*78.9%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t}} \]
    7. Simplified78.9%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification76.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -4.2 \cdot 10^{-27}:\\ \;\;\;\;\frac{x}{\frac{t}{y - z}}\\ \mathbf{elif}\;t \leq 2.15 \cdot 10^{-7}:\\ \;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y - z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 61.9% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -2.1 \cdot 10^{+73}:\\ \;\;\;\;x\_m\\ \mathbf{elif}\;z \leq 13500000000:\\ \;\;\;\;x\_m \cdot \frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;x\_m\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (*
  x_s
  (if (<= z -2.1e+73) x_m (if (<= z 13500000000.0) (* x_m (/ y t)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= -2.1e+73) {
		tmp = x_m;
	} else if (z <= 13500000000.0) {
		tmp = x_m * (y / t);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (z <= (-2.1d+73)) then
        tmp = x_m
    else if (z <= 13500000000.0d0) then
        tmp = x_m * (y / t)
    else
        tmp = x_m
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	double tmp;
	if (z <= -2.1e+73) {
		tmp = x_m;
	} else if (z <= 13500000000.0) {
		tmp = x_m * (y / t);
	} else {
		tmp = x_m;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	tmp = 0
	if z <= -2.1e+73:
		tmp = x_m
	elif z <= 13500000000.0:
		tmp = x_m * (y / t)
	else:
		tmp = x_m
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	tmp = 0.0
	if (z <= -2.1e+73)
		tmp = x_m;
	elseif (z <= 13500000000.0)
		tmp = Float64(x_m * Float64(y / t));
	else
		tmp = x_m;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z, t)
	tmp = 0.0;
	if (z <= -2.1e+73)
		tmp = x_m;
	elseif (z <= 13500000000.0)
		tmp = x_m * (y / t);
	else
		tmp = x_m;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[z, -2.1e+73], x$95$m, If[LessEqual[z, 13500000000.0], N[(x$95$m * N[(y / t), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{+73}:\\
\;\;\;\;x\_m\\

\mathbf{elif}\;z \leq 13500000000:\\
\;\;\;\;x\_m \cdot \frac{y}{t}\\

\mathbf{else}:\\
\;\;\;\;x\_m\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -2.1000000000000001e73 or 1.35e10 < z

    1. Initial program 60.9%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*99.8%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 63.2%

      \[\leadsto \color{blue}{x} \]

    if -2.1000000000000001e73 < z < 1.35e10

    1. Initial program 93.4%

      \[\frac{x \cdot \left(y - z\right)}{t - z} \]
    2. Step-by-step derivation
      1. associate-/l*92.9%

        \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    3. Simplified92.9%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 65.6%

      \[\leadsto \color{blue}{\frac{x \cdot y}{t}} \]
    6. Step-by-step derivation
      1. associate-/l*67.2%

        \[\leadsto \color{blue}{x \cdot \frac{y}{t}} \]
    7. Simplified67.2%

      \[\leadsto \color{blue}{x \cdot \frac{y}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification65.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.1 \cdot 10^{+73}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq 13500000000:\\ \;\;\;\;x \cdot \frac{y}{t}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 96.8% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(x\_m \cdot \frac{y - z}{t - z}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t)
 :precision binary64
 (* x_s (* x_m (/ (- y z) (- t z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (x_m * ((y - z) / (t - z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * (x_m * ((y - z) / (t - z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * (x_m * ((y - z) / (t - z)));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * (x_m * ((y - z) / (t - z)))
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * Float64(x_m * Float64(Float64(y - z) / Float64(t - z))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * (x_m * ((y - z) / (t - z)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m * N[(N[(y - z), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \left(x\_m \cdot \frac{y - z}{t - z}\right)
\end{array}
Derivation
  1. Initial program 81.7%

    \[\frac{x \cdot \left(y - z\right)}{t - z} \]
  2. Step-by-step derivation
    1. associate-/l*95.4%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
  3. Simplified95.4%

    \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
  4. Add Preprocessing
  5. Final simplification95.4%

    \[\leadsto x \cdot \frac{y - z}{t - z} \]
  6. Add Preprocessing

Alternative 10: 35.7% accurate, 9.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot x\_m \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z t) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z, t)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z, double t) {
	return x_s * x_m;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z, t):
	return x_s * x_m
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z, t)
	return Float64(x_s * x_m)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp = code(x_s, x_m, y, z, t)
	tmp = x_s * x_m;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot x\_m
\end{array}
Derivation
  1. Initial program 81.7%

    \[\frac{x \cdot \left(y - z\right)}{t - z} \]
  2. Step-by-step derivation
    1. associate-/l*95.4%

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
  3. Simplified95.4%

    \[\leadsto \color{blue}{x \cdot \frac{y - z}{t - z}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around inf 30.4%

    \[\leadsto \color{blue}{x} \]
  6. Final simplification30.4%

    \[\leadsto x \]
  7. Add Preprocessing

Developer target: 96.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{\frac{t - z}{y - z}} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
	return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
	return x / ((t - z) / (y - z));
}
def code(x, y, z, t):
	return x / ((t - z) / (y - z))
function code(x, y, z, t)
	return Float64(x / Float64(Float64(t - z) / Float64(y - z)))
end
function tmp = code(x, y, z, t)
	tmp = x / ((t - z) / (y - z));
end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}

Reproduce

?
herbie shell --seed 2024077 
(FPCore (x y z t)
  :name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
  :precision binary64

  :alt
  (/ x (/ (- t z) (- y z)))

  (/ (* x (- y z)) (- t z)))