
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(let* ((t_1 (/ (* x_m 2.0) (- (* y z_m) (* z_m t)))))
(*
z_s
(*
x_s
(if (<= t_1 -5e-306)
t_1
(if (<= t_1 0.0)
(* (/ x_m z_m) (/ 2.0 (- y t)))
(if (<= t_1 4e+306)
(* 2.0 (/ x_m (* z_m (- y t))))
(* (/ x_m (- y t)) (/ 2.0 z_m)))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double t_1 = (x_m * 2.0) / ((y * z_m) - (z_m * t));
double tmp;
if (t_1 <= -5e-306) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (x_m / z_m) * (2.0 / (y - t));
} else if (t_1 <= 4e+306) {
tmp = 2.0 * (x_m / (z_m * (y - t)));
} else {
tmp = (x_m / (y - t)) * (2.0 / z_m);
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x_m * 2.0d0) / ((y * z_m) - (z_m * t))
if (t_1 <= (-5d-306)) then
tmp = t_1
else if (t_1 <= 0.0d0) then
tmp = (x_m / z_m) * (2.0d0 / (y - t))
else if (t_1 <= 4d+306) then
tmp = 2.0d0 * (x_m / (z_m * (y - t)))
else
tmp = (x_m / (y - t)) * (2.0d0 / z_m)
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double t_1 = (x_m * 2.0) / ((y * z_m) - (z_m * t));
double tmp;
if (t_1 <= -5e-306) {
tmp = t_1;
} else if (t_1 <= 0.0) {
tmp = (x_m / z_m) * (2.0 / (y - t));
} else if (t_1 <= 4e+306) {
tmp = 2.0 * (x_m / (z_m * (y - t)));
} else {
tmp = (x_m / (y - t)) * (2.0 / z_m);
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): t_1 = (x_m * 2.0) / ((y * z_m) - (z_m * t)) tmp = 0 if t_1 <= -5e-306: tmp = t_1 elif t_1 <= 0.0: tmp = (x_m / z_m) * (2.0 / (y - t)) elif t_1 <= 4e+306: tmp = 2.0 * (x_m / (z_m * (y - t))) else: tmp = (x_m / (y - t)) * (2.0 / z_m) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) t_1 = Float64(Float64(x_m * 2.0) / Float64(Float64(y * z_m) - Float64(z_m * t))) tmp = 0.0 if (t_1 <= -5e-306) tmp = t_1; elseif (t_1 <= 0.0) tmp = Float64(Float64(x_m / z_m) * Float64(2.0 / Float64(y - t))); elseif (t_1 <= 4e+306) tmp = Float64(2.0 * Float64(x_m / Float64(z_m * Float64(y - t)))); else tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z_m)); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) t_1 = (x_m * 2.0) / ((y * z_m) - (z_m * t)); tmp = 0.0; if (t_1 <= -5e-306) tmp = t_1; elseif (t_1 <= 0.0) tmp = (x_m / z_m) * (2.0 / (y - t)); elseif (t_1 <= 4e+306) tmp = 2.0 * (x_m / (z_m * (y - t))); else tmp = (x_m / (y - t)) * (2.0 / z_m); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(N[(y * z$95$m), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * N[(x$95$s * If[LessEqual[t$95$1, -5e-306], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(x$95$m / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+306], N[(2.0 * N[(x$95$m / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x\_m \cdot 2}{y \cdot z\_m - z\_m \cdot t}\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-306}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{x\_m}{z\_m} \cdot \frac{2}{y - t}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+306}:\\
\;\;\;\;2 \cdot \frac{x\_m}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z\_m}\\
\end{array}\right)
\end{array}
\end{array}
if (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -4.99999999999999998e-306Initial program 96.1%
if -4.99999999999999998e-306 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < 0.0Initial program 79.9%
distribute-rgt-out--79.9%
times-frac99.9%
Applied egg-rr99.9%
if 0.0 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < 4.00000000000000007e306Initial program 99.0%
*-commutative99.0%
associate-/l*99.0%
distribute-rgt-out--99.0%
Simplified99.0%
if 4.00000000000000007e306 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) Initial program 61.3%
distribute-rgt-out--77.1%
*-commutative77.1%
times-frac99.9%
Applied egg-rr99.9%
Final simplification98.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(*
z_s
(*
x_s
(if (or (<= y -6.2e-36) (not (<= y 1.8e-11)))
(* 2.0 (/ x_m (* y z_m)))
(* -2.0 (/ (/ x_m z_m) t))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if ((y <= -6.2e-36) || !(y <= 1.8e-11)) {
tmp = 2.0 * (x_m / (y * z_m));
} else {
tmp = -2.0 * ((x_m / z_m) / t);
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-6.2d-36)) .or. (.not. (y <= 1.8d-11))) then
tmp = 2.0d0 * (x_m / (y * z_m))
else
tmp = (-2.0d0) * ((x_m / z_m) / t)
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if ((y <= -6.2e-36) || !(y <= 1.8e-11)) {
tmp = 2.0 * (x_m / (y * z_m));
} else {
tmp = -2.0 * ((x_m / z_m) / t);
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): tmp = 0 if (y <= -6.2e-36) or not (y <= 1.8e-11): tmp = 2.0 * (x_m / (y * z_m)) else: tmp = -2.0 * ((x_m / z_m) / t) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0 if ((y <= -6.2e-36) || !(y <= 1.8e-11)) tmp = Float64(2.0 * Float64(x_m / Float64(y * z_m))); else tmp = Float64(-2.0 * Float64(Float64(x_m / z_m) / t)); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0; if ((y <= -6.2e-36) || ~((y <= 1.8e-11))) tmp = 2.0 * (x_m / (y * z_m)); else tmp = -2.0 * ((x_m / z_m) / t); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * If[Or[LessEqual[y, -6.2e-36], N[Not[LessEqual[y, 1.8e-11]], $MachinePrecision]], N[(2.0 * N[(x$95$m / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x$95$m / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{-36} \lor \neg \left(y \leq 1.8 \cdot 10^{-11}\right):\\
\;\;\;\;2 \cdot \frac{x\_m}{y \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{z\_m}}{t}\\
\end{array}\right)
\end{array}
if y < -6.1999999999999997e-36 or 1.79999999999999992e-11 < y Initial program 88.9%
*-commutative88.9%
associate-/l*89.6%
distribute-rgt-out--92.4%
Simplified92.4%
Taylor expanded in y around inf 79.1%
*-commutative79.1%
Simplified79.1%
if -6.1999999999999997e-36 < y < 1.79999999999999992e-11Initial program 89.8%
associate-/l*89.5%
*-commutative89.5%
distribute-rgt-out--89.6%
associate-/r*90.2%
Applied egg-rr90.2%
Taylor expanded in y around 0 74.7%
*-commutative74.7%
associate-/r*77.7%
Simplified77.7%
Final simplification78.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(*
z_s
(*
x_s
(if (<= z_m 4e+39)
(* 2.0 (/ x_m (* z_m (- y t))))
(* (/ x_m z_m) (/ 2.0 (- y t)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if (z_m <= 4e+39) {
tmp = 2.0 * (x_m / (z_m * (y - t)));
} else {
tmp = (x_m / z_m) * (2.0 / (y - t));
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 4d+39) then
tmp = 2.0d0 * (x_m / (z_m * (y - t)))
else
tmp = (x_m / z_m) * (2.0d0 / (y - t))
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if (z_m <= 4e+39) {
tmp = 2.0 * (x_m / (z_m * (y - t)));
} else {
tmp = (x_m / z_m) * (2.0 / (y - t));
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): tmp = 0 if z_m <= 4e+39: tmp = 2.0 * (x_m / (z_m * (y - t))) else: tmp = (x_m / z_m) * (2.0 / (y - t)) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0 if (z_m <= 4e+39) tmp = Float64(2.0 * Float64(x_m / Float64(z_m * Float64(y - t)))); else tmp = Float64(Float64(x_m / z_m) * Float64(2.0 / Float64(y - t))); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0; if (z_m <= 4e+39) tmp = 2.0 * (x_m / (z_m * (y - t))); else tmp = (x_m / z_m) * (2.0 / (y - t)); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * If[LessEqual[z$95$m, 4e+39], N[(2.0 * N[(x$95$m / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4 \cdot 10^{+39}:\\
\;\;\;\;2 \cdot \frac{x\_m}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z\_m} \cdot \frac{2}{y - t}\\
\end{array}\right)
\end{array}
if z < 3.99999999999999976e39Initial program 91.7%
*-commutative91.7%
associate-/l*92.2%
distribute-rgt-out--92.4%
Simplified92.4%
if 3.99999999999999976e39 < z Initial program 80.6%
distribute-rgt-out--86.3%
times-frac98.1%
Applied egg-rr98.1%
Final simplification93.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(*
z_s
(*
x_s
(if (<= z_m 4300000000000.0)
(* 2.0 (/ x_m (* z_m (- y t))))
(/ (/ 2.0 (- y t)) (/ z_m x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if (z_m <= 4300000000000.0) {
tmp = 2.0 * (x_m / (z_m * (y - t)));
} else {
tmp = (2.0 / (y - t)) / (z_m / x_m);
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 4300000000000.0d0) then
tmp = 2.0d0 * (x_m / (z_m * (y - t)))
else
tmp = (2.0d0 / (y - t)) / (z_m / x_m)
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if (z_m <= 4300000000000.0) {
tmp = 2.0 * (x_m / (z_m * (y - t)));
} else {
tmp = (2.0 / (y - t)) / (z_m / x_m);
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): tmp = 0 if z_m <= 4300000000000.0: tmp = 2.0 * (x_m / (z_m * (y - t))) else: tmp = (2.0 / (y - t)) / (z_m / x_m) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0 if (z_m <= 4300000000000.0) tmp = Float64(2.0 * Float64(x_m / Float64(z_m * Float64(y - t)))); else tmp = Float64(Float64(2.0 / Float64(y - t)) / Float64(z_m / x_m)); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0; if (z_m <= 4300000000000.0) tmp = 2.0 * (x_m / (z_m * (y - t))); else tmp = (2.0 / (y - t)) / (z_m / x_m); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * If[LessEqual[z$95$m, 4300000000000.0], N[(2.0 * N[(x$95$m / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / N[(z$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4300000000000:\\
\;\;\;\;2 \cdot \frac{x\_m}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{y - t}}{\frac{z\_m}{x\_m}}\\
\end{array}\right)
\end{array}
if z < 4.3e12Initial program 91.4%
*-commutative91.4%
associate-/l*91.9%
distribute-rgt-out--92.2%
Simplified92.2%
if 4.3e12 < z Initial program 82.8%
distribute-rgt-out--87.8%
times-frac98.3%
Applied egg-rr98.3%
*-commutative98.3%
clear-num98.3%
un-div-inv98.3%
Applied egg-rr98.3%
Final simplification93.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x_s x_m y z_m t) :precision binary64 (* z_s (* x_s (* 2.0 (/ x_m (* z_m (- y t)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (2.0 * (x_m / (z_m * (y - t)))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x_s * (2.0d0 * (x_m / (z_m * (y - t)))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (2.0 * (x_m / (z_m * (y - t)))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): return z_s * (x_s * (2.0 * (x_m / (z_m * (y - t)))))
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) return Float64(z_s * Float64(x_s * Float64(2.0 * Float64(x_m / Float64(z_m * Float64(y - t)))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x_s, x_m, y, z_m, t) tmp = z_s * (x_s * (2.0 * (x_m / (z_m * (y - t))))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * N[(2.0 * N[(x$95$m / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \left(2 \cdot \frac{x\_m}{z\_m \cdot \left(y - t\right)}\right)\right)
\end{array}
Initial program 89.3%
*-commutative89.3%
associate-/l*89.7%
distribute-rgt-out--91.1%
Simplified91.1%
Final simplification91.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x_s x_m y z_m t) :precision binary64 (* z_s (* x_s (* -2.0 (/ (/ x_m z_m) t)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (-2.0 * ((x_m / z_m) / t)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x_s * ((-2.0d0) * ((x_m / z_m) / t)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (-2.0 * ((x_m / z_m) / t)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): return z_s * (x_s * (-2.0 * ((x_m / z_m) / t)))
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) return Float64(z_s * Float64(x_s * Float64(-2.0 * Float64(Float64(x_m / z_m) / t)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x_s, x_m, y, z_m, t) tmp = z_s * (x_s * (-2.0 * ((x_m / z_m) / t))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * N[(-2.0 * N[(N[(x$95$m / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \left(-2 \cdot \frac{\frac{x\_m}{z\_m}}{t}\right)\right)
\end{array}
Initial program 89.3%
associate-/l*89.5%
*-commutative89.5%
distribute-rgt-out--91.0%
associate-/r*91.3%
Applied egg-rr91.3%
Taylor expanded in y around 0 52.1%
*-commutative52.1%
associate-/r*56.3%
Simplified56.3%
Final simplification56.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024077
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))