
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (/ angle_m 180.0))))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) (sin t_0)) (cos t_0))
-1e+247)
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin (pow (* (cbrt (* angle_m 0.011111111111111112)) (cbrt PI)) 3.0))))
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin (* 0.011111111111111112 (expm1 (log1p (* PI angle_m)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m / 180.0);
double tmp;
if ((((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) * sin(t_0)) * cos(t_0)) <= -1e+247) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin(pow((cbrt((angle_m * 0.011111111111111112)) * cbrt(((double) M_PI))), 3.0)));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * expm1(log1p((((double) M_PI) * angle_m))))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m / 180.0);
double tmp;
if ((((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0))) * Math.sin(t_0)) * Math.cos(t_0)) <= -1e+247) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin(Math.pow((Math.cbrt((angle_m * 0.011111111111111112)) * Math.cbrt(Math.PI)), 3.0)));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((0.011111111111111112 * Math.expm1(Math.log1p((Math.PI * angle_m))))));
}
return angle_s * tmp;
}
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m / 180.0)) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0)) * cos(t_0)) <= -1e+247) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin((Float64(cbrt(Float64(angle_m * 0.011111111111111112)) * cbrt(pi)) ^ 3.0)))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(0.011111111111111112 * expm1(log1p(Float64(pi * angle_m))))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], -1e+247], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[Power[N[(N[Power[N[(angle$95$m * 0.011111111111111112), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[Pi, 1/3], $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Exp[N[Log[1 + N[(Pi * angle$95$m), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle\_m}{180}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0 \leq -1 \cdot 10^{+247}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left({\left(\sqrt[3]{angle\_m \cdot 0.011111111111111112} \cdot \sqrt[3]{\pi}\right)}^{3}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot angle\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < -9.99999999999999952e246Initial program 48.3%
associate-*l*48.3%
*-commutative48.3%
associate-*l*48.3%
Simplified48.3%
add-cbrt-cube45.9%
pow1/323.1%
Applied egg-rr23.1%
unpow1/343.8%
rem-cbrt-cube46.1%
unpow246.1%
unpow246.1%
difference-of-squares46.1%
associate-*l*46.1%
metadata-eval46.1%
div-inv48.3%
2-sin48.3%
associate-*l*65.4%
2-sin65.4%
count-265.4%
Applied egg-rr68.9%
add-cube-cbrt66.8%
pow372.5%
associate-*l*66.8%
Applied egg-rr66.8%
cbrt-prod68.8%
*-commutative68.8%
Applied egg-rr68.8%
*-commutative68.8%
Simplified68.8%
if -9.99999999999999952e246 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 53.9%
associate-*l*53.9%
*-commutative53.9%
associate-*l*53.9%
Simplified53.9%
add-cbrt-cube36.8%
pow1/331.9%
Applied egg-rr31.8%
unpow1/338.1%
rem-cbrt-cube55.4%
unpow255.4%
unpow255.4%
difference-of-squares59.0%
associate-*l*59.0%
metadata-eval59.0%
div-inv57.6%
2-sin57.6%
associate-*l*67.2%
2-sin67.2%
count-267.2%
Applied egg-rr69.6%
expm1-log1p-u59.3%
Applied egg-rr59.3%
Final simplification61.3%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5.2e+82)
(* (+ b_m a_m) (* (- b_m a_m) (* 0.011111111111111112 (* PI angle_m))))
(* 0.011111111111111112 (* angle_m (* (pow b_m 2.0) PI))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (((double) M_PI) * angle_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * (pow(b_m, 2.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (Math.PI * angle_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.pow(b_m, 2.0) * Math.PI));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 5.2e+82: tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (math.pi * angle_m))) else: tmp = 0.011111111111111112 * (angle_m * (math.pow(b_m, 2.0) * math.pi)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 5.2e+82) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(pi * angle_m)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64((b_m ^ 2.0) * pi))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 5.2e+82) tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (pi * angle_m))); else tmp = 0.011111111111111112 * (angle_m * ((b_m ^ 2.0) * pi)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5.2e+82], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[Power[b$95$m, 2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5.2 \cdot 10^{+82}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left({b\_m}^{2} \cdot \pi\right)\right)\\
\end{array}
\end{array}
if angle < 5.1999999999999997e82Initial program 57.3%
associate-*l*57.3%
*-commutative57.3%
associate-*l*57.3%
Simplified57.3%
add-cbrt-cube40.6%
pow1/330.0%
Applied egg-rr30.0%
unpow1/341.9%
rem-cbrt-cube58.7%
unpow258.7%
unpow258.7%
difference-of-squares62.2%
associate-*l*62.2%
metadata-eval62.2%
div-inv60.9%
2-sin60.9%
associate-*l*74.3%
2-sin74.3%
count-274.3%
Applied egg-rr76.5%
Taylor expanded in angle around 0 69.2%
if 5.1999999999999997e82 < angle Initial program 30.7%
associate-*l*30.7%
*-commutative30.7%
associate-*l*30.7%
Simplified30.7%
unpow230.7%
unpow230.7%
difference-of-squares30.7%
Applied egg-rr30.7%
Taylor expanded in angle around 0 29.4%
+-commutative29.4%
*-commutative29.4%
+-commutative29.4%
Simplified29.4%
Taylor expanded in b around inf 30.3%
Final simplification62.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5.2e+82)
(* (+ b_m a_m) (* (- b_m a_m) (* 0.011111111111111112 (* PI angle_m))))
(* 0.011111111111111112 (* (pow b_m 2.0) (* PI angle_m))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (((double) M_PI) * angle_m)));
} else {
tmp = 0.011111111111111112 * (pow(b_m, 2.0) * (((double) M_PI) * angle_m));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (Math.PI * angle_m)));
} else {
tmp = 0.011111111111111112 * (Math.pow(b_m, 2.0) * (Math.PI * angle_m));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 5.2e+82: tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (math.pi * angle_m))) else: tmp = 0.011111111111111112 * (math.pow(b_m, 2.0) * (math.pi * angle_m)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 5.2e+82) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(0.011111111111111112 * Float64(pi * angle_m)))); else tmp = Float64(0.011111111111111112 * Float64((b_m ^ 2.0) * Float64(pi * angle_m))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 5.2e+82) tmp = (b_m + a_m) * ((b_m - a_m) * (0.011111111111111112 * (pi * angle_m))); else tmp = 0.011111111111111112 * ((b_m ^ 2.0) * (pi * angle_m)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5.2e+82], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5.2 \cdot 10^{+82}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left({b\_m}^{2} \cdot \left(\pi \cdot angle\_m\right)\right)\\
\end{array}
\end{array}
if angle < 5.1999999999999997e82Initial program 57.3%
associate-*l*57.3%
*-commutative57.3%
associate-*l*57.3%
Simplified57.3%
add-cbrt-cube40.6%
pow1/330.0%
Applied egg-rr30.0%
unpow1/341.9%
rem-cbrt-cube58.7%
unpow258.7%
unpow258.7%
difference-of-squares62.2%
associate-*l*62.2%
metadata-eval62.2%
div-inv60.9%
2-sin60.9%
associate-*l*74.3%
2-sin74.3%
count-274.3%
Applied egg-rr76.5%
Taylor expanded in angle around 0 69.2%
if 5.1999999999999997e82 < angle Initial program 30.7%
associate-*l*30.7%
*-commutative30.7%
associate-*l*30.7%
Simplified30.7%
unpow230.7%
unpow230.7%
difference-of-squares30.7%
Applied egg-rr30.7%
Taylor expanded in angle around 0 29.4%
+-commutative29.4%
*-commutative29.4%
+-commutative29.4%
Simplified29.4%
Taylor expanded in angle around 0 29.4%
associate-*r*29.4%
+-commutative29.4%
*-commutative29.4%
*-commutative29.4%
associate-*r*29.4%
*-commutative29.4%
associate-*r*29.4%
*-commutative29.4%
+-commutative29.4%
Simplified29.4%
Taylor expanded in b around inf 30.3%
*-commutative30.3%
associate-*r*30.3%
Simplified30.3%
Final simplification62.5%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* (+ b_m a_m) (* (- b_m a_m) (sin (* PI (* angle_m 0.011111111111111112)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((((double) M_PI) * (angle_m * 0.011111111111111112)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * Math.sin((Math.PI * (angle_m * 0.011111111111111112)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * ((b_m + a_m) * ((b_m - a_m) * math.sin((math.pi * (angle_m * 0.011111111111111112)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((pi * (angle_m * 0.011111111111111112))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 52.8%
associate-*l*52.8%
*-commutative52.8%
associate-*l*52.8%
Simplified52.8%
add-cbrt-cube38.7%
pow1/330.1%
Applied egg-rr30.0%
unpow1/339.3%
rem-cbrt-cube53.4%
unpow253.4%
unpow253.4%
difference-of-squares56.4%
associate-*l*56.4%
metadata-eval56.4%
div-inv55.7%
2-sin55.7%
associate-*l*66.8%
2-sin66.8%
count-266.8%
Applied egg-rr69.5%
Taylor expanded in angle around inf 69.5%
associate-*r*67.5%
*-commutative67.5%
Simplified67.5%
Final simplification67.5%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* (+ b_m a_m) (* (- b_m a_m) (sin (* angle_m (* PI 0.011111111111111112)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((angle_m * (((double) M_PI) * 0.011111111111111112)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * Math.sin((angle_m * (Math.PI * 0.011111111111111112)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * ((b_m + a_m) * ((b_m - a_m) * math.sin((angle_m * (math.pi * 0.011111111111111112)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(angle_m * Float64(pi * 0.011111111111111112)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((angle_m * (pi * 0.011111111111111112))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 52.8%
associate-*l*52.8%
*-commutative52.8%
associate-*l*52.8%
Simplified52.8%
add-cbrt-cube38.7%
pow1/330.1%
Applied egg-rr30.0%
unpow1/339.3%
rem-cbrt-cube53.4%
unpow253.4%
unpow253.4%
difference-of-squares56.4%
associate-*l*56.4%
metadata-eval56.4%
div-inv55.7%
2-sin55.7%
associate-*l*66.8%
2-sin66.8%
count-266.8%
Applied egg-rr69.5%
add-cube-cbrt66.4%
pow367.6%
associate-*l*67.4%
Applied egg-rr67.4%
rem-cube-cbrt67.5%
*-commutative67.5%
associate-*r*68.8%
Applied egg-rr68.8%
Final simplification68.8%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* (+ b_m a_m) (* (- b_m a_m) (sin (* 0.011111111111111112 (* PI angle_m)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * (((double) M_PI) * angle_m)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * Math.sin((0.011111111111111112 * (Math.PI * angle_m)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * ((b_m + a_m) * ((b_m - a_m) * math.sin((0.011111111111111112 * (math.pi * angle_m)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * (pi * angle_m))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\right)
\end{array}
Initial program 52.8%
associate-*l*52.8%
*-commutative52.8%
associate-*l*52.8%
Simplified52.8%
add-cbrt-cube38.7%
pow1/330.1%
Applied egg-rr30.0%
unpow1/339.3%
rem-cbrt-cube53.4%
unpow253.4%
unpow253.4%
difference-of-squares56.4%
associate-*l*56.4%
metadata-eval56.4%
div-inv55.7%
2-sin55.7%
associate-*l*66.8%
2-sin66.8%
count-266.8%
Applied egg-rr69.5%
Final simplification69.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* 0.011111111111111112 (* PI angle_m))))
(*
angle_s
(if (<= angle_m 2e-52)
(* (+ b_m a_m) (* (- b_m a_m) t_0))
(* t_0 (* (+ b_m a_m) (- b_m a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.011111111111111112 * (((double) M_PI) * angle_m);
double tmp;
if (angle_m <= 2e-52) {
tmp = (b_m + a_m) * ((b_m - a_m) * t_0);
} else {
tmp = t_0 * ((b_m + a_m) * (b_m - a_m));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = 0.011111111111111112 * (Math.PI * angle_m);
double tmp;
if (angle_m <= 2e-52) {
tmp = (b_m + a_m) * ((b_m - a_m) * t_0);
} else {
tmp = t_0 * ((b_m + a_m) * (b_m - a_m));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = 0.011111111111111112 * (math.pi * angle_m) tmp = 0 if angle_m <= 2e-52: tmp = (b_m + a_m) * ((b_m - a_m) * t_0) else: tmp = t_0 * ((b_m + a_m) * (b_m - a_m)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(0.011111111111111112 * Float64(pi * angle_m)) tmp = 0.0 if (angle_m <= 2e-52) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * t_0)); else tmp = Float64(t_0 * Float64(Float64(b_m + a_m) * Float64(b_m - a_m))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = 0.011111111111111112 * (pi * angle_m); tmp = 0.0; if (angle_m <= 2e-52) tmp = (b_m + a_m) * ((b_m - a_m) * t_0); else tmp = t_0 * ((b_m + a_m) * (b_m - a_m)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 2e-52], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2 \cdot 10^{-52}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\\
\end{array}
\end{array}
\end{array}
if angle < 2e-52Initial program 57.5%
associate-*l*57.5%
*-commutative57.5%
associate-*l*57.5%
Simplified57.5%
add-cbrt-cube41.7%
pow1/329.9%
Applied egg-rr29.9%
unpow1/343.3%
rem-cbrt-cube59.1%
unpow259.1%
unpow259.1%
difference-of-squares62.7%
associate-*l*62.7%
metadata-eval62.7%
div-inv61.1%
2-sin61.1%
associate-*l*76.9%
2-sin76.9%
count-276.9%
Applied egg-rr79.4%
Taylor expanded in angle around 0 71.5%
if 2e-52 < angle Initial program 41.2%
associate-*l*41.2%
*-commutative41.2%
associate-*l*41.2%
Simplified41.2%
unpow241.2%
unpow241.2%
difference-of-squares42.5%
Applied egg-rr42.5%
Taylor expanded in angle around 0 40.4%
+-commutative40.4%
*-commutative40.4%
+-commutative40.4%
Simplified40.4%
Taylor expanded in angle around 0 40.4%
associate-*r*40.4%
+-commutative40.4%
*-commutative40.4%
*-commutative40.4%
associate-*r*40.4%
*-commutative40.4%
associate-*r*40.4%
*-commutative40.4%
+-commutative40.4%
Simplified40.4%
Taylor expanded in angle around 0 40.4%
Final simplification62.4%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* (+ b_m a_m) (- b_m a_m)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m + a_m) * (b_m - a_m)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * ((b_m + a_m) * (b_m - a_m)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * ((b_m + a_m) * (b_m - a_m)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m + a_m) * Float64(b_m - a_m)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * ((b_m + a_m) * (b_m - a_m))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right)\right)\right)
\end{array}
Initial program 52.8%
associate-*l*52.8%
*-commutative52.8%
associate-*l*52.8%
Simplified52.8%
unpow252.8%
unpow252.8%
difference-of-squares55.7%
Applied egg-rr55.7%
Taylor expanded in angle around 0 52.3%
+-commutative52.3%
*-commutative52.3%
+-commutative52.3%
Simplified52.3%
Final simplification52.3%
herbie shell --seed 2024076
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))