
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im)
:precision binary64
(if (<= im 1.55e+15)
(fma (* 0.5 im) im (cos re))
(if (<= im 1.35e+134)
(+ 0.25 (* 0.25 (pow re 2.0)))
(* 0.5 (* (cos re) (pow im 2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 1.55e+15) {
tmp = fma((0.5 * im), im, cos(re));
} else if (im <= 1.35e+134) {
tmp = 0.25 + (0.25 * pow(re, 2.0));
} else {
tmp = 0.5 * (cos(re) * pow(im, 2.0));
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 1.55e+15) tmp = fma(Float64(0.5 * im), im, cos(re)); elseif (im <= 1.35e+134) tmp = Float64(0.25 + Float64(0.25 * (re ^ 2.0))); else tmp = Float64(0.5 * Float64(cos(re) * (im ^ 2.0))); end return tmp end
code[re_, im_] := If[LessEqual[im, 1.55e+15], N[(N[(0.5 * im), $MachinePrecision] * im + N[Cos[re], $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.35e+134], N[(0.25 + N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.55 \cdot 10^{+15}:\\
\;\;\;\;\mathsf{fma}\left(0.5 \cdot im, im, \cos re\right)\\
\mathbf{elif}\;im \leq 1.35 \cdot 10^{+134}:\\
\;\;\;\;0.25 + 0.25 \cdot {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot {im}^{2}\right)\\
\end{array}
\end{array}
if im < 1.55e15Initial program 100.0%
Taylor expanded in im around 0 78.9%
Taylor expanded in re around 0 73.3%
*-commutative73.3%
Simplified73.3%
+-commutative73.3%
*-commutative73.3%
unpow273.3%
associate-*r*73.3%
fma-define73.3%
Applied egg-rr73.3%
if 1.55e15 < im < 1.35e134Initial program 100.0%
Applied egg-rr2.7%
Taylor expanded in re around 0 14.7%
*-commutative14.7%
Simplified14.7%
if 1.35e134 < im Initial program 100.0%
Taylor expanded in im around 0 86.4%
Taylor expanded in im around inf 86.4%
Final simplification69.6%
(FPCore (re im)
:precision binary64
(if (<= im 900.0)
(fma (* 0.5 im) im (cos re))
(if (<= im 1.35e+154)
(* 0.5 (+ (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (pow im 2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 900.0) {
tmp = fma((0.5 * im), im, cos(re));
} else if (im <= 1.35e+154) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = 0.5 * (cos(re) * pow(im, 2.0));
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 900.0) tmp = fma(Float64(0.5 * im), im, cos(re)); elseif (im <= 1.35e+154) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * (im ^ 2.0))); end return tmp end
code[re_, im_] := If[LessEqual[im, 900.0], N[(N[(0.5 * im), $MachinePrecision] * im + N[Cos[re], $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.35e+154], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 900:\\
\;\;\;\;\mathsf{fma}\left(0.5 \cdot im, im, \cos re\right)\\
\mathbf{elif}\;im \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot {im}^{2}\right)\\
\end{array}
\end{array}
if im < 900Initial program 100.0%
Taylor expanded in im around 0 79.7%
Taylor expanded in re around 0 74.0%
*-commutative74.0%
Simplified74.0%
+-commutative74.0%
*-commutative74.0%
unpow274.0%
associate-*r*74.0%
fma-define74.0%
Applied egg-rr74.0%
if 900 < im < 1.35000000000000003e154Initial program 100.0%
Taylor expanded in re around 0 81.8%
if 1.35000000000000003e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification78.4%
(FPCore (re im)
:precision binary64
(if (<= im 900.0)
(* (cos re) (+ (* 0.5 (pow im 2.0)) 1.0))
(if (<= im 1.35e+154)
(* 0.5 (+ (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (pow im 2.0))))))
double code(double re, double im) {
double tmp;
if (im <= 900.0) {
tmp = cos(re) * ((0.5 * pow(im, 2.0)) + 1.0);
} else if (im <= 1.35e+154) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = 0.5 * (cos(re) * pow(im, 2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 900.0d0) then
tmp = cos(re) * ((0.5d0 * (im ** 2.0d0)) + 1.0d0)
else if (im <= 1.35d+154) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = 0.5d0 * (cos(re) * (im ** 2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 900.0) {
tmp = Math.cos(re) * ((0.5 * Math.pow(im, 2.0)) + 1.0);
} else if (im <= 1.35e+154) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * Math.pow(im, 2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 900.0: tmp = math.cos(re) * ((0.5 * math.pow(im, 2.0)) + 1.0) elif im <= 1.35e+154: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = 0.5 * (math.cos(re) * math.pow(im, 2.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 900.0) tmp = Float64(cos(re) * Float64(Float64(0.5 * (im ^ 2.0)) + 1.0)); elseif (im <= 1.35e+154) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * (im ^ 2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 900.0) tmp = cos(re) * ((0.5 * (im ^ 2.0)) + 1.0); elseif (im <= 1.35e+154) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = 0.5 * (cos(re) * (im ^ 2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 900.0], N[(N[Cos[re], $MachinePrecision] * N[(N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.35e+154], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 900:\\
\;\;\;\;\cos re \cdot \left(0.5 \cdot {im}^{2} + 1\right)\\
\mathbf{elif}\;im \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot {im}^{2}\right)\\
\end{array}
\end{array}
if im < 900Initial program 100.0%
Taylor expanded in im around 0 79.7%
associate-*r*79.7%
distribute-rgt1-in79.7%
Simplified79.7%
if 900 < im < 1.35000000000000003e154Initial program 100.0%
Taylor expanded in re around 0 81.8%
if 1.35000000000000003e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
Final simplification82.6%
(FPCore (re im) :precision binary64 (fma (* 0.5 im) im (cos re)))
double code(double re, double im) {
return fma((0.5 * im), im, cos(re));
}
function code(re, im) return fma(Float64(0.5 * im), im, cos(re)) end
code[re_, im_] := N[(N[(0.5 * im), $MachinePrecision] * im + N[Cos[re], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5 \cdot im, im, \cos re\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 72.8%
Taylor expanded in re around 0 65.7%
*-commutative65.7%
Simplified65.7%
+-commutative65.7%
*-commutative65.7%
unpow265.7%
associate-*r*65.7%
fma-define65.7%
Applied egg-rr65.7%
Final simplification65.7%
(FPCore (re im) :precision binary64 (if (<= im 1.55e+15) (cos re) (if (<= im 1.25e+134) (+ 0.25 (* 0.25 (pow re 2.0))) (* 0.5 (pow im 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 1.55e+15) {
tmp = cos(re);
} else if (im <= 1.25e+134) {
tmp = 0.25 + (0.25 * pow(re, 2.0));
} else {
tmp = 0.5 * pow(im, 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.55d+15) then
tmp = cos(re)
else if (im <= 1.25d+134) then
tmp = 0.25d0 + (0.25d0 * (re ** 2.0d0))
else
tmp = 0.5d0 * (im ** 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.55e+15) {
tmp = Math.cos(re);
} else if (im <= 1.25e+134) {
tmp = 0.25 + (0.25 * Math.pow(re, 2.0));
} else {
tmp = 0.5 * Math.pow(im, 2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.55e+15: tmp = math.cos(re) elif im <= 1.25e+134: tmp = 0.25 + (0.25 * math.pow(re, 2.0)) else: tmp = 0.5 * math.pow(im, 2.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.55e+15) tmp = cos(re); elseif (im <= 1.25e+134) tmp = Float64(0.25 + Float64(0.25 * (re ^ 2.0))); else tmp = Float64(0.5 * (im ^ 2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.55e+15) tmp = cos(re); elseif (im <= 1.25e+134) tmp = 0.25 + (0.25 * (re ^ 2.0)); else tmp = 0.5 * (im ^ 2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.55e+15], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.25e+134], N[(0.25 + N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.55 \cdot 10^{+15}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.25 \cdot 10^{+134}:\\
\;\;\;\;0.25 + 0.25 \cdot {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {im}^{2}\\
\end{array}
\end{array}
if im < 1.55e15Initial program 100.0%
Taylor expanded in im around 0 62.0%
if 1.55e15 < im < 1.24999999999999995e134Initial program 100.0%
Applied egg-rr2.7%
Taylor expanded in re around 0 14.7%
*-commutative14.7%
Simplified14.7%
if 1.24999999999999995e134 < im Initial program 100.0%
Taylor expanded in im around 0 86.4%
Taylor expanded in re around 0 67.8%
*-commutative67.8%
Simplified67.8%
Taylor expanded in im around inf 67.8%
*-commutative67.8%
Simplified67.8%
Final simplification58.2%
(FPCore (re im)
:precision binary64
(if (<= im 1.55e+15)
(cos re)
(if (<= im 1.35e+134)
(+ 0.25 (* 0.25 (pow re 2.0)))
(+ (* 0.5 (pow im 2.0)) 1.0))))
double code(double re, double im) {
double tmp;
if (im <= 1.55e+15) {
tmp = cos(re);
} else if (im <= 1.35e+134) {
tmp = 0.25 + (0.25 * pow(re, 2.0));
} else {
tmp = (0.5 * pow(im, 2.0)) + 1.0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.55d+15) then
tmp = cos(re)
else if (im <= 1.35d+134) then
tmp = 0.25d0 + (0.25d0 * (re ** 2.0d0))
else
tmp = (0.5d0 * (im ** 2.0d0)) + 1.0d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.55e+15) {
tmp = Math.cos(re);
} else if (im <= 1.35e+134) {
tmp = 0.25 + (0.25 * Math.pow(re, 2.0));
} else {
tmp = (0.5 * Math.pow(im, 2.0)) + 1.0;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.55e+15: tmp = math.cos(re) elif im <= 1.35e+134: tmp = 0.25 + (0.25 * math.pow(re, 2.0)) else: tmp = (0.5 * math.pow(im, 2.0)) + 1.0 return tmp
function code(re, im) tmp = 0.0 if (im <= 1.55e+15) tmp = cos(re); elseif (im <= 1.35e+134) tmp = Float64(0.25 + Float64(0.25 * (re ^ 2.0))); else tmp = Float64(Float64(0.5 * (im ^ 2.0)) + 1.0); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.55e+15) tmp = cos(re); elseif (im <= 1.35e+134) tmp = 0.25 + (0.25 * (re ^ 2.0)); else tmp = (0.5 * (im ^ 2.0)) + 1.0; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.55e+15], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.35e+134], N[(0.25 + N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.55 \cdot 10^{+15}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.35 \cdot 10^{+134}:\\
\;\;\;\;0.25 + 0.25 \cdot {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {im}^{2} + 1\\
\end{array}
\end{array}
if im < 1.55e15Initial program 100.0%
Taylor expanded in im around 0 62.0%
if 1.55e15 < im < 1.35e134Initial program 100.0%
Applied egg-rr2.7%
Taylor expanded in re around 0 14.7%
*-commutative14.7%
Simplified14.7%
if 1.35e134 < im Initial program 100.0%
Taylor expanded in im around 0 86.4%
Taylor expanded in re around 0 67.8%
Final simplification58.2%
(FPCore (re im) :precision binary64 (if (<= im 4.7e+39) (cos re) (* 0.5 (pow im 2.0))))
double code(double re, double im) {
double tmp;
if (im <= 4.7e+39) {
tmp = cos(re);
} else {
tmp = 0.5 * pow(im, 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 4.7d+39) then
tmp = cos(re)
else
tmp = 0.5d0 * (im ** 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 4.7e+39) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * Math.pow(im, 2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 4.7e+39: tmp = math.cos(re) else: tmp = 0.5 * math.pow(im, 2.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 4.7e+39) tmp = cos(re); else tmp = Float64(0.5 * (im ^ 2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 4.7e+39) tmp = cos(re); else tmp = 0.5 * (im ^ 2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 4.7e+39], N[Cos[re], $MachinePrecision], N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 4.7 \cdot 10^{+39}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {im}^{2}\\
\end{array}
\end{array}
if im < 4.6999999999999999e39Initial program 100.0%
Taylor expanded in im around 0 60.2%
if 4.6999999999999999e39 < im Initial program 100.0%
Taylor expanded in im around 0 59.8%
Taylor expanded in re around 0 47.1%
*-commutative47.1%
Simplified47.1%
Taylor expanded in im around inf 47.1%
*-commutative47.1%
Simplified47.1%
Final simplification57.2%
(FPCore (re im) :precision binary64 (cos re))
double code(double re, double im) {
return cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = cos(re)
end function
public static double code(double re, double im) {
return Math.cos(re);
}
def code(re, im): return math.cos(re)
function code(re, im) return cos(re) end
function tmp = code(re, im) tmp = cos(re); end
code[re_, im_] := N[Cos[re], $MachinePrecision]
\begin{array}{l}
\\
\cos re
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 47.2%
Final simplification47.2%
(FPCore (re im) :precision binary64 0.0)
double code(double re, double im) {
return 0.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.0d0
end function
public static double code(double re, double im) {
return 0.0;
}
def code(re, im): return 0.0
function code(re, im) return 0.0 end
function tmp = code(re, im) tmp = 0.0; end
code[re_, im_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
Applied egg-rr2.3%
pow-base-12.3%
metadata-eval2.3%
Simplified2.3%
Final simplification2.3%
(FPCore (re im) :precision binary64 0.25)
double code(double re, double im) {
return 0.25;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.25d0
end function
public static double code(double re, double im) {
return 0.25;
}
def code(re, im): return 0.25
function code(re, im) return 0.25 end
function tmp = code(re, im) tmp = 0.25; end
code[re_, im_] := 0.25
\begin{array}{l}
\\
0.25
\end{array}
Initial program 100.0%
Applied egg-rr7.5%
Taylor expanded in re around 0 7.7%
Final simplification7.7%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Applied egg-rr25.6%
+-inverses25.6%
+-rgt-identity25.6%
*-inverses25.6%
Simplified25.6%
Final simplification25.6%
herbie shell --seed 2024076
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))