
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ (fabs (- y x)) 2.0)))
double code(double x, double y) {
return x + (fabs((y - x)) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (abs((y - x)) / 2.0d0)
end function
public static double code(double x, double y) {
return x + (Math.abs((y - x)) / 2.0);
}
def code(x, y): return x + (math.fabs((y - x)) / 2.0)
function code(x, y) return Float64(x + Float64(abs(Float64(y - x)) / 2.0)) end
function tmp = code(x, y) tmp = x + (abs((y - x)) / 2.0); end
code[x_, y_] := N[(x + N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left|y - x\right|}{2}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -1.6e-106) (* 0.5 (+ x y)) (* (fabs (- y x)) 0.5)))
double code(double x, double y) {
double tmp;
if (x <= -1.6e-106) {
tmp = 0.5 * (x + y);
} else {
tmp = fabs((y - x)) * 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.6d-106)) then
tmp = 0.5d0 * (x + y)
else
tmp = abs((y - x)) * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.6e-106) {
tmp = 0.5 * (x + y);
} else {
tmp = Math.abs((y - x)) * 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.6e-106: tmp = 0.5 * (x + y) else: tmp = math.fabs((y - x)) * 0.5 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.6e-106) tmp = Float64(0.5 * Float64(x + y)); else tmp = Float64(abs(Float64(y - x)) * 0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.6e-106) tmp = 0.5 * (x + y); else tmp = abs((y - x)) * 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.6e-106], N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision], N[(N[Abs[N[(y - x), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-106}:\\
\;\;\;\;0.5 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;\left|y - x\right| \cdot 0.5\\
\end{array}
\end{array}
if x < -1.6e-106Initial program 100.0%
Taylor expanded in x around inf 99.9%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
fma-define100.0%
rem-square-sqrt88.6%
fabs-sqr88.6%
rem-square-sqrt89.3%
fma-undefine89.3%
+-commutative89.3%
sub-neg89.3%
distribute-lft-in89.3%
distribute-rgt-neg-in89.3%
distribute-lft-neg-in89.3%
metadata-eval89.3%
+-commutative89.3%
associate-+r+89.3%
distribute-rgt1-in89.3%
metadata-eval89.3%
distribute-lft-out89.3%
+-commutative89.3%
Simplified89.3%
if -1.6e-106 < x Initial program 99.9%
Taylor expanded in x around 0 68.3%
Final simplification76.0%
(FPCore (x y) :precision binary64 (if (<= y 1.1) (* x 0.5) (* y 0.5)))
double code(double x, double y) {
double tmp;
if (y <= 1.1) {
tmp = x * 0.5;
} else {
tmp = y * 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.1d0) then
tmp = x * 0.5d0
else
tmp = y * 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.1) {
tmp = x * 0.5;
} else {
tmp = y * 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.1: tmp = x * 0.5 else: tmp = y * 0.5 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.1) tmp = Float64(x * 0.5); else tmp = Float64(y * 0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.1) tmp = x * 0.5; else tmp = y * 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.1], N[(x * 0.5), $MachinePrecision], N[(y * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.1:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.5\\
\end{array}
\end{array}
if y < 1.1000000000000001Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt37.1%
fabs-sqr37.1%
add-sqr-sqrt42.3%
fma-define42.3%
div-inv42.3%
add-sqr-sqrt37.1%
fabs-sqr37.1%
add-sqr-sqrt99.9%
add-cube-cbrt98.1%
associate-/l*98.1%
fma-define98.2%
Applied egg-rr41.5%
fma-undefine41.5%
+-commutative41.5%
associate-*r/41.5%
unpow241.5%
rem-3cbrt-lft42.3%
Simplified42.3%
Taylor expanded in x around inf 40.5%
if 1.1000000000000001 < y Initial program 100.0%
+-commutative100.0%
div-inv100.0%
fma-define100.0%
add-sqr-sqrt91.7%
fabs-sqr91.7%
add-sqr-sqrt93.8%
fma-define93.8%
div-inv93.8%
add-sqr-sqrt91.7%
fabs-sqr91.7%
add-sqr-sqrt100.0%
add-cube-cbrt98.1%
associate-/l*98.1%
fma-define98.1%
Applied egg-rr91.9%
fma-undefine91.9%
+-commutative91.9%
associate-*r/91.9%
unpow291.9%
rem-3cbrt-lft93.8%
Simplified93.8%
Taylor expanded in x around 0 79.4%
Final simplification50.5%
(FPCore (x y) :precision binary64 (* 0.5 (+ x y)))
double code(double x, double y) {
return 0.5 * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 * (x + y)
end function
public static double code(double x, double y) {
return 0.5 * (x + y);
}
def code(x, y): return 0.5 * (x + y)
function code(x, y) return Float64(0.5 * Float64(x + y)) end
function tmp = code(x, y) tmp = 0.5 * (x + y); end
code[x_, y_] := N[(0.5 * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 83.1%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
fma-define99.9%
rem-square-sqrt51.2%
fabs-sqr51.2%
rem-square-sqrt55.6%
fma-undefine55.6%
+-commutative55.6%
sub-neg55.6%
distribute-lft-in55.6%
distribute-rgt-neg-in55.6%
distribute-lft-neg-in55.6%
metadata-eval55.6%
+-commutative55.6%
associate-+r+55.6%
distribute-rgt1-in55.6%
metadata-eval55.6%
distribute-lft-out55.6%
+-commutative55.6%
Simplified55.6%
Final simplification55.6%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
+-commutative99.9%
div-inv99.9%
fma-define99.9%
add-sqr-sqrt51.2%
fabs-sqr51.2%
add-sqr-sqrt55.6%
fma-define55.6%
div-inv55.6%
add-sqr-sqrt51.2%
fabs-sqr51.2%
add-sqr-sqrt99.9%
add-cube-cbrt98.1%
associate-/l*98.1%
fma-define98.1%
Applied egg-rr54.5%
fma-undefine54.5%
+-commutative54.5%
associate-*r/54.5%
unpow254.5%
rem-3cbrt-lft55.6%
Simplified55.6%
Taylor expanded in x around inf 34.4%
Final simplification34.4%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 11.2%
Final simplification11.2%
herbie shell --seed 2024076
(FPCore (x y)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderSpotLegend from Chart-1.5.3"
:precision binary64
(+ x (/ (fabs (- y x)) 2.0)))