
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -2e+94) (not (<= y 5e-34))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+94) || !(y <= 5e-34)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2d+94)) .or. (.not. (y <= 5d-34))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+94) || !(y <= 5e-34)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2e+94) or not (y <= 5e-34): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2e+94) || !(y <= 5e-34)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2e+94) || ~((y <= 5e-34))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2e+94], N[Not[LessEqual[y, 5e-34]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+94} \lor \neg \left(y \leq 5 \cdot 10^{-34}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -2e94 or 5.0000000000000003e-34 < y Initial program 86.2%
*-commutative86.2%
exp-to-pow86.2%
+-commutative86.2%
Simplified86.2%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -2e94 < y < 5.0000000000000003e-34Initial program 86.9%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -1.32e+175)
(+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y))
(if (<= z -3e+111)
(/ (+ 1.0 (* y x)) y)
(if (<= z -1000.0) (/ (exp (- z)) y) (+ x (/ 1.0 y))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.32e+175) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else if (z <= -3e+111) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1000.0) {
tmp = exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.32d+175)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else if (z <= (-3d+111)) then
tmp = (1.0d0 + (y * x)) / y
else if (z <= (-1000.0d0)) then
tmp = exp(-z) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.32e+175) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else if (z <= -3e+111) {
tmp = (1.0 + (y * x)) / y;
} else if (z <= -1000.0) {
tmp = Math.exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.32e+175: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) elif z <= -3e+111: tmp = (1.0 + (y * x)) / y elif z <= -1000.0: tmp = math.exp(-z) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.32e+175) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); elseif (z <= -3e+111) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); elseif (z <= -1000.0) tmp = Float64(exp(Float64(-z)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.32e+175) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); elseif (z <= -3e+111) tmp = (1.0 + (y * x)) / y; elseif (z <= -1000.0) tmp = exp(-z) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.32e+175], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3e+111], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[z, -1000.0], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.32 \cdot 10^{+175}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{elif}\;z \leq -3 \cdot 10^{+111}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{elif}\;z \leq -1000:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -1.32e175Initial program 60.8%
exp-prod82.3%
+-commutative82.3%
Simplified82.3%
Taylor expanded in z around 0 68.4%
Taylor expanded in y around inf 69.9%
*-commutative69.9%
Simplified69.9%
if -1.32e175 < z < -3e111Initial program 37.3%
exp-prod83.9%
+-commutative83.9%
Simplified83.9%
Taylor expanded in y around inf 75.6%
+-commutative75.6%
Simplified75.6%
Taylor expanded in y around 0 83.5%
*-commutative83.5%
Simplified83.5%
if -3e111 < z < -1e3Initial program 35.3%
*-commutative35.3%
exp-to-pow35.3%
+-commutative35.3%
Simplified35.3%
Taylor expanded in y around inf 76.7%
mul-1-neg76.7%
Simplified76.7%
Taylor expanded in x around 0 76.7%
if -1e3 < z Initial program 98.5%
exp-prod99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in y around inf 98.5%
+-commutative98.5%
Simplified98.5%
Final simplification93.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.46) (not (<= y 2e-34))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.46) || !(y <= 2e-34)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.46d0)) .or. (.not. (y <= 2d-34))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.46) || !(y <= 2e-34)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.46) or not (y <= 2e-34): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.46) || !(y <= 2e-34)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.46) || ~((y <= 2e-34))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.46], N[Not[LessEqual[y, 2e-34]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.46 \lor \neg \left(y \leq 2 \cdot 10^{-34}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.46 or 1.99999999999999986e-34 < y Initial program 87.4%
*-commutative87.4%
exp-to-pow87.4%
+-commutative87.4%
Simplified87.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.46 < y < 1.99999999999999986e-34Initial program 84.2%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y -200000.0) (+ x (/ (* x (+ (/ 1.0 x) (/ (* z (+ (* z 0.5) -1.0)) x))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -200000.0) {
tmp = x + ((x * ((1.0 / x) + ((z * ((z * 0.5) + -1.0)) / x))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-200000.0d0)) then
tmp = x + ((x * ((1.0d0 / x) + ((z * ((z * 0.5d0) + (-1.0d0))) / x))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -200000.0) {
tmp = x + ((x * ((1.0 / x) + ((z * ((z * 0.5) + -1.0)) / x))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -200000.0: tmp = x + ((x * ((1.0 / x) + ((z * ((z * 0.5) + -1.0)) / x))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -200000.0) tmp = Float64(x + Float64(Float64(x * Float64(Float64(1.0 / x) + Float64(Float64(z * Float64(Float64(z * 0.5) + -1.0)) / x))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -200000.0) tmp = x + ((x * ((1.0 / x) + ((z * ((z * 0.5) + -1.0)) / x))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -200000.0], N[(x + N[(N[(x * N[(N[(1.0 / x), $MachinePrecision] + N[(N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -200000:\\
\;\;\;\;x + \frac{x \cdot \left(\frac{1}{x} + \frac{z \cdot \left(z \cdot 0.5 + -1\right)}{x}\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -2e5Initial program 86.5%
exp-prod86.5%
+-commutative86.5%
Simplified86.5%
Taylor expanded in z around 0 81.5%
Taylor expanded in x around inf 76.3%
Taylor expanded in y around inf 86.4%
if -2e5 < y Initial program 86.5%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around inf 91.8%
+-commutative91.8%
Simplified91.8%
Final simplification90.1%
(FPCore (x y z)
:precision binary64
(if (<= y -1.95e+236)
(+ x (/ (* x (- (/ 1.0 x) (/ z x))) y))
(if (<= y -200000.0)
(+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y))
(+ x (/ 1.0 y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.95e+236) {
tmp = x + ((x * ((1.0 / x) - (z / x))) / y);
} else if (y <= -200000.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.95d+236)) then
tmp = x + ((x * ((1.0d0 / x) - (z / x))) / y)
else if (y <= (-200000.0d0)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.95e+236) {
tmp = x + ((x * ((1.0 / x) - (z / x))) / y);
} else if (y <= -200000.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.95e+236: tmp = x + ((x * ((1.0 / x) - (z / x))) / y) elif y <= -200000.0: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.95e+236) tmp = Float64(x + Float64(Float64(x * Float64(Float64(1.0 / x) - Float64(z / x))) / y)); elseif (y <= -200000.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.95e+236) tmp = x + ((x * ((1.0 / x) - (z / x))) / y); elseif (y <= -200000.0) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.95e+236], N[(x + N[(N[(x * N[(N[(1.0 / x), $MachinePrecision] - N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -200000.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.95 \cdot 10^{+236}:\\
\;\;\;\;x + \frac{x \cdot \left(\frac{1}{x} - \frac{z}{x}\right)}{y}\\
\mathbf{elif}\;y \leq -200000:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.95e236Initial program 81.4%
exp-prod81.4%
+-commutative81.4%
Simplified81.4%
Taylor expanded in z around 0 72.1%
Taylor expanded in x around inf 67.3%
Taylor expanded in y around inf 81.2%
Taylor expanded in z around 0 95.4%
associate-*r/95.4%
mul-1-neg95.4%
Simplified95.4%
if -1.95e236 < y < -2e5Initial program 88.3%
exp-prod88.3%
+-commutative88.3%
Simplified88.3%
Taylor expanded in z around 0 85.0%
Taylor expanded in y around inf 85.0%
*-commutative85.0%
Simplified85.0%
if -2e5 < y Initial program 86.5%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around inf 91.8%
+-commutative91.8%
Simplified91.8%
Final simplification90.6%
(FPCore (x y z) :precision binary64 (if (<= y -200000.0) (+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -200000.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-200000.0d0)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -200000.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -200000.0: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -200000.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -200000.0) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -200000.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -200000:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -2e5Initial program 86.5%
exp-prod86.5%
+-commutative86.5%
Simplified86.5%
Taylor expanded in z around 0 81.5%
Taylor expanded in y around inf 81.5%
*-commutative81.5%
Simplified81.5%
if -2e5 < y Initial program 86.5%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around inf 91.8%
+-commutative91.8%
Simplified91.8%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (<= y -3e+108) x (if (<= y 3.6e-99) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3e+108) {
tmp = x;
} else if (y <= 3.6e-99) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3d+108)) then
tmp = x
else if (y <= 3.6d-99) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3e+108) {
tmp = x;
} else if (y <= 3.6e-99) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3e+108: tmp = x elif y <= 3.6e-99: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3e+108) tmp = x; elseif (y <= 3.6e-99) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3e+108) tmp = x; elseif (y <= 3.6e-99) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3e+108], x, If[LessEqual[y, 3.6e-99], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{+108}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-99}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.99999999999999984e108 or 3.6000000000000001e-99 < y Initial program 87.3%
exp-prod87.3%
+-commutative87.3%
Simplified87.3%
Taylor expanded in x around inf 65.3%
if -2.99999999999999984e108 < y < 3.6000000000000001e-99Initial program 84.8%
exp-prod98.9%
+-commutative98.9%
Simplified98.9%
Taylor expanded in y around 0 75.6%
Final simplification68.8%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 86.5%
exp-prod91.3%
+-commutative91.3%
Simplified91.3%
Taylor expanded in y around inf 85.2%
+-commutative85.2%
Simplified85.2%
Final simplification85.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.5%
exp-prod91.3%
+-commutative91.3%
Simplified91.3%
Taylor expanded in x around inf 49.6%
Final simplification49.6%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024076
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))