
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (exp (- (log1p (exp (- b a))))))
double code(double a, double b) {
return exp(-log1p(exp((b - a))));
}
public static double code(double a, double b) {
return Math.exp(-Math.log1p(Math.exp((b - a))));
}
def code(a, b): return math.exp(-math.log1p(math.exp((b - a))))
function code(a, b) return exp(Float64(-log1p(exp(Float64(b - a))))) end
code[a_, b_] := N[Exp[(-N[Log[1 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]], $MachinePrecision])], $MachinePrecision]
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{b - a}\right)}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub69.5%
*-lft-identity69.5%
associate-*l/69.5%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
add-exp-log100.0%
log-rec100.0%
log1p-define100.0%
Applied egg-rr100.0%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.99999995) (/ 1.0 (+ 1.0 (exp (- a)))) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.99999995) {
tmp = 1.0 / (1.0 + exp(-a));
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.99999995d0) then
tmp = 1.0d0 / (1.0d0 + exp(-a))
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.99999995) {
tmp = 1.0 / (1.0 + Math.exp(-a));
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.99999995: tmp = 1.0 / (1.0 + math.exp(-a)) else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.99999995) tmp = Float64(1.0 / Float64(1.0 + exp(Float64(-a)))); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.99999995) tmp = 1.0 / (1.0 + exp(-a)); else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.99999995], N[(1.0 / N[(1.0 + N[Exp[(-a)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0.99999995:\\
\;\;\;\;\frac{1}{1 + e^{-a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.999999949999999971Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub5.0%
*-lft-identity5.0%
associate-*l/5.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 98.7%
if 0.999999949999999971 < (exp.f64 a) Initial program 98.3%
*-lft-identity98.3%
associate-*l/98.3%
associate-/r/98.3%
remove-double-neg98.3%
unsub-neg98.3%
div-sub98.3%
*-lft-identity98.3%
associate-*l/98.3%
lft-mult-inverse99.4%
sub-neg99.4%
distribute-frac-neg99.4%
remove-double-neg99.4%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 98.7%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.0) (/ (exp a) 2.0) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.0) {
tmp = exp(a) / 2.0;
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.0d0) then
tmp = exp(a) / 2.0d0
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.0) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.0: tmp = math.exp(a) / 2.0 else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.0) tmp = Float64(exp(a) / 2.0); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.0) tmp = exp(a) / 2.0; else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.0], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.0Initial program 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
if 0.0 < (exp.f64 a) Initial program 98.3%
*-lft-identity98.3%
associate-*l/98.3%
associate-/r/98.3%
remove-double-neg98.3%
unsub-neg98.3%
div-sub98.3%
*-lft-identity98.3%
associate-*l/98.3%
lft-mult-inverse99.4%
sub-neg99.4%
distribute-frac-neg99.4%
remove-double-neg99.4%
div-exp99.9%
Simplified99.9%
Taylor expanded in a around 0 97.7%
(FPCore (a b) :precision binary64 (if (<= b 9.5e+102) (/ (exp a) 2.0) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* 0.16666666666666666 b)))))))))
double code(double a, double b) {
double tmp;
if (b <= 9.5e+102) {
tmp = exp(a) / 2.0;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (0.16666666666666666 * b))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 9.5d+102) then
tmp = exp(a) / 2.0d0
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (0.16666666666666666d0 * b))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 9.5e+102) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (0.16666666666666666 * b))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 9.5e+102: tmp = math.exp(a) / 2.0 else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (0.16666666666666666 * b)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 9.5e+102) tmp = Float64(exp(a) / 2.0); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(0.16666666666666666 * b))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 9.5e+102) tmp = exp(a) / 2.0; else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (0.16666666666666666 * b)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 9.5e+102], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(0.16666666666666666 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 9.5 \cdot 10^{+102}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + 0.16666666666666666 \cdot b\right)\right)}\\
\end{array}
\end{array}
if b < 9.4999999999999992e102Initial program 98.5%
Taylor expanded in b around 0 76.3%
Taylor expanded in a around 0 75.1%
if 9.4999999999999992e102 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub63.0%
*-lft-identity63.0%
associate-*l/63.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub69.5%
*-lft-identity69.5%
associate-*l/69.5%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
(FPCore (a b) :precision binary64 (if (<= b 2.6e+136) (/ 1.0 (+ 2.0 (* a (- (* a (+ 0.5 (* -0.16666666666666666 a))) 1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* 0.5 b)))))))
double code(double a, double b) {
double tmp;
if (b <= 2.6e+136) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (-0.16666666666666666 * a))) - 1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (0.5 * b))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2.6d+136) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + ((-0.16666666666666666d0) * a))) - 1.0d0)))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (0.5d0 * b))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2.6e+136) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (-0.16666666666666666 * a))) - 1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (0.5 * b))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2.6e+136: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (-0.16666666666666666 * a))) - 1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (0.5 * b)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 2.6e+136) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(-0.16666666666666666 * a))) - 1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(0.5 * b))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2.6e+136) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (-0.16666666666666666 * a))) - 1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (0.5 * b)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2.6e+136], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(-0.16666666666666666 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(0.5 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.6 \cdot 10^{+136}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + -0.16666666666666666 \cdot a\right) - 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + 0.5 \cdot b\right)}\\
\end{array}
\end{array}
if b < 2.6000000000000001e136Initial program 98.6%
*-lft-identity98.6%
associate-*l/98.5%
associate-/r/98.5%
remove-double-neg98.5%
unsub-neg98.5%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.5%
sub-neg99.5%
distribute-frac-neg99.5%
remove-double-neg99.5%
div-exp99.9%
Simplified99.9%
Taylor expanded in b around 0 77.0%
Taylor expanded in a around 0 65.7%
if 2.6000000000000001e136 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub63.6%
*-lft-identity63.6%
associate-*l/63.6%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 89.8%
(FPCore (a b) :precision binary64 (if (<= b 3.55e+62) (/ 1.0 (+ 2.0 (* a (- (* a (+ 0.5 (* -0.16666666666666666 a))) 1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* 0.16666666666666666 b)))))))))
double code(double a, double b) {
double tmp;
if (b <= 3.55e+62) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (-0.16666666666666666 * a))) - 1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (0.16666666666666666 * b))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 3.55d+62) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + ((-0.16666666666666666d0) * a))) - 1.0d0)))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (0.16666666666666666d0 * b))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 3.55e+62) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (-0.16666666666666666 * a))) - 1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (0.16666666666666666 * b))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 3.55e+62: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (-0.16666666666666666 * a))) - 1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (0.16666666666666666 * b)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 3.55e+62) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(-0.16666666666666666 * a))) - 1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(0.16666666666666666 * b))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 3.55e+62) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (-0.16666666666666666 * a))) - 1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (0.16666666666666666 * b)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 3.55e+62], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(-0.16666666666666666 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(0.16666666666666666 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.55 \cdot 10^{+62}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + -0.16666666666666666 \cdot a\right) - 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + 0.16666666666666666 \cdot b\right)\right)}\\
\end{array}
\end{array}
if b < 3.5500000000000001e62Initial program 99.0%
*-lft-identity99.0%
associate-*l/99.0%
associate-/r/99.0%
remove-double-neg99.0%
unsub-neg99.0%
div-sub71.0%
*-lft-identity71.0%
associate-*l/71.0%
lft-mult-inverse99.9%
sub-neg99.9%
distribute-frac-neg99.9%
remove-double-neg99.9%
div-exp99.9%
Simplified99.9%
Taylor expanded in b around 0 78.9%
Taylor expanded in a around 0 67.6%
if 3.5500000000000001e62 < b Initial program 98.1%
*-lft-identity98.1%
associate-*l/98.1%
associate-/r/98.1%
remove-double-neg98.1%
unsub-neg98.1%
div-sub63.5%
*-lft-identity63.5%
associate-*l/63.5%
lft-mult-inverse98.1%
sub-neg98.1%
distribute-frac-neg98.1%
remove-double-neg98.1%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 89.2%
(FPCore (a b) :precision binary64 (if (<= b 5.1e+135) (/ 1.0 (+ 2.0 (* a (- (* 0.5 a) 1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* 0.5 b)))))))
double code(double a, double b) {
double tmp;
if (b <= 5.1e+135) {
tmp = 1.0 / (2.0 + (a * ((0.5 * a) - 1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (0.5 * b))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 5.1d+135) then
tmp = 1.0d0 / (2.0d0 + (a * ((0.5d0 * a) - 1.0d0)))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (0.5d0 * b))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 5.1e+135) {
tmp = 1.0 / (2.0 + (a * ((0.5 * a) - 1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (0.5 * b))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 5.1e+135: tmp = 1.0 / (2.0 + (a * ((0.5 * a) - 1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (0.5 * b)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 5.1e+135) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(0.5 * a) - 1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(0.5 * b))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 5.1e+135) tmp = 1.0 / (2.0 + (a * ((0.5 * a) - 1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (0.5 * b)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 5.1e+135], N[(1.0 / N[(2.0 + N[(a * N[(N[(0.5 * a), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(0.5 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 5.1 \cdot 10^{+135}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(0.5 \cdot a - 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + 0.5 \cdot b\right)}\\
\end{array}
\end{array}
if b < 5.09999999999999982e135Initial program 98.6%
*-lft-identity98.6%
associate-*l/98.5%
associate-/r/98.5%
remove-double-neg98.5%
unsub-neg98.5%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.5%
sub-neg99.5%
distribute-frac-neg99.5%
remove-double-neg99.5%
div-exp99.9%
Simplified99.9%
Taylor expanded in b around 0 77.0%
Taylor expanded in a around 0 61.5%
if 5.09999999999999982e135 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub63.6%
*-lft-identity63.6%
associate-*l/63.6%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 89.8%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* a (- (* 0.5 a) 1.0)))))
double code(double a, double b) {
return 1.0 / (2.0 + (a * ((0.5 * a) - 1.0)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + (a * ((0.5d0 * a) - 1.0d0)))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (a * ((0.5 * a) - 1.0)));
}
def code(a, b): return 1.0 / (2.0 + (a * ((0.5 * a) - 1.0)))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(0.5 * a) - 1.0)))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (a * ((0.5 * a) - 1.0))); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(a * N[(N[(0.5 * a), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a \cdot \left(0.5 \cdot a - 1\right)}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub69.5%
*-lft-identity69.5%
associate-*l/69.5%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 70.4%
Taylor expanded in a around 0 54.6%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* -1.0 a))))
double code(double a, double b) {
return 1.0 / (2.0 + (-1.0 * a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + ((-1.0d0) * a))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (-1.0 * a));
}
def code(a, b): return 1.0 / (2.0 + (-1.0 * a))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(-1.0 * a))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (-1.0 * a)); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(-1.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + -1 \cdot a}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub69.5%
*-lft-identity69.5%
associate-*l/69.5%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 70.4%
Taylor expanded in a around 0 41.4%
(FPCore (a b) :precision binary64 (- (/ -1.0 (+ 2.0 a))))
double code(double a, double b) {
return -(-1.0 / (2.0 + a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -((-1.0d0) / (2.0d0 + a))
end function
public static double code(double a, double b) {
return -(-1.0 / (2.0 + a));
}
def code(a, b): return -(-1.0 / (2.0 + a))
function code(a, b) return Float64(-Float64(-1.0 / Float64(2.0 + a))) end
function tmp = code(a, b) tmp = -(-1.0 / (2.0 + a)); end
code[a_, b_] := (-N[(-1.0 / N[(2.0 + a), $MachinePrecision]), $MachinePrecision])
\begin{array}{l}
\\
-\frac{-1}{2 + a}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub69.5%
*-lft-identity69.5%
associate-*l/69.5%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 70.4%
Taylor expanded in a around 0 41.4%
frac-2neg41.4%
metadata-eval41.4%
distribute-frac-neg241.4%
add-sqr-sqrt20.2%
sqrt-unprod54.1%
mul-1-neg54.1%
mul-1-neg54.1%
sqr-neg54.1%
sqrt-unprod21.2%
add-sqr-sqrt40.9%
Applied egg-rr40.9%
(FPCore (a b) :precision binary64 (+ 0.5 (* 0.25 a)))
double code(double a, double b) {
return 0.5 + (0.25 * a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (0.25d0 * a)
end function
public static double code(double a, double b) {
return 0.5 + (0.25 * a);
}
def code(a, b): return 0.5 + (0.25 * a)
function code(a, b) return Float64(0.5 + Float64(0.25 * a)) end
function tmp = code(a, b) tmp = 0.5 + (0.25 * a); end
code[a_, b_] := N[(0.5 + N[(0.25 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + 0.25 \cdot a
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub69.5%
*-lft-identity69.5%
associate-*l/69.5%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 70.4%
Taylor expanded in a around 0 40.8%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub69.5%
*-lft-identity69.5%
associate-*l/69.5%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 70.4%
Taylor expanded in a around 0 40.4%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024076 -o generate:simplify
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(/ 1.0 (+ 1.0 (exp (- b a))))
(/ (exp a) (+ (exp a) (exp b))))