
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (/ (/ (- x y) (hypot x y)) (/ (hypot x y) (+ x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) / (hypot(x, y) / (x + y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) / (Math.hypot(x, y) / (x + y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) / (math.hypot(x, y) / (x + y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) / Float64(hypot(x, y) / Float64(x + y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) / (hypot(x, y) / (x + y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x - y}{\mathsf{hypot}\left(x, y\right)}}{\frac{\mathsf{hypot}\left(x, y\right)}{x + y}}
\end{array}
Initial program 66.8%
add-sqr-sqrt66.8%
times-frac67.8%
hypot-define67.8%
hypot-define99.9%
Applied egg-rr99.9%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* (- x y) (/ (/ (+ x y) (hypot x y)) (hypot x y))))
double code(double x, double y) {
return (x - y) * (((x + y) / hypot(x, y)) / hypot(x, y));
}
public static double code(double x, double y) {
return (x - y) * (((x + y) / Math.hypot(x, y)) / Math.hypot(x, y));
}
def code(x, y): return (x - y) * (((x + y) / math.hypot(x, y)) / math.hypot(x, y))
function code(x, y) return Float64(Float64(x - y) * Float64(Float64(Float64(x + y) / hypot(x, y)) / hypot(x, y))) end
function tmp = code(x, y) tmp = (x - y) * (((x + y) / hypot(x, y)) / hypot(x, y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * N[(N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot \frac{\frac{x + y}{\mathsf{hypot}\left(x, y\right)}}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 66.8%
associate-/l*67.5%
+-commutative67.5%
fma-define67.5%
Simplified67.5%
fma-undefine67.5%
+-commutative67.5%
*-un-lft-identity67.5%
add-sqr-sqrt67.5%
times-frac67.6%
hypot-define67.7%
hypot-define99.8%
Applied egg-rr99.8%
associate-*l/99.8%
*-un-lft-identity99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 66.8%
add-sqr-sqrt66.8%
times-frac67.8%
hypot-define67.8%
hypot-define99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (/ 1.0 (/ (hypot x y) (* (- x y) (+ 1.0 (/ x y))))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = 1.0 / (hypot(x, y) / ((x - y) * (1.0 + (x / y))));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = 1.0 / (Math.hypot(x, y) / ((x - y) * (1.0 + (x / y))));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = 1.0 / (math.hypot(x, y) / ((x - y) * (1.0 + (x / y)))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(1.0 / Float64(hypot(x, y) / Float64(Float64(x - y) * Float64(1.0 + Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = 1.0 / (hypot(x, y) / ((x - y) * (1.0 + (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(1.0 / N[(N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision] / N[(N[(x - y), $MachinePrecision] * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\mathsf{hypot}\left(x, y\right)}{\left(x - y\right) \cdot \left(1 + \frac{x}{y}\right)}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 17.3%
+-commutative17.3%
Simplified17.3%
associate-*l/17.3%
clear-num17.3%
+-commutative17.3%
Applied egg-rr17.3%
Final simplification72.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (/ (- x y) (hypot x y)) (+ 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y) / hypot(x, y)) * (1.0 + (x / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x - y) / Math.hypot(x, y)) * (1.0 + (x / y));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x - y) / math.hypot(x, y)) * (1.0 + (x / y)) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(1.0 + Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x - y) / hypot(x, y)) * (1.0 + (x / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \left(1 + \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 17.3%
+-commutative17.3%
Simplified17.3%
Final simplification72.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (+ (* 2.0 (pow (/ x y) 2.0)) -1.0))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (2.0 * pow((x / y), 2.0)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (2.0d0 * ((x / y) ** 2.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (2.0 * Math.pow((x / y), 2.0)) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (2.0 * math.pow((x / y), 2.0)) + -1.0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(2.0 * (Float64(x / y) ^ 2.0)) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (2.0 * ((x / y) ^ 2.0)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(2.0 * N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot {\left(\frac{x}{y}\right)}^{2} + -1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 47.1%
fma-neg47.1%
unpow247.1%
unpow247.1%
times-frac78.2%
unpow278.2%
metadata-eval78.2%
Simplified78.2%
fma-undefine78.2%
Applied egg-rr78.2%
Final simplification92.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (- x y) (/ (+ 1.0 (/ x y)) y)))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) * ((1.0 + (x / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y) * ((1.0d0 + (x / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) * ((1.0 + (x / y)) / y);
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y) * ((1.0 + (x / y)) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y) * Float64(Float64(1.0 + Float64(x / y)) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y) * ((1.0 + (x / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y), $MachinePrecision] * N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1 + \frac{x}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 77.6%
Final simplification92.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (+ x (* y (+ -1.0 (/ y x)))))))
(if (<= y 3.9e-195)
t_0
(if (<= y 4.4e-188) -1.0 (if (<= y 1.65e-147) t_0 (/ (- x y) y))))))
double code(double x, double y) {
double t_0 = (x - y) / (x + (y * (-1.0 + (y / x))));
double tmp;
if (y <= 3.9e-195) {
tmp = t_0;
} else if (y <= 4.4e-188) {
tmp = -1.0;
} else if (y <= 1.65e-147) {
tmp = t_0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / (x + (y * ((-1.0d0) + (y / x))))
if (y <= 3.9d-195) then
tmp = t_0
else if (y <= 4.4d-188) then
tmp = -1.0d0
else if (y <= 1.65d-147) then
tmp = t_0
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / (x + (y * (-1.0 + (y / x))));
double tmp;
if (y <= 3.9e-195) {
tmp = t_0;
} else if (y <= 4.4e-188) {
tmp = -1.0;
} else if (y <= 1.65e-147) {
tmp = t_0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (x + (y * (-1.0 + (y / x)))) tmp = 0 if y <= 3.9e-195: tmp = t_0 elif y <= 4.4e-188: tmp = -1.0 elif y <= 1.65e-147: tmp = t_0 else: tmp = (x - y) / y return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(x + Float64(y * Float64(-1.0 + Float64(y / x))))) tmp = 0.0 if (y <= 3.9e-195) tmp = t_0; elseif (y <= 4.4e-188) tmp = -1.0; elseif (y <= 1.65e-147) tmp = t_0; else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / (x + (y * (-1.0 + (y / x)))); tmp = 0.0; if (y <= 3.9e-195) tmp = t_0; elseif (y <= 4.4e-188) tmp = -1.0; elseif (y <= 1.65e-147) tmp = t_0; else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(x + N[(y * N[(-1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 3.9e-195], t$95$0, If[LessEqual[y, 4.4e-188], -1.0, If[LessEqual[y, 1.65e-147], t$95$0, N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{x + y \cdot \left(-1 + \frac{y}{x}\right)}\\
\mathbf{if}\;y \leq 3.9 \cdot 10^{-195}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.4 \cdot 10^{-188}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{-147}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 3.9e-195 or 4.3999999999999999e-188 < y < 1.64999999999999994e-147Initial program 60.8%
associate-/l*61.7%
+-commutative61.7%
fma-define61.7%
Simplified61.7%
Taylor expanded in x around inf 35.5%
clear-num35.5%
un-div-inv35.7%
Applied egg-rr35.7%
Taylor expanded in y around 0 35.2%
if 3.9e-195 < y < 4.3999999999999999e-188Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in x around 0 100.0%
if 1.64999999999999994e-147 < y Initial program 100.0%
associate-/l*99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around 0 68.8%
un-div-inv68.8%
Applied egg-rr68.8%
Final simplification41.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (- x y) (/ (+ 1.0 (/ y x)) x))))
(if (<= y 1.56e-196)
t_0
(if (<= y 3.6e-188) -1.0 (if (<= y 1.65e-147) t_0 (/ (- x y) y))))))
double code(double x, double y) {
double t_0 = (x - y) * ((1.0 + (y / x)) / x);
double tmp;
if (y <= 1.56e-196) {
tmp = t_0;
} else if (y <= 3.6e-188) {
tmp = -1.0;
} else if (y <= 1.65e-147) {
tmp = t_0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) * ((1.0d0 + (y / x)) / x)
if (y <= 1.56d-196) then
tmp = t_0
else if (y <= 3.6d-188) then
tmp = -1.0d0
else if (y <= 1.65d-147) then
tmp = t_0
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) * ((1.0 + (y / x)) / x);
double tmp;
if (y <= 1.56e-196) {
tmp = t_0;
} else if (y <= 3.6e-188) {
tmp = -1.0;
} else if (y <= 1.65e-147) {
tmp = t_0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): t_0 = (x - y) * ((1.0 + (y / x)) / x) tmp = 0 if y <= 1.56e-196: tmp = t_0 elif y <= 3.6e-188: tmp = -1.0 elif y <= 1.65e-147: tmp = t_0 else: tmp = (x - y) / y return tmp
function code(x, y) t_0 = Float64(Float64(x - y) * Float64(Float64(1.0 + Float64(y / x)) / x)) tmp = 0.0 if (y <= 1.56e-196) tmp = t_0; elseif (y <= 3.6e-188) tmp = -1.0; elseif (y <= 1.65e-147) tmp = t_0; else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) * ((1.0 + (y / x)) / x); tmp = 0.0; if (y <= 1.56e-196) tmp = t_0; elseif (y <= 3.6e-188) tmp = -1.0; elseif (y <= 1.65e-147) tmp = t_0; else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] * N[(N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 1.56e-196], t$95$0, If[LessEqual[y, 3.6e-188], -1.0, If[LessEqual[y, 1.65e-147], t$95$0, N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(x - y\right) \cdot \frac{1 + \frac{y}{x}}{x}\\
\mathbf{if}\;y \leq 1.56 \cdot 10^{-196}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-188}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{-147}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 1.56e-196 or 3.5999999999999997e-188 < y < 1.64999999999999994e-147Initial program 60.8%
associate-/l*61.7%
+-commutative61.7%
fma-define61.7%
Simplified61.7%
Taylor expanded in x around inf 35.5%
if 1.56e-196 < y < 3.5999999999999997e-188Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in x around 0 100.0%
if 1.64999999999999994e-147 < y Initial program 100.0%
associate-/l*99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around 0 68.8%
un-div-inv68.8%
Applied egg-rr68.8%
Final simplification42.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (/ x (+ 1.0 (/ y x))))))
(if (<= y 3.9e-195)
t_0
(if (<= y 1.4e-187) -1.0 (if (<= y 1.8e-147) t_0 (/ (- x y) y))))))
double code(double x, double y) {
double t_0 = (x - y) / (x / (1.0 + (y / x)));
double tmp;
if (y <= 3.9e-195) {
tmp = t_0;
} else if (y <= 1.4e-187) {
tmp = -1.0;
} else if (y <= 1.8e-147) {
tmp = t_0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / (x / (1.0d0 + (y / x)))
if (y <= 3.9d-195) then
tmp = t_0
else if (y <= 1.4d-187) then
tmp = -1.0d0
else if (y <= 1.8d-147) then
tmp = t_0
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / (x / (1.0 + (y / x)));
double tmp;
if (y <= 3.9e-195) {
tmp = t_0;
} else if (y <= 1.4e-187) {
tmp = -1.0;
} else if (y <= 1.8e-147) {
tmp = t_0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (x / (1.0 + (y / x))) tmp = 0 if y <= 3.9e-195: tmp = t_0 elif y <= 1.4e-187: tmp = -1.0 elif y <= 1.8e-147: tmp = t_0 else: tmp = (x - y) / y return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(x / Float64(1.0 + Float64(y / x)))) tmp = 0.0 if (y <= 3.9e-195) tmp = t_0; elseif (y <= 1.4e-187) tmp = -1.0; elseif (y <= 1.8e-147) tmp = t_0; else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / (x / (1.0 + (y / x))); tmp = 0.0; if (y <= 3.9e-195) tmp = t_0; elseif (y <= 1.4e-187) tmp = -1.0; elseif (y <= 1.8e-147) tmp = t_0; else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(x / N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 3.9e-195], t$95$0, If[LessEqual[y, 1.4e-187], -1.0, If[LessEqual[y, 1.8e-147], t$95$0, N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{\frac{x}{1 + \frac{y}{x}}}\\
\mathbf{if}\;y \leq 3.9 \cdot 10^{-195}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{-187}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-147}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 3.9e-195 or 1.4e-187 < y < 1.80000000000000006e-147Initial program 60.8%
associate-/l*61.7%
+-commutative61.7%
fma-define61.7%
Simplified61.7%
Taylor expanded in x around inf 35.5%
clear-num35.5%
un-div-inv35.7%
Applied egg-rr35.7%
if 3.9e-195 < y < 1.4e-187Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in x around 0 100.0%
if 1.80000000000000006e-147 < y Initial program 100.0%
associate-/l*99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around 0 68.8%
un-div-inv68.8%
Applied egg-rr68.8%
Final simplification42.1%
(FPCore (x y) :precision binary64 (if (<= y 1e-197) 1.0 (if (<= y 2.4e-187) -1.0 (if (<= y 1.8e-147) 1.0 (/ (- x y) y)))))
double code(double x, double y) {
double tmp;
if (y <= 1e-197) {
tmp = 1.0;
} else if (y <= 2.4e-187) {
tmp = -1.0;
} else if (y <= 1.8e-147) {
tmp = 1.0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d-197) then
tmp = 1.0d0
else if (y <= 2.4d-187) then
tmp = -1.0d0
else if (y <= 1.8d-147) then
tmp = 1.0d0
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e-197) {
tmp = 1.0;
} else if (y <= 2.4e-187) {
tmp = -1.0;
} else if (y <= 1.8e-147) {
tmp = 1.0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e-197: tmp = 1.0 elif y <= 2.4e-187: tmp = -1.0 elif y <= 1.8e-147: tmp = 1.0 else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if (y <= 1e-197) tmp = 1.0; elseif (y <= 2.4e-187) tmp = -1.0; elseif (y <= 1.8e-147) tmp = 1.0; else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e-197) tmp = 1.0; elseif (y <= 2.4e-187) tmp = -1.0; elseif (y <= 1.8e-147) tmp = 1.0; else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e-197], 1.0, If[LessEqual[y, 2.4e-187], -1.0, If[LessEqual[y, 1.8e-147], 1.0, N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-197}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-187}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-147}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 9.9999999999999999e-198 or 2.40000000000000013e-187 < y < 1.80000000000000006e-147Initial program 60.8%
associate-/l*61.7%
+-commutative61.7%
fma-define61.7%
Simplified61.7%
Taylor expanded in x around inf 34.0%
if 9.9999999999999999e-198 < y < 2.40000000000000013e-187Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in x around 0 100.0%
if 1.80000000000000006e-147 < y Initial program 100.0%
associate-/l*99.7%
+-commutative99.7%
fma-define99.7%
Simplified99.7%
Taylor expanded in x around 0 68.8%
un-div-inv68.8%
Applied egg-rr68.8%
Final simplification40.7%
(FPCore (x y) :precision binary64 (if (<= y 3.7e-195) 1.0 (if (<= y 1.95e-187) -1.0 (if (<= y 1.7e-147) 1.0 -1.0))))
double code(double x, double y) {
double tmp;
if (y <= 3.7e-195) {
tmp = 1.0;
} else if (y <= 1.95e-187) {
tmp = -1.0;
} else if (y <= 1.7e-147) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.7d-195) then
tmp = 1.0d0
else if (y <= 1.95d-187) then
tmp = -1.0d0
else if (y <= 1.7d-147) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.7e-195) {
tmp = 1.0;
} else if (y <= 1.95e-187) {
tmp = -1.0;
} else if (y <= 1.7e-147) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.7e-195: tmp = 1.0 elif y <= 1.95e-187: tmp = -1.0 elif y <= 1.7e-147: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 3.7e-195) tmp = 1.0; elseif (y <= 1.95e-187) tmp = -1.0; elseif (y <= 1.7e-147) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.7e-195) tmp = 1.0; elseif (y <= 1.95e-187) tmp = -1.0; elseif (y <= 1.7e-147) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.7e-195], 1.0, If[LessEqual[y, 1.95e-187], -1.0, If[LessEqual[y, 1.7e-147], 1.0, -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.7 \cdot 10^{-195}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{-187}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{-147}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 3.69999999999999962e-195 or 1.9499999999999999e-187 < y < 1.69999999999999998e-147Initial program 60.8%
associate-/l*61.7%
+-commutative61.7%
fma-define61.7%
Simplified61.7%
Taylor expanded in x around inf 34.0%
if 3.69999999999999962e-195 < y < 1.9499999999999999e-187 or 1.69999999999999998e-147 < y Initial program 93.6%
associate-/l*93.5%
+-commutative93.5%
fma-define93.5%
Simplified93.5%
Taylor expanded in x around 0 68.9%
Final simplification40.4%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 66.8%
associate-/l*67.5%
+-commutative67.5%
fma-define67.5%
Simplified67.5%
Taylor expanded in x around 0 66.6%
Final simplification66.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024076
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))