
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 1 angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (/ angle_m 180.0))))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) (sin t_0)) (cos t_0))
1e+51)
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* (* PI angle_m) 0.011111111111111112))))
(*
(+ b_m a_m)
(*
(- b_m a_m)
(sin (* 0.011111111111111112 (expm1 (log1p (* PI angle_m)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m / 180.0);
double tmp;
if ((((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) * sin(t_0)) * cos(t_0)) <= 1e+51) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin(((((double) M_PI) * angle_m) * 0.011111111111111112)));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((0.011111111111111112 * expm1(log1p((((double) M_PI) * angle_m))))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m / 180.0);
double tmp;
if ((((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0))) * Math.sin(t_0)) * Math.cos(t_0)) <= 1e+51) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin(((Math.PI * angle_m) * 0.011111111111111112)));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((0.011111111111111112 * Math.expm1(Math.log1p((Math.PI * angle_m))))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = math.pi * (angle_m / 180.0) tmp = 0 if (((2.0 * (math.pow(b_m, 2.0) - math.pow(a_m, 2.0))) * math.sin(t_0)) * math.cos(t_0)) <= 1e+51: tmp = (b_m + a_m) * ((b_m - a_m) * math.sin(((math.pi * angle_m) * 0.011111111111111112))) else: tmp = (b_m + a_m) * ((b_m - a_m) * math.sin((0.011111111111111112 * math.expm1(math.log1p((math.pi * angle_m)))))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m / 180.0)) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) * sin(t_0)) * cos(t_0)) <= 1e+51) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(Float64(pi * angle_m) * 0.011111111111111112)))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(0.011111111111111112 * expm1(log1p(Float64(pi * angle_m))))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 1e+51], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Exp[N[Log[1 + N[(Pi * angle$95$m), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle\_m}{180}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0 \leq 10^{+51}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(0.011111111111111112 \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot angle\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) < 1e51Initial program 60.9%
associate-*l*60.9%
*-commutative60.9%
associate-*l*60.9%
Simplified60.9%
add-cbrt-cube41.7%
pow1/328.1%
Applied egg-rr28.2%
unpow1/341.0%
rem-cbrt-cube60.2%
unpow260.2%
unpow260.2%
difference-of-squares60.2%
associate-*l*60.2%
metadata-eval60.2%
div-inv60.9%
2-sin60.9%
associate-*l*66.7%
2-sin66.7%
count-266.7%
Applied egg-rr68.2%
if 1e51 < (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle 180)))) Initial program 39.6%
associate-*l*39.6%
*-commutative39.6%
associate-*l*39.6%
Simplified39.6%
add-cbrt-cube33.8%
pow1/333.3%
Applied egg-rr32.9%
unpow1/336.5%
rem-cbrt-cube42.6%
unpow242.6%
unpow242.6%
difference-of-squares50.2%
associate-*l*50.2%
metadata-eval50.2%
div-inv47.2%
2-sin47.2%
associate-*l*67.1%
2-sin67.1%
count-267.1%
Applied egg-rr71.4%
expm1-log1p-u59.7%
Applied egg-rr59.7%
Final simplification65.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 1 angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= b_m 4e+157)
(*
(+ b_m a_m)
(* (- b_m a_m) (sin (* PI (* angle_m 0.011111111111111112)))))
(* (+ b_m a_m) (* (- b_m a_m) (* (* PI angle_m) 0.011111111111111112))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 4e+157) {
tmp = (b_m + a_m) * ((b_m - a_m) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * ((((double) M_PI) * angle_m) * 0.011111111111111112));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (b_m <= 4e+157) {
tmp = (b_m + a_m) * ((b_m - a_m) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = (b_m + a_m) * ((b_m - a_m) * ((Math.PI * angle_m) * 0.011111111111111112));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if b_m <= 4e+157: tmp = (b_m + a_m) * ((b_m - a_m) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = (b_m + a_m) * ((b_m - a_m) * ((math.pi * angle_m) * 0.011111111111111112)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (b_m <= 4e+157) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(Float64(pi * angle_m) * 0.011111111111111112))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (b_m <= 4e+157) tmp = (b_m + a_m) * ((b_m - a_m) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = (b_m + a_m) * ((b_m - a_m) * ((pi * angle_m) * 0.011111111111111112)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b$95$m, 4e+157], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 4 \cdot 10^{+157}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\right)\right)\\
\end{array}
\end{array}
if b < 3.99999999999999993e157Initial program 55.7%
associate-*l*55.7%
*-commutative55.7%
associate-*l*55.7%
Simplified55.7%
add-cbrt-cube39.3%
pow1/330.3%
Applied egg-rr30.2%
unpow1/339.5%
rem-cbrt-cube56.0%
unpow256.0%
unpow256.0%
difference-of-squares58.0%
associate-*l*58.0%
metadata-eval58.0%
div-inv57.6%
2-sin57.6%
associate-*l*66.4%
2-sin66.4%
count-266.4%
Applied egg-rr68.6%
add-sqr-sqrt34.4%
pow234.4%
associate-*l*33.8%
Applied egg-rr33.8%
unpow233.8%
add-sqr-sqrt66.8%
*-commutative66.8%
Applied egg-rr66.8%
if 3.99999999999999993e157 < b Initial program 34.8%
associate-*l*34.8%
*-commutative34.8%
associate-*l*34.8%
Simplified34.8%
add-cbrt-cube34.8%
pow1/329.0%
Applied egg-rr29.0%
unpow1/337.5%
rem-cbrt-cube37.5%
unpow237.5%
unpow237.5%
difference-of-squares46.7%
associate-*l*46.7%
metadata-eval46.7%
div-inv43.9%
2-sin43.9%
associate-*l*69.2%
2-sin69.2%
count-269.2%
Applied egg-rr74.9%
Taylor expanded in angle around 0 86.0%
Final simplification69.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 1 angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5.2e+82)
(* (+ b_m a_m) (* (- b_m a_m) (* (* PI angle_m) 0.011111111111111112)))
(* 0.011111111111111112 (* angle_m (* (pow b_m 2.0) PI))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * ((((double) M_PI) * angle_m) * 0.011111111111111112));
} else {
tmp = 0.011111111111111112 * (angle_m * (pow(b_m, 2.0) * ((double) M_PI)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * ((Math.PI * angle_m) * 0.011111111111111112));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.pow(b_m, 2.0) * Math.PI));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 5.2e+82: tmp = (b_m + a_m) * ((b_m - a_m) * ((math.pi * angle_m) * 0.011111111111111112)) else: tmp = 0.011111111111111112 * (angle_m * (math.pow(b_m, 2.0) * math.pi)) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 5.2e+82) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(Float64(pi * angle_m) * 0.011111111111111112))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64((b_m ^ 2.0) * pi))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 5.2e+82) tmp = (b_m + a_m) * ((b_m - a_m) * ((pi * angle_m) * 0.011111111111111112)); else tmp = 0.011111111111111112 * (angle_m * ((b_m ^ 2.0) * pi)); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5.2e+82], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[Power[b$95$m, 2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5.2 \cdot 10^{+82}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left({b\_m}^{2} \cdot \pi\right)\right)\\
\end{array}
\end{array}
if angle < 5.1999999999999997e82Initial program 57.3%
associate-*l*57.3%
*-commutative57.3%
associate-*l*57.3%
Simplified57.3%
add-cbrt-cube40.6%
pow1/330.0%
Applied egg-rr30.0%
unpow1/341.9%
rem-cbrt-cube58.7%
unpow258.7%
unpow258.7%
difference-of-squares62.2%
associate-*l*62.2%
metadata-eval62.2%
div-inv60.9%
2-sin60.9%
associate-*l*74.3%
2-sin74.3%
count-274.3%
Applied egg-rr76.5%
Taylor expanded in angle around 0 69.2%
if 5.1999999999999997e82 < angle Initial program 30.7%
associate-*l*30.7%
*-commutative30.7%
associate-*l*30.7%
Simplified30.7%
unpow230.7%
unpow230.7%
difference-of-squares30.7%
Applied egg-rr30.7%
Taylor expanded in angle around 0 29.4%
+-commutative29.4%
*-commutative29.4%
+-commutative29.4%
Simplified29.4%
Taylor expanded in b around inf 30.3%
Final simplification62.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 1 angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5.2e+82)
(* (+ b_m a_m) (* (- b_m a_m) (* (* PI angle_m) 0.011111111111111112)))
(* (* angle_m 0.011111111111111112) (* (pow b_m 2.0) PI)))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * ((((double) M_PI) * angle_m) * 0.011111111111111112));
} else {
tmp = (angle_m * 0.011111111111111112) * (pow(b_m, 2.0) * ((double) M_PI));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * ((Math.PI * angle_m) * 0.011111111111111112));
} else {
tmp = (angle_m * 0.011111111111111112) * (Math.pow(b_m, 2.0) * Math.PI);
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 5.2e+82: tmp = (b_m + a_m) * ((b_m - a_m) * ((math.pi * angle_m) * 0.011111111111111112)) else: tmp = (angle_m * 0.011111111111111112) * (math.pow(b_m, 2.0) * math.pi) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 5.2e+82) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(Float64(pi * angle_m) * 0.011111111111111112))); else tmp = Float64(Float64(angle_m * 0.011111111111111112) * Float64((b_m ^ 2.0) * pi)); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 5.2e+82) tmp = (b_m + a_m) * ((b_m - a_m) * ((pi * angle_m) * 0.011111111111111112)); else tmp = (angle_m * 0.011111111111111112) * ((b_m ^ 2.0) * pi); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5.2e+82], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(N[Power[b$95$m, 2.0], $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5.2 \cdot 10^{+82}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left({b\_m}^{2} \cdot \pi\right)\\
\end{array}
\end{array}
if angle < 5.1999999999999997e82Initial program 57.3%
associate-*l*57.3%
*-commutative57.3%
associate-*l*57.3%
Simplified57.3%
add-cbrt-cube40.6%
pow1/330.0%
Applied egg-rr30.0%
unpow1/341.9%
rem-cbrt-cube58.7%
unpow258.7%
unpow258.7%
difference-of-squares62.2%
associate-*l*62.2%
metadata-eval62.2%
div-inv60.9%
2-sin60.9%
associate-*l*74.3%
2-sin74.3%
count-274.3%
Applied egg-rr76.5%
Taylor expanded in angle around 0 69.2%
if 5.1999999999999997e82 < angle Initial program 30.7%
associate-*l*30.7%
*-commutative30.7%
associate-*l*30.7%
Simplified30.7%
unpow230.7%
unpow230.7%
difference-of-squares30.7%
Applied egg-rr30.7%
Taylor expanded in angle around 0 29.4%
+-commutative29.4%
*-commutative29.4%
+-commutative29.4%
Simplified29.4%
Taylor expanded in b around inf 30.3%
associate-*r*30.3%
*-commutative30.3%
Simplified30.3%
Final simplification62.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 1 angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (* PI angle_m) 0.011111111111111112)))
(*
angle_s
(if (<= angle_m 5.2e+82)
(* (+ b_m a_m) (* (- b_m a_m) t_0))
(* (pow b_m 2.0) t_0)))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (((double) M_PI) * angle_m) * 0.011111111111111112;
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * t_0);
} else {
tmp = pow(b_m, 2.0) * t_0;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (Math.PI * angle_m) * 0.011111111111111112;
double tmp;
if (angle_m <= 5.2e+82) {
tmp = (b_m + a_m) * ((b_m - a_m) * t_0);
} else {
tmp = Math.pow(b_m, 2.0) * t_0;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (math.pi * angle_m) * 0.011111111111111112 tmp = 0 if angle_m <= 5.2e+82: tmp = (b_m + a_m) * ((b_m - a_m) * t_0) else: tmp = math.pow(b_m, 2.0) * t_0 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(pi * angle_m) * 0.011111111111111112) tmp = 0.0 if (angle_m <= 5.2e+82) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * t_0)); else tmp = Float64((b_m ^ 2.0) * t_0); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (pi * angle_m) * 0.011111111111111112; tmp = 0.0; if (angle_m <= 5.2e+82) tmp = (b_m + a_m) * ((b_m - a_m) * t_0); else tmp = (b_m ^ 2.0) * t_0; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 5.2e+82], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[Power[b$95$m, 2.0], $MachinePrecision] * t$95$0), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5.2 \cdot 10^{+82}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;{b\_m}^{2} \cdot t\_0\\
\end{array}
\end{array}
\end{array}
if angle < 5.1999999999999997e82Initial program 57.3%
associate-*l*57.3%
*-commutative57.3%
associate-*l*57.3%
Simplified57.3%
add-cbrt-cube40.6%
pow1/330.0%
Applied egg-rr30.0%
unpow1/341.9%
rem-cbrt-cube58.7%
unpow258.7%
unpow258.7%
difference-of-squares62.2%
associate-*l*62.2%
metadata-eval62.2%
div-inv60.9%
2-sin60.9%
associate-*l*74.3%
2-sin74.3%
count-274.3%
Applied egg-rr76.5%
Taylor expanded in angle around 0 69.2%
if 5.1999999999999997e82 < angle Initial program 30.7%
associate-*l*30.7%
*-commutative30.7%
associate-*l*30.7%
Simplified30.7%
add-cbrt-cube29.2%
pow1/330.4%
Applied egg-rr30.0%
Taylor expanded in b around inf 26.9%
Taylor expanded in angle around 0 30.3%
Final simplification62.5%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 1 angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* (+ b_m a_m) (* (- b_m a_m) (sin (* angle_m (* PI 0.011111111111111112)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((angle_m * (((double) M_PI) * 0.011111111111111112)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * Math.sin((angle_m * (Math.PI * 0.011111111111111112)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * ((b_m + a_m) * ((b_m - a_m) * math.sin((angle_m * (math.pi * 0.011111111111111112)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(angle_m * Float64(pi * 0.011111111111111112)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * ((b_m + a_m) * ((b_m - a_m) * sin((angle_m * (pi * 0.011111111111111112))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 52.8%
associate-*l*52.8%
*-commutative52.8%
associate-*l*52.8%
Simplified52.8%
add-cbrt-cube38.7%
pow1/330.1%
Applied egg-rr30.0%
unpow1/339.3%
rem-cbrt-cube53.4%
unpow253.4%
unpow253.4%
difference-of-squares56.4%
associate-*l*56.4%
metadata-eval56.4%
div-inv55.7%
2-sin55.7%
associate-*l*66.8%
2-sin66.8%
count-266.8%
Applied egg-rr69.5%
add-sqr-sqrt34.6%
pow234.6%
associate-*l*34.1%
Applied egg-rr34.1%
unpow234.1%
add-sqr-sqrt67.5%
*-commutative67.5%
associate-*r*68.8%
Applied egg-rr68.8%
Final simplification68.8%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 1 angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* (+ b_m a_m) (* (- b_m a_m) (sin (* (* PI angle_m) 0.011111111111111112))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * sin(((((double) M_PI) * angle_m) * 0.011111111111111112))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((b_m + a_m) * ((b_m - a_m) * Math.sin(((Math.PI * angle_m) * 0.011111111111111112))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * ((b_m + a_m) * ((b_m - a_m) * math.sin(((math.pi * angle_m) * 0.011111111111111112))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * sin(Float64(Float64(pi * angle_m) * 0.011111111111111112))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * ((b_m + a_m) * ((b_m - a_m) * sin(((pi * angle_m) * 0.011111111111111112)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Sin[N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \sin \left(\left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\right)\right)\right)
\end{array}
Initial program 52.8%
associate-*l*52.8%
*-commutative52.8%
associate-*l*52.8%
Simplified52.8%
add-cbrt-cube38.7%
pow1/330.1%
Applied egg-rr30.0%
unpow1/339.3%
rem-cbrt-cube53.4%
unpow253.4%
unpow253.4%
difference-of-squares56.4%
associate-*l*56.4%
metadata-eval56.4%
div-inv55.7%
2-sin55.7%
associate-*l*66.8%
2-sin66.8%
count-266.8%
Applied egg-rr69.5%
Final simplification69.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 1 angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (or (<= b_m 6.2e-73) (and (not (<= b_m 4.5e-55)) (<= b_m 1e+25)))
(* 0.011111111111111112 (* angle_m (* (* a_m PI) (- (- b_m) a_m))))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((b_m <= 6.2e-73) || (!(b_m <= 4.5e-55) && (b_m <= 1e+25))) {
tmp = 0.011111111111111112 * (angle_m * ((a_m * ((double) M_PI)) * (-b_m - a_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((b_m <= 6.2e-73) || (!(b_m <= 4.5e-55) && (b_m <= 1e+25))) {
tmp = 0.011111111111111112 * (angle_m * ((a_m * Math.PI) * (-b_m - a_m)));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (b_m <= 6.2e-73) or (not (b_m <= 4.5e-55) and (b_m <= 1e+25)): tmp = 0.011111111111111112 * (angle_m * ((a_m * math.pi) * (-b_m - a_m))) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if ((b_m <= 6.2e-73) || (!(b_m <= 4.5e-55) && (b_m <= 1e+25))) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(a_m * pi) * Float64(Float64(-b_m) - a_m)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((b_m <= 6.2e-73) || (~((b_m <= 4.5e-55)) && (b_m <= 1e+25))) tmp = 0.011111111111111112 * (angle_m * ((a_m * pi) * (-b_m - a_m))); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[Or[LessEqual[b$95$m, 6.2e-73], And[N[Not[LessEqual[b$95$m, 4.5e-55]], $MachinePrecision], LessEqual[b$95$m, 1e+25]]], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(a$95$m * Pi), $MachinePrecision] * N[((-b$95$m) - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 6.2 \cdot 10^{-73} \lor \neg \left(b\_m \leq 4.5 \cdot 10^{-55}\right) \land b\_m \leq 10^{+25}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(a\_m \cdot \pi\right) \cdot \left(\left(-b\_m\right) - a\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if b < 6.19999999999999938e-73 or 4.4999999999999997e-55 < b < 1.00000000000000009e25Initial program 56.1%
associate-*l*56.1%
*-commutative56.1%
associate-*l*56.1%
Simplified56.1%
unpow256.1%
unpow256.1%
difference-of-squares58.3%
Applied egg-rr58.3%
Taylor expanded in angle around 0 51.7%
+-commutative51.7%
*-commutative51.7%
+-commutative51.7%
Simplified51.7%
distribute-rgt-in50.5%
distribute-lft-in50.5%
Applied egg-rr50.5%
*-commutative50.5%
associate-*l*50.5%
*-commutative50.5%
*-commutative50.5%
associate-*l*50.0%
*-commutative50.0%
distribute-rgt-out51.7%
Simplified51.7%
Taylor expanded in b around 0 40.9%
mul-1-neg40.9%
distribute-rgt-neg-in40.9%
Simplified40.9%
if 6.19999999999999938e-73 < b < 4.4999999999999997e-55 or 1.00000000000000009e25 < b Initial program 43.6%
associate-*l*43.6%
*-commutative43.6%
associate-*l*43.6%
Simplified43.6%
unpow243.6%
unpow243.6%
difference-of-squares48.4%
Applied egg-rr48.4%
Taylor expanded in angle around 0 53.9%
+-commutative53.9%
*-commutative53.9%
+-commutative53.9%
Simplified53.9%
distribute-rgt-in41.9%
distribute-lft-in41.9%
Applied egg-rr41.9%
*-commutative41.9%
associate-*l*41.9%
*-commutative41.9%
*-commutative41.9%
associate-*l*42.0%
*-commutative42.0%
distribute-rgt-out54.0%
Simplified54.0%
Taylor expanded in b around inf 52.9%
Final simplification44.1%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 1 angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.6e+19)
(* 0.011111111111111112 (* (+ b_m a_m) (* angle_m (* PI (- b_m a_m)))))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.6e+19) {
tmp = 0.011111111111111112 * ((b_m + a_m) * (angle_m * (((double) M_PI) * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.6e+19) {
tmp = 0.011111111111111112 * ((b_m + a_m) * (angle_m * (Math.PI * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 2.6e+19: tmp = 0.011111111111111112 * ((b_m + a_m) * (angle_m * (math.pi * (b_m - a_m)))) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 2.6e+19) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m + a_m) * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 2.6e+19) tmp = 0.011111111111111112 * ((b_m + a_m) * (angle_m * (pi * (b_m - a_m)))); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.6e+19], N[(0.011111111111111112 * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.6 \cdot 10^{+19}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b\_m + a\_m\right) \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 2.6e19Initial program 60.6%
associate-*l*60.6%
*-commutative60.6%
associate-*l*60.6%
Simplified60.6%
unpow260.6%
unpow260.6%
difference-of-squares64.4%
Applied egg-rr64.4%
Taylor expanded in angle around 0 59.8%
+-commutative59.8%
*-commutative59.8%
+-commutative59.8%
Simplified59.8%
distribute-rgt-in56.0%
distribute-lft-in56.0%
Applied egg-rr56.0%
*-commutative56.0%
associate-*l*56.0%
*-commutative56.0%
*-commutative56.0%
associate-*l*56.1%
*-commutative56.1%
distribute-rgt-out59.8%
Simplified59.8%
associate-*r*72.3%
+-commutative72.3%
distribute-lft-in67.2%
*-commutative67.2%
associate-*r*67.2%
*-commutative67.2%
associate-*r*67.3%
Applied egg-rr67.3%
distribute-lft-out72.4%
associate-*l*72.3%
*-commutative72.3%
+-commutative72.3%
Simplified72.3%
if 2.6e19 < angle Initial program 25.8%
associate-*l*25.8%
*-commutative25.8%
associate-*l*25.8%
Simplified25.8%
unpow225.8%
unpow225.8%
difference-of-squares25.8%
Applied egg-rr25.8%
Taylor expanded in angle around 0 26.7%
+-commutative26.7%
*-commutative26.7%
+-commutative26.7%
Simplified26.7%
distribute-rgt-in21.5%
distribute-lft-in21.5%
Applied egg-rr21.5%
*-commutative21.5%
associate-*l*21.5%
*-commutative21.5%
*-commutative21.5%
associate-*l*19.8%
*-commutative19.8%
distribute-rgt-out26.7%
Simplified26.7%
Taylor expanded in b around inf 31.2%
Final simplification63.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 1 angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.6e+19)
(* (+ b_m a_m) (* (- b_m a_m) (* (* PI angle_m) 0.011111111111111112)))
(* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.6e+19) {
tmp = (b_m + a_m) * ((b_m - a_m) * ((((double) M_PI) * angle_m) * 0.011111111111111112));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.6e+19) {
tmp = (b_m + a_m) * ((b_m - a_m) * ((Math.PI * angle_m) * 0.011111111111111112));
} else {
tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 2.6e+19: tmp = (b_m + a_m) * ((b_m - a_m) * ((math.pi * angle_m) * 0.011111111111111112)) else: tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 2.6e+19) tmp = Float64(Float64(b_m + a_m) * Float64(Float64(b_m - a_m) * Float64(Float64(pi * angle_m) * 0.011111111111111112))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 2.6e+19) tmp = (b_m + a_m) * ((b_m - a_m) * ((pi * angle_m) * 0.011111111111111112)); else tmp = 0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.6e+19], N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.6 \cdot 10^{+19}:\\
\;\;\;\;\left(b\_m + a\_m\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(\left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 2.6e19Initial program 60.6%
associate-*l*60.6%
*-commutative60.6%
associate-*l*60.6%
Simplified60.6%
add-cbrt-cube42.9%
pow1/329.9%
Applied egg-rr29.9%
unpow1/344.3%
rem-cbrt-cube62.1%
unpow262.1%
unpow262.1%
difference-of-squares65.9%
associate-*l*65.9%
metadata-eval65.9%
div-inv64.4%
2-sin64.4%
associate-*l*78.8%
2-sin78.8%
count-278.8%
Applied egg-rr81.1%
Taylor expanded in angle around 0 72.8%
if 2.6e19 < angle Initial program 25.8%
associate-*l*25.8%
*-commutative25.8%
associate-*l*25.8%
Simplified25.8%
unpow225.8%
unpow225.8%
difference-of-squares25.8%
Applied egg-rr25.8%
Taylor expanded in angle around 0 26.7%
+-commutative26.7%
*-commutative26.7%
+-commutative26.7%
Simplified26.7%
distribute-rgt-in21.5%
distribute-lft-in21.5%
Applied egg-rr21.5%
*-commutative21.5%
associate-*l*21.5%
*-commutative21.5%
*-commutative21.5%
associate-*l*19.8%
*-commutative19.8%
distribute-rgt-out26.7%
Simplified26.7%
Taylor expanded in b around inf 31.2%
Final simplification63.4%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 1 angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* PI (* (+ b_m a_m) (- b_m a_m)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m + a_m) * (b_m - a_m)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (Math.PI * ((b_m + a_m) * (b_m - a_m)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (math.pi * ((b_m + a_m) * (b_m - a_m)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m + a_m) * Float64(b_m - a_m)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (pi * ((b_m + a_m) * (b_m - a_m))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m - a\_m\right)\right)\right)\right)\right)
\end{array}
Initial program 52.8%
associate-*l*52.8%
*-commutative52.8%
associate-*l*52.8%
Simplified52.8%
unpow252.8%
unpow252.8%
difference-of-squares55.7%
Applied egg-rr55.7%
Taylor expanded in angle around 0 52.3%
+-commutative52.3%
*-commutative52.3%
+-commutative52.3%
Simplified52.3%
Final simplification52.3%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 1 angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* (+ b_m a_m) (* b_m PI))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * ((double) M_PI)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * Math.PI))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * math.pi))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(Float64(b_m + a_m) * Float64(b_m * pi))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * ((b_m + a_m) * (b_m * pi)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\left(b\_m + a\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 52.8%
associate-*l*52.8%
*-commutative52.8%
associate-*l*52.8%
Simplified52.8%
unpow252.8%
unpow252.8%
difference-of-squares55.7%
Applied egg-rr55.7%
Taylor expanded in angle around 0 52.3%
+-commutative52.3%
*-commutative52.3%
+-commutative52.3%
Simplified52.3%
distribute-rgt-in48.2%
distribute-lft-in48.2%
Applied egg-rr48.2%
*-commutative48.2%
associate-*l*48.2%
*-commutative48.2%
*-commutative48.2%
associate-*l*47.8%
*-commutative47.8%
distribute-rgt-out52.3%
Simplified52.3%
Taylor expanded in b around inf 35.6%
Final simplification35.6%
herbie shell --seed 2024076
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))