
(FPCore (x) :precision binary64 (acosh x))
double code(double x) {
return acosh(x);
}
def code(x): return math.acosh(x)
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
code[x_] := N[ArcCosh[x], $MachinePrecision]
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ x (sqrt (- (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) - 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) - 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) - 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) - 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary64 (let* ((t_0 (+ x (sqrt (+ (* x x) -1.0))))) (if (<= t_0 1e+92) (log t_0) (+ (log 2.0) (log x)))))
double code(double x) {
double t_0 = x + sqrt(((x * x) + -1.0));
double tmp;
if (t_0 <= 1e+92) {
tmp = log(t_0);
} else {
tmp = log(2.0) + log(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x + sqrt(((x * x) + (-1.0d0)))
if (t_0 <= 1d+92) then
tmp = log(t_0)
else
tmp = log(2.0d0) + log(x)
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x + Math.sqrt(((x * x) + -1.0));
double tmp;
if (t_0 <= 1e+92) {
tmp = Math.log(t_0);
} else {
tmp = Math.log(2.0) + Math.log(x);
}
return tmp;
}
def code(x): t_0 = x + math.sqrt(((x * x) + -1.0)) tmp = 0 if t_0 <= 1e+92: tmp = math.log(t_0) else: tmp = math.log(2.0) + math.log(x) return tmp
function code(x) t_0 = Float64(x + sqrt(Float64(Float64(x * x) + -1.0))) tmp = 0.0 if (t_0 <= 1e+92) tmp = log(t_0); else tmp = Float64(log(2.0) + log(x)); end return tmp end
function tmp_2 = code(x) t_0 = x + sqrt(((x * x) + -1.0)); tmp = 0.0; if (t_0 <= 1e+92) tmp = log(t_0); else tmp = log(2.0) + log(x); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] + -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e+92], N[Log[t$95$0], $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[Log[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \sqrt{x \cdot x + -1}\\
\mathbf{if}\;t\_0 \leq 10^{+92}:\\
\;\;\;\;\log t\_0\\
\mathbf{else}:\\
\;\;\;\;\log 2 + \log x\\
\end{array}
\end{array}
if (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) 1))) < 1e92Initial program 100.0%
if 1e92 < (+.f64 x (sqrt.f64 (-.f64 (*.f64 x x) 1))) Initial program 30.9%
Taylor expanded in x around inf 99.7%
mul-1-neg99.7%
log-rec99.7%
remove-double-neg99.7%
Simplified99.7%
Final simplification99.8%
(FPCore (x) :precision binary64 (+ (log 2.0) (log x)))
double code(double x) {
return log(2.0) + log(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(2.0d0) + log(x)
end function
public static double code(double x) {
return Math.log(2.0) + Math.log(x);
}
def code(x): return math.log(2.0) + math.log(x)
function code(x) return Float64(log(2.0) + log(x)) end
function tmp = code(x) tmp = log(2.0) + log(x); end
code[x_] := N[(N[Log[2.0], $MachinePrecision] + N[Log[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log 2 + \log x
\end{array}
Initial program 51.9%
Taylor expanded in x around inf 98.1%
mul-1-neg98.1%
log-rec98.1%
remove-double-neg98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (x) :precision binary64 (log (+ x x)))
double code(double x) {
return log((x + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + x))
end function
public static double code(double x) {
return Math.log((x + x));
}
def code(x): return math.log((x + x))
function code(x) return log(Float64(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
code[x_] := N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 51.9%
Taylor expanded in x around inf 98.1%
Final simplification98.1%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 51.9%
Taylor expanded in x around inf 98.1%
add-sqr-sqrt98.0%
log-prod98.0%
Applied egg-rr0.0%
Simplified3.1%
Final simplification3.1%
(FPCore (x) :precision binary64 (log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0))))))
double code(double x) {
return log((x + (sqrt((x - 1.0)) * sqrt((x + 1.0)))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + (sqrt((x - 1.0d0)) * sqrt((x + 1.0d0)))))
end function
public static double code(double x) {
return Math.log((x + (Math.sqrt((x - 1.0)) * Math.sqrt((x + 1.0)))));
}
def code(x): return math.log((x + (math.sqrt((x - 1.0)) * math.sqrt((x + 1.0)))))
function code(x) return log(Float64(x + Float64(sqrt(Float64(x - 1.0)) * sqrt(Float64(x + 1.0))))) end
function tmp = code(x) tmp = log((x + (sqrt((x - 1.0)) * sqrt((x + 1.0))))); end
code[x_] := N[Log[N[(x + N[(N[Sqrt[N[(x - 1.0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x - 1} \cdot \sqrt{x + 1}\right)
\end{array}
herbie shell --seed 2024076
(FPCore (x)
:name "Rust f64::acosh"
:precision binary64
:pre (>= x 1.0)
:alt
(log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0)))))
(log (+ x (sqrt (- (* x x) 1.0)))))