
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x)
:precision binary64
(+
(/ (- lo x) lo)
(*
hi
(-
(- (/ 1.0 lo) (/ (/ (- (* x (/ hi lo)) hi) lo) lo))
(/ x (pow lo 2.0))))))
double code(double lo, double hi, double x) {
return ((lo - x) / lo) + (hi * (((1.0 / lo) - ((((x * (hi / lo)) - hi) / lo) / lo)) - (x / pow(lo, 2.0))));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((lo - x) / lo) + (hi * (((1.0d0 / lo) - ((((x * (hi / lo)) - hi) / lo) / lo)) - (x / (lo ** 2.0d0))))
end function
public static double code(double lo, double hi, double x) {
return ((lo - x) / lo) + (hi * (((1.0 / lo) - ((((x * (hi / lo)) - hi) / lo) / lo)) - (x / Math.pow(lo, 2.0))));
}
def code(lo, hi, x): return ((lo - x) / lo) + (hi * (((1.0 / lo) - ((((x * (hi / lo)) - hi) / lo) / lo)) - (x / math.pow(lo, 2.0))))
function code(lo, hi, x) return Float64(Float64(Float64(lo - x) / lo) + Float64(hi * Float64(Float64(Float64(1.0 / lo) - Float64(Float64(Float64(Float64(x * Float64(hi / lo)) - hi) / lo) / lo)) - Float64(x / (lo ^ 2.0))))) end
function tmp = code(lo, hi, x) tmp = ((lo - x) / lo) + (hi * (((1.0 / lo) - ((((x * (hi / lo)) - hi) / lo) / lo)) - (x / (lo ^ 2.0)))); end
code[lo_, hi_, x_] := N[(N[(N[(lo - x), $MachinePrecision] / lo), $MachinePrecision] + N[(hi * N[(N[(N[(1.0 / lo), $MachinePrecision] - N[(N[(N[(N[(x * N[(hi / lo), $MachinePrecision]), $MachinePrecision] - hi), $MachinePrecision] / lo), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision] - N[(x / N[Power[lo, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo - x}{lo} + hi \cdot \left(\left(\frac{1}{lo} - \frac{\frac{x \cdot \frac{hi}{lo} - hi}{lo}}{lo}\right) - \frac{x}{{lo}^{2}}\right)
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 18.9%
Taylor expanded in lo around inf 10.4%
mul-1-neg10.4%
unsub-neg10.4%
*-commutative10.4%
*-lft-identity10.4%
times-frac18.9%
/-rgt-identity18.9%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (- (/ (- lo x) lo) (* hi (+ (/ x (pow lo 2.0)) (/ (- -1.0 (/ hi lo)) lo)))))
double code(double lo, double hi, double x) {
return ((lo - x) / lo) - (hi * ((x / pow(lo, 2.0)) + ((-1.0 - (hi / lo)) / lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((lo - x) / lo) - (hi * ((x / (lo ** 2.0d0)) + (((-1.0d0) - (hi / lo)) / lo)))
end function
public static double code(double lo, double hi, double x) {
return ((lo - x) / lo) - (hi * ((x / Math.pow(lo, 2.0)) + ((-1.0 - (hi / lo)) / lo)));
}
def code(lo, hi, x): return ((lo - x) / lo) - (hi * ((x / math.pow(lo, 2.0)) + ((-1.0 - (hi / lo)) / lo)))
function code(lo, hi, x) return Float64(Float64(Float64(lo - x) / lo) - Float64(hi * Float64(Float64(x / (lo ^ 2.0)) + Float64(Float64(-1.0 - Float64(hi / lo)) / lo)))) end
function tmp = code(lo, hi, x) tmp = ((lo - x) / lo) - (hi * ((x / (lo ^ 2.0)) + ((-1.0 - (hi / lo)) / lo))); end
code[lo_, hi_, x_] := N[(N[(N[(lo - x), $MachinePrecision] / lo), $MachinePrecision] - N[(hi * N[(N[(x / N[Power[lo, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - N[(hi / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo - x}{lo} - hi \cdot \left(\frac{x}{{lo}^{2}} + \frac{-1 - \frac{hi}{lo}}{lo}\right)
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 18.9%
Taylor expanded in lo around inf 18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ (/ (- lo x) lo) (* hi (- (/ 1.0 lo) (/ (+ (/ x lo) (/ (* hi (+ -1.0 (/ x lo))) lo)) lo)))))
double code(double lo, double hi, double x) {
return ((lo - x) / lo) + (hi * ((1.0 / lo) - (((x / lo) + ((hi * (-1.0 + (x / lo))) / lo)) / lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((lo - x) / lo) + (hi * ((1.0d0 / lo) - (((x / lo) + ((hi * ((-1.0d0) + (x / lo))) / lo)) / lo)))
end function
public static double code(double lo, double hi, double x) {
return ((lo - x) / lo) + (hi * ((1.0 / lo) - (((x / lo) + ((hi * (-1.0 + (x / lo))) / lo)) / lo)));
}
def code(lo, hi, x): return ((lo - x) / lo) + (hi * ((1.0 / lo) - (((x / lo) + ((hi * (-1.0 + (x / lo))) / lo)) / lo)))
function code(lo, hi, x) return Float64(Float64(Float64(lo - x) / lo) + Float64(hi * Float64(Float64(1.0 / lo) - Float64(Float64(Float64(x / lo) + Float64(Float64(hi * Float64(-1.0 + Float64(x / lo))) / lo)) / lo)))) end
function tmp = code(lo, hi, x) tmp = ((lo - x) / lo) + (hi * ((1.0 / lo) - (((x / lo) + ((hi * (-1.0 + (x / lo))) / lo)) / lo))); end
code[lo_, hi_, x_] := N[(N[(N[(lo - x), $MachinePrecision] / lo), $MachinePrecision] + N[(hi * N[(N[(1.0 / lo), $MachinePrecision] - N[(N[(N[(x / lo), $MachinePrecision] + N[(N[(hi * N[(-1.0 + N[(x / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo - x}{lo} + hi \cdot \left(\frac{1}{lo} - \frac{\frac{x}{lo} + \frac{hi \cdot \left(-1 + \frac{x}{lo}\right)}{lo}}{lo}\right)
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 18.9%
*-un-lft-identity18.9%
unpow218.9%
times-frac18.9%
Applied egg-rr18.9%
associate-*l/18.9%
*-lft-identity18.9%
Simplified18.9%
pow118.9%
associate--l+18.9%
unpow218.9%
associate-/l/18.9%
sub-div18.9%
sub-div18.9%
Applied egg-rr18.9%
unpow118.9%
associate-*r/18.9%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ (* (/ (- x hi) lo) (- -1.0 (/ hi lo))) 1.0))
double code(double lo, double hi, double x) {
return (((x - hi) / lo) * (-1.0 - (hi / lo))) + 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (((x - hi) / lo) * ((-1.0d0) - (hi / lo))) + 1.0d0
end function
public static double code(double lo, double hi, double x) {
return (((x - hi) / lo) * (-1.0 - (hi / lo))) + 1.0;
}
def code(lo, hi, x): return (((x - hi) / lo) * (-1.0 - (hi / lo))) + 1.0
function code(lo, hi, x) return Float64(Float64(Float64(Float64(x - hi) / lo) * Float64(-1.0 - Float64(hi / lo))) + 1.0) end
function tmp = code(lo, hi, x) tmp = (((x - hi) / lo) * (-1.0 - (hi / lo))) + 1.0; end
code[lo_, hi_, x_] := N[(N[(N[(N[(x - hi), $MachinePrecision] / lo), $MachinePrecision] * N[(-1.0 - N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - hi}{lo} \cdot \left(-1 - \frac{hi}{lo}\right) + 1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 0.0%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (/ (- x lo) hi))
double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / hi
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
def code(lo, hi, x): return (x - lo) / hi
function code(lo, hi, x) return Float64(Float64(x - lo) / hi) end
function tmp = code(lo, hi, x) tmp = (x - lo) / hi; end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 (- (/ lo hi)))
double code(double lo, double hi, double x) {
return -(lo / hi);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = -(lo / hi)
end function
public static double code(double lo, double hi, double x) {
return -(lo / hi);
}
def code(lo, hi, x): return -(lo / hi)
function code(lo, hi, x) return Float64(-Float64(lo / hi)) end
function tmp = code(lo, hi, x) tmp = -(lo / hi); end
code[lo_, hi_, x_] := (-N[(lo / hi), $MachinePrecision])
\begin{array}{l}
\\
-\frac{lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.8%
associate-*r/18.8%
neg-mul-118.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
Final simplification18.7%
herbie shell --seed 2024076
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))