ab-angle->ABCF B

Time bar (total: 30.9s)

analyze1.0ms (0%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 27 to 22 computations (18.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
Operation ival-pi, time spent: 0.0ms, 0.0% of total-time
Operation ival-sub, time spent: 0.0ms, 0.0% of total-time
Operation ival-div, time spent: 0.0ms, 0.0% of total-time
Operation ival-cos, time spent: 0.0ms, 0.0% of total-time
Operation ival-mult, time spent: 0.0ms, 0.0% of total-time
Operation const, time spent: 0.0ms, 0.0% of total-time
Operation ival-sin, time spent: 0.0ms, 0.0% of total-time
Operation ival-pow, time spent: 0.0ms, 0.0% of total-time

sample3.4s (11%)

Results
932.0ms3957×256valid
856.0ms1565×512valid
347.0ms1346×256infinite
645.0ms1293×512infinite
247.0ms51×4096valid
65.0ms34×2048valid
8.0ms1024valid
0.0ms256infinite
Precisions
Click to see histograms. Total time spent on operations: 2.1s
Operation ival-sin, time spent: 547.0ms, 26.0% of total-time
Operation ival-mult, time spent: 483.0ms, 23.0% of total-time
Operation ival-cos, time spent: 333.0ms, 16.0% of total-time
Operation ival-pow, time spent: 327.0ms, 16.0% of total-time
Operation ival-div, time spent: 211.0ms, 10.0% of total-time
Operation ival-sub, time spent: 97.0ms, 5.0% of total-time
Operation ival-pi, time spent: 55.0ms, 3.0% of total-time
Operation const, time spent: 48.0ms, 2.0% of total-time
Bogosity

preprocess780.0ms (2.5%)

Algorithm
egg-herbie
Rules
487×distribute-lft-in
477×distribute-rgt-in
443×distribute-lft-neg-out
379×*-commutative
361×distribute-rgt-neg-out
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1290-0-(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
1290-0-(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
350-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
160-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
00-0-(PI.f64)
00-0-b
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-#s(literal 2 binary64)
00-0-(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
00-0-angle
00-0-#s(literal 180 binary64)
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
00-0-a
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
066967
1164935
2510935
31758935
45257935
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))))))
Symmetry

(abs a)

(abs b)

(negabs angle)

Compiler

Compiled 208 to 153 computations (26.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 446.0ms
Operation ival-sin, time spent: 163.0ms, 37.0% of total-time
Operation ival-pow, time spent: 93.0ms, 21.0% of total-time
Operation ival-mult, time spent: 65.0ms, 15.0% of total-time
Operation ival-cos, time spent: 43.0ms, 10.0% of total-time
Operation ival-div, time spent: 39.0ms, 9.0% of total-time
Operation ival-sub, time spent: 17.0ms, 4.0% of total-time
Operation ival-pi, time spent: 15.0ms, 3.0% of total-time
Operation const, time spent: 10.0ms, 2.0% of total-time

eval1.0ms (0%)

Compiler

Compiled 72 to 55 computations (23.6% saved)

prune13.0ms (0%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
52.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
52.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 52 to 42 computations (19.2% saved)

localize678.0ms (2.2%)

Localize:

Found 8 expressions with local error:

NewAccuracyProgram
94.2%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
87.0%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.9%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
55.0%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
94.2%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
87.0%
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
55.9%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
55.0%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Compiler

Compiled 181 to 127 computations (29.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 493.0ms
Operation ival-sin, time spent: 192.0ms, 39.0% of total-time
Operation ival-mult, time spent: 86.0ms, 17.0% of total-time
Operation ival-cos, time spent: 74.0ms, 15.0% of total-time
Operation ival-pow, time spent: 64.0ms, 13.0% of total-time
Operation ival-div, time spent: 52.0ms, 11.0% of total-time
Operation ival-sub, time spent: 13.0ms, 3.0% of total-time
Operation const, time spent: 10.0ms, 2.0% of total-time
Operation ival-pi, time spent: 3.0ms, 1.0% of total-time

series31.0ms (0.1%)

Counts
8 → 162
Calls
Call 1
Inputs
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))>
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))>
#<alt (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))>
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))>
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))>
Outputs
#<alt #s(literal 1 binary64)>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))>
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#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))>
#<alt (pow.f64 b #s(literal 2 binary64))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (pow.f64 b #s(literal 2 binary64))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (pow.f64 b #s(literal 2 binary64))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64)))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64)))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64)))>
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))>
Calls

42 calls:

TimeVariablePointExpression
2.0ms
b
@0
(* (- (pow b 2) (pow a 2)) (* 2 (* (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))))))
2.0ms
angle
@0
(* (- (pow b 2) (pow a 2)) (* 2 (* (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))))))
2.0ms
b
@0
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180))))
1.0ms
a
@0
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180))))
1.0ms
angle
@0
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180))))

rewrite294.0ms (1%)

Algorithm
batch-egg-rewrite
Rules
1036×log1p-expm1-u
904×expm1-log1p-u
186×associate-*r*
160×add-exp-log
160×add-log-exp
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
025254
1363254
24836254
Stop Event
node limit
Counts
8 → 184
Calls
Call 1
Inputs
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Outputs
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
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(*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (+.f64 b a) (-.f64 b a))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)))
(fma.f64 b b (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))

simplify216.0ms (0.7%)

Algorithm
egg-herbie
Rules
634×associate-*r*
545×associate-+r+
451×associate-*l*
281×fma-define
234×*-commutative
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
043918799
1115116978
2501016500
Stop Event
node limit
Counts
346 → 231
Calls
Call 1
Inputs
#s(literal 1 binary64)
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(pow.f64 b #s(literal 2 binary64))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
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(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)))
(fma.f64 b b (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
Outputs
#s(literal 1 binary64)
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/24488801280000000 binary64)))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal -2 binary64)))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) #s(literal -2 binary64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) #s(literal -2 binary64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) #s(literal -2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
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(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(+.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (fma.f64 (neg.f64 a) a (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 2 binary64))))
(+.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))))
(+.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64)))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (-.f64 b a))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(fma.f64 b b (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(-.f64 (*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))

eval240.0ms (0.8%)

Compiler

Compiled 10661 to 8015 computations (24.8% saved)

prune125.0ms (0.4%)

Pruning

40 alts after pruning (40 fresh and 0 done)

PrunedKeptTotal
New31140351
Fresh000
Picked202
Done000
Total31340353
Accuracy
69.1%
Counts
353 → 40
Alt Table
Click to see full alt table
StatusAccuracyProgram
28.2%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
29.5%
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
53.1%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))
14.8%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
22.3%
(*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.4%
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
36.2%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) #s(literal -2 binary64)))))
16.7%
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
52.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
46.5%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
39.0%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
52.2%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))))
44.3%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
52.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
25.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.4%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
55.4%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
34.7%
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal -2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
55.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
39.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
52.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
52.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
25.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
55.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
28.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
26.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
46.6%
(*.f64 (*.f64 angle (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.2%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
46.5%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
46.6%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
35.6%
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
25.0%
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.2%
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
55.4%
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
35.9%
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
31.9%
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
31.6%
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))))))
28.6%
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))))
Compiler

Compiled 2072 to 1690 computations (18.4% saved)

localize9.6s (31.2%)

Localize:

Found 20 expressions with local error:

NewAccuracyProgram
99.2%
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
98.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
95.6%
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
26.2%
(PI.f64)
98.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
95.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))
89.0%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
26.2%
(PI.f64)
99.2%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
98.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
95.9%
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
26.2%
(PI.f64)
99.2%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
99.2%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
95.6%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
26.2%
(PI.f64)
99.2%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
99.2%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
95.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
26.2%
(PI.f64)
Compiler

Compiled 474 to 293 computations (38.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.3s
Operation ival-sin, time spent: 3.0s, 36.0% of total-time
Operation ival-pow, time spent: 1.8s, 22.0% of total-time
Operation ival-cos, time spent: 1.8s, 21.0% of total-time
Operation ival-mult, time spent: 1.2s, 14.0% of total-time
Operation ival-div, time spent: 389.0ms, 5.0% of total-time
Operation ival-sub, time spent: 109.0ms, 1.0% of total-time
Operation const, time spent: 83.0ms, 1.0% of total-time
Operation ival-sqrt, time spent: 29.0ms, 0.0% of total-time
Operation ival-pi, time spent: 19.0ms, 0.0% of total-time
Operation ival-add, time spent: 9.0ms, 0.0% of total-time

series62.0ms (0.2%)

Counts
11 → 192
Calls
Call 1
Inputs
#<alt (PI.f64)>
#<alt (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (PI.f64)>
#<alt (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (PI.f64)>
#<alt (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (PI.f64)>
#<alt (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))>
#<alt (PI.f64)>
#<alt (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))>
Outputs
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) b))) b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) b))) b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))>
#<alt (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))>
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#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt #s(literal 1 binary64)>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
Calls

48 calls:

TimeVariablePointExpression
10.0ms
b
@0
(* (* (+ b a) (- b a)) (* 2 (* (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))))))
6.0ms
angle
@-inf
(cos (* (PI) (* angle 1/180)))
4.0ms
angle
@inf
(* (* (+ b a) (- b a)) (* 2 (* (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))))))
3.0ms
angle
@0
(* (* (+ b a) (- b a)) (* 2 (* (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))))))
2.0ms
b
@0
(pow (pow (* (- (pow b 2) (pow a 2)) (sin (* (* 2 (PI)) (* angle 1/180)))) 3) 1/3)

rewrite106.0ms (0.3%)

Algorithm
batch-egg-rewrite
Rules
344×associate-*r*
265×log1p-expm1-u
265×expm1-log1p-u
258×add-cube-cbrt
257×add-exp-log
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
042335
1675293
Stop Event
node limit
Counts
11 → 231
Calls
Call 1
Inputs
(PI.f64)
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(PI.f64)
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(PI.f64)
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(PI.f64)
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))
(PI.f64)
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
Outputs
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
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(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (*.f64 (-.f64 b a) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (+.f64 b a)) (-.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 b a)) (+.f64 b a))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))

simplify300.0ms (1%)

Algorithm
egg-herbie
Rules
547×*-commutative
488×fma-define
413×associate-+l+
396×associate-+r+
286×distribute-lft-in
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
061625603
1182924285
2481822081
Stop Event
node limit
Counts
423 → 354
Calls
Call 1
Inputs
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) b))) b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) b))) b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) a)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) a)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))))))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
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#s(literal 1 binary64)
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(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
Outputs
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 #s(literal 0 binary64) a)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 0 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 0 binary64))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 #s(literal 0 binary64) a)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (+.f64 b #s(literal 0 binary64))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) b) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 #s(literal 0 binary64) a)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 b (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (+.f64 b #s(literal 0 binary64))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (*.f64 #s(literal 0 binary64) a) b))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 #s(literal 0 binary64) b))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 0 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (*.f64 #s(literal 0 binary64) a) b)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 #s(literal 0 binary64) b)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 0 binary64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (*.f64 #s(literal 0 binary64) a) b)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 #s(literal 0 binary64) b)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 0 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 (*.f64 #s(literal 0 binary64) a) b))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (/.f64 #s(literal 0 binary64) b))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 0 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) b))) b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
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(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))))
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64))))
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(+.f64 #s(literal 0 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))))
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(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
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(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (PI.f64)))
(+.f64 (PI.f64) #s(literal 0 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(PI.f64)
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(PI.f64)
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(PI.f64)
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(PI.f64)
(pow.f64 (PI.f64) #s(literal 1 binary64))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(PI.f64)
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(PI.f64)
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(PI.f64)
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))
(PI.f64)
(log.f64 (exp.f64 (PI.f64)))
(PI.f64)
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(PI.f64)
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(PI.f64)
(expm1.f64 (log1p.f64 (PI.f64)))
(+.f64 (PI.f64) #s(literal 0 binary64))
(log1p.f64 (expm1.f64 (PI.f64)))
(PI.f64)
(exp.f64 (log.f64 (PI.f64)))
(PI.f64)
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(PI.f64)
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
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(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (-.f64 b a) (+.f64 a b))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) (cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))))
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(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (*.f64 (cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
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(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
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(cbrt.f64 (*.f64 (*.f64 #s(literal 8 binary64) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) (*.f64 (pow.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 0 binary64)) #s(literal 3 binary64)) #s(literal 1/8 binary64))))
(cbrt.f64 (*.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/8 binary64))))
(cbrt.f64 (*.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/8 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (PI.f64)))
(+.f64 (PI.f64) #s(literal 0 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(PI.f64)
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(PI.f64)
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(PI.f64)
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(PI.f64)
(pow.f64 (PI.f64) #s(literal 1 binary64))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(PI.f64)
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(PI.f64)
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(PI.f64)
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))
(PI.f64)
(log.f64 (exp.f64 (PI.f64)))
(PI.f64)
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(PI.f64)
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(PI.f64)
(expm1.f64 (log1p.f64 (PI.f64)))
(+.f64 (PI.f64) #s(literal 0 binary64))
(log1p.f64 (expm1.f64 (PI.f64)))
(PI.f64)
(exp.f64 (log.f64 (PI.f64)))
(PI.f64)
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(PI.f64)
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(+.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))

eval940.0ms (3%)

Compiler

Compiled 44937 to 30985 computations (31% saved)

prune345.0ms (1.1%)

Pruning

74 alts after pruning (73 fresh and 1 done)

PrunedKeptTotal
New1466681534
Fresh30535
Picked415
Done000
Total1500741574
Accuracy
80.6%
Counts
1574 → 74
Alt Table
Click to see full alt table
StatusAccuracyProgram
26.5%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
30.2%
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
55.1%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 3 binary64))
53.1%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))
44.7%
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
22.3%
(*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.9%
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
55.1%
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
55.1%
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
36.3%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
33.2%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
35.9%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
58.3%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
69.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
37.6%
(*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
55.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
49.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
49.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
41.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
54.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
54.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
46.4%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
55.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))
47.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))
55.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))))
55.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))))
56.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
55.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
26.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
52.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
50.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
52.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
53.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 2 binary64))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
25.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
45.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
41.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.0%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
57.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
55.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
57.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
56.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
56.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
55.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
57.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
55.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
26.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
27.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
26.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
44.1%
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
56.4%
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
58.3%
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
67.5%
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (*.f64 (-.f64 b a) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
33.0%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
46.5%
(*.f64 (*.f64 #s(literal 1/90 binary64) (pow.f64 (*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
36.5%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (neg.f64 angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
28.5%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
45.6%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
49.9%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
35.2%
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
69.4%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
33.3%
(*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.2%
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
58.3%
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
49.0%
(*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))))
52.3%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
31.9%
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
29.3%
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
28.6%
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))))))
Compiler

Compiled 3936 to 3065 computations (22.1% saved)

localize3.4s (11%)

Localize:

Found 20 expressions with local error:

NewAccuracyProgram
99.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
98.8%
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
90.8%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
51.6%
(PI.f64)
99.5%
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
99.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
88.6%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
51.6%
(PI.f64)
99.8%
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
99.7%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
99.5%
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
51.6%
(PI.f64)
99.9%
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
99.5%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
89.0%
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
51.6%
(PI.f64)
99.8%
(*.f64 (PI.f64) angle)
99.8%
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
99.5%
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
51.6%
(PI.f64)
Compiler

Compiled 549 to 273 computations (50.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 2.6s
Operation ival-sin, time spent: 924.0ms, 36.0% of total-time
Operation ival-mult, time spent: 710.0ms, 28.0% of total-time
Operation ival-cos, time spent: 557.0ms, 22.0% of total-time
Operation ival-div, time spent: 98.0ms, 4.0% of total-time
Operation ival-add, time spent: 96.0ms, 4.0% of total-time
Operation ival-pow, time spent: 70.0ms, 3.0% of total-time
Operation ival-sqrt, time spent: 50.0ms, 2.0% of total-time
Operation const, time spent: 45.0ms, 2.0% of total-time
Operation ival-pi, time spent: 8.0ms, 0.0% of total-time
Operation ival-sub, time spent: 5.0ms, 0.0% of total-time

series80.0ms (0.3%)

Counts
13 → 270
Calls
Call 1
Inputs
#<alt (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))>
#<alt (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))>
#<alt (*.f64 (PI.f64) angle)>
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))>
#<alt (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))>
#<alt (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))>
#<alt (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))>
#<alt (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))>
#<alt (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))>
#<alt (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))>
Outputs
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (PI.f64))>
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))>
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#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 b (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11337408000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 b (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/17496000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11337408000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/15427944806400000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 b (+.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))))))))))))>
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b))) b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b))) b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
Calls

75 calls:

TimeVariablePointExpression
12.0ms
b
@-inf
(* (PI) (* (- b a) (+ a b)))
2.0ms
angle
@inf
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
2.0ms
angle
@0
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
2.0ms
angle
@-inf
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* b (+ (* 2 (* b (sin (* 1/180 (* angle (PI)))))) (* 2 (* (sin (* 1/180 (* angle (PI)))) (+ a (* -1 a)))))))
1.0ms
b
@-inf
(* (sqrt (+ b a)) (* (- b a) (sin (* (* (PI) angle) 1/90))))

rewrite127.0ms (0.4%)

Algorithm
batch-egg-rewrite
Rules
370×log1p-expm1-u
370×expm1-log1p-u
364×add-cube-cbrt
363×add-exp-log
363×add-log-exp
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
052550
1934546
Stop Event
node limit
Counts
13 → 196
Calls
Call 1
Inputs
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (PI.f64) angle)
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
Outputs
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/90 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) angle))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle)))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) angle)))
(exp.f64 (log.f64 (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 (-.f64 b a) (+.f64 b a))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))) #s(literal 1 binary64))
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1/90 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))))
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))))
(exp.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (*.f64 (PI.f64) (-.f64 b a))) (+.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (+.f64 b a) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 b a)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (+.f64 b a) #s(literal 3/2 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(exp.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/90 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 1 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 b a)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3/2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3/2 binary64))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(*.f64 (sqrt.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))) (sqrt.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))))
(/.f64 (+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal -8 binary64)) (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))))))
(pow.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))) #s(literal 2 binary64))
(log.f64 (exp.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))))))
(cbrt.f64 (pow.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(log1p.f64 (expm1.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(exp.f64 (log.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(exp.f64 (*.f64 (log.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))) #s(literal 1 binary64)))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) b (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 #s(literal 1 binary64) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 (sqrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (sqrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 (*.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal -2 binary64))) (*.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal -2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))

simplify352.0ms (1.1%)

Algorithm
egg-herbie
Rules
507×distribute-lft-in
494×distribute-rgt-in
391×*-commutative
281×+-commutative
230×fma-neg
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
097229572
1309525818
2717525754
Stop Event
node limit
Counts
466 → 484
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
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(pow.f64 (sqrt.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))) #s(literal 2 binary64))
(log.f64 (exp.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))))))
(cbrt.f64 (pow.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(log1p.f64 (expm1.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(exp.f64 (log.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(exp.f64 (*.f64 (log.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))) #s(literal 1 binary64)))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) b (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 #s(literal 1 binary64) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 (sqrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (sqrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 (*.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal -2 binary64))) (*.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal -2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
(*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (PI.f64))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(neg.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 angle (PI.f64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))
(neg.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (*.f64 angle (PI.f64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) #s(literal 0 binary64))))))
(-.f64 (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) #s(literal 0 binary64)))) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) #s(literal 0 binary64))))))
(-.f64 (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) #s(literal 0 binary64)))) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (PI.f64))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 angle (PI.f64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 0 binary64)) b)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 angle (PI.f64) #s(literal 0 binary64)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
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(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
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(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 angle (PI.f64))))
(pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))
(*.f64 angle (PI.f64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64))
(*.f64 angle (PI.f64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 angle (PI.f64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))
(*.f64 angle (PI.f64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))
(*.f64 angle (PI.f64))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) angle))))
(*.f64 angle (PI.f64))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)))
(*.f64 angle (PI.f64))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(*.f64 angle (PI.f64))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 angle (PI.f64))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle)))
(expm1.f64 (log1p.f64 (*.f64 angle (PI.f64))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) angle)))
(*.f64 angle (PI.f64))
(exp.f64 (log.f64 (*.f64 (PI.f64) angle)))
(*.f64 angle (PI.f64))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1 binary64)))
(*.f64 angle (PI.f64))
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(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))))
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(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
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(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64)))
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(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))))
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
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(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
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(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1/90 binary64)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))))))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))))
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(exp.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(log.f64 (pow.f64 (exp.f64 (*.f64 (PI.f64) (-.f64 b a))) (+.f64 b a)))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)))
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(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64)))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))
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(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
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(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
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(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
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(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (-.f64 b a) (sqrt.f64 (+.f64 a b))))))
(pow.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (-.f64 b a) (sqrt.f64 (+.f64 a b))))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 3 binary64))
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(pow.f64 (pow.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (-.f64 b a) (sqrt.f64 (+.f64 a b))))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (-.f64 b a) (sqrt.f64 (+.f64 a b))))
(log.f64 (pow.f64 (exp.f64 (*.f64 (sqrt.f64 (+.f64 b a)) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (-.f64 b a) (sqrt.f64 (+.f64 a b))))
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(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (-.f64 b a) (sqrt.f64 (+.f64 a b))))
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(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (-.f64 b a) (sqrt.f64 (+.f64 a b))))
(cbrt.f64 (*.f64 (pow.f64 (+.f64 b a) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 b a)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (-.f64 b a)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (+.f64 b a) #s(literal 3/2 binary64))))
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(expm1.f64 (log1p.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))))
(expm1.f64 (log1p.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))
(log1p.f64 (expm1.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(exp.f64 (log.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(exp.f64 (*.f64 (log.f64 (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))) #s(literal 1 binary64)))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))) b (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 #s(literal 1 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 #s(literal 1 binary64) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 (sqrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (sqrt.f64 (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal -2 binary64)))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 (*.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal -2 binary64))) (*.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal -2 binary64))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(fma.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))

eval984.0ms (3.2%)

Compiler

Compiled 52962 to 32325 computations (39% saved)

prune308.0ms (1%)

Pruning

78 alts after pruning (74 fresh and 4 done)

PrunedKeptTotal
New1485411526
Fresh353368
Picked235
Done011
Total1522781600
Accuracy
81.2%
Counts
1600 → 78
Alt Table
Click to see full alt table
StatusAccuracyProgram
26.5%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
52.3%
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))
55.1%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 3 binary64))
49.3%
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
44.7%
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
23.5%
(*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.9%
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
33.2%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
35.9%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
58.8%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))
58.8%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
56.3%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
55.8%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) #s(literal 1 binary64))
67.0%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
61.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
58.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))))
61.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
27.1%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))))
67.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
67.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
25.9%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 1/90 binary64)))))
67.8%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/90 binary64)))))
66.8%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64)))))
67.0%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64)))))
69.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
68.0%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
65.3%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
67.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
66.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
27.4%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
38.2%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
55.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
49.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
49.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
41.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))))
55.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
56.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
32.6%
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -1/90 binary64))
52.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
53.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 2 binary64))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
25.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
55.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
46.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
54.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
57.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
57.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
56.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
56.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
57.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
27.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
56.4%
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
58.3%
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
52.3%
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
28.5%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
49.9%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
35.2%
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
61.5%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
67.5%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))))))
25.9%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 1/90 binary64))))))
69.4%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
65.3%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64))))))
66.5%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))))
26.2%
(*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.2%
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
58.3%
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
49.0%
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))))
51.1%
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
33.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
33.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (PI.f64)))
48.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) a) a))))
33.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
52.3%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
32.6%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (neg.f64 (pow.f64 a #s(literal 2 binary64))))))
29.3%
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
Compiler

Compiled 3774 to 2832 computations (25% saved)

localize3.6s (11.5%)

Localize:

Found 20 expressions with local error:

NewAccuracyProgram
94.9%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
88.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
70.2%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
54.2%
(PI.f64)
99.5%
(cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
99.4%
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))
98.1%
(sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
54.2%
(PI.f64)
99.5%
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
98.8%
(+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
93.7%
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
54.2%
(PI.f64)
99.7%
(*.f64 #s(literal 1/90 binary64) angle)
99.6%
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
88.6%
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
54.2%
(PI.f64)
99.6%
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))
99.5%
(cbrt.f64 (+.f64 b a))
98.1%
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))
54.2%
(PI.f64)
Compiler

Compiled 435 to 218 computations (49.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 2.7s
Operation ival-pow, time spent: 1.1s, 42.0% of total-time
Operation ival-sin, time spent: 719.0ms, 27.0% of total-time
Operation ival-mult, time spent: 596.0ms, 22.0% of total-time
Operation ival-cbrt, time spent: 88.0ms, 3.0% of total-time
Operation ival-add, time spent: 72.0ms, 3.0% of total-time
Operation const, time spent: 39.0ms, 1.0% of total-time
Operation ival-sub, time spent: 25.0ms, 1.0% of total-time
Operation ival-pi, time spent: 8.0ms, 0.0% of total-time

series215.0ms (0.7%)

Counts
13 → 274
Calls
Call 1
Inputs
#<alt (cbrt.f64 (+.f64 b a))>
#<alt (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))>
#<alt (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))>
#<alt (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))>
#<alt (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))>
#<alt (*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))>
#<alt (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))>
#<alt (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))>
#<alt (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))>
#<alt (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))>
Outputs
#<alt (cbrt.f64 a)>
#<alt (+.f64 (cbrt.f64 a) (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64)) b)))>
#<alt (+.f64 (cbrt.f64 a) (*.f64 b (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64)) b)) (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))))))>
#<alt (+.f64 (cbrt.f64 a) (*.f64 b (+.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))) (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (*.f64 b (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/9 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/27 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal -1/9 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64))))))))>
#<alt (cbrt.f64 b)>
#<alt (*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))))))>
#<alt (*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64)))))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))))))>
#<alt (*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 23 binary64)))) (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal 1/27 binary64) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64)))))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 b) (cbrt.f64 #s(literal -1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/9 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))) (cbrt.f64 b))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))) (cbrt.f64 (pow.f64 b #s(literal 10 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))) (/.f64 (+.f64 (*.f64 #s(literal -2/9 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/27 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))>
#<alt (cbrt.f64 b)>
#<alt (+.f64 (cbrt.f64 b) (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64)) a)))>
#<alt (+.f64 (cbrt.f64 b) (*.f64 a (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64))) #s(literal 1/9 binary64)) a)) (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64))))))>
#<alt (+.f64 (cbrt.f64 b) (*.f64 a (+.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64))) (*.f64 a (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 a (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/9 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 1/27 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))))))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal -1/9 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64))) #s(literal 1/9 binary64))))))))>
#<alt (cbrt.f64 a)>
#<alt (*.f64 a (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 5 binary64)))) b))))>
#<alt (*.f64 a (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 8 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 5 binary64)))) b)))))>
#<alt (*.f64 a (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 23 binary64)))) (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64)))) (*.f64 #s(literal 1/27 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))))))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 8 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 5 binary64)))) b))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 a) (cbrt.f64 #s(literal -1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 5 binary64)))) (/.f64 b (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/9 binary64) (*.f64 (cbrt.f64 a) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (/.f64 b (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 10 binary64))) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 5 binary64)))) (/.f64 (+.f64 (*.f64 #s(literal -2/9 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/27 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (/.f64 b (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))>
#<alt (cbrt.f64 (pow.f64 a #s(literal 2 binary64)))>
#<alt (+.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2/3 binary64) (*.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 5 binary64))) #s(literal 1/9 binary64)) b)))>
#<alt (+.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (*.f64 b (+.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 4/3 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 16 binary64))) #s(literal 1/9 binary64))))))) (*.f64 #s(literal 2/3 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 5 binary64))) #s(literal 1/9 binary64))))))>
#<alt (+.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (*.f64 b (+.f64 (*.f64 #s(literal 2/3 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 5 binary64))) #s(literal 1/9 binary64))) (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 b (+.f64 (*.f64 #s(literal 8/27 binary64) (cbrt.f64 (pow.f64 a #s(literal 5 binary64)))) (*.f64 #s(literal 4/3 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) a) #s(literal 1/9 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 4/3 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 16 binary64))) #s(literal 1/9 binary64)))))))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64)))) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 4/3 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 16 binary64))) #s(literal 1/9 binary64)))))))))))>
#<alt (*.f64 b (cbrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 a (pow.f64 b #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) b))))>
#<alt (*.f64 b (+.f64 (cbrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 a (pow.f64 b #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) b))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 3 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 a (pow.f64 b #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) b)) #s(literal 2 binary64))))))))>
#<alt (*.f64 b (+.f64 (cbrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 a (pow.f64 b #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) b))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 a (pow.f64 b #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) b)) #s(literal 5 binary64)))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 3 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 a (pow.f64 b #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) b)) #s(literal 2 binary64)))))))))>
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#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
Calls

78 calls:

TimeVariablePointExpression
77.0ms
b
@0
(pow (pow (* (- (pow b 2) (pow a 2)) (sin (* (* (PI) angle) 1/90))) 6) 1/6)
19.0ms
a
@0
(pow (pow (* (- (pow b 2) (pow a 2)) (sin (* (* (PI) angle) 1/90))) 6) 1/6)
13.0ms
angle
@inf
(+ (* a (+ (* -1 (* a (* angle (PI)))) (* angle (* (PI) (+ b (* -1 b)))))) (* angle (* (pow b 2) (PI))))
12.0ms
angle
@0
(pow (cbrt (* (PI) (* angle 1/90))) 3)
11.0ms
angle
@0
(pow (pow (* (- (pow b 2) (pow a 2)) (sin (* (* (PI) angle) 1/90))) 6) 1/6)

rewrite134.0ms (0.4%)

Algorithm
batch-egg-rewrite
Rules
368×log1p-expm1-u
368×expm1-log1p-u
354×add-cube-cbrt
352×add-exp-log
350×add-log-exp
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
053505
1926501
Stop Event
node limit
Counts
13 → 228
Calls
Call 1
Inputs
(cbrt.f64 (+.f64 b a))
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
(+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))
(cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))
Outputs
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (+.f64 b a)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (+.f64 b a)))
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (+.f64 b a))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (+.f64 b a))))
(*.f64 (pow.f64 (+.f64 b a) #s(literal 1/6 binary64)) (pow.f64 (+.f64 b a) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (+.f64 b a)))
(*.f64 (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 1/3 binary64)))
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (+.f64 b a))) #s(literal 2 binary64))))
(/.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (-.f64 b a)))
(/.f64 (cbrt.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (cbrt.f64 (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a)))))
(/.f64 (cbrt.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (cbrt.f64 (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))))
(/.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 (-.f64 a b)))
(pow.f64 (+.f64 b a) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 1 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (cbrt.f64 (cbrt.f64 (+.f64 b a))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cbrt.f64 (+.f64 b a))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (+.f64 b a)))))
(expm1.f64 (log1p.f64 (cbrt.f64 (+.f64 b a))))
(log1p.f64 (expm1.f64 (cbrt.f64 (+.f64 b a))))
(exp.f64 (log.f64 (cbrt.f64 (+.f64 b a))))
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (+.f64 b a))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)))) #s(literal 1 binary64))
(*.f64 (cbrt.f64 (+.f64 b a)) (cbrt.f64 (+.f64 b a)))
(*.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (cbrt.f64 (+.f64 b a))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)))))
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (cbrt.f64 (+.f64 b a)))))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (cbrt.f64 (+.f64 b a)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (+.f64 b a) (-.f64 b a))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1 binary64))
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(pow.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 3 binary64))))
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(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64))
(pow.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64))
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) angle))))
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(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/90 binary64) angle)))
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(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1 binary64)))
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (fma.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle)))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))))
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(exp.f64 (*.f64 (log.f64 (fma.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle)))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 1 binary64)))
(fma.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle)))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(fma.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle))))))
(fma.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) angle (*.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle))))))
(fma.f64 (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle)))) a (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(fma.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle))))))
(fma.f64 #s(literal 1 binary64) (*.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle))))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
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(+.f64 (*.f64 (*.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle))))) #s(literal 1/90 binary64)) (*.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64)))
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(pow.f64 (*.f64 #s(literal 1/90 binary64) (fma.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle)))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 1 binary64))
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (fma.f64 a (fma.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)) (neg.f64 (*.f64 a (*.f64 (PI.f64) angle)))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))))))
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(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
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(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1 binary64))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64))))
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle)
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64)))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)) #s(literal 3 binary64)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/90 binary64) angle)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) angle)) (cbrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64))) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64)))) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (pow.f64 #s(literal 1/90 binary64) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 (pow.f64 #s(literal 1/90 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (PI.f64) angle)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64))) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 angle))
(*.f64 (cbrt.f64 #s(literal 1/90 binary64)) (cbrt.f64 (*.f64 (PI.f64) angle)))
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (cbrt.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64))) (cbrt.f64 angle))
(pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) #s(literal 1 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/6 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6 binary64)) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 6 binary64)) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 12 binary64))) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/6 binary64)))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 12 binary64)) #s(literal 1/12 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64)))

simplify403.0ms (1.3%)

Algorithm
egg-herbie
Rules
874×fma-define
409×distribute-lft-in
401×distribute-rgt-in
391×*-commutative
228×+-commutative
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0111951539638563
1295351539634494
2756851539634494
Stop Event
node limit
Counts
502 → 510
Calls
Call 1
Inputs
(cbrt.f64 a)
(+.f64 (cbrt.f64 a) (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64)) b)))
(+.f64 (cbrt.f64 a) (*.f64 b (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64)) b)) (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))))))
(+.f64 (cbrt.f64 a) (*.f64 b (+.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))) (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (*.f64 b (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/9 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/27 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal -1/9 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64))))))))
(cbrt.f64 b)
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))))))
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64)))))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))))))
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 23 binary64)))) (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal 1/27 binary64) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64)))))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))))))))
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 b) (cbrt.f64 #s(literal -1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/9 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))) (cbrt.f64 b))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))
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(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 12 binary64)) #s(literal 1/12 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64)))
Outputs
(cbrt.f64 a)
(+.f64 (cbrt.f64 a) (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64)) b)))
(+.f64 (cbrt.f64 a) (*.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))) b))
(fma.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))) b (cbrt.f64 a))
(+.f64 (cbrt.f64 a) (*.f64 b (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64)) b)) (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))))))
(+.f64 (cbrt.f64 a) (+.f64 (*.f64 b (*.f64 #s(literal -1/9 binary64) (*.f64 b (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64))))) (*.f64 b (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))))))
(+.f64 (*.f64 b (*.f64 #s(literal -1/9 binary64) (*.f64 b (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64))))) (+.f64 (*.f64 b (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64)))) (cbrt.f64 a)))
(+.f64 (cbrt.f64 a) (*.f64 b (+.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))) (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (*.f64 b (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/9 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/27 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal -1/9 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64))))))))
(+.f64 (cbrt.f64 a) (+.f64 (*.f64 b (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64)))) (*.f64 b (+.f64 (*.f64 b (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) (*.f64 b (+.f64 (*.f64 #s(literal -2/9 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/27 binary64))))))) (*.f64 b (*.f64 #s(literal -1/9 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64))))))))
(fma.f64 b (+.f64 (*.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) b) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) #s(literal -5/27 binary64)))) b) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 b (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64))) #s(literal 1/9 binary64)))) (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/9 binary64))))) (cbrt.f64 a))
(cbrt.f64 b)
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))))))
(*.f64 b (fma.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64)))))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))))))
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (fma.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))))))
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (fma.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))) (*.f64 (*.f64 #s(literal -1/9 binary64) (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64))))))))
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 23 binary64)))) (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal 1/27 binary64) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))))))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64)))))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))))))))
(*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 23 binary64)))) (*.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal -5/27 binary64))) (fma.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))))))))
(*.f64 b (+.f64 (fma.f64 (*.f64 #s(literal -1/3 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 23 binary64))))) (*.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal -5/27 binary64)) (*.f64 (*.f64 #s(literal -1/9 binary64) (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 8 binary64)))))) (fma.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64))))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))))))
(*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 b) (cbrt.f64 #s(literal -1 binary64))))
(neg.f64 (*.f64 (cbrt.f64 b) (cbrt.f64 #s(literal -1 binary64))))
(*.f64 (cbrt.f64 b) (neg.f64 (cbrt.f64 #s(literal -1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))) (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64)))))
(*.f64 b (neg.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 a (/.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/9 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))) (cbrt.f64 b))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/9 binary64) (*.f64 (cbrt.f64 b) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (pow.f64 b #s(literal 3 binary64))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64)))))
(*.f64 (-.f64 (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))) (/.f64 (fma.f64 #s(literal 1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (cbrt.f64 b) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64)))) (*.f64 (/.f64 (*.f64 #s(literal 1/3 binary64) a) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))))) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 b))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))) (cbrt.f64 (pow.f64 b #s(literal 10 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))) (/.f64 (+.f64 (*.f64 #s(literal -2/9 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/27 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64))))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/9 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))) (cbrt.f64 (pow.f64 b #s(literal 10 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) #s(literal -5/27 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 3 binary64))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 a (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))))) (pow.f64 b #s(literal 3 binary64))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64)))))
(*.f64 (-.f64 (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (cbrt.f64 #s(literal -1 binary64))) (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/3 binary64) a) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) (/.f64 #s(literal -5/27 binary64) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (cbrt.f64 (pow.f64 b #s(literal 10 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 b))
(cbrt.f64 b)
(+.f64 (cbrt.f64 b) (*.f64 #s(literal 1/3 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64)) a)))
(+.f64 (cbrt.f64 b) (*.f64 #s(literal 1/3 binary64) (*.f64 a (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64)))))
(+.f64 (cbrt.f64 b) (*.f64 a (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64))) #s(literal 1/9 binary64)) a)) (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64))))))
(+.f64 (cbrt.f64 b) (+.f64 (*.f64 a (*.f64 #s(literal -1/9 binary64) (*.f64 a (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64))) #s(literal 1/9 binary64))))) (*.f64 a (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64))))))
(+.f64 (*.f64 a (*.f64 (*.f64 #s(literal -1/9 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64))) #s(literal 1/9 binary64))) a)) (+.f64 (*.f64 a (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64)))) (cbrt.f64 b)))
(+.f64 (cbrt.f64 b) (*.f64 a (+.f64 (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64))) (*.f64 a (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 a (+.f64 (*.f64 #s(literal -2/9 binary64) (*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/9 binary64)) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 1/27 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))))))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal -1/9 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64))) #s(literal 1/9 binary64))))))))
(+.f64 (cbrt.f64 b) (+.f64 (*.f64 a (*.f64 #s(literal 1/3 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/9 binary64)))) (*.f64 a (+.f64 (*.f64 a (*.f64 #s(literal -1/3 binary64) (*.f64 a (*.f64 (+.f64 (*.f64 #s(literal -2/9 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/27 binary64) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))))))) (*.f64 a (*.f64 #s(literal -1/9 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64))) #s(literal 1/9 binary64))))))))
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(*.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/6 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6 binary64)) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 6 binary64)) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 6 binary64)) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 12 binary64))) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 2 binary64)) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 12 binary64))) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/6 binary64)) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/6 binary64)))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64)))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1 binary64))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 3 binary64))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 12 binary64)) #s(literal 1/12 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 12 binary64)) #s(literal 1/12 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 2 binary64))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64)))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))

eval814.0ms (2.6%)

Compiler

Compiled 40881 to 24356 computations (40.4% saved)

prune438.0ms (1.4%)

Pruning

100 alts after pruning (93 fresh and 7 done)

PrunedKeptTotal
New1339331372
Fresh96069
Picked235
Done044
Total13501001450
Accuracy
82.1%
Counts
1450 → 100
Alt Table
Click to see full alt table
StatusAccuracyProgram
27.9%
(pow.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
26.4%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
26.4%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
28.5%
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
19.0%
(pow.f64 (pow.f64 (*.f64 (exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
55.1%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))) #s(literal 3 binary64))
49.3%
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
66.7%
(*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 1/3 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
23.5%
(*.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
68.5%
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (+.f64 b a))) #s(literal 3 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
62.5%
(*.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (+.f64 b a)))) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
38.2%
(*.f64 (pow.f64 (log.f64 (exp.f64 (cbrt.f64 (+.f64 b a)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
67.2%
(*.f64 (pow.f64 (expm1.f64 (log1p.f64 (cbrt.f64 (+.f64 b a)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
23.9%
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
67.9%
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 1/90 binary64))))))
66.7%
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))))))
66.6%
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64))))))
46.1%
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
33.2%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
35.9%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
58.8%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))
58.8%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
56.3%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
55.8%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) #s(literal 1 binary64))
67.0%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
61.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
58.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))))
61.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
64.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64)))))
27.1%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))))
63.9%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/3 binary64)) #s(literal 3 binary64)))))
63.8%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) #s(literal 3 binary64)))))
37.3%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64))) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 3 binary64)))))
66.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 #s(literal 1/90 binary64))) #s(literal 3 binary64)))))
66.4%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64))) (cbrt.f64 angle)) #s(literal 3 binary64)))))
67.1%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) angle)) (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))))
67.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
66.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 3 binary64)))))
63.3%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/3 binary64))) #s(literal 3 binary64)))))
67.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
63.8%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)) #s(literal 3 binary64))))))
25.9%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 1/90 binary64)))))
67.8%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/90 binary64)))))
67.0%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64)))))
69.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
68.8%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))))
67.5%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
68.0%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
65.3%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
67.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/90 binary64)) #s(literal 3 binary64)))))))
66.6%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
27.4%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
38.2%
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
55.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
49.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
41.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))))
55.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
56.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
32.6%
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -1/90 binary64))
52.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
53.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 2 binary64))))
53.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
25.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
55.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
46.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
54.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
57.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
57.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
56.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))
56.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
57.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
27.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
56.4%
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
58.3%
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
52.3%
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
28.5%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
49.9%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.3%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
33.9%
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
35.2%
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
61.5%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
67.5%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))))))
25.9%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 1/90 binary64))))))
69.4%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
65.3%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64))))))
66.5%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))))
67.0%
(*.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (cbrt.f64 (+.f64 b a))))) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
52.2%
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
33.2%
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
58.3%
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
49.0%
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))))
51.1%
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
33.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (PI.f64)))
33.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
48.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) a) a))))
33.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
52.3%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
32.6%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (neg.f64 (pow.f64 a #s(literal 2 binary64))))))
29.3%
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
Compiler

Compiled 6554 to 4360 computations (33.5% saved)

regimes943.0ms (3.1%)

Counts
184 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (neg.f64 (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) a) a))))
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (*.f64 (-.f64 b a) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (neg.f64 angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/90 binary64)) #s(literal 3 binary64)))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/3 binary64)) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal -2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 angle (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
(pow.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) angle)) (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64))) (cbrt.f64 angle)) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) (cbrt.f64 #s(literal 1/90 binary64))) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/3 binary64))) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/6 binary64)) #s(literal 2 binary64)) #s(literal 3 binary64)))))
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(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (pow.f64 (-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (+.f64 b a)))) #s(literal 1 binary64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(pow.f64 (pow.f64 (*.f64 (exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (pow.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 2 binary64))) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 3 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (*.f64 b (+.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 a (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 5 binary64)))))))) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) (-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))) (cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) #s(literal -2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
Outputs
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) angle)) (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
Calls

10 calls:

256.0ms
b
163.0ms
a
72.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
70.0ms
(pow.f64 b #s(literal 2 binary64))
69.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
71.2%3a
73.4%5b
69.5%1angle
71.3%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
69.5%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
69.5%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
69.5%1(pow.f64 b #s(literal 2 binary64))
69.5%1(pow.f64 a #s(literal 2 binary64))
69.5%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
69.5%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 86 to 70 computations (18.6% saved)

regimes21.0ms (0.1%)

Counts
76 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (neg.f64 (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) a) a))))
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 (*.f64 angle (*.f64 (PI.f64) b)) b) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 a b)) (*.f64 (-.f64 b a) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (PI.f64) (neg.f64 angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (pow.f64 (cbrt.f64 #s(literal 1/90 binary64)) #s(literal 3 binary64)))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 1/3 binary64)) #s(literal 3 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal -2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 angle (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))
(pow.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))) #s(literal 6 binary64)) #s(literal 1/6 binary64))
Outputs
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
Calls

1 calls:

17.0ms
(pow.f64 a #s(literal 2 binary64))
Results
AccuracySegmentsBranch
69.5%1(pow.f64 a #s(literal 2 binary64))
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes17.0ms (0.1%)

Counts
15 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (neg.f64 (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))))
Outputs
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))))
Calls

3 calls:

6.0ms
(pow.f64 a #s(literal 2 binary64))
5.0ms
(pow.f64 b #s(literal 2 binary64))
4.0ms
angle
Results
AccuracySegmentsBranch
68.8%1(pow.f64 b #s(literal 2 binary64))
68.8%1angle
68.8%1(pow.f64 a #s(literal 2 binary64))
Compiler

Compiled 16 to 13 computations (18.8% saved)

regimes19.0ms (0.1%)

Counts
14 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (neg.f64 (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
Outputs
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
Calls

4 calls:

6.0ms
(pow.f64 b #s(literal 2 binary64))
4.0ms
a
4.0ms
angle
3.0ms
(pow.f64 a #s(literal 2 binary64))
Results
AccuracySegmentsBranch
67.5%1a
67.5%1angle
67.5%1(pow.f64 b #s(literal 2 binary64))
67.5%1(pow.f64 a #s(literal 2 binary64))
Compiler

Compiled 20 to 16 computations (20% saved)

regimes34.0ms (0.1%)

Counts
12 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (neg.f64 (pow.f64 a #s(literal 2 binary64))))))
Outputs
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
Calls

5 calls:

12.0ms
angle
11.0ms
(pow.f64 a #s(literal 2 binary64))
4.0ms
a
4.0ms
b
3.0ms
(pow.f64 b #s(literal 2 binary64))
Results
AccuracySegmentsBranch
61.6%1b
61.6%1(pow.f64 b #s(literal 2 binary64))
61.6%1(pow.f64 a #s(literal 2 binary64))
61.6%1a
64.0%2angle
Compiler

Compiled 24 to 19 computations (20.8% saved)

regimes7.0ms (0%)

Counts
7 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
Outputs
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
Calls

1 calls:

6.0ms
angle
Results
AccuracySegmentsBranch
64.0%2angle
Compiler

Compiled 4 to 3 computations (25% saved)

regimes6.0ms (0%)

Counts
6 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
Outputs
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
Calls

1 calls:

6.0ms
angle
Results
AccuracySegmentsBranch
63.5%2angle
Compiler

Compiled 4 to 3 computations (25% saved)

regimes6.0ms (0%)

Accuracy

Total -0.1b remaining (-0.3%)

Threshold costs -0.1b (-0.3%)

Counts
4 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (-.f64 b a) (+.f64 a b)))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
Calls

3 calls:

2.0ms
a
2.0ms
angle
2.0ms
b
Results
AccuracySegmentsBranch
52.3%1a
52.3%1b
52.3%1angle
Compiler

Compiled 12 to 9 computations (25% saved)

bsearch2.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.178560998965783e+247
-5.626177286253521e+235
Compiler

Compiled 32 to 26 computations (18.8% saved)

bsearch63.0ms (0.2%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
63.0ms
1.5299155094556853e+81
6.475751890665235e+83
Results
31.0ms64×512valid
14.0ms54×256infinite
2.0ms256valid
1.0ms512valid
Compiler

Compiled 272 to 210 computations (22.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 33.0ms
Operation ival-sin, time spent: 8.0ms, 24.0% of total-time
Operation ival-cos, time spent: 7.0ms, 21.0% of total-time
Operation ival-mult, time spent: 7.0ms, 21.0% of total-time
Operation ival-pow, time spent: 4.0ms, 12.0% of total-time
Operation ival-div, time spent: 3.0ms, 9.0% of total-time
Operation ival-pi, time spent: 1.0ms, 3.0% of total-time
Operation const, time spent: 1.0ms, 3.0% of total-time
Operation ival-sub, time spent: 1.0ms, 3.0% of total-time

bsearch62.0ms (0.2%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
62.0ms
1.5299155094556853e+81
6.475751890665235e+83
Results
32.0ms66×512valid
22.0ms54×256infinite
2.0ms256valid
0.0ms512valid
Compiler

Compiled 272 to 210 computations (22.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 33.0ms
Operation ival-sin, time spent: 8.0ms, 24.0% of total-time
Operation ival-cos, time spent: 7.0ms, 21.0% of total-time
Operation ival-mult, time spent: 7.0ms, 21.0% of total-time
Operation ival-pow, time spent: 4.0ms, 12.0% of total-time
Operation ival-div, time spent: 3.0ms, 9.0% of total-time
Operation ival-pi, time spent: 1.0ms, 3.0% of total-time
Operation const, time spent: 1.0ms, 3.0% of total-time
Operation ival-sub, time spent: 1.0ms, 3.0% of total-time

bsearch4.0ms (0%)

Algorithm
binary-search
Stop Event
predicate-same
Steps
TimeLeftRight
4.0ms
1.758432367274834e-52
1.6716623406827136e-50
Results
2.0ms256infinite
1.0ms256valid
0.0ms256infinite
Compiler

Compiled 66 to 50 computations (24.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 2.0ms
Operation ival-mult, time spent: 1.0ms, 60.0% of total-time
Operation ival-pi, time spent: 0.0ms, 0.0% of total-time
Operation ival-sub, time spent: 0.0ms, 0.0% of total-time
Operation ival-div, time spent: 0.0ms, 0.0% of total-time
Operation ival-cos, time spent: 0.0ms, 0.0% of total-time
Operation const, time spent: 0.0ms, 0.0% of total-time
Operation ival-sin, time spent: 0.0ms, 0.0% of total-time
Operation ival-pow, time spent: 0.0ms, 0.0% of total-time

simplify19.0ms (0.1%)

Algorithm
egg-herbie
Rules
36×*-commutative
+-commutative
sub-neg
neg-sub0
neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083777
1123777
2131777
3135777
4137777
Stop Event
fuel
saturated
Calls
Call 1
Inputs
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -9999999999999999521471949292288813605336325386252733424243721120057734844449743607990664678980731410286045846847437914107950925140755956518597266575720169912499958425309195700665115678820350271193610461511698595727381924297989722331966923339726848 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) angle)) (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(if (<=.f64 angle #s(literal 51999999999999996749156087923078196163990390420441018845280670858792225752842502144 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))
(if (<=.f64 angle #s(literal 51999999999999996749156087923078196163990390420441018845280670858792225752842502144 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(if (<=.f64 angle #s(literal 336999333339383/1684996666696914987166688442938726917102321526408785780068975640576 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
Outputs
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -9999999999999999521471949292288813605336325386252733424243721120057734844449743607990664678980731410286045846847437914107950925140755956518597266575720169912499958425309195700665115678820350271193610461511698595727381924297989722331966923339726848 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) angle)) (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1/90 binary64))))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -9999999999999999521471949292288813605336325386252733424243721120057734844449743607990664678980731410286045846847437914107950925140755956518597266575720169912499958425309195700665115678820350271193610461511698595727381924297989722331966923339726848 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (pow.f64 (*.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) (cbrt.f64 (PI.f64))) #s(literal 3 binary64))))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle))))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) angle))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(if (<=.f64 angle #s(literal 51999999999999996749156087923078196163990390420441018845280670858792225752842502144 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))
(if (<=.f64 angle #s(literal 51999999999999996749156087923078196163990390420441018845280670858792225752842502144 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) angle))))
(if (<=.f64 angle #s(literal 51999999999999996749156087923078196163990390420441018845280670858792225752842502144 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(if (<=.f64 angle #s(literal 51999999999999996749156087923078196163990390420441018845280670858792225752842502144 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(if (<=.f64 angle #s(literal 336999333339383/1684996666696914987166688442938726917102321526408785780068975640576 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (-.f64 b a) (+.f64 a b))))
(if (<=.f64 angle #s(literal 336999333339383/1684996666696914987166688442938726917102321526408785780068975640576 binary64)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
Compiler

Compiled 221 to 148 computations (33% saved)

soundness1.5s (5%)

Rules
1036×log1p-expm1-u
904×expm1-log1p-u
874×fma-define
547×*-commutative
507×distribute-lft-in
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0111951539638563
1295351539634494
2756851539634494
053505
1926501
066967
1164935
2510935
31758935
45257935
097229572
1309525818
2717525754
061625603
1182924285
2481822081
052550
1934546
042335
1675293
025254
1363254
24836254
Stop Event
node limit
node limit
node limit
node limit
node limit
node limit
node limit
node limit
Compiler

Compiled 1132 to 685 computations (39.5% saved)

end0.0ms (0%)

preprocess156.0ms (0.5%)

Compiler

Compiled 2342 to 1564 computations (33.2% saved)

Profiling

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