
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.0%
sub-neg98.0%
+-commutative98.0%
distribute-lft1-in98.0%
associate-+r+98.0%
+-commutative98.0%
distribute-lft-neg-out98.0%
distribute-rgt-neg-out98.0%
distribute-lft-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= x -8e+242)
t_0
(if (<= x -1.35e+171)
(* x y)
(if (<= x -2.6e+105)
t_0
(if (<= x -2.7e-76)
(* x y)
(if (<= x 7.5e-51) z (if (<= x 1.1e+261) (* x y) t_0))))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -8e+242) {
tmp = t_0;
} else if (x <= -1.35e+171) {
tmp = x * y;
} else if (x <= -2.6e+105) {
tmp = t_0;
} else if (x <= -2.7e-76) {
tmp = x * y;
} else if (x <= 7.5e-51) {
tmp = z;
} else if (x <= 1.1e+261) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-8d+242)) then
tmp = t_0
else if (x <= (-1.35d+171)) then
tmp = x * y
else if (x <= (-2.6d+105)) then
tmp = t_0
else if (x <= (-2.7d-76)) then
tmp = x * y
else if (x <= 7.5d-51) then
tmp = z
else if (x <= 1.1d+261) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -8e+242) {
tmp = t_0;
} else if (x <= -1.35e+171) {
tmp = x * y;
} else if (x <= -2.6e+105) {
tmp = t_0;
} else if (x <= -2.7e-76) {
tmp = x * y;
} else if (x <= 7.5e-51) {
tmp = z;
} else if (x <= 1.1e+261) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -8e+242: tmp = t_0 elif x <= -1.35e+171: tmp = x * y elif x <= -2.6e+105: tmp = t_0 elif x <= -2.7e-76: tmp = x * y elif x <= 7.5e-51: tmp = z elif x <= 1.1e+261: tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -8e+242) tmp = t_0; elseif (x <= -1.35e+171) tmp = Float64(x * y); elseif (x <= -2.6e+105) tmp = t_0; elseif (x <= -2.7e-76) tmp = Float64(x * y); elseif (x <= 7.5e-51) tmp = z; elseif (x <= 1.1e+261) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -8e+242) tmp = t_0; elseif (x <= -1.35e+171) tmp = x * y; elseif (x <= -2.6e+105) tmp = t_0; elseif (x <= -2.7e-76) tmp = x * y; elseif (x <= 7.5e-51) tmp = z; elseif (x <= 1.1e+261) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -8e+242], t$95$0, If[LessEqual[x, -1.35e+171], N[(x * y), $MachinePrecision], If[LessEqual[x, -2.6e+105], t$95$0, If[LessEqual[x, -2.7e-76], N[(x * y), $MachinePrecision], If[LessEqual[x, 7.5e-51], z, If[LessEqual[x, 1.1e+261], N[(x * y), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -8 \cdot 10^{+242}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.35 \cdot 10^{+171}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -2.6 \cdot 10^{+105}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{-76}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-51}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.1 \cdot 10^{+261}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -8.00000000000000041e242 or -1.3499999999999999e171 < x < -2.6000000000000002e105 or 1.09999999999999992e261 < x Initial program 86.4%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 74.4%
mul-1-neg74.4%
distribute-rgt-neg-out74.4%
Simplified74.4%
if -8.00000000000000041e242 < x < -1.3499999999999999e171 or -2.6000000000000002e105 < x < -2.7e-76 or 7.49999999999999976e-51 < x < 1.09999999999999992e261Initial program 100.0%
Taylor expanded in y around inf 63.5%
if -2.7e-76 < x < 7.49999999999999976e-51Initial program 100.0%
Taylor expanded in x around 0 77.5%
Final simplification70.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.7e-81) (not (<= x 2.1e-50))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.7e-81) || !(x <= 2.1e-50)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.7d-81)) .or. (.not. (x <= 2.1d-50))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.7e-81) || !(x <= 2.1e-50)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.7e-81) or not (x <= 2.1e-50): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.7e-81) || !(x <= 2.1e-50)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.7e-81) || ~((x <= 2.1e-50))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.7e-81], N[Not[LessEqual[x, 2.1e-50]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{-81} \lor \neg \left(x \leq 2.1 \cdot 10^{-50}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -3.69999999999999986e-81 or 2.1000000000000001e-50 < x Initial program 96.8%
Taylor expanded in x around inf 94.2%
mul-1-neg94.2%
sub-neg94.2%
Simplified94.2%
if -3.69999999999999986e-81 < x < 2.1000000000000001e-50Initial program 100.0%
Taylor expanded in x around 0 77.5%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 96.3%
Taylor expanded in x around inf 98.7%
mul-1-neg98.7%
sub-neg98.7%
Simplified98.7%
if -1 < x < 1Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 98.7%
mul-1-neg98.7%
distribute-rgt-neg-out98.7%
Simplified98.7%
sub-neg98.7%
+-commutative98.7%
distribute-rgt-neg-out98.7%
remove-double-neg98.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.6e-76) (not (<= x 8e-51))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.6e-76) || !(x <= 8e-51)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.6d-76)) .or. (.not. (x <= 8d-51))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.6e-76) || !(x <= 8e-51)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.6e-76) or not (x <= 8e-51): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.6e-76) || !(x <= 8e-51)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.6e-76) || ~((x <= 8e-51))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.6e-76], N[Not[LessEqual[x, 8e-51]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-76} \lor \neg \left(x \leq 8 \cdot 10^{-51}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -2.6e-76 or 8.0000000000000001e-51 < x Initial program 96.8%
Taylor expanded in y around inf 56.7%
if -2.6e-76 < x < 8.0000000000000001e-51Initial program 100.0%
Taylor expanded in x around 0 77.5%
Final simplification64.7%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.0%
+-commutative98.0%
remove-double-neg98.0%
distribute-rgt-neg-out98.0%
neg-sub098.0%
neg-sub098.0%
*-commutative98.0%
distribute-lft-neg-in98.0%
remove-double-neg98.0%
distribute-rgt-out--98.0%
*-lft-identity98.0%
associate-+l-98.0%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0 34.0%
Final simplification34.0%
herbie shell --seed 2024076
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))